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Selecting the Appropriate
   Training Approach:
Delivery Decision-Making

     By Karl M. Kapp, Ed.D., CFPIM, CIRM
      Professor, Instructional Technology
             Bloomsburg University
What is this . . .

The procedure is actually quite simple. First, you arrange things into different
groups. One pile may be sufficient, depending on how much there is to do. If
you have to go somewhere else due to lack of facilities, that is the next step;
otherwise you are pretty well set.

It is important not to overdo things. That is, it is better to do too few things at
once than too many. In the short run this may not seem important but
complications can easily arise. A mistake can be expensive as well.

At first, the whole procedure will seem complicated. Soon, however, it will
become just another facet of life. It is difficult to foresee any end to the
necessity for this task. After the procedure is completed one arranges the
materials into different groups again and puts them into their appropriate
places. Eventually, they will be used once more and the whole cycle will then
be repeated again. However, that is part of life.

 KNOWLEDGE SUMMIT 2009
To deliver effective instruction,
    you must understand the
  context in which the learning
   will be used and choose an
appropriate delivery mechanism.
                        --Karl’s mom
For More Continued Discussion:
  www.karlkapp.blogspot.com
Results of Good Instructional Design

•   Standardized Process
•   Research-based principles guide selection
    of instructional strategies and media.
•   Learner assessments are tightly integrated
    with the objectives of the instruction.
•   Learner success increases
•   Courses are developed from learner’s
    perspective
•   Correct delivery methods if chosen




KNOWLEDGE SUMMIT 2009
Agenda


• Adult learning theory applied to your
  organization
• Introduction to the “ADDIE” model
• What Method to Use?: instructor-led, computer
  based, OJT, read and understand, etc.
• Aligning content and learning approach to your
  audience
Which Topic is of the Most Interest?

1. Adult learning theory          1. Orange
   applied to your organization
                                  2. Purple
2. Introduction to the “ADDIE”
   model
                                  3. Pink
3. What Method to Use?:
   instructor-led, computer       4. Blue
   based, OJT, read and
   understand, etc.
                                  5. All of the Above
4. Aligning content and
   learning approach to your
   audience                       6. None of the Above
Describe the
Ideal Learning Event?
Ideal Learning Event

• Human interaction
• Class size of one
• Extremely focused
• Takes place within 5 - 10
  minutes of need
• Answers individual
  questions
• Effectively solves a
  problem
Sad Reality


• People are busy
• OJT is not always done
  well
• Time is a limited
  resource
• People rush through
  training to get “back to
  real work”
• Best delivery methods
  are not always chosen
Solutions


• Create a Bill of Learning
• Standardize Design of
  Instruction
• Apply Adult Learning
  Principles to Content
  Delivery
• Apply Distributed
  Practice Concept
• Focus on Behavioral
  Changes
ADDIE
    One of the most common Instructional System Design models




KNOWLEDGE SUMMIT 2009
Analysis

Without careful analysis instructional problems can occur

•   Define the characteristics of the prospective learners
    –   Age Grouping
    –   Educational Background
    –   Role within Organization

•   Examine the type of content to be taught

•   Define the Business Goals

•   Identify audit risks

•   Define the Learning Objectives

•   Determine the delivery format
    Measure twice; Cut once                    Analyze fully; Design once
Analysis
    •     Teach someone how to write and send a letter




•       Write the letter, including the           •   Fold the letter and put it in the envelope
        introduction, body, and closing           •   Seal the envelope
•       Address an envelope properly and          •   Determine proper postage
        legibly                                   •   Affix the postage stamp in the correct
•       Affix proper postage to the envelope          location
•       Deliver the envelope to the post office
Analysis
1. Who is the intended training audience?
   a.   What do they know?
   b.   What do they need to know?
2. What risks are involved in terms of personnel and
   company?
3. What business need is driving this training?
4. What are the goals and objectives for this training?
   a.   How do we know when they are met?
5. How will you define and measure success for both
   the learner and the organization?
6. What are my options for delivering this material?
7. Is it review or new material?
8. What is the criticality of not knowing this
   information?
Design
•   Determine Knowledge Type and appropriate Instructional Strategies
Design

 Facts
 • Associations of one piece of information
   to another and require memorization.


