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Defining the social media IT
         artefact for eParticipation:
                  An ensemble view

                    Marius Rohde Johannessen & Bjørn Erik Munkvold
                                Department of Information Systems
                                        University of Agder, Norway




20th European Conference on Information Systems | June 11-13, 2012
Outline

 • Introduction:     Necessity of the IT artefact


 • Theoretical    definition: The social media artefact
   •   Single medium: capabilities for eParticipation
   •   Social media/holistic : Social media as II


 • Empirical    testing: Example case and findings




                                                          2
The short version
 • Socialmedia has become popular in government,
  but results are somewhat limited (government 1.5)


 • Paper
       attempts to improve our understanding of social
  media in the context of eParticipation


 • We analyse social media as ensemble IT artefact in a two
  step process:
   1.   Technology and eParticipation capabilities
   2.   Information Infrastructures (II)

                                                              3
Introduction



Background and motivation

• Defining    IT artefact can contribute to understanding


  •   Ensemble view: Socio-technical definition of IT


  •   Because: social media is both social/cultural and technical.


  •   The technology is simple (forms, HTML etc.), while the use
      and culture is what makes social media different


  •   But: Technological functionality also determines use

                                                                     4
Theoretical definition



Ensemble artefact: eParticipation capabilities
 • Lots   of different initiatives at all levels of government
   •   Objectives ranging from dissemination to consultation
   •   A number of different social media + hybrids



 • Need    for evaluation of technology and capabilities


 • Adaptedversion of Tambouris (et al 2007) provides us
  with understanding of the specific system
   •   Sæbø/Flak 2008: added fields for activities and expected outcomes



                                                                       5
Theoretical definition



Ensemble artefact: single medium capabilities
Name of medium                      <insert name of social medium>

                                    Technical functionality, such as forms, video, feedback
Functionality
                                    options, calendar tools, search, sharing, commenting

                                    Information/two-way consultation/involvement in the political
Level of participation
                                    process/collaboration/power transfer to civil society

Stage in decision making Agenda setting, analysis, policy creation, implementation,
process                  monitoring

Actors                              Divided into facilitators and users of the technology

                                    Voting, discourse formation, decision making, activism,
Activities
                                    consultation, petitions

Expected outcomes                   Civic engagement, deliberative effects, democratic effects

 Defining the technological characteristics and eParticipation capabilities of social media for eParticipation
 (adapted from Tambouris et al., 2007 and Sæbø et al., 2008)


                                                                                                                 6
Theoretical definition



Ensemble artefact: social media as II
 • Information     Infrastructures
   •   Based on socio-technical theory and structuration theory
   •   Sees technology not as single artefact, but as networks of
       technologies and people
   •   First used to describe the physical infrastructure of the
       «Information superhighway», later developed to a broader theory
       for thinking about technology


 • Why    use II to define the IT artefact?
   •   Embodies ideas from sociotech, structuration & network theory
   •   Provides us with a short and easy, but comprehensive framework

                                                                         7
Theoretical definition



Ensemble artefact: socio-technical aspects(II)

                 Infrastructures have a supporting or enabling function, as opposed to
Enabling
                 systems that are specifically designed for one single purpose.

                 An infrastructure is one irreducible unit shared by a larger community.
Shared
                 Sharing demands standards for proper communication.

Socio-           IIs are socio-technical networks. Not just technology, but also users and
technical        producers
                 There are no limits on the number of users, stakeholders, network nodes
Open             and technical components. One cannot draw a border for one single
                 infrastructure.
Heterogeneo      IIs are connected in infrastructure ecologies, layered upon each other, and
us               similar functions may be implemented in different ways.
                 You cannot change an entire infrastructure, or build it from scratch. New
Installed
                 things must be attached to the old, and the old (the installed base)
base
                 influences how the new can be designed.

Aspects of Information Infrastructures (Hanseth & Monteiro, 1998)


                                                                                               8
Theoretical definition



Ensemble artefact: socio-technical aspects(II)
                  Social media are not designed to support political deliberation. The system might not
Enabling          be ideal for the purpose, and users will have to make do and adapt to the limits of
                  the medium

                  Users need to adapt to their environment. One user group cannot change the way an
                  entire infrastructure functions. Studies of political parties’ activity on Facebook show
Shared
                  that the political parties have attempted to use social media as a one-way channel,
                  which is not in line with the culture of social media

                  Researchers and practitioners need to understand the culture of social media in order
Socio-technical
                  to become effective social media users.

