15. Personal Computing Desktop Internet Computing Mobile Internet Computing Winners Winners Winners Google AOL eBay Yahoo! Yahoo Japan Amazon.com Tencent Alibaba Baidu Rakuten Naver Microsoft Cisco Intel Apple IBM Oracle EMC Dell HP Compag ? Source: Mary Meeker 2009 Web 2.0 Summit Presentation
18. web 2.0 is all about harnessing collective intelligence using the web as a Platform October 2004
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20. Data Inside Collective intelligence applications depend on managing, understanding, and responding to massive amounts of user-generateddatain real time.
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22.
23. What is Next? What is web3.0? The Semantic Web?Virtual reality?The social web?The mobile web?
28. The Web becomes more closely integrated with the real world via sensor-based smart phoneapplications. Web Squared is another way of saying "Web meets World” June 2009
29. How Does Web Meet World? Web Web2 Web2.0 Web1.0 World
30. web2 Web Square, Mobile web2.0 web2 web2.0 web1.0 1990 2005 2010 2013 by @josanku 2010
52. Social Networking > Email Usage… Users Time July 2009 November 2007 http://www.morganstanley.com/institutional/techresearch/pdfs/Internet_Trends_041210.pdf
53. More Time for SNS YouTube Google.com Msn.com Yahoo.com http://www.morganstanley.com/institutional/techresearch/pdfs/Internet_Trends_041210.pdf
71. Trust Based FilterWisdom of Crowd, Friendsourcing Recommendations from friends/family Consumer opinions posted online Requested email updates Ads in newspapers Ads on TV Ads on radio Ads in magazines Branded Web sites Search engine ads Web banner ads Ads on mobile phones 0% 20% 40% 60% 80% 100%
88. SNS: Cyworld -12% Y/Y Global Phenomenon, Facebook Leading, Though Many Regional Strongholds http://www.morganstanley.com/institutional/techresearch/pdfs/Internet_Trends_041210.pdf
113. Social SNS: Communication & Conversation Friendly Game Competition Challenge Reputation Funny Local Local Information Life Logging Reward Informative
134. Top 10 Social Games in Facebook Apps Source: AppData.com
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136.
137. Frontierville, has 650,000 same-sex marriages 10 major games 1,300 employees 13 studios across 6 countries 6 acquisitions in the last 6 months 320,000,000 people have engaged 400 people focused on new IP Market Value: EA < Zynga
138. Playing for High Stakes in the New App Economy Mark Pincus (Zynga)
139. Social Game Dialtone: “In Five Years, Connections Will Be To Each Other, Not The Web; We’ll Be Dial Tones” Gamification
152. Vision Market People Value Biz Models Services Company2.0 Culture Fast Innovation Flat Communication Risk Strategy Customer Relationship Learning by Doing Made in/for/by People
153. Company1.0 web2.0 Hierarchical Closed Top Down Control & Command Participate Open Share Security Static, stable Systemic Process Collective Intelligence Social Media Attention Economy New Money ????? Enterprise2.0 BizModel2.0 Company2.0
154. Hierarchy to Flat Creative Network Command & Control Creative Collaboration: Communication and Decision Making