38. Engagement is Terrible
•
•
•
2.1 Minutes per visit
1.5 Visits per Visitor
Only 5% of US mobile
owners actually use
location based services
on a regular basis
source: comScore December 2012 / Forrester Research
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39. WIIFM? or WTF am I
doing this?
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45. “[M]ore than 70 percent of
Global 2000 organizations will
have at least one gamified
application.”
Source: Gartner Group
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46. “Gamification allows consumers to have fun, get
useful information & encourages them to share it
with their friends.”
-Joe Rork, User Experience Engineer, Ford
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