 Teaching Facts
     - Mnemonics
     - Chunking
     - Drill and Practice Drill and Practice
     - Association Association Chemical Quackers
     - Organization
     - Elaboration / Re-teach Put it Together
Design

Concepts
• A class of items that share common
  features and is known by a common
  name
        •   Hero
        •   Disease
        •   Inspection
        •   Audit


 Teaching Concepts
 • Identification of attributes
 • Discrimination of examples/non-examples



       Manufacturing game
Design

Design for Concepts

   – Linking of Facts
   – Example, Non-Example
   – Attribute Classification




      Example One

      Example Two
Design

Design for Concepts

   – Linking of Facts
   – Example, Non-Example
   – Attribute Classification
Design

Rules
•   Rule is a statement that expresses a relationship
    between two or more concepts.



Teaching Rules
•   If-Then
•   Cause/Effect
•   Concept Application
Design
Rules




 KNOWLEDGE SUMMIT 2009
Design
Rules




 KNOWLEDGE SUMMIT 2009
Design

Procedures
•   Procedure is a sequence of steps the
    learner performs to accomplish a task.




Teaching Procedures
     – Whole to Part Review
     – Learn Parts
     – Assemble Procedure
Design
Procedures




 KNOWLEDGE SUMMIT 2009
Simulations
Design
Procedures




 KNOWLEDGE SUMMIT 2009
Design

Principles
•   A non-sequential guideline that
    must be adapted to a specific
    situation when interacting with
    others.


Teaching Principles
   – Modeling
   – Behavior Checklist
   – Examples
Design

Principles


             • Basic Feedback Loop

               Situation 1          Q1              Correct         Situation 2

                                                    Incorrect   Provide feedback in Situation 2
                                                                or independent of Situation 2

                                         Feedback

                      or go to Q1




 KNOWLEDGE SUMMIT 2009
Design
Principles




  KNOWLEDGE SUMMIT 2009
Design

Problem-Solving
•   Problem is previously un-encountered situation that
    requires the application of previously learned
    concepts, rules, procedures, principles




Teaching Principles
     – Realistic Application
     – Scenarios
     – Professional Experiences



        Example
Pop Quiz

Guess the Type of Content
What Type of Knowledge?
        Match a list of dates with events
              in European history.
1. Facts                   1. Orange
2. Concepts
3. Rules                   2. Purple
4. Procedures
                          3. Pink

                          4. Blue
What Type of Knowledge?
      Compute the Square Root of Number.

1. Concepts           1. Orange
2. Rules
3. Procedures         2. Purple
4. Problem-Solving
                      3. Pink

                      4. Blue
What Type of Knowledge?
        Plot the path of a hurricane
        using longitude and latitude.
1. Concepts              1. Orange
2. Rules
3. Procedures            2. Purple
4. Problem-Solving
                         3. Pink

                         4. Blue
What Type of Knowledge?
           Explain the idea of Compliance.

1. Facts                    1. Orange


2. Concepts                 2. Purple


3. Rules                    3. Pink


4. Principles (Soft Skills) 4. Blue
What Type of Knowledge?

           Negotiate for a “win-win” outcome.
                              1. Orange
1. Rules
                              2. Purple
2. Procedures
                              3. Pink
3. Principles (Soft Skills)

4. Problem-Solving            4. Blue
Development
•   The creation of the content and learning
    materials based on the Design phase

    – Online course
        •   Creation of Media assets (e.g.
            images, Flash, Audio, Video)


     – Stand Up Instruction
        •   Instructor Guide
        •   Learner Guide
        •   Job Aids



•   Formative Evaluation
    – A test run of the materials
Implementation
•   The Course ready to be launched

    -   Online Course
         -    Course Delivery
         -    Computers and Connections
         -    Registration


    -   Instructor-led Course
         -    Course Delivery
         -    Room Logistics
         -    Registration


    -   OJT
         -    Content Delivery
         -    Assessment
         -    Registration/Tracking
Evaluation
•   The quality control process that ensures an
    instructional sound, bug-free course

•   Provides opportunity for feedback from the
    learners and assess learner outcomes

    – Do learners like the course?
    – Do learners achieve the learning objectives
      at the end of the course?
    – Do the learners change their behaviors in
      the workplace?
    – Does the course help the company achieve
      its business goals?
Bill of Material                                   Bill of Learning

                Mountain                                      Maintain a High Level
                 Bike                                          of Product Quality



