My talk from the latest Brisbane Web Design meetup (June 2012) about the techniques I have been using to build responsive, future friendly sites. How it effects designers, developers and clients.
Thanks to these people for their ideas:
Brad Frost - http://www.alistapart.com/articles/for-a-future-friendly-web/
Stephen Hay - Workflow Redesigned: A Future-Friendly Approach - The Smashing Book #3
Andy Clarke - Becoming Fabulously Flexible - The Smashing Book #3
Samantha Warren - http://styletil.es/
2. PREFACE
• Not the only answer
• Steps depend on the size of the project
• is is not everything I do (e.g. testing not included)
• is is not only my ideas
5. We need to become temporary pessimists
and focus on all of our problems—focus
on them intently, let them incubate.
Stephen Hay - e Smashing Book #3
10. SITE GOALS
• Promote the next event
• Get a higher rate of RSVPs
• Grow the community
• Get new speakers
• Promote sponsors
• Keep in contact with members
11. USER GOALS
• What are they about? Will I fit in?
• When is the next meetup?
• Where is the meetup?
• Where are the slides/notes from the last meetup?
• Can I speak? What is involved in speaking?
12.
13. SCREEN LIST
• Use the sitemap
• What are the different “layouts” or site sections
17. SCREEN DESCRIPTION
DIAGRAM
• Clarifies the purpose of this section
• Constructs the hierarchy of each section
• Helps define important content
• Makes it easy to see the user flow
18. SCREEN DESCRIPTION DIAGRAM
EVENT
PURPOSE
Make the details (date, time, RSVP) of an event easy to find & understand.
Emphasise the topics being discussed.
CALL TO ACTION
RSVP for this event, Share this event
19. FIRST PRIORITY
Event Details (time, date, speakers, topics)
Speak at this event (If speakers are still needed)
SECOND PRIORITY
Get directions
Slides/notes/resources from this event (if past)
THIRD PRIORITY
Other upcoming events
20. CONTENT INVENTORY
• A global list of bits of content
• Collect content from each screen as it is defined
• List the screen it belongs to
21. CONTENT INVENTORY
BWD
1. Logo (all screens)
2. Main Menu (all screens)
3. Intro text (home)
4. Event feature (home, event listing)
5. Event lisiting section (event listing)
6. Main content section (about)
7. Event details (event)
8. Speaking details (speaking)
9. Address (location)
10. Map (location)
11. Contact details (contact)
12. Contact form (contact)
13. Latest from Twitter (home, about)
14. Past events (event listing)
22. IMPLEMENTATION
STRATEGY
• What types of content need to be stored?
• What data makes each content type different?
• In what different ways will each bit of content
need to be displayed?
• How will this content relate to other content in the
site?
• How could this data be used in different contexts?
23. EXAMPLE
• Content type: Event
• Fields: Date & time, speakers, topics, resources,
featured image, location, other details
• Displays: Full, general teaser, aside teaser, feature
• Categories: Topic, event type
• Contexts: Format location for easy selection on
smart phones, use hcard for formatting
25. Rather than tailoring disconnected
designs to each of an ever-increasing
number of web devices, we can treat them
as facets of the same experience
Ethan Marcotte
26. CONTENT REFERENCE
WIREFRAMES
• For every screen type, show different layouts
• Sketch first ( for ideas)
• Use the numbers from the content inventory
• Wireframe in the browser
27.
28. PATTERN LIST &
WIREFRAMES
• Use content inventory
• Find common patterns
• Sketch out each pattern
29. PATTERN LIST
BWD
Menu main (main menu)
Hero (intro text)
Feature text (intro text)
Hero listing (event feature)
Teaser (event lisiting item)
Icon list (event details)
Block teaser (latest from Twitter, past events, upcoming events)
30.
31. STYLE TILES
• Stops us from create multiple “mock-ups”
• Keeps the “feel” of the site separate to structure
• It’s the deliverable not how where I design
• Create patterns and elements all together...
34. YOUR OWN PERSONAL
BOILERPLATE
• You need a solid foundation
• Learn from boilerplates...
• But don’t use them blindly
• When you learn better techniques, add them
• Know your way around
38. SPEED or
How I learned to stop worrying and
love the preprocessor
• Create production ready code fast
• Less or Sass?
• Sass has: @extend, compass, respond-to
41. STYLE GUIDES
• Start during prototyping
• Patterns that aren’t covered in the prototype, style
in the style guide
• Add documentation for developer
• ink about width, hierarchy, density & interaction
46. • Create multiple facets of the same experience
• Let content influence decisions, not technology
• Design systems, not pages
• Stick to some common patterns, but try and break
some (we always need new ideas)
47. • Understand your code, don't blindly build off
others
• Pull things apart, modularise, our systems should
be scalable and understandable
• Work together with users, designers, developers
and clients (everyone has a valuable perspective)
48. MOST INFLUENTIAL
SOURCES
• Brad Frost - For a Future Friendly Web
• Stephen Hay - Workflow Redesigned: A Future-
Friendly Approach - e Smashing Book #3
• Andy Clarke - Becoming Fabulously Flexible - e
Smashing Book #3
• Samantha Warren - Style Tiles