How the web affects the movie industry ?
This is a presentation in a eBusiness course, given by Alexander Osterwalder.at the University of Lausanne: http://ebusiness-hec.ning.com/
You can also visit our blog: http://hecshost.unil.ch/movie/
8. The world has changed
Customersâ habits are not the same
anymore
They put the movie industry under
pressure
Their needs can be summed up in one
sentence:
13. The industry needs to
change
Based on rarity
Customers want to be part of this
For many, to share became natural
New models emerge
Particularly a famous one ...
25. Movie and music
industry: a comparison
Music Movie
Small ïŹles Large ïŹles
Huge piracy Huge piracy
Streaming ser vices well Begining streaming
established (Spotify, services (Hulu)
Deezer, ...)
You (will) carry it with
You carry it with you you
26. Computer Graphic
Technology
Motion capture (mocap) : Technology of
recording movement and translating that
movement onto a digital model. There are some
exemples :
The Polar Express
Beowulf
King Kong!!
Uncanny valley : Essay of the japanese
roboticist Masahiro Mori. It says that after
some limits, when such characters approach!
realistic similarity to humans, they become
eerie, frightening, repulsive until another limit.
27. Overcoming all uncanny
effects
Motion Largely the problem(uncanny valley) of realistic
human motion was solved with mocap in the end of
1990s.
What was left?
Eyes
Facial Performance
Mova Contour solved these t wo problems with a new
technology called "Contour"(scanning the actor), there are
some exemples of movies where it has been used :
Benjamin Button (reverse-aging facial effects)
The Hulk (transformation of Edward Norton to the
Hulk)
28. What can be done with
this technology?
Possibility of creating realistic computer generated
actors by capturing the facial movements of real actors.
It will let ïŹllmakers transform the apperance of actors in
computer, raising the possibility of a new form of digital
video in which the viewer can control the point of view.
CGI decrease the total cost of the movie :
Today to produce a traditional ïŹlm, it cost around $200
million do produce what companies hope will be a hit.!
To produce a CGI movie with the same hit potential the
cost is around $60 million dollars.
29. Where does this
technology go?
Mr.Perlman, the owner of the Mova Contour, said once :
"Sometime in the next year or so, digital artists will start
crossing that uncanny valley, and I doubt they`ll ever look
back." This will certainly inïŹuence the real actors economicly.
Since the speed for processing information is constantly
increasing and the cost decreasing, it will be possible to
make more advanced animated movies.!
Soft ware development is also a key to develop more
realistic-looking humans. Movie studios that are not
depending on established actors will be able to act more
ïŹexible