                 Wheel
 Frame                            Handlebar      Learn to use new           Properly Document
                Assembly
Assembly                          Assembly        Quality system           and Quality Problems
                   2


                                               Understand integrated         Understand the
       Rim                                    nature of Quality system         process of
     Assembly              Tire                                           documenting problems
        2                   2
                                               Describe the dataflow       Explain the concept of
                                               of the quality system       “quality related error”

Spokes           Hub               Rim
                                              Identify critical Quality   Classify different types
  36
                                                 system functions           of errors that occur
                                                                            during production
Type of Training

• Read and Sign Considerations
–   Review of content
–   Focused on awareness
–   Minimal consequences for failure
–   Behavior is expected or common practice
–   No behavior change anticipated as a result
–   Best for teaching: Facts
Type of Training

• Online Considerations
–   Consistency of content critical
–   Evaluation of knowledge required
–   Large, geographically dispersed population
–   Material is relatively static
–   Behavior change expected
–   Best for teaching: Facts, Concepts, Rules,
    Procedures
Type of Training

• Instructor-Led
–   Opportunity to ask questions necessary
–   Content can have ambiguity
–   Initial orientation to organization
–   Interaction with peers desired for learning results
–   Best for teaching: Principles, Problem-Solving
Type of Training

• On-the-Job
–   Manipulation of Equipment Required
–   Evaluation of performance/behavior required
–   Small instructor/learner ratio available
–   Trainer is trained to deliver OJT
–   Highly specific instructions & directions required
–   Best for teaching: Rules, Procedural, Problem-
    Solving
Type of     Considerations                                Content      Behavior   Example
Training                                                               Change
Read and    Review of content                             Facts            No     Mission
Sign        Focused on awareness                          Concepts                Statement
            Minimal consequences for failure                                      Ethics Statement
            Behavior is expected or common practice

Instructor- Opportunity to ask questions necessary        Problem          Yes    Sales Training
Led         Content can have ambiguity                    Solving
            Initial orientation to organization           Principles
            Interaction with peers desired for learning
            results
Online      Consistency of content critical               Facts            Yes    Lock out, Tag Out
            Evaluation of knowledge required              Concepts                Training
            Large, geographically dispersed population    Rules                   MSDS Training
            Material is relatively static                 Procedures

OJT         Manipulation of Equipment Required          Procedural         Yes    Operating a
            Evaluation of performance/behavior required Problem                   piece of
            Small instructor/learner ratio available    Solving                   machinery
            Trainer is trained to deliver OJT
            Highly specific instructions & directions
            required
Online vs. Instructor-Led Checklist
1. Are you teaching declarative knowledge: facts,
   concepts or rules? (procedures, principles, and problem-
   solving knowledge are more difficult to teach online without
   simulations.)


2. Is the material to be taught relatively static? (Material
   with frequent changes is less appropriate for online instruction)

3. Are the materials straightforward with little
   complexity?

4. Do you need to distribute the instruction to a large,
   geographically dispersed population of learners?

5. Do you need to track course completions?
Online versus Instructor-Led Checklist

6. Do you need to evaluate learner achievement
   via quizzes or tests?

7. Is there time to create an effective online
   module?

8. Is there enough budget for online learning?
   (“Effective” online learning may require more budget
   upfront than ILT but it saves in the long run)


9. Would the learner benefit if the content was
   animated to show relationships among items or
   changes over time or how to perform certain
   actions?
Online versus Instructor-Led Checklist
10. Will potential learners have different knowledge
    levels prior to taking the instruction?

11. Does an infrastructure already exist for
    distribution of an online module?

12. Do you have the resources for technically
    supporting online learning?

13. Do all the potential learners have easy access to
    a computer and, therefore, the instruction?

14. Are the potential learners comfortable and
    familiar with using a computer?




KNOWLEDGE SUMMIT 2009
General Adult Learning Delivery Principles

• Link Behavior to Learning
  to avoid learning clutter
• Distributed Practice
• Immediate Feedback
• Stress “Why”
• Illuminate Consequences
• Provide Multiple Learning
  Paths
ENIAC's main control panel
Link Task to
Performance/Behavior




                       How will this knowledge
                         or skill contribute to
                       better job performance?
Say Dadda
Learning as a Process

                       Review with self-paced e-learning




            Conduct a classroom session




  Refer learners to online site for pre-work
Feedback
If a train left the station at 10:30 AM traveling an
average of 90 miles an hour and it was 145 miles to
the next city? At what time would the train arrive?




