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The Customer Development
Methodology
Steve Blank
Sblank@kandsranch.com
Customer Development in the High-Tech Enterprise
Goals of This Presentation
 A new model for startups
 Introduce the Customer Development model
 Translate this knowledge into a better Company
Customer Development in the High-Tech Enterprise
Product Development Model
Concept/
Seed
Round
Product
Dev.
Alpha/Beta
Test
Launch/
1st
Ship
Customer Development in the High-Tech Enterprise
What’s Wrong With This?
Concept/
Seed Round
Product
Dev.
Alpha/Beta
Test
Launch/
1st
Ship
Product Development
- Create Marcom
Materials
- Create
Positioning
- Hire PR
Agency
- Early Buzz
- Create Demand
- Launch Event
- “Branding”
Marketing
Customer Development in the High-Tech Enterprise
What’s Wrong With This?
Concept/
Seed Round
Product
Dev.
Alpha/Beta
Test
Launch/
1st
Ship
Product Development
- Create Marcom
Materials
- Create
Positioning
- Hire PR
Agency
- Early Buzz
- Create Demand
- Launch Event
- “Branding”
• Build Sales
Organization
Marketing
Sales • Hire Sales VP
• Hire 1st
Sales
Staff
Customer Development in the High-Tech Enterprise
What’s Wrong With This?
Concept/
Seed Round
Product
Dev.
Alpha/Beta
Test
Launch/
1st
Ship
Product Development
- Create Marcom
Materials
- Create
Positioning
- Hire PR
Agency
- Early Buzz
- Create Demand
- Launch Event
- “Branding”
• Hire Sales VP
• Hire 1st
Sales
Staff
• Build Sales
Organization
Marketing
Sales
• Hire First
Bus Dev
• Do deals for FCS
Business
Development
Customer Development in the High-Tech Enterprise
Build It And They Will Come
 Only true for life and death products
 i.e. Biotech Cancer Cure
 Issues are development risks and
distribution,
not customer acceptance
 Not true for most other products
 Software, Consumer, Web
 Issues are customer acceptance and market
adoption
Customer Development in the High-Tech Enterprise
Chasing The FCS Date
 Sales & Marketing costs are front loaded
 focused on execution vs. learning & discovery
 First Customer Ship becomes the goal
 Execution & hiring predicated on business plan hypothesis
 Heavy spending hit if product launch is wrong
 Financial projections, assumes all startups are the same
=
You don’t know if you’re wrong until you’re out of
business/money
Customer Development in the High-Tech Enterprise
If
Startups Fail from a Lack of customers
not Product Development Failure
Then Why Do we have:
 process to manage product development
 no process to manage customer development
Customer Development in the High-Tech Enterprise
An Inexpensive Fix
Focus on Customers and Markets
from Day One
How?
Customer Development in the High-Tech Enterprise
Build a Customer Development Process
Customer Development
? ? ? ?
Concept/
Seed Round
Product
Dev.
Alpha/Beta
Test
Launch/
1st
Ship
Product Development
Customer Development in the High-Tech Enterprise
Compan
y
Building
Customer Development
Customer
Discovery
Customer Development is as important
as Product Development
Concept/
Bus. Plan
Product
Dev.
Alpha/Beta
Test
Launch/
1st
Ship
Product Development
Customer
Validation
Customer
Creation
Customer Development in the High-Tech Enterprise
Customer Development: Big Ideas
 Parallel process to Product Development
 Measurable Checkpoints
 Not tied to FCS, but to customer milestones
 Notion of Market Types to represent reality
 Emphasis is on learning & discovery before
execution
Customer Development in the High-Tech Enterprise
Customer Development Heuristics
 There are no facts inside your building, so get
outside
 Develop for the Few, not the Many
 Earlyvangelists make your company
 And are smarter than you
 Focus Groups are for big companies, not startups
 The goal for release 1 is the minimum feature set
for earlyvangelists
Customer Development in the High-Tech Enterprise
 Stop selling, start listening
 There are no facts inside your building, so get outside
 Test your hypotheses
 Two are fundamental: problem and product concept
Customer Discovery: Step 1
Customer
Discovery
Customer
Validation
Company
Building
Customer
Creation
Customer Development in the High-Tech Enterprise
Customer Discovery: Exit Criteria
 What are your customers top problems?
 How much will they pay to solve them
 Does your product concept solve them?
 Do customers agree?
 How much will they pay?
 Draw a day-in-the-life of a customer
 before & after your product
 Draw the org chart of users & buyers
17
Sidebar
How to Think About
Opportunities
Customer Development in the High-Tech Enterprise
“Venture-Scale” Businesses
 Create or add value to a customer
 Solve a significant problem/want or need, for
which someone is willing to pay a premium
 A good fit with the founder(s) and team at
the time
 Can grow large (≥$100 million)
 Attractive returns for investor
Customer Development in the High-Tech Enterprise
Ideas
 Technology Driven
 Is it buildable now? How much R, how much D?
