Developing interactives that are inclusive of people with disabilities
Social spaces goes e culture fair 23.8.10
1.
2. MAD
• Association PHL-MDA
• 4 research groups
– Art & Object
– Image and
Narrative
– Play & Game
– Social Spaces
3. Social spaces
• Explores the social
potential of design art &
(new) media
• Via investigating and re-
inventing methods and
tools in design and
artistic research
4. People
• Cross-disciplinary team
of about 15 researchers
• Partners in variety of
domains (social,
cultural, technological,..)
5. “risky” objects are created and used to
provoke evocative transmedial
experiences, forcing people to interpret,
participate, appropriate
6. objects should be “open” enough for
everybody to participate (health care
workers, art public,...)
setting of borders produces creative
friction, comparable to the friction that is
produced in daily life
8. Health
• Elderly care
• Internal proposal,
partners in health care,
province and flemish
government, sponsors
• Tools: performance, co-
design, cultural
probes,...
• Today: travelling
exhibition (service
network)
10. Health
• Schizofrenia
• Cera, Province proposal
• Dreams prototyped with
people: no success
• Sensor of sleep patterns
translated in shapes
• Passivity shaped in
beauty
11.
12. Art, Design and Cross-Over
Different projects, sizes and collaborations
13. Art, Design and Cross-Over
• MAP-it
• Mapping
collaborative/cross-over
processes in the field
• Ivok, BAM, EDM, Z33,
KULeuven, cultural
Studies,...
• Cases: Constant, FoAM,
Frederik De Wilde,
Thomas Lomée
14. MAP-it
• MAP-it
• Toolkit developed
• Iteratively tested in
different contexts:
ethnographical
research, workshops
like Genks, Baltan Lab,
I-Beta, Cumulus, Stilte...
• Sticker, folded map and
open source toolkit
17. UseWell
• Used in a sequal for
design field
• Inventory imaginative
tools/methods
Participatory Design
• CUO Televic, Pyxima,
ATiT, Usentric
18. Creating Spaces
• Creating Spaces
• Public space art project,
table displays projects
and should invite people
to comment,
contribute,...
19. Creating Spaces
• Demo sessions, high
and low tech prototypes
20. Creating Spaces
• Open system: open
street map + toolkit with
which designers/art
centre can easily
program the interface
• Friction: unfolding,
instead of touching and
opening, interaction
digital physical,...
21. Open Garments
• Large consortium, FP7
• Visualisation ideas via
video, scenario and
paper prototyping
• Of ideas that for the
traditional textile field
are quite uncommon
• The role of play!