             Why don’t we check the
             TRAIN SCHEULE?
Illuminate Consequences
General Adult Learning Delivery Principles

• Link Behavior to Learning
  to avoid learning clutter
• Distributed Practice
• Immediate Feedback
• Stress “Why”
• Illuminate Consequences
• Provide Multiple Learning
  Paths
Summary
Remember...

•   Use the ADDIE Model to design instruction
•   Use the appropriate instructional strategy to deliver content
•   Tie learning outcomes to performance outcomes
•   Leverage learning principles for learning success
•   Match content to learning delivery

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AdvaMed Summit

  • 1. Selecting the Appropriate Training Approach: Delivery Decision-Making By Karl M. Kapp, Ed.D., CFPIM, CIRM Professor, Instructional Technology Bloomsburg University
  • 2. What is this . . . The procedure is actually quite simple. First, you arrange things into different groups. One pile may be sufficient, depending on how much there is to do. If you have to go somewhere else due to lack of facilities, that is the next step; otherwise you are pretty well set. It is important not to overdo things. That is, it is better to do too few things at once than too many. In the short run this may not seem important but complications can easily arise. A mistake can be expensive as well. At first, the whole procedure will seem complicated. Soon, however, it will become just another facet of life. It is difficult to foresee any end to the necessity for this task. After the procedure is completed one arranges the materials into different groups again and puts them into their appropriate places. Eventually, they will be used once more and the whole cycle will then be repeated again. However, that is part of life. KNOWLEDGE SUMMIT 2009
  • 3.
  • 4. To deliver effective instruction, you must understand the context in which the learning will be used and choose an appropriate delivery mechanism. --Karl’s mom
  • 5.
  • 6. For More Continued Discussion: www.karlkapp.blogspot.com
  • 7. Results of Good Instructional Design • Standardized Process • Research-based principles guide selection of instructional strategies and media. • Learner assessments are tightly integrated with the objectives of the instruction. • Learner success increases • Courses are developed from learner’s perspective • Correct delivery methods if chosen KNOWLEDGE SUMMIT 2009
  • 8. Agenda • Adult learning theory applied to your organization • Introduction to the “ADDIE” model • What Method to Use?: instructor-led, computer based, OJT, read and understand, etc. • Aligning content and learning approach to your audience
  • 9. Which Topic is of the Most Interest? 1. Adult learning theory 1. Orange applied to your organization 2. Purple 2. Introduction to the “ADDIE” model 3. Pink 3. What Method to Use?: instructor-led, computer 4. Blue based, OJT, read and understand, etc. 5. All of the Above 4. Aligning content and learning approach to your audience 6. None of the Above
  • 11. Ideal Learning Event • Human interaction • Class size of one • Extremely focused • Takes place within 5 - 10 minutes of need • Answers individual questions • Effectively solves a problem
  • 12. Sad Reality • People are busy • OJT is not always done well • Time is a limited resource • People rush through training to get “back to real work” • Best delivery methods are not always chosen
  • 13. Solutions • Create a Bill of Learning • Standardize Design of Instruction • Apply Adult Learning Principles to Content Delivery • Apply Distributed Practice Concept • Focus on Behavioral Changes
  • 14. ADDIE One of the most common Instructional System Design models KNOWLEDGE SUMMIT 2009
  • 15. Analysis Without careful analysis instructional problems can occur • Define the characteristics of the prospective learners – Age Grouping – Educational Background – Role within Organization • Examine the type of content to be taught • Define the Business Goals • Identify audit risks • Define the Learning Objectives • Determine the delivery format Measure twice; Cut once Analyze fully; Design once
  • 16. Analysis • Teach someone how to write and send a letter • Write the letter, including the • Fold the letter and put it in the envelope introduction, body, and closing • Seal the envelope • Address an envelope properly and • Determine proper postage legibly • Affix the postage stamp in the correct • Affix proper postage to the envelope location • Deliver the envelope to the post office
  • 17. Analysis 1. Who is the intended training audience? a. What do they know? b. What do they need to know? 2. What risks are involved in terms of personnel and company? 3. What business need is driving this training? 4. What are the goals and objectives for this training? a. How do we know when they are met? 5. How will you define and measure success for both the learner and the organization? 6. What are my options for delivering this material? 7. Is it review or new material? 8. What is the criticality of not knowing this information?
