Slides from a presentation for the South Australian Department of Education & Childrens’ Development – Luchtime Bytes Series.
WEB meets WORLD
Broadly defined as building connections between the virtual world and physical objects.
The Internet of Things (ioT) is comprised of many different technologies ranging from wireless communication, sensor networks, and various forms of computing to radio frequency identification (RFID)
1. Education and the Internet of Things Lunchtime Bytes - SA Department of Education & Children's Development Leo Gaggl Brightcookie.com Educational Technologies www.brightcookie.com Open Solutions for Online Learning
3. Internet Evolution Open Solutions for Online Learning Internet of boffins Internet of geeks Internet of masses Mobile Internet Internet of things 1969 - 1995 1995 - 2000 2000 - 2007 2007 - 2011 2012 & beyond
4. Looking Ahead Source: Cisco Systems Source: Intel Corporation Open Solutions for Online Learning
8. Sample use-cases Biology Geography Mathematics, Computer Science Other (Social Sciences) Environment monitoring Species monitoring Health Monitoring Realtime Geolocation Remote Visitations Virtual Reinactments Statistics Modelling Live Data Processing Privacy Open vs. Closed Politics Citizen Science Open Solutions for Online Learning
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13. Live Examples Pachube: https://pachube.com/ Cubelets: http://www.modrobotics.com/ ShipAIS: http://www.shipais.com/ Sifteo: https://www.sifteo.com/ Koubachi: http://www.koubachi.com/ GreenGoose: http://greengoose.com/ Widenoise: http://www.widetag.com/ Nike Shoes: http://www.apple.com/ipod/nike/run.html Open Solutions for Online Learning
14. 'Just do it !' Open Solutions for Online Learning
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Hinweis der Redaktion
Background Future Visions Broadly defined as building connections between the virtual world and physical objects. WEB meets WORLD Collective Intelligence applications
Sensors are the new Apps The Internet of Things (ioT) is comprised of many different technologies ranging from wireless communication, sensor networks, and various forms of computing to radio frequency identification (RFID) Wordcloud: Sensors, NBN, IOT, Citizen Science, Actuators, Web of Things, BigData, OpenData Datamining, Mesh Networks Mashups, Web-services M2M , Wireless Communication, Cloud-computing, Makers DIY, Collective Intelligence RFID, SmartGrid, LearnCloud, Object Generated Content, Nanodevices
Human productivity Virtuous Feedback Loop: sensor-based applications get better the more people use them M2M: connected objects IoT: Object Generated Content (Machine Intelligence)
Storage Requirements Access to Data
Human productivity "virtuous feedback loop" sensor-based applications get better the more people use them No longer driven solely by humans typing on keyboards but by sensors
today's smartphones include microphones, cameras, motion sensors, proximity sensors, temperature sensors and location sensors (GPS, cell-triangulation, sometimes compass).
Changes for Teachers New skills Professional Development Training Changes for Students: New jobs New skills requited
Plants Watering themselves Parcel Tracking Worldwide school science collaborations