                  The open nature of infrastructures means it becomes difficult, but also necessary, to
Open
                  find ways of delimiting our object of study.

              The heterogeneous nature of infrastructures influence the form of political debate,
Heterogeneous and this should be taken into consideration when we make decisions on where to
              look for public spheres.
                  To some extent controls, or guides, what we can and cannot do with social media. For
                  example, Facebook discussions are influenced by the way information is presented on
Installed base
                  Facebook, and might not be a good fit with the needs of political parties due to issues
                  such as compliance with archiving regulations.
Relevance of II for eParticipation                                                                           9
Empirical testing


Example case

• Norwegian      2009 parliamentary election


• First   serious attempt at social media use:
   •   Facebook, Twitter, blogs, Youtube, Flickr etc.


• Objective:     facilitate debate and engagement


• Data    collection:
   •   Interviews (F2F and e-mail)
   •   Content and genre analysis of online communication

                                                                       10
Empirical testing



Case findings: capabilities
Name of medium           Facebook

                         Personalised front page, Profiles, Groups, Networks, ”wall” for
                         message posting, Photo uploads, Notes/links, status updates,
Functionality            events, Video, Chat, 3rd party applications, internal private
                         messaging system, search, Sharing of content, mobile app for
                         smartphones

                         Information, two-way consultation, possibly involvement in the
Level of participation
                         political process (legal constraints need examination)

Stage in decision
                         Agenda setting, Analysis
making process

                         Party information workers, politicians, NGOs, individual citizens. All
Actors
                         can be both sender and receiver of information.

Activities               Information, activism, consultation, petitions

Expected outcomes        Civic engagement


                                                                                                  11
Empirical testing



Case findings: II
Enabling    Learning to cope with the restrictions of the system


Shared      Finding the balance between standardisation and customisation

Socio-
            Adapting to the culture of social media, understanding how to use it
technical

Open        Scoping – what to use, what not to?

Heteroge
            Deciding on value – what is political, what should we answer/ignore?
neous


Installed
            Still not there yet (government 1.5)
base



                                                                                   12
Relevance

• For   research:
  •   Contributes to understanding of social media as IT artefact
      (or at least discussion of…)
  •   Use of II makes visible the complex nature of social media
      as a whole
  •   Capabilities allows us to analyse the individual medium
• For   practice:
  •   Can apply the combined framework to their own social
      media operations  increased understanding
  •   A more practitioner-friendly application of the framework
      will be presented in another paper.
                                                                    13
Thank you for listening!




                           marius.johannessen@uia.no
                             Bjorn.e.munkvold@uia.no
                                                       14

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Defining the IT artefact in social media for eParticipation: An Ensemble view

