4. Current mobile retail
The mobile phone sector faces problems
Slowing technological development
Far too many stores
Classic symptoms of maturity
Replacement cycles will be pushed out
Sim-only contracts will break the link between handsets and
contracts.
The next few years will be tough for mobile phone retailers
The weak economic environment can only make matters worse.
5. Mobile phone market
Some 91% of people now have a mobile phone
Some 41% of those with an Internet connection now have a smartphone
Tablets, such as the iPad, also allow mobile access to the internet
Competition over tariffs has led to a fall in revenues for the network
More people now have a post-pay than a pre-pay contract.
By the end of 2011 58% of those online had a post-pay phone.
Networks have been cutting the subsidy on pre-pay phones.
They are also now promoting SIM only contracts
Which have a significant cost advantage over post pay contracts.
That will lead to the divorce of handsets and contracts.
6. Still place for growth
SOURCE: Ofcom/Mintel FIGURE 1: Mobile phone spending, 2006-16
7. Customer profiles by retail
FIGURE 2: Profile of mobile phone shop customers, December 2011
SOURCE: GMI/Mintel
8. Online vs traditional shopping
FIGURE 3: Profile of online and in-store shoppers, December 2011
SOURCE: GMI/Mintel
9. Latest phone acquisition
FIGURE 4: Nature of latest phone acquisition, December 2011
Base: 1,896 internet users aged 16+, who use mobile phones
SOURCE: GMI/Mintel
10. Market Consequences
The days of the specialist mobile phone shop are numbered
Technological development is slowing down
Removing the need to upgrade one’s phone so often
The Sim only contract opens up selling handsets to many
other retailers.
The more they become commodities, the more suitable they
are to sell online as well.
Convergence of technology will undermine the status of the
mobile phone as a standalone product.
But only one retailer seems to understand the implications of
current trends – Carphone Warehouse.
11. Retail Implications and trends
The dominant trend in electronic gadgets is convergence.
These days one gadget will do the job of several just a couple of years ago
The smartphone can be:
Camera
MP3 player
games player, satnav
e-book reader
Network’s retail outlets because all they are really interested in is the utilisation of
their networks.
This trend will continue, but it is hard, as ever, to read where it will go.
No-one knows yet whether the Tablet (eg iPad) is the way forward – after all it has
the drawback that you can’t make phone calls with it.
But the trends towards miniaturisation and ever greater power in an ever smaller
space must, surely, continue.
12. Opportunities
When renewing their contract only 16% visit the network providers’ and 9% will browse shops first.
Networks have a slick operation to contact customers early and tie them in.
As the mobile phone becomes increasingly commoditised there is less reason to visit a store.
So it is time that the retailers themselves fought back.
Retailers are already seeking to create in-store engagement
Arranging flashmob events at flagship stores
Using profiling to text and invite winners to in-store gigs
speaker events based on their declared listening or browsing behaviour.
It will become increasingly hard for mobile phone shops to justify their existence, so it will be essential to
generate excitement and interest to pull people in.
there are too many mobile phone shops
They need to extend their range and there needs to be fewer.
A smaller number of larger stores can then become destination outlets
A store which in particular responds to the needs of the younger generation with visual appeal
The right instore ambience would help provide a point of differentiation and reason to visit
Another possibility might be to partner with fashion retailer given that mobile devices are generally
considered fashion accessories in their own right and have high ownership levels among the younger
audience.
13. Threats
Consumers are cutting back: food and clothing.
Looking to be more conservative in how much they spend.
They are still prepared to spend on iPads and the smartphone
is still an aspirational product.
But the uptake of smartphones would have been quicker if we
were not in the middle of an economic downturn.
The current squeeze on incomes is likely to lead consumers to
take on cheaper contracts and to spend less on any phone they
buy.
14. PEST
Political Standard-essential Patents and FRAND
Economic The Europe economic recession;
Inflation and floating currency;
Social Smartphone lifestyle is that customers rely on their
smartphone as the daily basis;
Social network and communication style perform better on
smartphone;
Technologic Smartphone requires high technology;
al The development of the 3G and 4G networks;
15. SWOT
Strengths Good product quality;
Cheaper than other brand;
less serious and more playful;
Long history and fully experiences on electronic product production.