 Does it depend on anything else?
 Are there IP issues?
 Customer Driven
 Is there an articulated customer need?
 How do you know?
 How big a market and when?
 Are others trying to solve it? If so, why you?
 Does it solve an existing customer problem?
 Opportunity Driven
 Is there an opportunity no one sees but you do?
 How do you know it’s a vision not a hallucination?
Customer Development in the High-Tech Enterprise
Facts Vs. Hypothesis
 Opportunity Assessment
 How big is the problem/need/desire?
 How much of it can I take?
 Sales
 Distribution Channel
 Marketing
 Engineering
Fact or Hypothesis?
21
End of Sidebar
Customer Development in the High-Tech Enterprise
Customer Validation: Step 2
Customer
Discovery
Customer
Validation
Customer
Creation
Company
Building
• Develop a repeatable sales process
• Only earlyvangelists are crazy enough to buy
Customer Development in the High-Tech Enterprise
Customer Validation: Exit Criteria
 Do you have a proven sales roadmap?
 Org chart? Influence map?
 Do you understand the sales cycle?
 ASP, LTV, ROI, etc.
 Do you have a set of orders ($’s) validating
the roadmap?
 Does the financial model make sense?
24
Sidebar
Customer Development
Engineering
And Agile Development Methodologies
Customer Development in the High-Tech Enterprise
Traditional Agile (XP) Tactics

Planning game
− programmers estimate effort of implementing cust stories
− customer decides about scope and timing of releases

Short releases
− new release every 2-3 months

Simple design
− emphasis on simplest design

Testing
− development test driven. Unit tests before code

Refactoring
− restructuring and changes to simplify

Pair Programming
− 2 people at 1 computer
Customer Development in the High-Tech Enterprise
Problem: known
Waterfall
Unit of progress: Advance to Next Stage
Customer Development in the High-Tech Enterprise
Problem: known
Waterfall
Unit of progress: Advance to Next Stage
Solution: known
Customer Development in the High-Tech Enterprise
Problem: known Solution: known
Waterfall
Unit of progress: Advance to Next Stage
Agile Development
• “Our highest priority is to satisfy the customer through early and
continuous delivery of valuable software.” http://agilemanifesto.org/
• Embrace Change
– Build what you need today
– Process-oriented development so change is painless
• Prefer flexibility to perfection
– Ship early and often
– Test-driven to find and prevent bugs
– Continuous improvement vs. ship-and-maintain
Customer Development in the High-Tech Enterprise
Problem: known
Agile (XP)
“Product Owner” or
in-house customer
Unit of progress: Working Software,
Features
Customer Development in the High-Tech Enterprise
Problem: known Solution: unknown
Agile (XP)
“Product Owner” or
in-house customer
Unit of progress: Working Software,
Features
Customer Development in the High-Tech Enterprise
Problem: known Solution: unknown
Agile (XP)
“Product Owner” or
in-house customer
Unit of progress: Working Software,
Features
Customer Development in the High-Tech Enterprise
Problem: unknown
Customer Development Engineering
Unit of progress: Learning about Customers
Scale
Company
Customer
Discovery
Customer
Validation
Customer
Creation
Hypotheses, experiments, insights
Customer Development in the High-Tech Enterprise
Problem: unknown Solution: unknown
Customer Development Engineering
Unit of progress: Learning about Customers
Scale
Company
Customer
Discovery
Customer
Validation
Customer
Creation
Hypotheses, experiments, insights
Customer Development in the High-Tech Enterprise
Problem: unknown Solution: unknown
Customer Development Engineering
Unit of progress: Learning about Customers
Scale
Company
Customer
Discovery
Customer
Validation
Customer
Creation
Hypotheses, experiments, insights
Customer Development in the High-Tech Enterprise
Problem: unknown Solution: unknown
Customer Development Engineering
Unit of progress: Learning about Customers
Scale
Company
Customer
Discovery
Customer
Validation
Customer
Creation
Hypotheses, experiments, insights
Data, feedback, insights
Customer Development in the High-Tech Enterprise
Problem: unknown Solution: unknown
Customer Development Engineering
Unit of progress: Learning about Customers
Scale
Company
Customer
Discovery
Customer
Validation
Customer
Creation
Hypotheses, experiments, insights
Data, feedback, insights
Incremental, quick, minimum features, revenue/customer validation
Customer Development in the High-Tech Enterprise
 Split-test (A/B) experimentation
 Extremely rapid deployment
 Continuous deployment, if possible

At IMVU, 20-30 times per day on average
 Just-in-time architecture and infrastructure
 Incremental investment for incremental benefit
 Software “immune system” to prevent defects
 Five why's
 Use defects to drive infrastructure investments
Customer Development
Engineering Tactics
Customer Development in the High-Tech Enterprise
Five Why's
 Any defect that affects a stakeholder is a learning
opportunity
 We’re not done until we’ve addressed the root
cause…
 … including, why didn’t any of our prevention
tactics catch it?
