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Methodologies Utilized:
 Online bulletin board/focus group
 Social media recruitment
 Usability/UI/UE
 Quantitative
 Unique methods/custom




                                         user-friendly market research™




                                       CASE STUDY
                                      Building a Wiki
user-friendly market research

Project Background
A wiki is a collaborative website where anyone
with access can contribute content and modify
    at will. Perhaps more famous for their
educational applications, wikis have also been
     used by businesses to create simple
knowledge management systems, or function
         as a collaborative software.


  Wikis build relational knowledge database
systems, capturing the links between isolated
pieces of information. Though this results in a
non-linear navigation system, wikis are a more
 accurate method of structuring information
than traditional static databases. This organic
     structure makes for intuitive search.
user-friendly market research

    Client Objectives
 One of our clients wanted to create a definitive
resource for third party video game developers,
  and they already had the qualitative research
  data to do so. In fact, they had well over 90
         different studies worth of data.


Having performed some of the initial research for
 the client, we were asked to combine our own
  findings with the insights from other usability
studies, in order to produce a Game Developers
   Handbook. After discussing the proposed
 Handbook with the client, it became clear that
   what they really wanted was to develop a
  searchable database of best practices, which
   could serve as a reference point for game
    developers, and save a lot of headaches.
user-friendly market research

       The Challenge
 Our role was to take this vast collection of
 assorted findings, and consolidate it into a
comprehensive, yet comprehensible catalog.
  This meant reviewing the research data,
 identifying the best practices, and then re-
organizing 90+ individual reports into a useful
     tool for the developer community.


   Due to our familiarity with some of the
findings going in, we knew that this wouldn't
 be a clean job by any means. Creating neat
  categories from messy data rarely works;
   insights interact, and are dependant on
      relationships between variables.
user-friendly market research

        Our Approach
We decided that to structure all of this data, while
capturing the inter-relationships, we would need
 to build a wiki. Approaching the project as a wiki
    meant using the existing research to note
relationships, or affinities, and then come up with
    headings to describe the major groups of
                   relationships.


 Instead of organizing information, we created a
  custom taxonomy to describe the mountain of
     data we were working with. This process
organically revealed the basic best practices hiding
          in those 90+ research reports.
user-friendly market research

        The Outcome
We identified eight groups, or types of findings to
structure the wiki, and describe the best practices
  of video game development, as evidenced by
previous research. After pouring the existing data
into this structure, we cross-indexed the contents
of each group to map out all of the relationships.


Then we handed the wiki off to the client, so the
 developers could access the database, and add
       their own insights where applicable.
user-friendly market research

           The Upside

The initial insights were valuable to the client, but
 they would become even more valuable if they
 had an infrastructure for ongoing learning. We
didn't just cut and paste existing research; we laid
 the foundation for a living resource and useful
                        tool.


  The relationships established in the wiki make
finding useful information an intuitive process for
 developers, providing ongoing benefits for the
                       client.
user-friendly market research




              Thank You!
Contact us with questions or to request a proposal

                   212.660.0110
               info@goodmind.net
               www.goodmind.net

      Follow us on Twitter: @goodmindMR

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Case Study: Building a Wiki

  • 1. Methodologies Utilized:  Online bulletin board/focus group  Social media recruitment  Usability/UI/UE  Quantitative  Unique methods/custom user-friendly market research™ CASE STUDY Building a Wiki
  • 2. user-friendly market research Project Background A wiki is a collaborative website where anyone with access can contribute content and modify at will. Perhaps more famous for their educational applications, wikis have also been used by businesses to create simple knowledge management systems, or function as a collaborative software. Wikis build relational knowledge database systems, capturing the links between isolated pieces of information. Though this results in a non-linear navigation system, wikis are a more accurate method of structuring information than traditional static databases. This organic structure makes for intuitive search.
  • 3. user-friendly market research Client Objectives One of our clients wanted to create a definitive resource for third party video game developers, and they already had the qualitative research data to do so. In fact, they had well over 90 different studies worth of data. Having performed some of the initial research for the client, we were asked to combine our own findings with the insights from other usability studies, in order to produce a Game Developers Handbook. After discussing the proposed Handbook with the client, it became clear that what they really wanted was to develop a searchable database of best practices, which could serve as a reference point for game developers, and save a lot of headaches.
  • 4. user-friendly market research The Challenge Our role was to take this vast collection of assorted findings, and consolidate it into a comprehensive, yet comprehensible catalog. This meant reviewing the research data, identifying the best practices, and then re- organizing 90+ individual reports into a useful tool for the developer community. Due to our familiarity with some of the findings going in, we knew that this wouldn't be a clean job by any means. Creating neat categories from messy data rarely works; insights interact, and are dependant on relationships between variables.
  • 5. user-friendly market research Our Approach We decided that to structure all of this data, while capturing the inter-relationships, we would need to build a wiki. Approaching the project as a wiki meant using the existing research to note relationships, or affinities, and then come up with headings to describe the major groups of relationships. Instead of organizing information, we created a custom taxonomy to describe the mountain of data we were working with. This process organically revealed the basic best practices hiding in those 90+ research reports.
  • 6. user-friendly market research The Outcome We identified eight groups, or types of findings to structure the wiki, and describe the best practices of video game development, as evidenced by previous research. After pouring the existing data into this structure, we cross-indexed the contents of each group to map out all of the relationships. Then we handed the wiki off to the client, so the developers could access the database, and add their own insights where applicable.
  • 7. user-friendly market research The Upside The initial insights were valuable to the client, but they would become even more valuable if they had an infrastructure for ongoing learning. We didn't just cut and paste existing research; we laid the foundation for a living resource and useful tool. The relationships established in the wiki make finding useful information an intuitive process for developers, providing ongoing benefits for the client.
  • 8. user-friendly market research Thank You! Contact us with questions or to request a proposal 212.660.0110 info@goodmind.net www.goodmind.net Follow us on Twitter: @goodmindMR