  • 18. Design • Determine Knowledge Type and appropriate Instructional Strategies
  • 19. Design Facts • Associations of one piece of information to another and require memorization. Teaching Facts - Mnemonics - Chunking - Drill and Practice Drill and Practice - Association Association Chemical Quackers - Organization - Elaboration / Re-teach Put it Together
  • 20. Design Concepts • A class of items that share common features and is known by a common name • Hero • Disease • Inspection • Audit Teaching Concepts • Identification of attributes • Discrimination of examples/non-examples Manufacturing game
  • 21. Design Design for Concepts – Linking of Facts – Example, Non-Example – Attribute Classification Example One Example Two
  • 22. Design Design for Concepts – Linking of Facts – Example, Non-Example – Attribute Classification
  • 23. Design Rules • Rule is a statement that expresses a relationship between two or more concepts. Teaching Rules • If-Then • Cause/Effect • Concept Application
  • 26. Design Procedures • Procedure is a sequence of steps the learner performs to accomplish a task. Teaching Procedures – Whole to Part Review – Learn Parts – Assemble Procedure
  • 29.
  • 30.
  • 31.
  • 33.
  • 34.
  • 35.
  • 36. Design Principles • A non-sequential guideline that must be adapted to a specific situation when interacting with others. Teaching Principles – Modeling – Behavior Checklist – Examples
  • 37. Design Principles • Basic Feedback Loop Situation 1 Q1 Correct Situation 2 Incorrect Provide feedback in Situation 2 or independent of Situation 2 Feedback or go to Q1 KNOWLEDGE SUMMIT 2009
  • 39. Design Problem-Solving • Problem is previously un-encountered situation that requires the application of previously learned concepts, rules, procedures, principles Teaching Principles – Realistic Application – Scenarios – Professional Experiences Example
  • 40. Pop Quiz Guess the Type of Content
  • 41. What Type of Knowledge? Match a list of dates with events in European history. 1. Facts 1. Orange 2. Concepts 3. Rules 2. Purple 4. Procedures 3. Pink 4. Blue
  • 42. What Type of Knowledge? Compute the Square Root of Number. 1. Concepts 1. Orange 2. Rules 3. Procedures 2. Purple 4. Problem-Solving 3. Pink 4. Blue
  • 43. What Type of Knowledge? Plot the path of a hurricane using longitude and latitude. 1. Concepts 1. Orange 2. Rules 3. Procedures 2. Purple 4. Problem-Solving 3. Pink 4. Blue
  • 44. What Type of Knowledge? Explain the idea of Compliance. 1. Facts 1. Orange 2. Concepts 2. Purple 3. Rules 3. Pink 4. Principles (Soft Skills) 4. Blue
  • 45. What Type of Knowledge? Negotiate for a “win-win” outcome. 1. Orange 1. Rules 2. Purple 2. Procedures 3. Pink 3. Principles (Soft Skills) 4. Problem-Solving 4. Blue
  • 46. Development • The creation of the content and learning materials based on the Design phase – Online course • Creation of Media assets (e.g. images, Flash, Audio, Video) – Stand Up Instruction • Instructor Guide • Learner Guide • Job Aids • Formative Evaluation – A test run of the materials
  • 47. Implementation • The Course ready to be launched - Online Course - Course Delivery - Computers and Connections - Registration - Instructor-led Course - Course Delivery - Room Logistics - Registration - OJT - Content Delivery - Assessment - Registration/Tracking
  • 48. Evaluation • The quality control process that ensures an instructional sound, bug-free course • Provides opportunity for feedback from the learners and assess learner outcomes – Do learners like the course? – Do learners achieve the learning objectives at the end of the course? – Do the learners change their behaviors in the workplace? – Does the course help the company achieve its business goals?
  • 49. Bill of Material Bill of Learning Mountain Maintain a High Level Bike of Product Quality Wheel Frame Handlebar Learn to use new Properly Document Assembly Assembly Assembly Quality system and Quality Problems 2 Understand integrated Understand the Rim nature of Quality system process of Assembly Tire documenting problems 2 2 Describe the dataflow Explain the concept of of the quality system “quality related error” Spokes Hub Rim Identify critical Quality Classify different types 36 system functions of errors that occur during production
  • 50. Type of Training • Read and Sign Considerations – Review of content – Focused on awareness – Minimal consequences for failure – Behavior is expected or common practice – No behavior change anticipated as a result – Best for teaching: Facts