 Technique is to “ask why five times” to get to the
root cause
Customer Development in the High-Tech Enterprise
Five Why's Example
 For example:
 Why did we change the software so that we don't make any
money anymore?
 Why didn’t operations get paged?
 Why didn’t the cluster immune system reject the change?
 Why didn’t automated tests go red and stop the line?
 Why wasn’t the engineer trained not to make the mistake?
 We’re not done until we’ve taken corrective action at all
five levels
Customer Development
Engineering
 How do you build a product development team
that can thrive in a startup environment?
 Let's start with the traditional way... Waterfall
 “The waterfall model is a sequential software
development model in which development is seen
as flowing steadily downwards through the phases
of requirements analysis, design, implementation,
testing (validation), integration, and maintenance.”
42
End of Sidebar
Customer Development in the High-Tech Enterprise
Customer Creation
Step 3
Customer
Discovery
Customer
Validation
Customer
Creation
Company
Building
• Creation comes after proof of sales
• Creation is where you “cross the chasm”
• It is a strategy not a tactic
Customer Development in the High-Tech Enterprise
Customer Creation
Big Ideas
 Big Idea 1: Grow customers from few to many
 Big Idea 2: Four Customer Creation activities:
 Year One objectives
 Positioning
 Launch
 Demand creation
 Big Idea 3: Creation is different for each of the
three types of startups
Customer Development in the High-Tech Enterprise
New Product Conundrum
 New Product Introduction methodologies
sometimes work, yet sometimes fail
 Why?
 Is it the people that are different?
 Is it the product that are different?
 Perhaps there are different “types” of startups?
Customer Development in the High-Tech Enterprise
Three Types of Markets
Existing Market Resegmented
Market
New Market
Customer Development in the High-Tech Enterprise
Three Types of Markets
 Who Cares?
 Type of Market changes EVERYTHING
 Sales, marketing and business development
differ radically by market type
 Details next week
Existing Market Resegmented
Market
New Market
Customer Development in the High-Tech Enterprise
Type of Market
Changes Everything
 Market
 Market Size
 Cost of Entry
 Launch Type
 Competitive
Barriers
 Positioning
 Sales
 Sales Model
 Margins
 Sales Cycle
 Chasm Width
Existing Market Resegmented
Market
New Market
• Finance
• Ongoing Capital
• Time to Profitability
• Customers
• Needs
• Adoption
Customer Development in the High-Tech Enterprise
Definitions: Three Types of Markets
 Existing Market
 Faster/Better = High end
 Resegmented Market
 Niche = marketing/branding driven
 Cheaper = low end
 New Market
 Cheaper/good enough can create a new
class of product/customer
 Innovative/never existed before
Existing Market Resegmented
Market
New Market
Customer Development in the High-Tech Enterprise
Existing Market Definition
 Are there current customers who would:
 Need the most performance possible?
 Is there a scalable business model at this point?
 Is there a defensible business model
 Are there sufficient barriers to competition from
incumbents?
Customer Development in the High-Tech Enterprise
Resegmented Market Definition (1)
Low End
 Are there customers at the low end of the market
who would:
 buy less (but good enough) performance
 if they could get it at a lower price?
 Is there a business profitable at this low-end?
 Are there sufficient barriers to competition from
incumbents?
Customer Development in the High-Tech Enterprise
Resegmented Market Definition (2)
Niche
 Are there customers in the current market who
would:
 buy if it addressed their specific needs
 if it was the same price?
 If it cost more?
 Is there a defensible business model at this point?
 Are there barriers to competition from incumbents?
Customer Development in the High-Tech Enterprise
New Market Definition
 Is there a large customer base who couldn’t do
this before?
 Because of cost, availability, skill…?
 Did they have to go to an inconvenient,
centralized location?
 Are there barriers to competition from
incumbents?
Customer Development in the High-Tech Enterprise
Hybrid Markets
 Some products fall into Hybrid Markets
 Combine characteristics of both a new
market and low-end resegmentation
 SouthWest Airlines
 Dell Computers
 Cell Phones
 Apple IPhone?
Customer Development in the High-Tech Enterprise
Company Building: Step 4
Customer
Discovery
Customer
Validation
Customer
Creation
Compan
y
Building
• (Re)build your company’s organization &
management
• Re look at your mission
Customer Development in the High-Tech Enterprise
Company Building: Big Ideas
 Big Idea 1:
Management needs to change as the company
grows
 Founders are casualties
 Development centric ⇒
 Mission-centric ⇒
 Process-centric
 Big Idea 2:
Sales Growth needs to match market type
Customer Development in the High-Tech Enterprise
Company Building: Exit Criteria
 Does sales growth plan match market type?
