The document discusses mobile assisted language learning (MALL) and connecting learning experiences across different contexts. It provides an overview of the author's work in designing learning experiences that bridge informal and formal learning using mobile technologies. The author advocates for learner-centered designs that create personal stores of resources and allow sharing with teachers. Several opportunities and challenges of MALL are discussed, such as connecting incidental and deliberate learning and providing adaptive and shared control of learning activities.
Barangay Council for the Protection of Children (BCPC) Orientation.pptx
Mobiles, Vocabulary & Connecting Experiences
1. Mobiles, Vocabulary &
Connecting Experiences
Joshua Underwood
" A word acquires its sense from the context in which it appears;
in different contexts, it changes its sense…
The dictionary meaning is no more than a stone in the edifice of
sense…” p.245 Vygotsky (1986)
2. Overview
• Who am I?
• Learning Vocabulary
• Mobile Assisted Language Learning (MALL)
• Learning Experience (LX) Design
• Connections: Some Opportunities & Challenges
4. I am an LX
Designer
miLexicon
Participatory
e-Science
Homework
5. Homework
Luckin et al., (2005), Kerawalla et al., (2007)
Connecting learners & helpers across settings
BBC News South East (2006) http://goo.gl/qssTAO
“What did you get up to today?”
6. Participatory Science Inquiry
Underwood, J., Smith, H., Luckin, R., & Fitzpatrick, G. (2008)
Connecting data capture & inquiry,
sharing & reflection across settings
7. Learner: Personal & Social Language Inquiry
Underwood, Luckin & Winters (2011)
12. What should vocab apps do?
• Incremental & multi-dimensional (Nation, 2001)
• 11 principles: Personal stores centred on individual
needs, …, shared with teachers for help with
prioritization & strategies (Schmitt & Schmitt, 1995)
• 17 criteria: require increasing retrieval effort & prompt
generative use (Nakata, 2011)
• Self-created material better for long-term retention
(Hasegawa et al, 2008)
• Integrate tools & vocabulary tutoring - track activity
(Ma, 2013)
• Integrate across activity (Kukulska-Hulme, 1988)
13. Some MALL tech directions
• Situated capture & sharing: CloudBank/Lingobee (Pemberton &
Winter, 2012), SCROLL (Ogata et al, 2011)
• Situated help: Xpress (Chang et al, 2013), VocabNomad
(Demmans Epp, 2013)
• Situated & distributed practice: MicroMandarin (Edge et al,
2011)
• Incidental: Vocabulary Wallpaper (Dearman & Truong, 2012),
fleex.tv, etc…
• Task-based: French Kitchen (Seedhouse et al, 2013)
• Micro-learning, Wait-learning (Cai et al, 2014)
• Automated glossing/picture notes (Han et., 2014), keyword
TransPhoner (Savva et al, 2014)
See Burston (2013) for a fairly comprehensive annotated bibliography
14. 7 ways to think about MALL Designs
• Mobile device, learner, learning (Pegrum in Hockly, 2013) –
content, tutorial, creation, communication (video) (Hockly, 2013)
• 10 essential pedagogic elements: … Learner generated artefacts
& activities that connect in class and out of class learning
(Palalas, 2012)
• 10 more principles: Push respectfully, Difference (Stockwell &
Hubbard, 2013)
• Despite context, in context, about context, through {creating}
context (Sharples, 2012)
• 10 dimensions: Facilitated Seamless Learning (video) (Wong,
2013)
• Time, Place, Activity + Journey (Kukulska-Hulme et al, 2012)
• Interaction trajectories: beginnings, ends, transitions (Benford et
al, 2013)
15. Learner Centred Ecology of Resources
My
resources
FiltersFilters
Filters
A world of
resources
Knowledge
& Skills
Environment
Tools
& People
16. Learner Centred Ecology of Resources
(Luckin, 2010)
• Context… …is local to a learner. …
• Context is dynamic & associated with connections between,
people, things, locations & events
• in a narrative that is driven by people’s intentionality &
motivations.
• Technology can help to make those connections…
• People can help to make those connections have meaning.
• [Context’s]…timescale is [an] individual's life…”
p.18 Luckin (2010)
17. Participatory story writing for design
involve learners in writing their own technology-enhanced learning…
• Who?
• What?
• Why?
• Where?
• Under what constraints?
• With what help? People, MAPs, tools
• When? The narrative – learning trajectory: grab &
hold attention, episodes & transitions, what
happens before, after, how does the learning
story fit with the wider life story…
Underwood (2014)
18. miLexicon as probe
Technology probe
(see Balaam, 2013)
“in the wild”
(see Rogers, 2011)
Participatory Design
Underwood, Luckin, Winters (2014)
19. 7 MALL opportunities & challenges
• Looking out (one vision for Glass) & Looking in (eye-
tracking technology & language learning research 1 &
2)
• Connecting incidental & deliberate learning
• Shared control: Learner & Teacher
• Adaptive (to you) & Adaptable (by you)
• Assessment with Help (e.g. beyond EnglishProfile,
Write&Improve & Michael Carrier on ASR at IATEFL2014 -
video)
• Grab & Hold…………………………………….attention
• Open not Closed – integration across apps & activites
20. Thanks
“A word is a microcosm of human consciousness” Vygotsky (1986)
21. REFERENCES
Balaam, M. (2013.) Using Technology Probes to Understand Educational Design Spaces, In the Handbook of Design
in Educational Technology, Routledge,
Burston, J. (2013). Mobile-assisted language learning: A selected annotated bibliography of implementation studies
1994–2012. Language Learning & Technology, 17(3), 157–225.
Cai, Miller, Guo, Glass (2014) Wait-Learning: Leveraging Conversational Dead Time for Second Language Education.
Proceedings CHI 2014
Carrier, M (2014) Speech recognition in ELT: its impact on teachers and learners
http://iatefl.britishcouncil.org/2014/sessions/2014-04-03/speech-recognition-elt-its-impact-teachers-and-learners
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Dearman, D., & Truong, K. (2012). Evaluating the implicit acquisition of second language vocabulary using a live
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content/uploads/2013/11/TIRF_MALL_Papers_Hockly.pdf
Kerawalla, O'Connor, Underwood, et al. (2007) Exploring the potential of the Homework system and tablet PCs to
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22. REFERENCES
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her own unique observations and experiences.
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Kukulska-Hulme, Agnes (2012). Language learning defined by time and place: A framework for next generation designs.
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Innovation and Leadership in English Language Teaching, 6. Bingley, UK: Emerald Group Publishing Limited , pp. 1–13.
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Underwood (2014) Using iPads to help young learners design their own MALL activities. Accepted for presentation at
EUROCALL 2014
Underwood, Luckin, Winters (2014) MALL in the wild: Learners’ designs for scaffolding vocabulary learning trajectories.
Accepted for presentation at EUROCALL 2014
Vygotsky, L (1986) Thought & Language. MIT, London.
.
Hinweis der Redaktion
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Vocabulary learning is cumulative - learning a word is not a one off occurrence you continue to modify word sense throughout your lifeSchmitt & Schmitt (1995) on notebooks: learner’s personal word stores, centred on individual needs, and promoting learner independence.. Share with teachers to check correctness, and for help with prioritisation of vocabulary and learning strategies... Engage in deep processing and create associations (e.g. produce example sentences, draw images, use in stories, etc.).Nakata (2011)Promptreceptive and productive recognition, recall & generative use;Increasing retrieval effort;Adaptive sequencing; Expanded rehearsal;Few implemented increasing retrieval effort, and none promoted generative use.Hasegawa et al., 2008“long term retention of self-created video and image material is better”