3. DESIGN IS NOT AN AFTERTHOUGHT
Too often, design is a visual layer added on top in the end.
This is not how we approach design. It’s more than aesthetics.
Design is about behavior, it’s about how the product works.
4. INVOLVEMENT
Together, we translate your mission & vision into a tangible
user experience. In these workshops both visual and technical
experts collaborate with product owners and business people.
7. NO LOREM IPSUM
We only start designing once we have real content. This is where
most projects break. We don’t design with lorem ipsum and spend
our project management time on content management. This has
to be a focus point itself.
8. FREE PITCHING
We love to connect and recommend a strategic approach.
What we don’t do is quickly sketch up things or present rough ideas.
Creative direction & strategy is our most valuable service,
we cannot afford giving them away for free.
The best work happens in a committed relationship.
9. FREE PITCHING
We don’t want you to choose us because of an inspiring idea. Ideas
are everywhere. We want you to choose us because you believe we
can make them happen together!
As Thomas Edison once said:
“Genius is 1% inspiration and 99% perspiration.”
10. DESIGN THINKING LEADS
In order to make inspiring products that are a joy to interact with,
we have to include design thinking throughout the entire process.
We take the lead in this process, guiding product owners, visual
& technical experts into an innovative direction.
We do this by providing an experienced team, lead by a product
designer and product manager.
11. AGILE
We don’t work with a typical waterfall process. From our first
workshops to beta development, we define sprints and milestones.
Working with a feature matrix we prioritize functionalities and
work to budget.
13. Explore
Build
Design
Little Miss Robot
Product Design Process
Concept Design
Storyboarding
Interviews
Inspiration
Competitive Analysis
Product Roadmap
Branding
Wireframing & UX
Interface Design
Interaction Design
Content Design
Prototyping
User Testing
Technical Analysis
Frontend Scope Development
Backend Scope Development
Beta Development
Testing & Deployment
14. EXPLORATION
We start with exploration workshops, conceptualizing and defining
product features and interactive behavior. In these workshops,
visual, technical and business people are involved.
Communicating as tangible as possible (mockups, prototypes,
concept design) we explore the possibilities & iterate our way to the
product core.
15. EXPLORATION
The deliverable of this phase is a concept presentation explaining the
product core. We also work out a prioritized features & functionality
matrix. Based on these 2 files we estimate the cost & timing of
production (design & development) and discuss the scope of V1.
16. DESIGN & BUILD
Based on the concept presentation, product roadmap and scope we
work to budget. Using a scrum based sprint approach we divide the
production process into smaller milestones and several product
versions.
Depending on the project we assemble the perfect creative team that
collaborates with the product owner and internal or external partners.