 Does spending plan match market type?
 Does the board agree?
 Is your team right for the stage of company?
 Have you built a mission-oriented culture?
Customer Development in the High-Tech Enterprise
New Product Conundrum
 New Product Introduction methodologies
sometimes work, yet sometimes fail
 Why?
 Is it the people that are different?
 Is it the product that are different?
 Perhaps there are different “types” of startups?
Customer Development in the High-Tech Enterprise
A Plethora of Opportunities
Customer Development in the High-Tech Enterprise
Startup Checklist – 1
What Vertical Market am I In?
 Web 2.0
 Enterprise Software
 Enterprise Hardware
 Communciaton Hdw
 Communication Sftw
 Consumer Electronics
 Game Software
 Semicondutors
 Electronic Design
Automation
 Cleantech
 Med Dev / Health Care
 Life Science / Biotech
 Personalized Medicine
Customer Development in the High-Tech Enterprise
Market Risk vs. Invention Risk
Customer Development in the High-Tech Enterprise
Startup Checklist - 2
 Market Risk?
 Technical Risk?
 Both?
Customer Development in the High-Tech Enterprise
Execution: Lots to Worry About
Customer Development in the High-Tech Enterprise
Startup Checklist - 3
 Opportunity Where does the idea come from?
 Innovation Where is the innovation?
 Customer Who is the User/Payer?
 Competition Who is the competitor/complementor?
 Sales What is the Channel to reach the customer?
 Marketing: How do you create end user demand?
 What does Biz Dev do? Deals? Partnerships? Sales?
 Business/Revenue Model(s) How do we organize to make money?
 IP/PatentsRegulatory Issues? How and how long?
 Time to Market How long does it take to get to market?
 Product Development Model How to you engineer it?
 Manufacturing What does it take to build it?
 Seed Financing How much? When?
 Follow-on Financing How much? When?
 Liquidity How much? When?
Customer Development in the High-Tech Enterprise
Execution: Very Different by Vertical
Customer Development in the High-Tech Enterprise
Market Risk Reduction Strategy
67
Customer Development
and the Business Plan
Customer Development in the High-Tech Enterprise
The Traditional Plan & Pitch
 Technology
 Team
 Product
 Opportunity
 Customer Problem
 Business Model
 CustomersBetter
Since You Can’t Answer my real questions here’s the checklist
Customer Development in the High-Tech Enterprise
Business Plan Becomes the
Funding Slides
Concept
Business
Plan
Seed or
Series A
Fire
FoundersExecute
Customer Development in the High-Tech Enterprise
Why Don’t VC’s Believe
a Word You Say?
 What’s wrong with a business plan?
 Hypothesis are untested
 Execution Oriented

Assumes hypothesis are facts
 Static

No change upon contact with customer and market
Customer Development in the High-Tech Enterprise
What Are Early Stage
Investors Really Asking?
 Are you going to:
 Blow my initial investment?
 Or are you going to make me a ton of money?
 Are there customers?
 How many? Now? Later?
 Is there a profitable business model?
 Can it scale?
Customer Development in the High-Tech Enterprise
“Lessons Learned” Drives
Funding
Concept
Business
Plan
Lessons
Learned
Series A
Do this first instead of fund raising
Test
Hypotheses
Customer Development in the High-Tech Enterprise
Credibility Increases Valuation
 Customer Development and the Business Plan
 Extract the hypotheses from the plan
 Leave the building to test the hypothesis
 Present the results as:
“Lessons Learned from our customers”
 Iterate Plan
Customer Development in the High-Tech Enterprise
The Customer Development
Presentation
 Answer the implicit questions about the viability
of the business
 Tell the Discovery & Validation story
 Lessons Learned & “Our Customers Told Us”
 Graph some important upward trend
Customer Development in the High-Tech Enterprise
Customer Development:
Summary
 Parallel process to Product Development
 Hypothesis Testing
 Measurable Checkpoints
 Not tied to FCS, but to customer milestones
 Notion of Market Types to represent reality
 Emphasis is on learning & discovery before execution
Customer Development in the High-Tech Enterprise
Further Reading
Course Text at:
www.cafepress.com/kandsranch
or
www.amazon.com

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Customer Development Mythology by Steve Blank

  • 1. 1 The Customer Development Methodology Steve Blank Sblank@kandsranch.com
  • 2. Customer Development in the High-Tech Enterprise Goals of This Presentation  A new model for startups  Introduce the Customer Development model  Translate this knowledge into a better Company
  • 3. Customer Development in the High-Tech Enterprise Product Development Model Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1st Ship
  • 4. Customer Development in the High-Tech Enterprise What’s Wrong With This? Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1st Ship Product Development - Create Marcom Materials - Create Positioning - Hire PR Agency - Early Buzz - Create Demand - Launch Event - “Branding” Marketing
