18. “When
used
inten@onally
and
appropriately,
technology
and
interac@ve
media
are
effec@ve
tools
to
support
learning
and
development.”
NAEYC
and
Fred
Rogers
Center
Joint
PosiCon
Statement
(2011)
19. Literacy
Affordances
Computer-‐based
learning
ac@vi@es
in
language
ac@vi@es
seemed
to
induce
greater
levels
of
collabora@on
and
discussions
(Dickenson,
1986)
The
dynamic
nature
of
mul@media
seemed
to
help
children
to
create
mental
models
more
effec@vely
and
improved
comprehension
(Kamil
et
al.,
2000)
Using
computer
soRware
seems
to
benefit
the
learning
of
special
popula@ons,
such
as
ESL,
learning
disabili@es
and
young
children
(Kamil
et
al.,
2000)
The
use
of
computers
in
reading
and
wri@ng
seemed
to
mo@vate
children
more
effec@vely
(Kamil
et
al.,
2000)
Affordances
of
EducaConal
Technologies
20. Social
Affordances
Children
are
highly
mo@vated
in
computer
environments
and
they
enjoy
sharing
their
experiences
and
strategies
with
each
other
(Blanton
et
al.,
2000)
Children
exhibit
a
rich
versa@lity
of
social
interac@ons
at
the
computer
(HeR
and
Swaminathan,
2002)
(Brooker,
2002)
found
that
peers
frequently
supported
each
other
in
the
learning
process
&
children
benefited
from
“mutually
suppor@ve
collabora@on.”
The
manipula@on
of
shapes
and
symbols
on
screen
represents
a
new
form
of
symbolic
play.
Children
treat
digital
ar@facts
as
“concretely”
as
they
do
physical
play
objects
(Brooker,
2002)
Affordances
of
EducaConal
Technologies
31. Physical
Space
(Classroom)
Physical
Space
(Classroom)
Digital
Space
Core
Skills
New
Context
Learning
Space
formal
informal
synchronous
asynchronous
Developed
by
Mr.
David
Jakes.
Used
with
permission.
42. What
We
Will
Do
1. Collect
digital
photographs
2. Capture
digital
audio
3. Make
a
digital
video
4. Record
a
podcast
5. Create
an
ebook
6. Share
your
digital
learning