This document summarizes the Installation Art - Interactive Exhibits conference held on November 15-16, 2013 at the Walker Art Center in Minneapolis. The conference included 14 presentations, 4 panels over 2 days with 250 attendees. Topics included interactive installations, emerging experiences, dividing space, regulations for digital signs, and designing interactive projects for spaces. It provides links to various interactive art installations and suggests treating small projects like parties as labs to experiment with new ideas. The document emphasizes the challenges of unpredictable environments, technology bugs, and managing budgets and timelines for interactive art projects.
13. MUSEUM EXHIBITS
NOT JUDGING BY
ATTENDEES I MET
NON-TRADITIONAL
SCREENS
EXIBITS AND SPACES
ARCHITECTURAL
PROJECTION
BURNING MAN
RETAIL INNOVATION LAB
EMERGING EXPERIENCES
DESIGN PROMOTER
19. REGULATIONS, SMREGULATIONS
“DON’T CALL IT
A LIGHT
INSTALLATION, CALL
IT A DIGITAL SIGN.”
Camille Utterback
http://inst-int.com/speaker/camille-utterback/
23. “IF YOU GUYS CAN DO THIS IN YOUR
SPARE TIME, WHAT COULD YOU DO
WITH 10 MILLION DOLLARS?!”
Jared Ficklin • frog
24. PARTY AS LABS
TAKEAWAYS
PLANNING
Treat party projects like any other work projects—budget, timeline, deliverables.
MESSAGING
How an interaction is framed is as important as its implementation.
Make sure it has a concept,give it a name and a catchy description.
APPEARANCE OF WORKING
It’s okay if you can’t tie up all the technical loose ends.
Use some behind the curtain “human computing.”
“IT JUST NEEDS TO WORK FOR 3 HOURS!”
Get it going, keep it going. Once the guest go home, your work is done.
TURN THE LIGHTS DOWN SERVE BEER
Don’t be too much of a perfectionist—users will be drunk ;-)
25. WE ALL NEED SOME
INSPIRATION
NINA GOLDBERG
EADWEARD MUYBRIDGE
JULIE EHRETU
FLORENCE NIGHTINGALE
KARL SIMS
FRITZ HEIDER + MARIANNE SIMMEL
26. WE ALL NEED SOME
AWESOME
SKETCHNOTES
www.flickr.com/photos/jalderman/with/10952725536/