  • 5. Customer Development in the High-Tech Enterprise What’s Wrong With This? Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1st Ship Product Development - Create Marcom Materials - Create Positioning - Hire PR Agency - Early Buzz - Create Demand - Launch Event - “Branding” • Build Sales Organization Marketing Sales • Hire Sales VP • Hire 1st Sales Staff
  • 6. Customer Development in the High-Tech Enterprise What’s Wrong With This? Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1st Ship Product Development - Create Marcom Materials - Create Positioning - Hire PR Agency - Early Buzz - Create Demand - Launch Event - “Branding” • Hire Sales VP • Hire 1st Sales Staff • Build Sales Organization Marketing Sales • Hire First Bus Dev • Do deals for FCS Business Development
  • 7. Customer Development in the High-Tech Enterprise Build It And They Will Come  Only true for life and death products  i.e. Biotech Cancer Cure  Issues are development risks and distribution, not customer acceptance  Not true for most other products  Software, Consumer, Web  Issues are customer acceptance and market adoption
  • 8. Customer Development in the High-Tech Enterprise Chasing The FCS Date  Sales & Marketing costs are front loaded  focused on execution vs. learning & discovery  First Customer Ship becomes the goal  Execution & hiring predicated on business plan hypothesis  Heavy spending hit if product launch is wrong  Financial projections, assumes all startups are the same = You don’t know if you’re wrong until you’re out of business/money
  • 9. Customer Development in the High-Tech Enterprise If Startups Fail from a Lack of customers not Product Development Failure Then Why Do we have:  process to manage product development  no process to manage customer development
  • 10. Customer Development in the High-Tech Enterprise An Inexpensive Fix Focus on Customers and Markets from Day One How?
  • 11. Customer Development in the High-Tech Enterprise Build a Customer Development Process Customer Development ? ? ? ? Concept/ Seed Round Product Dev. Alpha/Beta Test Launch/ 1st Ship Product Development
  • 12. Customer Development in the High-Tech Enterprise Compan y Building Customer Development Customer Discovery Customer Development is as important as Product Development Concept/ Bus. Plan Product Dev. Alpha/Beta Test Launch/ 1st Ship Product Development Customer Validation Customer Creation
  • 13. Customer Development in the High-Tech Enterprise Customer Development: Big Ideas  Parallel process to Product Development  Measurable Checkpoints  Not tied to FCS, but to customer milestones  Notion of Market Types to represent reality  Emphasis is on learning & discovery before execution
  • 14. Customer Development in the High-Tech Enterprise Customer Development Heuristics  There are no facts inside your building, so get outside  Develop for the Few, not the Many  Earlyvangelists make your company  And are smarter than you  Focus Groups are for big companies, not startups  The goal for release 1 is the minimum feature set for earlyvangelists
  • 15. Customer Development in the High-Tech Enterprise  Stop selling, start listening  There are no facts inside your building, so get outside  Test your hypotheses  Two are fundamental: problem and product concept Customer Discovery: Step 1 Customer Discovery Customer Validation Company Building Customer Creation
  • 16. Customer Development in the High-Tech Enterprise Customer Discovery: Exit Criteria  What are your customers top problems?  How much will they pay to solve them  Does your product concept solve them?  Do customers agree?  How much will they pay?  Draw a day-in-the-life of a customer  before & after your product  Draw the org chart of users & buyers
  • 17. 17 Sidebar How to Think About Opportunities
  • 18. Customer Development in the High-Tech Enterprise “Venture-Scale” Businesses  Create or add value to a customer  Solve a significant problem/want or need, for which someone is willing to pay a premium  A good fit with the founder(s) and team at the time  Can grow large (≥$100 million)  Attractive returns for investor
  • 19. Customer Development in the High-Tech Enterprise Ideas  Technology Driven  Is it buildable now? How much R, how much D?  Does it depend on anything else?  Are there IP issues?  Customer Driven  Is there an articulated customer need?  How do you know?  How big a market and when?  Are others trying to solve it? If so, why you?  Does it solve an existing customer problem?  Opportunity Driven  Is there an opportunity no one sees but you do?  How do you know it’s a vision not a hallucination?
  • 20. Customer Development in the High-Tech Enterprise Facts Vs. Hypothesis  Opportunity Assessment  How big is the problem/need/desire?  How much of it can I take?  Sales  Distribution Channel  Marketing  Engineering Fact or Hypothesis?
