The Contemporary World: The Globalization of World Politics
Consumers, Collaborators & Creators in a Mobile World
1. Consumers,
Collaborators, & Creators
in a Mobile World
Jennifer Gingerich
Educational Technology Trainer & Coach
Providing Dynamic Staff Development
jennifergingerich@mac.com
Resources and links available at
https://sites.google.com/site/edtechsimple
2. Objectives
• Think critically about the effective integration of
iproducts into the instructional process.
• Examine the roles students play as consumers,
collaborators and producers while using iproducts.
• Demonstrate a variety of creative and collaborative uses
for iproducts.
• Be able to identify and evaluate apps for possible use as a
creativity and/or collaborative tool.
3. Socrative
Teacher has account which allows
Download them to ask questions, create
student app or quizzes, or administer an exit ticket
go to website: for instant feedback.
m.socrative.com
Students join teacher's class, when
Join my class enabled by teacher, to take quiz,
when prompted answer questions, or complete an
7396
exit ticket.
4.
5.
6.
7. Think Pair Share
How can I ensure that students are
engaged in learning and understanding
content when using mobile devices?
How do I effectively integrate these
devices into the entire instructional
process to support the curriculum and
standards?
9. Math Lesson - Take 1
• Teacher finds an app that
matches the learning
goal
• Teacher delivers lesson
• Students complete an
assignment
• When finished students
use iProduct to practice
independently
10. Math Lesson - Take 2
• Find an app that matches
learning goal and use it to
deliver lesson and model
your thinking
• Collaborate on app using
driver/navigator or tapper/
talker strategy
• Create a product (camera)
to demonstrate learning
• Take a quiz (socrative) to
assess understanding of
content.
13. Socrative
Teacher has account which allows
Download them to ask questions, create
student app or quizzes, or administer an exit ticket
go to website: for instant feedback.
m.socrative.com
Students join teacher's class, when
Join my class enabled by teacher, to take quiz,
when prompted answer questions, or complete an
7396
exit ticket.
14. Talking Sticks
How does the learning experience differ as a
consumer, collaborator, and a creator?
In what ways can you plan for mobile learning
experiences that allow students to be consumers,
collaborators, and creators?
15. Paper Slide Videos
Assign concept to
explain
Students write script
Create paper slides
PRACTICE!
Take Video
Collect, share,use to
review
http://bit.ly/nJpcQ4
16. Finding Apps
• Start with your standard or
learning goals
• Many ways to find an app - itunes
store
• Check out my list of lists: http://
tinyurl.com/iproductsJG
• Identify 3-10 apps, combination
of content based and creation
apps
17. Using Apps
• Best instructional practices
• Gradual release of responsibility...
I do, We do,You do
• Integrate throughout lesson
• Utilize Driver/Navigator roles
• Scaffold use of app
• Repeat use of app
• Reevaluate app after using with
students
• Share your finds and experiences
21. Be creative...
Combine text, photos, drawing, and narration
• Language
Arts
-‐
Write
Poetry,
Retell
Story,
Prac8ce
Spelling
• Social
Studies
-‐
Use
Vocabulary,
Create
Timeline,
Tell
the
Story
• Math
-‐
Explain
Concepts,
Show
your
work,
Solve
a
Problem
My Published Story • Science
-‐Document
an
Experiment,
Analyze
the
Results,
Explain
Cycles
22. Language Arts Lesson
• Create a simple story,
poem, vocabulary card, book
report, grammar examples
• Focus on literary device
• Use preloaded photos as
writing prompts
• Record voice to to tell story
or poem
You Tube Example
23. Math Lesson
• Use drawing tools to
show arrays, geometry
• Take picture of math
manipulatives
• Use text to label
• Record voice to explain
24. Social Studies Lesson
• Find pictures on Safari and
save image
• Use draw tools to show
connections
• Add text and voice to
explain your understanding
25. Science Lesson
• Take photos of
experiments
• Take screen shots using
power + home buttons
• Use text or voice to
provide details
26. 5 Ways iProduct
to get Photos/Images on your
1. Take a picture with the built in camera
2. Upload into iPhoto and sync
3. Find image on Safari. Press and hold
to save image into camera roll
4. Take a screen shot by pushing Home
and Power buttons at the same time
5. Navigate to an online collection of
photos (flickr, picassa, pics4learning,
etc..)
27. Try these Apps for Creating
free, simple, and cross curricular
Haiku Deck Create a
Pic Collage
Create a stunning Create a
book with presentation poster
text, voice, with text with text,
pics, and and built in pics, and
drawing image stickers
*iPad only search
Popplet Edmodo
Create a *iPad only Create a
Create a
graphic movie of space for
organizer your screen class
with text, with discussion,
pics, and voiceover, assignments,
drawing Educreations text, pics, and quizzes and
drawing more
28. Creation Stations
• Travel in pairs or individually
• Scan the QR code to bring up the direction
sheet and read through to get an
understanding of the app.
• Download the suggested app
• Follow directions/suggestions to go through
app and create a sample curricular product
• Post a description and sample on our Padlet
Wall by taking a screen shot.
29. Share Your Creations
Take a screen shot and upload to a new note
on our wall. Describe your creation.
30. Evaluating Apps
• Existing rubric available at:
http://learninginhand.com/blog/
evaluation-rubric-for-
educational-apps.html
• Revise the rubric
• A list of App should and
should not
• Share with parents