This document summarizes key points from a presentation on innovating magazines for the digital age. It discusses how publishers must reinvent stories for new platforms like tablets by considering the different strengths of each medium. Publishers need to embrace opportunities like social media, apps, video and paid subscriptions. New skills like development are needed. While print still has value, publishers must find scarcity online to charge for unique, high-quality content and experiences not available elsewhere.
2. INNOVATION MEDIA CONSULTING WORLD LEADERS IN HELPING PUBLISHERS RE-INVENT THEIR TITLES FOR THE DIGITAL AGE DESIGN + CONSULTANCY INNOVATION INNOVATION
4. 1. HOW TO PROFIT FROM SOCIAL MEDIA 2. WHERE IS THE MONEY IN THE DIGITAL AGE? 3. HOW DO WE GROW THE PRINT MAGAZINE 4. ARE APPS OUR SALVATION? INNOVATION INNOVATION
9. iPad IS THE GREATEST PLATFORM INNOVATION SINCE GUTHENBERG - LACK OF INNOVATION FROM PUBLISHERS INNOVATION
10. RATING IPad Apps 2.2 Magazines (Source App Store) GQ Magazine Vanity Fair National Geographic Paris Match Der Spiegel Lâexpress Wired Time Magazine Newsweek The New Yorker INNOVATION INNOVATION
11. AVERAGE RATING 2.5 IPad Newspapers (Source App Store) USA Today Die Welt De Standaard The New York Times Financial Times New Zealand Herald Evening Standard Le Monde Corriere della sera INNOVATION INNOVATION
28. DIFFERENT CONTENT FOR DIFFERENT PLATFORMS PAPER - LONG NARRATIVE TABLET - DEPTH AND EXPERIENCE MOBILE - INSTANT NEWS INTERNET - BREAKING NEWS, BROWSING, ARCHIVES, AGGREGATING, HYPERLINKING... INNOVATION
29. THE iPad as Infographics Unique Video Slideshows Caricatures/Art INNOVATION
42. 48 Innovations in Magazines World Report 2011 THE INNOVATION : ⢠Personalizing your digital information feed in a magazine format on a tablet ⢠Taking your social media feed and blending it with a news feed and slick pics WHAT WE THINK ⢠Flipboard and then Zite beat us to the punch. ⢠Simplifying and aggregating our daily information flow is a priceless service, AND itâs done elegantly, easily for the user INNOVATION
43. 22 Innovations in Magazines World Report 2011 THE INNOVATION : ⢠Connecting with readers at the precise moment when they need information in a particular location ⢠Hooking up with high-profile tech leaders to expand brand awareness THE INNOVATION : Bon Appetit, Good magazine, New York, Advertising Week, Vogue, People all have tens of thousands of followers they wouldnât have
44. 23 Innovations in Magazines World Report 2011 WHAT WE THINK : Very simply, we need LOTS of platforms to leverage our content and reach our readers when THEY want us to reach them, not the other way around! INNOVATION
45. 26 Innovations in Magazines World Report 2011 THE INNOVATION : ⢠Building (and selling) social games around your core content â˘Â Elsevier created âTop Docâ medical diagnosis game ⢠National Geographic : âHerodâs Tomb,â âRain Forestsâ WHAT WE THINK : â˘Â Casual gaming is exploding (200 million users play monthly). They are yet another audience ⢠Casual games deliver content, reach a wider, younger, more female audience, and are very addictive INNOVATION
46. 25 Innovations in Magazines World Report 2011 THE INNOVATION : ⢠Selling subscriptions via mobile devices ⢠Selling âsnack-sizedâ magazines for mobile consumption WHAT WE THINK : â˘Â More and more consumers are living on their mobile devices â˘Â This is another example of going where the audience is INNOVATION
47. 30 Innovations in Magazines World Report 2011 THE INNOVATION : ⢠Offer fun, valuable, unique content instantly via mobile phones â˘Â Make print pages come alive in creative ways ⢠Letâs try it right now
48. 31 Innovations in Magazines World Report 2011 WHAT WE THINK : â˘Â Augmented reality (AR) like 3D is fun ... but to what end? Is it worth the investment? ⢠QR codes or 2D tags deliver useful content instantly on a increasingly ubiquitous platform. A no-brainer. INNOVATION
49. 40 Innovations in Magazines World Report 2011 THE INNOVATION : â˘Â The year 2010 was a banner year for 3D covers ⢠From glasses to augmented reality 3D covers and spreads, magazines pulled out the stops
50. 41 Innovations in Magazines World Report 2011 WHAT WE THINK: â˘Â 3D is not a gimmick; it drives sales and boosts brand awareness, but itâs a once a year type of tactic ⢠â What would people most like to see in 3D? Probably a naked ladyâ â Playboy Founder Hugh Hefner INNOVATION
51. 42 Innovations in Magazines World Report 2011 WHAT WE THINK: â˘Â 3D combined with Augmented Reality can be a lot of fun and generate a lot of buzz INNOVATION
54. 16 Innovations in Magazines World Report 2011 THE INNOVATIONS: ⢠Every staffer must blog ⢠High-quality outside bloggers are integrated ⢠Advertisers are invited to publish content and âjoin the conversation with readersâ
55. 17 Innovations in Magazines World Report 2011 WHAT WE THINK: ⢠Staff blogs increase staffersâ connections with readers ⢠Outside blogs increase breadth, depth of content ⢠Advertiser blogs create relationships w/audience INNOVATION
56.