  • 22. Customer Development in the High-Tech Enterprise Customer Validation: Step 2 Customer Discovery Customer Validation Customer Creation Company Building • Develop a repeatable sales process • Only earlyvangelists are crazy enough to buy
  • 23. Customer Development in the High-Tech Enterprise Customer Validation: Exit Criteria  Do you have a proven sales roadmap?  Org chart? Influence map?  Do you understand the sales cycle?  ASP, LTV, ROI, etc.  Do you have a set of orders ($’s) validating the roadmap?  Does the financial model make sense?
  • 25. Customer Development in the High-Tech Enterprise Traditional Agile (XP) Tactics  Planning game − programmers estimate effort of implementing cust stories − customer decides about scope and timing of releases  Short releases − new release every 2-3 months  Simple design − emphasis on simplest design  Testing − development test driven. Unit tests before code  Refactoring − restructuring and changes to simplify  Pair Programming − 2 people at 1 computer
  • 26. Customer Development in the High-Tech Enterprise Problem: known Waterfall Unit of progress: Advance to Next Stage
  • 27. Customer Development in the High-Tech Enterprise Problem: known Waterfall Unit of progress: Advance to Next Stage Solution: known
  • 28. Customer Development in the High-Tech Enterprise Problem: known Solution: known Waterfall Unit of progress: Advance to Next Stage
  • 29. Agile Development • “Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.” http://agilemanifesto.org/ • Embrace Change – Build what you need today – Process-oriented development so change is painless • Prefer flexibility to perfection – Ship early and often – Test-driven to find and prevent bugs – Continuous improvement vs. ship-and-maintain
  • 30. Customer Development in the High-Tech Enterprise Problem: known Agile (XP) “Product Owner” or in-house customer Unit of progress: Working Software, Features
  • 31. Customer Development in the High-Tech Enterprise Problem: known Solution: unknown Agile (XP) “Product Owner” or in-house customer Unit of progress: Working Software, Features
  • 32. Customer Development in the High-Tech Enterprise Problem: known Solution: unknown Agile (XP) “Product Owner” or in-house customer Unit of progress: Working Software, Features
  • 33. Customer Development in the High-Tech Enterprise Problem: unknown Customer Development Engineering Unit of progress: Learning about Customers Scale Company Customer Discovery Customer Validation Customer Creation Hypotheses, experiments, insights
  • 34. Customer Development in the High-Tech Enterprise Problem: unknown Solution: unknown Customer Development Engineering Unit of progress: Learning about Customers Scale Company Customer Discovery Customer Validation Customer Creation Hypotheses, experiments, insights
  • 35. Customer Development in the High-Tech Enterprise Problem: unknown Solution: unknown Customer Development Engineering Unit of progress: Learning about Customers Scale Company Customer Discovery Customer Validation Customer Creation Hypotheses, experiments, insights
  • 36. Customer Development in the High-Tech Enterprise Problem: unknown Solution: unknown Customer Development Engineering Unit of progress: Learning about Customers Scale Company Customer Discovery Customer Validation Customer Creation Hypotheses, experiments, insights Data, feedback, insights
  • 37. Customer Development in the High-Tech Enterprise Problem: unknown Solution: unknown Customer Development Engineering Unit of progress: Learning about Customers Scale Company Customer Discovery Customer Validation Customer Creation Hypotheses, experiments, insights Data, feedback, insights Incremental, quick, minimum features, revenue/customer validation
  • 38. Customer Development in the High-Tech Enterprise  Split-test (A/B) experimentation  Extremely rapid deployment  Continuous deployment, if possible  At IMVU, 20-30 times per day on average  Just-in-time architecture and infrastructure  Incremental investment for incremental benefit  Software “immune system” to prevent defects  Five why's  Use defects to drive infrastructure investments Customer Development Engineering Tactics
  • 39. Customer Development in the High-Tech Enterprise Five Why's  Any defect that affects a stakeholder is a learning opportunity  We’re not done until we’ve addressed the root cause…  … including, why didn’t any of our prevention tactics catch it?  Technique is to “ask why five times” to get to the root cause
  • 40. Customer Development in the High-Tech Enterprise Five Why's Example  For example:  Why did we change the software so that we don't make any money anymore?  Why didn’t operations get paged?  Why didn’t the cluster immune system reject the change?  Why didn’t automated tests go red and stop the line?  Why wasn’t the engineer trained not to make the mistake?  We’re not done until we’ve taken corrective action at all five levels
  • 41. Customer Development Engineering  How do you build a product development team that can thrive in a startup environment?  Let's start with the traditional way... Waterfall  “The waterfall model is a sequential software development model in which development is seen as flowing steadily downwards through the phases of requirements analysis, design, implementation, testing (validation), integration, and maintenance.”
