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Links to resources And Case Studies www.learningin3d.info Continuing Discussion
Learning in 3DAdding a New Dimension to EnterpriseLearning and Collaboration Karl Kapp and Tony O’Driscoll
Slide: 3 Meet Aidan and Liam
Slide: 4 Meet Nathan and Nicholas
And, of course, TRON Slide: 5
Slide: 6 Quick Poll: Do you Avatar?
Lets Write a Book!
Book Structure PART I: EXPLORING THE POSSIBILITIES ,[object Object]
Learning to Change
Escaping FlatlandPART II: BUILDING A BLUEPRINT ,[object Object]
Designing by Archetype
Learning from ExperiencePART III: BREAKING NEW GROUND ,[object Object]
Steps to Successful Enterprise Adoption
Rules from RevolutionariesPART IV: JUST BEYOND THE HORIZON ,[object Object],[object Object]
Grounded in Experience
Grounded in Experience
Slide: 12 FutureWork Institute Case Diversity and Inclusion Source: With some help from Roger Shank’s use of same Mnemonic for Scenario Based learning
Microsoft/Sodexo Case Challenge/Objectives Why 3D? ,[object Object]
Educate participants on micro inequities in the workplace
Increase participant knowledge on how to communicate effectively about diversity
Foster networking and best practice sharing
Diversity and Inclusion rely heavily on synthesis of personal experience
Use of carefully crafted activities in which participants play specific roles is core to pedagogy
Need to simultaneously accommodate 1500+ virtual participants at the summit in a compelling waySolution Benefit/Result ,[object Object]
Negative Productivity Avoidance: 900 Days
Environmental Impact Avoidance: 450,000 pounds of Carbon Dioxide Equivalent,[object Object]
Ernst & Young Case Challenge/Objectives Why 3D? ,[object Object]
Application of theory varies significantly based on the situation on the ground
Unanticipated situations on the ground require quick decisions that ensure the IO is completed accurately and expediently
On average a new hire will take in excess of 130 hours of formal learning in the first year
From time-of-hire to first Inventory Observation can be as little as 4 months
Wanted to find out if 3DLE design might be more efficient in transferring IO knowledge and more effective in preparing participants to successfully execute an IOSolution Benefit/Result ,[object Object]
Cost and Time requirement for 3DLE was less than ILT for same knowledge retention outcome
3DLE participants felt less confident in their ability to perform an inventory observation than their ILT counterparts,[object Object]
USHMM Case Challenge/Objectives Why 3D? ,[object Object]
Engage people outside the museum in a co-create installation design process
Explore feasibility of leveraging 3D technologies to stage virtual exhibitions
The Museum’s narrative exhibition must affect visitors not only intellectually, but also emotionally
Wanted to explore whether or not virtual installations could create visceral experiences for participantsSolution Benefit/Result ,[object Object]
Experience drove participants to ask how they should go about donating to the museum,[object Object]
CATT Case Challenge/Objectives Why 3D? ,[object Object]
For every minute that a lane is closed, the chance of a second collision goes up 3%
Achieving quick clearance reduces fatalities and pollution and increases productivity via the efficient flow of goods
First responder decisions and actions are very situational and contextual in nature.
Cost of traditional learning approach is very high (Hollywood style role play).
Cost to scale and align training practices across functions (Police, EMS, Fire) and States/Counties was prohibitiveSolution Benefit/Result ,[object Object],[object Object]
BP Case Challenge/Objectives Why 3D? ,[object Object]
Wanted to move instructional design to a problem-based model

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