  • 1. Defining the social media IT artefact for eParticipation: An ensemble view Marius Rohde Johannessen & Bjørn Erik Munkvold Department of Information Systems University of Agder, Norway 20th European Conference on Information Systems | June 11-13, 2012
  • 2. Outline • Introduction: Necessity of the IT artefact • Theoretical definition: The social media artefact • Single medium: capabilities for eParticipation • Social media/holistic : Social media as II • Empirical testing: Example case and findings 2
  • 3. The short version • Socialmedia has become popular in government, but results are somewhat limited (government 1.5) • Paper attempts to improve our understanding of social media in the context of eParticipation • We analyse social media as ensemble IT artefact in a two step process: 1. Technology and eParticipation capabilities 2. Information Infrastructures (II) 3
  • 4. Introduction Background and motivation • Defining IT artefact can contribute to understanding • Ensemble view: Socio-technical definition of IT • Because: social media is both social/cultural and technical. • The technology is simple (forms, HTML etc.), while the use and culture is what makes social media different • But: Technological functionality also determines use 4
  • 5. Theoretical definition Ensemble artefact: eParticipation capabilities • Lots of different initiatives at all levels of government • Objectives ranging from dissemination to consultation • A number of different social media + hybrids • Need for evaluation of technology and capabilities • Adaptedversion of Tambouris (et al 2007) provides us with understanding of the specific system • Sæbø/Flak 2008: added fields for activities and expected outcomes 5
  • 6. Theoretical definition Ensemble artefact: single medium capabilities Name of medium <insert name of social medium> Technical functionality, such as forms, video, feedback Functionality options, calendar tools, search, sharing, commenting Information/two-way consultation/involvement in the political Level of participation process/collaboration/power transfer to civil society Stage in decision making Agenda setting, analysis, policy creation, implementation, process monitoring Actors Divided into facilitators and users of the technology Voting, discourse formation, decision making, activism, Activities consultation, petitions Expected outcomes Civic engagement, deliberative effects, democratic effects Defining the technological characteristics and eParticipation capabilities of social media for eParticipation (adapted from Tambouris et al., 2007 and Sæbø et al., 2008) 6
  • 7. Theoretical definition Ensemble artefact: social media as II • Information Infrastructures • Based on socio-technical theory and structuration theory • Sees technology not as single artefact, but as networks of technologies and people • First used to describe the physical infrastructure of the «Information superhighway», later developed to a broader theory for thinking about technology • Why use II to define the IT artefact? • Embodies ideas from sociotech, structuration & network theory • Provides us with a short and easy, but comprehensive framework 7
  • 8. Theoretical definition Ensemble artefact: socio-technical aspects(II) Infrastructures have a supporting or enabling function, as opposed to Enabling systems that are specifically designed for one single purpose. An infrastructure is one irreducible unit shared by a larger community. Shared Sharing demands standards for proper communication. Socio- IIs are socio-technical networks. Not just technology, but also users and technical producers There are no limits on the number of users, stakeholders, network nodes Open and technical components. One cannot draw a border for one single infrastructure. Heterogeneo IIs are connected in infrastructure ecologies, layered upon each other, and us similar functions may be implemented in different ways. You cannot change an entire infrastructure, or build it from scratch. New Installed things must be attached to the old, and the old (the installed base) base influences how the new can be designed. Aspects of Information Infrastructures (Hanseth & Monteiro, 1998) 8
  • 9. Theoretical definition Ensemble artefact: socio-technical aspects(II) Social media are not designed to support political deliberation. The system might not Enabling be ideal for the purpose, and users will have to make do and adapt to the limits of the medium Users need to adapt to their environment. One user group cannot change the way an entire infrastructure functions. Studies of political parties’ activity on Facebook show Shared that the political parties have attempted to use social media as a one-way channel, which is not in line with the culture of social media Researchers and practitioners need to understand the culture of social media in order Socio-technical to become effective social media users. The open nature of infrastructures means it becomes difficult, but also necessary, to Open find ways of delimiting our object of study. The heterogeneous nature of infrastructures influence the form of political debate, Heterogeneous and this should be taken into consideration when we make decisions on where to look for public spheres. To some extent controls, or guides, what we can and cannot do with social media. For example, Facebook discussions are influenced by the way information is presented on Installed base Facebook, and might not be a good fit with the needs of political parties due to issues such as compliance with archiving regulations. Relevance of II for eParticipation 9
  • 10. Empirical testing Example case • Norwegian 2009 parliamentary election • First serious attempt at social media use: • Facebook, Twitter, blogs, Youtube, Flickr etc. • Objective: facilitate debate and engagement • Data collection: • Interviews (F2F and e-mail) • Content and genre analysis of online communication 10
  • 11. Empirical testing Case findings: capabilities Name of medium Facebook Personalised front page, Profiles, Groups, Networks, ”wall” for message posting, Photo uploads, Notes/links, status updates, Functionality events, Video, Chat, 3rd party applications, internal private messaging system, search, Sharing of content, mobile app for smartphones Information, two-way consultation, possibly involvement in the Level of participation political process (legal constraints need examination) Stage in decision Agenda setting, Analysis making process Party information workers, politicians, NGOs, individual citizens. All Actors can be both sender and receiver of information. Activities Information, activism, consultation, petitions Expected outcomes Civic engagement 11
  • 12. Empirical testing Case findings: II Enabling Learning to cope with the restrictions of the system Shared Finding the balance between standardisation and customisation Socio- Adapting to the culture of social media, understanding how to use it technical Open Scoping – what to use, what not to? Heteroge Deciding on value – what is political, what should we answer/ignore? neous Installed Still not there yet (government 1.5) base 12
  • 13. Relevance • For research: • Contributes to understanding of social media as IT artefact (or at least discussion of…) • Use of II makes visible the complex nature of social media as a whole • Capabilities allows us to analyse the individual medium • For practice: • Can apply the combined framework to their own social media operations  increased understanding • A more practitioner-friendly application of the framework will be presented in another paper. 13
  • 14. Thank you for listening! marius.johannessen@uia.no Bjorn.e.munkvold@uia.no 14