Weaknesses lack presence and loyalty in the UK mobile phone market;
no star product in mobile phone market;
consumer’s low intent to purchase an LG phone;
have no real technological edge vs competition;
Opportunities Smartphone market hasn’t fully developed;
Customers likely to change phones after the contract expiry;
Threats Customers likely to buy Stylish product to show their personality;
Other brands loyalty is solid, such as Apple, Blackberry.
16. Ansoff
market
old new
old home electronics Electronics selling around the world;
product Prada phone in the Europe market;
new All the electronics range of Smartphone: L3, L5, L7;
production in the south Korea.
17. Porter’s 5 Forces
Threat of New Entrants - Low
Power of suppliers – High
Technology (High)
Switching cost (Low)
Investment (High)
Threat of supplier entry (Low)
Brand identity (High)
Competition within the industry – High
- Competition is high within the smartphone industry
- High-technology requires
- Appropriate marketing strategies are needed
Threat of Substitutes – High
Power of Customers – High
Other cellphones (High)
Switching costs (High)
Computer (High)
Options Variety (High)
Telephone (Medium)
Customer requirements (High)
Letters and Mails (Low)
18. The networks
There are four Mobile phone network operators (MNOs)
O2 – owned by Telefonica (spain)
Vodafone
Everything Everywhere – a joint venture between Orange (France
Telecom) and T-mobile (Deutshche Telecom)
3 – owned by Hutchison Whampoa.
Mobile phone Virtual Network Operators
Tesco (linked with O2)
Talkmobile operated by Carphone Warehouse (Linked with
Vodafone)
Virgin Mobile
Lebara
20. Brand and MC SWOT
Internal
Strengths Weakness
• Competitive price (better deal) • LG mobiles lack the ‘social proofing’ of other mobiles
• Lack of differentiating story
• Produced by TV screen manufacturer • Small budget
Negative
Positive
Opportunities Threats
• Targeting at people who want to change • Strong competitors
regular phone to smartphone (entry-level) • Most pepole choose smartphone base on brand
• The growth of Android OS
external
21. Brand challenges
• Lack of specific targeting
• Ads lack USP and don’t reflect style:
• Modern design? Not unique feature
• Large screen? All smartphones have it
• Brand wheel is generic
• Searchability is low (need SEO)
• Promotion is not very attractive (O2 Arena too)
• Three handsets: find how we communicate with consumers which one
is the one for them
• Their facebook is not very interactive
• Not engaging activities (contest is generic)
• No response to critics
• No dialogue
22. MC current status
• Using TV programmes to Engage with teens (integrated
multi-platform marketing campaign promoting the ITV2
seven-part series ‘The Exclusives’)
• LG Mobile to sponsor multi-platform campaign across
Bauer Media’s print, radio and online platforms –
• LG Arena events and activities
• Target style conscious female consumers instead of “pub
geeks”
• Early technology adopters as it looks to differentiate
itself in the crowded smartphone market.
• Seek digital interaction but not very engaging.
24. Purchasing behaviour
The decision on what brand or model of smartphone to buy is not easy
43% of consumers prefer to ‘Speak with a sales person in-store’.
Consumers increasingly expect an element of free content that could include:
Introduction of a trial period (after paying a deposit, of course) so that customers
could test the functionality, reception, features and usability of the handset.
The dummies in-store give little real idea of the tactile properties of the phone
Let alone the feel of the keys or what it is actually like to use.
Stores can become ‘knowledge centres’ for mobile phones (and all associated
products).
Electronic products may be becoming more user friendly, but they can still appear
daunting .
Even those that manage the basic operations need guidance to get the most of it.
Free instore or even online tutorials might help the user through the process of using
their mobile
25. Implications
Stores could maybe become more like social community hubs where
people can meet and exchange ideas and interests.
They need to feel less intimidating and more down to earth when it
comes to listening and understanding the problems that users might
encounter when it comes to utilizing their phones to their full potential.
With 58% of consumers now having a post pay contract competition
in the market is switching to renewals (upgrades) rather than first
contracts.
Only 20% of consumers are on their first phone or contract.
Those who renew are more likely to stay with their network provider.
Those who switch network tend to be in the younger age groups.
