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Events
      and
         Experiences

             Ramesh Jain

   Department of Computer Science
    University of California, Irvine
          jain@ics.uci.edu




        NSF III Workshop April 23, 2010   © Ramesh Jain
Data Data Everywhere but Not a relevant byte of

         Information/Knowledge/Wisdom

                       to help.




Too many silos with too much data = CONFUSION



                 NSF III Workshop April 23, 2010   © Ramesh Jain
Inventing the Future
          by
Learning from the Past




     NSF III Workshop April 23, 2010   © Ramesh Jain
What is most Important in inventing
           the future?
     Imagination is more important than
      knowledge. For knowledge is limited to all we
      now know and understand, while imagination
      embraces the entire world, and all there ever
      will be to know and understand.
                                                      Albert Einstein




                    NSF III Workshop April 23, 2010           © Ramesh Jain
The only source of knowledge
        is experience.




         NSF III Workshop April 23, 2010   © Ramesh Jain
Mechanics: Statics and Dynamics

          Issac Newton
                                                           1687
          1643- 1727




Statics is the branch of mechanics concerned with the
analysis of loads (force, torque/moment) on physical
systems in static equilibrium, that is, in a state where
the relative positions of subsystems do not vary over
time, or where components and structures are at a
constant velocity. The study of moving bodies is known
as dynamics, and in fact the entire field of statics is a
special case of dynamics.                          From Wikipedia

                         NSF III Workshop April 23, 2010   © Ramesh Jain
Newton’s Laws
  Law 1: Every object in a state of uniform
   motion tends to remain in that state of
   motion unless an external force is applied to
   it.
  Law 2: The relationship between an object's
   mass m, its acceleration a, and the applied
   force F is F = ma.

    Law 3: For every action there is an equal and
     opposite reaction.

      http://teachertech.rice.edu/Participants/louviere/Newton/

                           NSF III Workshop April 23, 2010        © Ramesh Jain
The role of these laws




     NSF III Workshop April 23, 2010   © Ramesh Jain
What is the most important
 invention in the last 1000
          years?
  Newton: Mechanics
  Einstein: Theory of relativity.
  Babbage: Digital Computer.
  Tesla: AC
  Gutenberg: Moveable print
  Edison: Electric Bulb
  . . .



                NSF III Workshop April 23, 2010   © Ramesh Jain
Life is a set of experiences.




         NSF III Workshop April 23, 2010   © Ramesh Jain
Events
Life = +
      Experiences


      NSF III Workshop April 23, 2010   © Ramesh Jain
The Story of Human Civilization
  is the Story of Experiential
Communication among Humans.


      Sharing Experiences
     Recording Experiences



          NSF III Workshop April 23, 2010   © Ramesh Jain
Share experiences: Languages




         NSF III Workshop April 23, 2010   © Ramesh Jain
Across Time: Writing




        NSF III Workshop April 23, 2010   © Ramesh Jain
Making it portable: Paper




        NSF III Workshop April 23, 2010   © Ramesh Jain
Democratization: Gutenberg’s Movable Press




               NSF III Workshop April 23, 2010   © Ramesh Jain
Telegraph: Instantaneous
        Remote




       NSF III Workshop April 23, 2010   © Ramesh Jain
Telephone: Remote Speech




       NSF III Workshop April 23, 2010   © Ramesh Jain
Photography: Recording Visual
         Experience




         NSF III Workshop April 23, 2010   © Ramesh Jain
Audio Recording: Electrical Signals
      enter recording space




            NSF III Workshop April 23, 2010   © Ramesh Jain
Radio: Live Broadcast




     NSF III Workshop April 23, 2010   © Ramesh Jain
Television: Live Broadcast combines
              two Media




            NSF III Workshop April 23, 2010   © Ramesh Jain
Digital Processing




   NSF III Workshop April 23, 2010   © Ramesh Jain
Internet: The Game Changer




Medium is the message. – McLuhan was right THEN.
Medium is just that – Medium.       NOW
                   NSF III Workshop April 23, 2010   © Ramesh Jain
Communicating Experiences:
                   Spatial and Temporal
Inventions                          Application Impact
Languages                           Communicate symbolic experiences

Written Languages                   Record Symbolic experiences (time)

Paper                               Portability (space)
                     Most influential
Print                Invention in history distribution (time and space)
                                       Mass

Telegraph                           Remote narrow communication (space)

Telephone                           Remote analog communication (space)

Radio                               Analog broadcasting of sound (space)

Television                          Combining two senses – media (space)

Recording media                     Photos, audio, video (time)

Digital processing                 Machine enhancement and processing
                                                                   Future of
Internet                                                           Communication
                                   Interactive Multimedia communication
                                 NSF III Workshop April 23, 2010          © Ramesh Jain
Why is Gutenberg’s Moveable Print
          so influential?

   Brought knowledge to masses: creation,
    dissemination, and access .
   Resulted in increased awareness of scientific
    approaches.
   Reduced misinformation and influence of
    religions.




                 NSF III Workshop April 23, 2010   © Ramesh Jain
History: Gopher to Google



    We had Internet.
    Lots of computers were connected to each other.
    Computers had files on them.
    We had GOPHER and other FTP mechanisms.




                  NSF III Workshop April 23, 2010   © Ramesh Jain
Tim Berners-Lee thought:

   Suppose all the information stored on
    computers everywhere were linked.
   Suppose I could program my computer to
    create a space in which anything could be
    linked to anything.

Others – including Bush -- had
that idea earlier but the
technology was not ready.


                 NSF III Workshop April 23, 2010   © Ramesh Jain
That gave us WWW, Google, …

  Search
  Maps
  Instantaneous access to immense amount of
   knowledge in documents




               NSF III Workshop April 23, 2010   © Ramesh Jain
Continuing On
The 4 most popular companies that emerged in
              the last 4 years.