  • 43. Customer Development in the High-Tech Enterprise Customer Creation Step 3 Customer Discovery Customer Validation Customer Creation Company Building • Creation comes after proof of sales • Creation is where you “cross the chasm” • It is a strategy not a tactic
  • 44. Customer Development in the High-Tech Enterprise Customer Creation Big Ideas  Big Idea 1: Grow customers from few to many  Big Idea 2: Four Customer Creation activities:  Year One objectives  Positioning  Launch  Demand creation  Big Idea 3: Creation is different for each of the three types of startups
  • 45. Customer Development in the High-Tech Enterprise New Product Conundrum  New Product Introduction methodologies sometimes work, yet sometimes fail  Why?  Is it the people that are different?  Is it the product that are different?  Perhaps there are different “types” of startups?
  • 46. Customer Development in the High-Tech Enterprise Three Types of Markets Existing Market Resegmented Market New Market
  • 47. Customer Development in the High-Tech Enterprise Three Types of Markets  Who Cares?  Type of Market changes EVERYTHING  Sales, marketing and business development differ radically by market type  Details next week Existing Market Resegmented Market New Market
  • 48. Customer Development in the High-Tech Enterprise Type of Market Changes Everything  Market  Market Size  Cost of Entry  Launch Type  Competitive Barriers  Positioning  Sales  Sales Model  Margins  Sales Cycle  Chasm Width Existing Market Resegmented Market New Market • Finance • Ongoing Capital • Time to Profitability • Customers • Needs • Adoption
  • 49. Customer Development in the High-Tech Enterprise Definitions: Three Types of Markets  Existing Market  Faster/Better = High end  Resegmented Market  Niche = marketing/branding driven  Cheaper = low end  New Market  Cheaper/good enough can create a new class of product/customer  Innovative/never existed before Existing Market Resegmented Market New Market
  • 50. Customer Development in the High-Tech Enterprise Existing Market Definition  Are there current customers who would:  Need the most performance possible?  Is there a scalable business model at this point?  Is there a defensible business model  Are there sufficient barriers to competition from incumbents?
  • 51. Customer Development in the High-Tech Enterprise Resegmented Market Definition (1) Low End  Are there customers at the low end of the market who would:  buy less (but good enough) performance  if they could get it at a lower price?  Is there a business profitable at this low-end?  Are there sufficient barriers to competition from incumbents?
  • 52. Customer Development in the High-Tech Enterprise Resegmented Market Definition (2) Niche  Are there customers in the current market who would:  buy if it addressed their specific needs  if it was the same price?  If it cost more?  Is there a defensible business model at this point?  Are there barriers to competition from incumbents?
  • 53. Customer Development in the High-Tech Enterprise New Market Definition  Is there a large customer base who couldn’t do this before?  Because of cost, availability, skill…?  Did they have to go to an inconvenient, centralized location?  Are there barriers to competition from incumbents?
  • 54. Customer Development in the High-Tech Enterprise Hybrid Markets  Some products fall into Hybrid Markets  Combine characteristics of both a new market and low-end resegmentation  SouthWest Airlines  Dell Computers  Cell Phones  Apple IPhone?
  • 55. Customer Development in the High-Tech Enterprise Company Building: Step 4 Customer Discovery Customer Validation Customer Creation Compan y Building • (Re)build your company’s organization & management • Re look at your mission
  • 56. Customer Development in the High-Tech Enterprise Company Building: Big Ideas  Big Idea 1: Management needs to change as the company grows  Founders are casualties  Development centric ⇒  Mission-centric ⇒  Process-centric  Big Idea 2: Sales Growth needs to match market type
  • 57. Customer Development in the High-Tech Enterprise Company Building: Exit Criteria  Does sales growth plan match market type?  Does spending plan match market type?  Does the board agree?  Is your team right for the stage of company?  Have you built a mission-oriented culture?
  • 58. Customer Development in the High-Tech Enterprise New Product Conundrum  New Product Introduction methodologies sometimes work, yet sometimes fail  Why?  Is it the people that are different?  Is it the product that are different?  Perhaps there are different “types” of startups?
  • 59. Customer Development in the High-Tech Enterprise A Plethora of Opportunities
  • 60. Customer Development in the High-Tech Enterprise Startup Checklist – 1 What Vertical Market am I In?  Web 2.0  Enterprise Software  Enterprise Hardware  Communciaton Hdw  Communication Sftw  Consumer Electronics  Game Software  Semicondutors  Electronic Design Automation  Cleantech  Med Dev / Health Care  Life Science / Biotech  Personalized Medicine
  • 61. Customer Development in the High-Tech Enterprise Market Risk vs. Invention Risk
  • 62. Customer Development in the High-Tech Enterprise Startup Checklist - 2  Market Risk?  Technical Risk?  Both?