Renewals over the phone are most likely to be done by the networks.
26. Attitudes towards purchase
FIGURE 5: How next phone will be chosen, December 2011
Base: 1,896 internet users aged 16+, who use mobile phones
SOURCE: GMI/Mintel
27. Decision making process
Some 20% of phones were bought online without going to a store first..
Very few people go on to buy online after having visited stores.
The young are most affected by peer pressure, being much more likely to be
influenced by adverts or advice from friends.
Those looking for advice tend to go to the independents (eg Carphone Warehouse).
There is evidence of the increasing commoditization of the product as the desire for
advice on phones seems to be diminishing.
FIGURE 47: How next phone will be chosen, December 2011
Base: 1,896 internet users aged 16+, who use mobile phones
%
Browse online before I decide what to buy 29
Visit the website of my current network provider 19
Visit the store of my current network provider 16
Call my network provider over the phone 15
Browse shops before I decide what to buy 9
None of these 12
SOURCE: GMI/Mintel
28. Consumer behaviour
FIGURE 42: Process of buying mobile phone, December 2011
Base: 1,896 internet users aged 16+, who use mobile phones
SOURCE: GMI/Mintel
31. Mobile phone ownership
FIGURE 2:
Personal ownership of smartphones, basic mobile phones,
and/or portable media players, December 2011-January 2012
Base: 2,000 internet users aged 16+
SOURCE: GMI/Mintel
32. Ownership by age group
FIGURE 39: Personal ownership of smartphones and basic mobile phones, by age,
January 2012
Base: 2,000 internet users aged 16+
SOURCE: GMI/Mintel
33. Interest in upgrade
FIGURE 3:
Plans for purchase or upgrade of consumer technology
products in the next three months, January 2012
Base: 2,000 internet users aged 16+
SOURCE: GMI/Mintel
35. Market share by OS
FIGURE 41: Mobile phone ownership by platform provider, January 2012
Base: 15,000 mobile phone users aged 13+
Notes: figures are based on a 3-month average to January 2012 and reflect the
primary handset used by mobile phone users
SOURCE: comScore MobiLens/Mintel
36. Market share by Brand
FIGURE 42: Mobile phone ownership by handset manufacturer, January 2012
Base: 15,000 mobile phone users aged 13+
Notes: figures are based on 3-month averages to January 2012 and reflect the
primary handset used by mobile phone users
SOURCE: comScore MobiLens/Mintel
37. Plans for upgrade
Plans for purchase or upgrade
FIGURE 43: Plans for purchase or upgrade of mobile phones in the next three months,
by age, January 2012
Base: 2,000 internet users aged 16+
SOURCE: GMI/Mintel
38. Desire for OS
FIGURE 44: Desire for future mobile phone operating system, December 2011
Base: 1,905 internet users aged 16+ who have a mobile phone
SOURCE: GMI/Mintel
39. What consumers look for…
Some 43% of people access the Internet on their mobile.
The most common use is social networking sites.
Almost everyone who has used their smartphone to access
the Internet has visited a shopping site.
Younger people use the smartphone for entertainment and
communication.
Older people focus more on services – news and shopping.
Phones 4U has by far the youngest profile – perhaps
reflecting its price-led image. (Note that the sample size is
quite small and so less reliable for than for the others).
Network stores attract younger customers.
40. Attitudes towards technology
Three-quarters of adults (74%) say they find it difficult to imagine
life without the internet.
Female consumers are more likely to take (45%), rather than
dispense (23%), advice about technology products.
The reverse is true for male internet users, with 42% of men saying
that people come to them for advice and information on technology
products, and only 29% would rely on the advice of their friends
and families when looking to buy something.
Mintel’s research highlights a generational divide, where the under-
35s appear at ease with today’s technology products, are
knowledgeable about what is available, and are also confident that
others will know quite a bit about technology products and so trust
them for advice.