  • 51. Type of Training • Online Considerations – Consistency of content critical – Evaluation of knowledge required – Large, geographically dispersed population – Material is relatively static – Behavior change expected – Best for teaching: Facts, Concepts, Rules, Procedures
  • 52. Type of Training • Instructor-Led – Opportunity to ask questions necessary – Content can have ambiguity – Initial orientation to organization – Interaction with peers desired for learning results – Best for teaching: Principles, Problem-Solving
  • 53. Type of Training • On-the-Job – Manipulation of Equipment Required – Evaluation of performance/behavior required – Small instructor/learner ratio available – Trainer is trained to deliver OJT – Highly specific instructions & directions required – Best for teaching: Rules, Procedural, Problem- Solving
  • 54. Type of Considerations Content Behavior Example Training Change Read and Review of content Facts No Mission Sign Focused on awareness Concepts Statement Minimal consequences for failure Ethics Statement Behavior is expected or common practice Instructor- Opportunity to ask questions necessary Problem Yes Sales Training Led Content can have ambiguity Solving Initial orientation to organization Principles Interaction with peers desired for learning results Online Consistency of content critical Facts Yes Lock out, Tag Out Evaluation of knowledge required Concepts Training Large, geographically dispersed population Rules MSDS Training Material is relatively static Procedures OJT Manipulation of Equipment Required Procedural Yes Operating a Evaluation of performance/behavior required Problem piece of Small instructor/learner ratio available Solving machinery Trainer is trained to deliver OJT Highly specific instructions & directions required
  • 55. Online vs. Instructor-Led Checklist 1. Are you teaching declarative knowledge: facts, concepts or rules? (procedures, principles, and problem- solving knowledge are more difficult to teach online without simulations.) 2. Is the material to be taught relatively static? (Material with frequent changes is less appropriate for online instruction) 3. Are the materials straightforward with little complexity? 4. Do you need to distribute the instruction to a large, geographically dispersed population of learners? 5. Do you need to track course completions?
  • 56. Online versus Instructor-Led Checklist 6. Do you need to evaluate learner achievement via quizzes or tests? 7. Is there time to create an effective online module? 8. Is there enough budget for online learning? (“Effective” online learning may require more budget upfront than ILT but it saves in the long run) 9. Would the learner benefit if the content was animated to show relationships among items or changes over time or how to perform certain actions?
  • 57. Online versus Instructor-Led Checklist 10. Will potential learners have different knowledge levels prior to taking the instruction? 11. Does an infrastructure already exist for distribution of an online module? 12. Do you have the resources for technically supporting online learning? 13. Do all the potential learners have easy access to a computer and, therefore, the instruction? 14. Are the potential learners comfortable and familiar with using a computer? KNOWLEDGE SUMMIT 2009
  • 58. General Adult Learning Delivery Principles • Link Behavior to Learning to avoid learning clutter • Distributed Practice • Immediate Feedback • Stress “Why” • Illuminate Consequences • Provide Multiple Learning Paths
  • 60.
  • 61.
  • 62.
  • 63.
  • 64. Link Task to Performance/Behavior How will this knowledge or skill contribute to better job performance?
  • 66.
  • 67. Learning as a Process Review with self-paced e-learning Conduct a classroom session Refer learners to online site for pre-work
  • 69.
  • 70. If a train left the station at 10:30 AM traveling an average of 90 miles an hour and it was 145 miles to the next city? At what time would the train arrive? Why don’t we check the TRAIN SCHEULE?
  • 72.
  • 73. General Adult Learning Delivery Principles • Link Behavior to Learning to avoid learning clutter • Distributed Practice • Immediate Feedback • Stress “Why” • Illuminate Consequences • Provide Multiple Learning Paths
  • 74. Summary Remember... • Use the ADDIE Model to design instruction • Use the appropriate instructional strategy to deliver content • Tie learning outcomes to performance outcomes • Leverage learning principles for learning success • Match content to learning delivery

Hinweis der Redaktion

  1. Match a list of dates with events in European history. (Facts)Compute the square root of a number. (Procedures)Plot the path of a hurricane using longitude and latitude. (Rules)Create an original recipe for a cake. (Problem Solving)Explain the idea of friendship. (Concept)Negotiate for a “win-win” outcome. (Principles)