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The Design Cycle

    By Kobi Go
The Design Cycle
• The Design Cycle consists of the following
  steps:
     1.   Investigate
     2.   Design
     3.   Plan
     4.   Create
     5.   Evaluate
Investigate
• Identify the problem which needs to be
  solved.
• Research on the problem and ways to solve it
• Do not limit yourselves to ideas which already
  have been tested.
Design
• List down as many ideas as you can while you
  brainstorm.
• Do not be afraid of making mistakes,. It may
  start to limit your ideas.
• Choose the best idea among the rest and
  justify your decision.
• Always think outside the box, don’t settle for
  the typical.
Plan
• After choosing the best idea, make a plan for
  the product/solution by organizing the steps.
• Estimate the amount of time taken and list
  down the materials needed.
Create
• This is the part where you follow the plan. You
  may change it as you go when necessary.
• Use appropriate techniques and/or equipment
  to create the product/solution.
• Just create the product/solution in the best
  way possible.
Evaluate
• Ask yourself questions about your products.
  Some include:
  – What could I have changed to make it better?
  – What were some of the flaws of the product?
  – What were the good points of the product?
• Evaluate your product honestly and
  objectively.
• You may seek the evaluation of others.
Sample Situation
• One sample situation for using this design
  cycle was when our Science group made a
  Mythbusters video.
• This was a project that was a requirement for
  both the Science and Computer Subjects.
Investigation
• Our group researched on the videos of the
  Mythbusters.
• We also researched on possible experiments
  to do for the video.
• We thought of experiments and we checked if
  they were done already.
Design
• We listed down the possible ideas for the
  video, with one of the experiments being
  about the Colgate and clams.
• We decided on this because we did not find
  any significant finding about it.
• Compared to the other ideas, we decided that
  the experiment would be the best.
Plan
• Next we planned on how to do the video.
• We looked at the style of the Mythbusters
  videos at we changed a lot to make it better.
• We thought about how long it might take to
  finish everything and the materials we would
  use.
Create
• We followed the plan we made while doing
  the experiment and filming the video.
• We changed a few things in the plan as we
  were doing the video such as how we would
  do the scenes and how it will end up looking
  like.
Evaluation
• We watched the video over and over to look
  for even small flaws in the video.
• We got some of the opinions of others when
  they saw our video.
• We edited the parts that had flaws to make
  the video look smoother. We also looked into
  the comments of others and we changed
  some according to it.
Final Product
Watch the video in the link below:


• http://www.youtube.com/watch?v=1k3K
  tYgPXyQ&list=UUd1zXmSlGEVnkpmQ83lt
  NGw&index=4
Sources:
• http://www.co-
  bw.com/DMS_the_design_cycle.htm
• http://joinerd.wikispaces.com/The+Design+Cy
  cle
• www.engr.ucr.edu/mesa/advisors/Design_Cycl
  e.ppt

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Design Cycle

  • 1. The Design Cycle By Kobi Go
  • 2. The Design Cycle • The Design Cycle consists of the following steps: 1. Investigate 2. Design 3. Plan 4. Create 5. Evaluate
  • 3. Investigate • Identify the problem which needs to be solved. • Research on the problem and ways to solve it • Do not limit yourselves to ideas which already have been tested.
  • 4. Design • List down as many ideas as you can while you brainstorm. • Do not be afraid of making mistakes,. It may start to limit your ideas. • Choose the best idea among the rest and justify your decision. • Always think outside the box, don’t settle for the typical.
  • 5. Plan • After choosing the best idea, make a plan for the product/solution by organizing the steps. • Estimate the amount of time taken and list down the materials needed.
  • 6. Create • This is the part where you follow the plan. You may change it as you go when necessary. • Use appropriate techniques and/or equipment to create the product/solution. • Just create the product/solution in the best way possible.
  • 7. Evaluate • Ask yourself questions about your products. Some include: – What could I have changed to make it better? – What were some of the flaws of the product? – What were the good points of the product? • Evaluate your product honestly and objectively. • You may seek the evaluation of others.
  • 8. Sample Situation • One sample situation for using this design cycle was when our Science group made a Mythbusters video. • This was a project that was a requirement for both the Science and Computer Subjects.
  • 9. Investigation • Our group researched on the videos of the Mythbusters. • We also researched on possible experiments to do for the video. • We thought of experiments and we checked if they were done already.
  • 10. Design • We listed down the possible ideas for the video, with one of the experiments being about the Colgate and clams. • We decided on this because we did not find any significant finding about it. • Compared to the other ideas, we decided that the experiment would be the best.
  • 11. Plan • Next we planned on how to do the video. • We looked at the style of the Mythbusters videos at we changed a lot to make it better. • We thought about how long it might take to finish everything and the materials we would use.
  • 12. Create • We followed the plan we made while doing the experiment and filming the video. • We changed a few things in the plan as we were doing the video such as how we would do the scenes and how it will end up looking like.
  • 13. Evaluation • We watched the video over and over to look for even small flaws in the video. • We got some of the opinions of others when they saw our video. • We edited the parts that had flaws to make the video look smoother. We also looked into the comments of others and we changed some according to it.
  • 14. Final Product Watch the video in the link below: • http://www.youtube.com/watch?v=1k3K tYgPXyQ&list=UUd1zXmSlGEVnkpmQ83lt NGw&index=4
  • 15. Sources: • http://www.co- bw.com/DMS_the_design_cycle.htm • http://joinerd.wikispaces.com/The+Design+Cy cle • www.engr.ucr.edu/mesa/advisors/Design_Cycl e.ppt