42. Internet behavior
FIGURE 26: Websites visited on smartphone, December 2011
Base: 849 internet users aged 16+, who access internet with a
smartphone/blackberry
At least Not every Not every Less Never
FIGURE 27: Frequency of sites accessed by smartphone, 2011
once a day, but week, often
Base: 849 adults who access the Internet through their smartphone
day at least but at than
once a least once a
week once a month
month
% % % % %
New sites eg BBC News 40 26 13 12 8
Online magazines eg ask men, 4 10 15 21 50
vogue
Online video eg BBCi player, 19 39 23 14 5
You Tube
Blogs 9 18 15 20 37
Online maps/GPS services eg 7 30 34 22 8
Google maps
Social networking sites eg 59 19 7 5 10
facebook, twitter
Shopping sites eg Amazon, 21 50 23 5 1
ebay, ASOS
Online supermarkets eg Tesco, 4 27 28 25 16
Ocado, Asda
SOURCE: GMI/Mintel
Brands’ own sites eg L’Oreal, 4 14 24 33 25
Apple
Other 22 18 15 16 29
SOURCE: GMI/Mintel
43. Activities done in Internet
Internet activities
FIGURE 6: Online activities performed in the past three months, January 2012
Base: 1,983 internet users aged 16+ who used a computer, smartphone, and/or
tablet to access the internet in the past three months
Note: Results are a net of online activities performed across computers,
smartphones, and tablet computers
SOURCE: GMI/Mintel
44. Activities in Internet by device
FIGURE 7: Top ten online activities performed in the past three months, by device,
January 2012
Base: 1,983 internet users aged 16+ who used a computer, smartphone, and/or
tablet to access the internet in the past three months
SOURCE: GMI/Mintel
45. Online time spent
FIGURE 54: Average minutes spent online per visitor per month, by gender and age,
March 2012
Base: all internet users aged 15+
SOURCE: comScore/Mintel
46. Top Sites in UK
Top ten web properties
FIGURE 55: Top ten web properties by audience reach, March 2012
Base: all internet users aged 15+
SOURCE: ComScore/Mintel
47. Activities done online
FIGURE 61: Social and sharing online activities performed in the past three months,
by device, January 2012
Base: 1,983 internet users aged 16+ who used a computer, smartphone, and/or
tablet to access the internet in the past three months
SOURCE: GMI/Mintel
48. Gender specifics
FIGURE 62: Social and sharing online activities performed in the past three months,
by gender, January 2012
Base: 1,983 internet users aged 16+ who used a computer, smartphone, and/or
tablet to access the internet in the past three months
Note: Results are a net of online activities performed across computers,
smartphones, and tablet computers
SOURCE: GMI/Mintel
49. Gender specifics
FIGURE 66: Information finding activities performed online in the past three months,
by gender, January 2012
Base: 1,983 internet users aged 16+ who used a computer, smartphone, and/or
tablet to access the internet in the past three months
Note: Results are a net of online activities performed across computers,
smartphones, and tablet computers
SOURCE: GMI/Mintel
50. Gender specifics
FIGURE 69: Online shopping activities performed in the past three months, by gender,
January 2012
Base: 1,983 internet users aged 16+ who used a computer, smartphone, and/or
tablet to access the internet in the past three months
Note: Results are a net of online activities performed across computers,
smartphones, and tablet computers
SOURCE: GMI/Mintel
52. Target characteristics
Under-25s are the major driver of online and mobile sales
Effectively targeting them with marketing campaigns and
offers is crucial
Interaction is the new buzz word in this respect
Fashion-themed challenge apps providing an engaging way
for brands and retailers to connect with their core audience
and raise their brand credentials
Sales of clothing and footwear among under-25s will
increase by 10% between 2011 and 2016 to achieve a
value of £11.2 billion
Under-25s’ share of the total clothing and footwear market
is set to drop marginally
53. Population decrease
FIGURE 2: Projected numbers of 15-24-year-olds in the UK, 2006-11 and 2011-16
SOURCE: Office for National Statistics/Mintel
54. More than one in five (22%) under-25s are currently out of work
The rising cost of living and the difficulty for youths to get a toehold on the property
ladder is forcing more youths to remain in the family home
But under-25s are most preoccupied with their appearance, with the majority
believing it is important to look well-dressed and be attractive to the opposite sex.
Young females are the most fashion-obsessed
Teenage girls from the AB socio-economic group stand are the most avid fashion
purchasers
Six in ten young women include New Look within their repertoire of clothing outlets
and its popularity peaks among 15-19s.
