1. Star Wars: The Old Republic – Class Guide
Click here for the full SWTOR Aeon Guide (it’s the best SWTOR game guide by far)
SWTOR Classes Guide:
In Star Wars: The Old Republic there are 2 factions: Imperial and Republic. Each faction has
4 base class. These base classes are mirrors of their counter part on the opposite faction:
• Sith Inquisitor = Jedi Consular
• Sith Warrior = Jedi Knight
• Bounty Hunter = Trooper
• Imperial Agent = Smuggler
At level 10 you choose between 2 Advanced Classes. Once you choose you cannot switch, or
choose again.
Just like the base classes each advanced class has a mirrored version of it on the opposite
faction:
Sith Inquisitor & Jedi Consular
Sith Sorcerer = Jedi Sage
The Sorcerer/Sage is a long range Force user. They utilize spells to either damage their
enemies or heal their allies. While they carry a single bladed light sabre they never use it
except to deflect blaster fire or as part of their casting animation.
Sith Assassin = Jedi Shadow
The Assassin/Shadow is a hybrid melee and short ranged class. They can be a DPS or a Tank.
Their tanking relies heavily on avoidance as opposed to withstanding lots of damage.
Imperial Agent & Smuggler:
Sniper = Gunslinger
The Sniper/Gunslinger is a pure ranged damage class. While they have lots of utility for crowd
controlling and debuffing targets they can only fill the DPS role.
Operative = Scoundrel
2. The Operative/Scoundrel is a very sneaky class, using stealth and dirty tricks to take down
their enemy. They can also be a healer, and their healing often requires them to also be
involved in damaging the enemy.
Bounty Hunter = Trooper:
Mercenary = Commando
The Mercenary/Commando is ranged DPS or healer. Many of their healing relies
on preemptive planning as opposed to reactive healing. In other words they do better if they
know when their allies are about to take damage.
Powertech = Vanguard
The Powertech/Vanguard is a short range DPS or Tank. Unlike many tanks they can actually
stay at 10 meters while tanking. They specialize in AoE tanking, or tanking many smaller mobs.
They can hold their own against bigger mobs though.
Sith Warrior & Jedi Knight: Juggernaut = Guardian
The Juggernaut/Guardian is a melee DPS or Tank. Using Shields and one handed Lightsabres
they resemble and act like a futuristic Knight.
Marauder = Sentinel
The Marauder are a duel Lightsabre wielding cannon ball. In your face, close range melee
DPS.
Click here for the full SWTOR Aeon Guide (including all leveling guides etc)