4. A design grammar A set of principle or patterns in terms of which materials in the domain are combined to communicate complex meanings.
5. A design grammar content in a semiotic domain Internal design grammar Social practice and identity in regard to the affinity group associated with a semiotic domain External design grammar
6. Affinity group A group of people associated with a given semiotic domain. These people share a set of practices, a set of common goals and endeavors, a set of values and norms. An affinity group produces and reproduces the domain and its design grammar.
7. Four Ways to View Identity 1. Nature-Identity 2. Institution-Identity 3. Discourse-Identity 4. Affinity-Identity
9. Situated meaning To situate the meaning of word, symbol, image, or artifact within embodied experiences of action, interaction, or dialogue in or about the domain.
10. Language within semiotic domain Style/ Social languages/ Registers Each social language has its own distinctive vocabulary and its own distinctive syntactic, pragmatic, and discourse resources for situating complex meanings in the domain.
12. Precursor Cultural models, or Discourse models (Gee, 2005) “Models” are partially stored in people’s head and books, materials available to members of affinity group associated with a semiotic domain.
13. Precursor EX) Video game : Gun shooting game First person shooting game : http://www.youtube.com/watch?v=CjtKhXOQSNE&feature=related Third person shooting game http://www.youtube.com/watch?v=-g1CD7M8TQM Arcade game http://www.youtube.com/watch?v=0f8nonuK0RA Role play game http://www.youtube.com/watch?v=nlgNn6ypDBE Simulation game http://www.youtube.com/watch?v=0xWGEWNjI1g
14. Video game for language learning http://www.youtube.com/watch?v=KKzkfyglJY8&feature=related
15. Situated Learning Matrix http://www.youtube.com/watch?v=q8FPH5nkzIQ&feature=related SWAT 4 Content-(tools & technologies)-Identity Learners can master the content by using these tools and technologies in active problem-solving context.
16. Precursor and Schooling Precursor domain facilitates becoming a member of the affinity group. This networking is deeply consequential for schooling. * Schooling Gifted children : immersed in a wide variety of precursor domains? Behind children: not fruitful networked to school-based semiotic domains?
17. Resource precursor trajectory (RPT) An advantaged learner (well-precursed learner): a learner whose actual history has seriously and fruitfully engaged with a good deal of the RPT for the domain. A disadvantaged learner (poorly-precursed learner): not seriously and fruitfully engaged A person may eventually master a semiotic domain without having mastered any or most of its precursor domains, but acquisition is likely to be slower and more troubled in these cases.
18. Entry Price Higher for disadvantaged learners than it is for advantaged learner. That is because the mastery requires a great deal of extended practice. (The price exists because each semiotic domain requires one to take on and grow into the sort of socially-situated identity tied to the affinity group associated with the domain.)
20. Question 1. What is your semiotics and semiotic domain? 2. What can socially-situated identity do in the classroom? 3. What do you think is entry price?