57. 19 Innovations in Magazines World Report 2011 THE INNOVATION : ⢠Reader-generated content â˘Â More magazines integrating it â˘Â Some 100% RGC issues ⢠olive in UK: 13% sales jump
58. 20 Innovations in Magazines World Report 2011 WHAT WE THINK : ⢠RGC is absolutely essential â˘Â YOU can no longer create all the âanswersâ to readers information needs in your niche ⢠RGC increases relevance, reach, readership, revenue INNOVATION
59. 21 Innovations in Magazines World Report 2011 WHAT WE THINK : â˘Â Letâs see: Sell subs on platform w/600 million members â˘Â Keep ALL subscribers information ⢠Whatâs NOT to like? â˘Â Social coupon services exploding & are another platform for us INNOVATION THE INNOVATION: ⢠Selling subs on Facebook (where readers spend 1/3 of their online time â˘Â Offer stories on Facebook w/ads and subscription options ⢠Use social coupon services like GroupOn for sub discounts
61. FROM THE DIGITAL TO THE PHYSICAL WORLD FROM DIGITS BACK TO ATOMS
62. THE LONELIEST GENERATION OF CONSUMERS - UNILEVER EXECUTIVE
63. 36 THE INNOVATION : â˘Â Taking successful web-only sites into print â˘Â Determining what works on web and what works on paper
64. 37 WHAT WE THINK: â˘Â A vote of confidence in our historical platform! ⢠â If you enjoy reading, or if you love to be stimulated by great visuals, or if you are looking to be surprised, then print can still winâ â Future Publishing Publisher Nick Merritt INNOVATION
70. 46 INNOVATION : â˘Â Identifying a brand with a global cause that resonates with readers: World Kindness Day ⢠Partnering with corporate and media partners WHAT WE THINK: â˘Â It works: Website traffic doubled; ad revenue increased 25%; newsstand sales went up 15% INNOVATION
71. EDITORIAL AND BUSINESS INTEGRATION IS ESSENTIAL TO COMPETE IN THE DIGITAL AGE â COOPERATION IS NOT INTEGRATION
72. YOU CANNOT EXPECT DIFFERENT RESULTS BY DOING THINGS THE SAME OLD WAY INNOVATION
73. 44 THE INNOVATION: â˘Â Among many other industry leading innovations, Entertainment Weekly has led the way in creating a 24-7 content flow for their readers
89. E- COMMERCE SOCIAL CONTEXTUAL ADS AND COUPONS LEAD GENERATION INNOVATION
90. 1 WE THINK WE KNOW AND UNDERSTAND SUBSCRIPTIONS & SINGLE ISSUE COPY SALES INNOVATION
91. 35 THE INNOVATION : â˘Â Enable purchases from your Facebook, website or app pages â˘Â Use existing content to inform readersâ purchasing decisions ⢠Increase revenue via % of sale WHAT WE THINK : ⢠If our goal is to be essential in our readersâ lives, enabling informed purchases meets that mission ⢠Offer complete shopping experience. Why send them elsewhere? â˘Â Make more money? Duh! INNOVATION
92. 32 THE INNOVATION : ⢠UKâs Emap â From free to paid: 20% increase in subs; 5% renewal hike; increased ad revenue ⢠Charge for unique content available nowhere else ⢠Create new pay-for products, like webinars, e-learning modules, special publications
93. 33 WHAT WE THINK : â˘Â Produce more for those who pay than for those who donât â˘Â No extra value having exactly same pub on app as you already have in print or online ⢠Create completely different but complementary content INNOVATION