  • 63. Customer Development in the High-Tech Enterprise Execution: Lots to Worry About
  • 64. Customer Development in the High-Tech Enterprise Startup Checklist - 3  Opportunity Where does the idea come from?  Innovation Where is the innovation?  Customer Who is the User/Payer?  Competition Who is the competitor/complementor?  Sales What is the Channel to reach the customer?  Marketing: How do you create end user demand?  What does Biz Dev do? Deals? Partnerships? Sales?  Business/Revenue Model(s) How do we organize to make money?  IP/PatentsRegulatory Issues? How and how long?  Time to Market How long does it take to get to market?  Product Development Model How to you engineer it?  Manufacturing What does it take to build it?  Seed Financing How much? When?  Follow-on Financing How much? When?  Liquidity How much? When?
  • 65. Customer Development in the High-Tech Enterprise Execution: Very Different by Vertical
  • 66. Customer Development in the High-Tech Enterprise Market Risk Reduction Strategy
  • 68. Customer Development in the High-Tech Enterprise The Traditional Plan & Pitch  Technology  Team  Product  Opportunity  Customer Problem  Business Model  CustomersBetter Since You Can’t Answer my real questions here’s the checklist
  • 69. Customer Development in the High-Tech Enterprise Business Plan Becomes the Funding Slides Concept Business Plan Seed or Series A Fire FoundersExecute
  • 70. Customer Development in the High-Tech Enterprise Why Don’t VC’s Believe a Word You Say?  What’s wrong with a business plan?  Hypothesis are untested  Execution Oriented  Assumes hypothesis are facts  Static  No change upon contact with customer and market
  • 71. Customer Development in the High-Tech Enterprise What Are Early Stage Investors Really Asking?  Are you going to:  Blow my initial investment?  Or are you going to make me a ton of money?  Are there customers?  How many? Now? Later?  Is there a profitable business model?  Can it scale?
  • 72. Customer Development in the High-Tech Enterprise “Lessons Learned” Drives Funding Concept Business Plan Lessons Learned Series A Do this first instead of fund raising Test Hypotheses
  • 73. Customer Development in the High-Tech Enterprise Credibility Increases Valuation  Customer Development and the Business Plan  Extract the hypotheses from the plan  Leave the building to test the hypothesis  Present the results as: “Lessons Learned from our customers”  Iterate Plan
  • 74. Customer Development in the High-Tech Enterprise The Customer Development Presentation  Answer the implicit questions about the viability of the business  Tell the Discovery & Validation story  Lessons Learned & “Our Customers Told Us”  Graph some important upward trend
  • 75. Customer Development in the High-Tech Enterprise Customer Development: Summary  Parallel process to Product Development  Hypothesis Testing  Measurable Checkpoints  Not tied to FCS, but to customer milestones  Notion of Market Types to represent reality  Emphasis is on learning & discovery before execution
  • 76. Customer Development in the High-Tech Enterprise Further Reading Course Text at: www.cafepress.com/kandsranch or www.amazon.com

Editor's Notes

  1. Steve Blank has an additional screen for opportunity – the “Type of Market” Three types of markets Each with a radically different set of needs Palm in 1995 created a “New Market” Handspring in 2000 with the exact same product, entered an “Existing Market Microsoft with the Pocket PC, is attempting to “Resegment” the Market Why does this matter in weighing and assessing opportunity?
  2. Steve Blank has an additional screen for opportunity – the “Type of Market” Three types of markets Each with a radically different set of needs Palm in 1995 created a “New Market” Handspring in 2000 with the exact same product, entered an “Existing Market Microsoft with the Pocket PC, is attempting to “Resegment” the Market Why does this matter in weighing and assessing opportunity?
  3. Each “type of market” is radically different Different ways to size the market opportunity Different sales costs Different demand creation costs Different time to liquidity Very different capital requirements And as we’ll see market type choices radically effect the Customer Development process.
  4. In looking at how companies succeed and fail, their success tends to be organized around groupings of customers and markets. More importantly it is how these groupings of customers view their needs and how your new product satisfies those needs
  5. - Entering an existing market means you are targeting demanding high-end customers with better performance than what was previously available.
  6. - When threatened at the low-end existing companies are wired to go “up market.” Existing companies are almost never motivated to defend a low-end market. They tend to ignore them. For this strategy to work the low-end innovation needs to be disruptive to all the incumbent existing companies. The startup must continue to innovate up market. This is the reason Dell is profitable and Gateway is an also-ran. Think of low-end as a market entry not an end goal.
  7. For this strategy to work the low-end innovation needs to be disruptive to all the incumbent existing companies.
  8. A New Market is competing against non consumption. For this strategy to work the low-end innovation needs to be disruptive to all the incumbent existing companies.
  9.   Why Do You Work Here? Why Did We Hire You? How Are You Managed?   Star System   Work   Potential   Professional   Engineering   Work   Skills   Peers/Culture   Commitment   Love   Fit   Peers/Culture   Bureaucracy   Work   Skills   Formal   Autocracy   Money   Skills   Direct James N. Baron Stanford Graduate School of Business