Difference between youths in their teenage years and early twenties:
Teenage are free to buy new garments frivolously as they are yet to take on the
substantial financial burden of living independently
Over 20s spent half (53%) of their income on rent or mortgage repayments and bills
55. Over a third (36%) of under-25s view shopping for clothes as an enjoyable social
activity to share with friends, rising to four in ten (41%) females and almost half
(47%) of teens.
A fifth of teenagers like to buy clothes with their parents because they are willing to
pay for items
There is scope for retailers to enhance the experiential element of their retail
environment, for example by adding interactive features or by hosting fashion-
themed entertainment events exclusively for youths to stimulate sales from these
wealthy social shoppers
It is important for one in five 15-24s to win the approval of their peers by mainly
buying clothing that they know their friends/boyfriend/girlfriend will like
In-store competitions and fashion-orientated challenges whereby shoppers can win
rewards such as discounts or entry into competitions would provide good incentives
Data from Ofcom indicate that close to six in ten (57%) under-25s – equivalent to
some 4.7 million youths – use the internet via their mobile phones. This represents an
increase of 18 percentage points since 2009, and is 25 percentage points higher
than the national average.
56. Some 57% of youths prefer to go shopping on their own because it is quicker and easier
In today’s hectic society, shoppers want to maximise every spare minute
It is vital for retailers to make the shopping process as streamlined and convenient as possible.
The installation of ‘tweet mirrors’ in fitting rooms, which capture pictures of customers in different outfits, and
allow these to be shared with friends via social networking sites or email, will enable these solo shoppers to
get feedback from their peers and help them with their purchasing decision.
In today’s hectic society in which time-pressed young consumers desire a boundary-free shopping
experience, the convenience and flexibility of using a smartphone to make fashion purchases at any time
and almost anywhere, will lure increasing numbers of youths into buying with their mobiles.
Social shopping sites, such as Shopwithyourfriends.com, which allow consumers to browse for clothing online
in real-time with their friends, have burst into the e-commerce arena in 2011. Shoppers can share each
other’s screens, discuss potential purchases and, most importantly, advise each other on what size and styles
should be bought. These recommendations from trusted peers can help to drive sales. ASOS has been using
Shopwithyourfriends as part of a competition mechanic whereby shoppers create and upload their own
‘lookbooks’ and vote for their favourite, providing valuable insight into what clothes are being purchased to
wear together.
Skype has become the latest vehicle to be used in the rapidly advancing multichannel retail technology, with
ASOS debuting online style sessions through this application on 23 November 2011.
British luxury brand Burberry became the first label to stage a ‘tweetwalk’, working in partnership with
Twitter, livestreaming its London Fashion Week runway show to the masses. It posted photographs of the
models in each look from backstage on the networking site moments before they hit the catwalk. The brand
has also designed a “Buy the Runway” function for its iPad app, allowing a select group of customers to
purchase clothing as they watch the show.
To encourage higher levels of consumer spending in the youth market, retailers and brands must discover
innovative and compelling new ways to attract their clientele. Interactive and radical new retail features
take the in-store shopping experience to a new level and are likely to draw in younger shoppers through
their novelty factor.
57. The youth population in the UK is set to diminish over the next five years, with the
number of under-25s projected to fall by 438,000 between 2011 and 2016, to
stand at 7.8 million, with 15-19s experiencing the sharpest decline.
Youth unemployment has reached crisis point in the UK, with the number of 16-24s
out of work breaching the 1 million mark, drastically reducing the spending
potential of this age group.
Despite the fragility within the job market, under-25s have the most optimistic view
about their financial standing and have a positive outlook on the future.
The emergence of social shopping into the e-commerce arena, whereby friends can
share screens and browse for clothing together in real-time, demonstrates the
blurring of the boundaries between online and in-store shopping.
Evolution within bricks-and-mortar stores will help to add excitement to the retail
experience. Revolutionary store designs, compelling displays and interactive
elements will help to encourage spending from the youth market.
Under-25s are devoted shoppers, with six in ten (58%) really enjoying the clothes
shopping experience and four in ten (41%) spending a lot on clothes (TGI). Mintel’s
research reveals that over six in ten (62%) 15-24s make fashion purchases at least
once a month.