94. TO CHARGE OR NOT TO CHARGE FOR ONLINE CONTENT?
95. TO CHARGE OR NOT TO CHARGE FOR ONLINE CONTENT? THAT IS NOT THE QUESTION
96. TO CHARGE OR NOT TO CHARGE FOR ONLINE CONTENT? THAT IS NOT THE QUESTION THE QUESTION IS, WHAT CAN WE CHARGE FOR?
97. â The internet replaced the economics of scarcity with economics of abundance and all of us are dealing with the consequences of that.â Eric Schmidt, Google â Eric Schmidt, CEO and Chairman, Google Inc.
98. ECONOMICS 101 "... (Economics is) the science which studies human behaviour as a relationship between ends and scarce means which have alternative uses." â Lionel Robbins, 1932 Scarcity means that available resources are insufficient to satisfy all wants and needs. Absent of scarcity and alternative uses of available resources there is no economic problem. Wikipedia-Economics
120. WHAT IS POTENTIALLY SCARCE? MESSAGE RICHNESS CONTEXT AUDIENCE PROFILE LOCATION
121. WHAT IS POTENTIALLY SCARCE? MESSAGE RICHNESS CONTEXT AUDIENCE PROFILE LOCATION INTENTION
122. WHAT IS POTENTIALLY SCARCE? MESSAGE RICHNESS CONTEXT AUDIENCE PROFILE LOCATION INTENTION FULFILMENT
123. POTENTIAL TO DELIVER OUTDOOR PRINT RADIO TV WEB MOBILE TABLET MESSAGE CONTEXT AUDIENCE PROFILE - LOCATION - - - INTENTION - - - - FULFILMENT -
124. 38 THE INNOVATION â˘Â Meredith took client from display & banner ads to multi-channel integrated marketing ⢠Meredith produces paid magazine (1 million subscribers), weekly e-mails, recipe website, iPhone app (iFood Assistant), iPad app (Big Fork Little Fork) and branded entertainment program
125. 39 WHAT WE THINK: â˘Â Promotion in multiple channels increases the amount of purchases ⢠Either you help your clients create integrated marketing campaigns or someone else will. INNOVATION
127. HOW TO FIND THE MONEY? FOCUS ON YOUR CLIENTSâ NEEDSâŚ
128. HOW TO FIND THE MONEY? FOCUS ON YOUR CLIENTSâ NEEDS⌠âŚAS OPPOSED TO YOUR PRODUCTION NEEDS
129. FROM âMEDIA IN A BOXâ⌠Editorial/ Programming Finance Admin HR IT Legal TV Production Marketing Ad Sales Editorial Printing Circulation Ad Sales Editorial Printing Circulation Ad Sales Newspaper Magazine Radio Editorial/ Programming Production Marketing Ad Sales MEDIA INC.
130. TO A COMMERCIAL ENGINE AUDIENCE EDITORIAL MARKET INTELLIGENCE SUPPORT FUNCTIONS BRANDS AD SALES ADVERTISER
141. the end THANK YOU WWW.INNOVATION-MEDIACONSULTING.COM [email_address] TWITTER - @JUANSENOR
142. Thank you! 65 Innovations in Magazines World Report 2011 www.innovation-mediaconsulting.com
Hinweis der Redaktion
BEYOND THE TABLET, WE FOUND MANY MORE EXCITING INNOVATIONS THAT WERE CHANGING THE WAY WE DO BUSINESS. AT FORBES, THE NEW CHIEF PRODUCT OFFICER LEWIS DâVORKIN HAS...
Farmville has over 62 million active users and over 24.6 million Facebook application fans as of September 2010. [5] Ten percent of all Facebook users play it. Not launched at press time, e-commerce co. Alvenda, subscription seller Synapse, and Time Inc. collaborated to create a Facebook service