   Flickr
   YouTube
   Facebook
   Twitter




                NSF III Workshop April 23, 2010   © Ramesh Jain
And the 4 most popular Internet
 concepts in the last 4 years.

  Social Networks
  Micro-blogging (Ambient Awareness)
  Tags
  Real Time Search

     Surprisingly, they did not come from
             Academia or GYM.
                    Why???
                 NSF III Workshop April 23, 2010   © Ramesh Jain
Interesting!!!

    Flickr                        Social Networks
    YouTube                       Microblogging
    Facebook                      Tags
    Twitter                       Real Time Search



       What does this tell us?



                 NSF III Workshop April 23, 2010       © Ramesh Jain
Messages are clear

  New media: Text based media is not enough.
  Medium is NOT the message: medium is just
   the medium.
  Experiences: People want to experience and
   share experiences – with minimal latency.
  Socialize: Family and friends remain a strong
   influence in all facets of life.
         Family and friends are closer to each other today
          than ever!!!


                       NSF III Workshop April 23, 2010   © Ramesh Jain
Crossing the Structure Chasm: Semantic Gap
Transforma)ons





        Lists, Arrays, Documents, Images …


              Alphanumeric Characters

               Bits and Bytes

                      NSF III Workshop April 23, 2010   © Ramesh Jain
Computer Science: Modeling the
            World


  Data
  Objects
  Events


     Both Objects and Events are essential
     to model the real world.
     Remember mechanics?


                NSF III Workshop April 23, 2010   © Ramesh Jain
Events

  Take place in the real world.
  Captured using different sensory
   mechanism.
         Each sensor captures only a limited aspect of the
          event.
    Are used to understand a Situation.




                       NSF III Workshop April 23, 2010   © Ramesh Jain
Event Representation

          EXPERIENTIAL




     NSF III Workshop April 23, 2010   © Ramesh Jain
Events: Different types and
       Granularities
         Conferences
              Days
                   Sessions
                          Talks
                               Purpose of the talk
                               Clicking for the next slide-event
         Wedding
         An Earthquake
         The Big Bang
         9/11
         Formation of Google
         Attending WWW
         Me
              My Birth,
              Being here, and
              Dying in 100 years.
               NSF III Workshop April 23, 2010                  © Ramesh Jain
Events Events Everywhere, …
              1- dimensional Space
Time




                NSF III Workshop April 23, 2010   © Ramesh Jain
Butterfly effect:

Does the flap of a butterfly’s
wings in Brazil set off a
hurricane in Florida?




           NSF III Workshop April 23, 2010   © Ramesh Jain
Continuing the Evolution of the
                  Web
    Consider a Web in which each node
         Is an event
         Has informational as well as experiential data
         Is connected to other nodes using
               Referential links
               Structural links
               Relational links
               Causal links
         Explicit links can be created by anybody
    This EventWeb is connected to other Webs.



                               NSF III Workshop April 23, 2010   © Ramesh Jain
EventWeb
       1- dimensional Space
Time




         NSF III Workshop April 23, 2010   © Ramesh Jain
Stages in EventWeb
  Cyberspace:
             Every event is ‘created’ in
 cyberspace and exists there.
    Calendars,   Status updates, Twitter,
  Physical
          and Cyberspace: Events in
 real space are also linked. Sentient
 EventWeb linked with the Web.
      Foursquare, Geomapping, my camera, …




                   NSF III Workshop April 23, 2010   © Ramesh Jain
Sensors are the Bridge

    Our 5 Senses are connectors to the world.
    We use our sensors (vision, audio, …) to
     experience the world.
    Sensors are placed for ‘detecting events’.
         Would you put a sensor if nothing interesting
          ever happens at a place?
    Sensors are the bridge connecting the
     Cyberspace and the Real World.




                      NSF III Workshop April 23, 2010   © Ramesh Jain
Creating a Sentient EventWeb
    Imagine Sensors Tweeting – in addition to
     human sensors.
         All video cameras
         Your refrigerator
         Each Phone
         Many more …
    Infrastructure to create and link all such
     events.
         Filter – in Real Time
         Detect Situations
         Create proper Situation Indexes
         Create alerts for relevant recipients.

                         NSF III Workshop April 23, 2010   © Ramesh Jain
Social Pixels

    Traditional Pixels
         Photons aggregating at locations
    Social Pixels
         User interest at geo-locations
  Create social Image, social Video…
  Image Processing operators     Situation
   Detection operators




                        NSF III Workshop April 23, 2010   © Ramesh Jain
Spatio-temporal aggregation using social pixels

      Intuitive visualization
          Dashboards
      Effective representation for spatio-temporal data
          Acts as common format for representing any geo-spatial
           data e.g. weather, demographics, laws, interest levels …
      Applicability of media processing inspired tools
       e.g. Convolution
          Image processing inspired, but semantics are geo-
           spatial




                        NSF III Workshop April 23, 2010     © Ramesh Jain
Architecture


             Situation
             Detection
             Engine




NSF III Workshop April 23, 2010   © Ramesh Jain
Micro-blogs: Twitter

    Each Tweet:
         Used to be: What are you doing
         Now it is: What’s happening
  Really an event reported by human sensors
  Can associate experiential data along with
   information.
  Time and location associated with each
   Tweet
I consider Twitter as a phenomena – have no investment in the company.
Also, this concept can be further extended to more interesting cases.


                           NSF III Workshop April 23, 2010               © Ramesh Jain
iPhone
Expression of interest in iPhone release.




                NSF III Workshop April 23, 2010   © Ramesh Jain
Operators




NSF III Workshop April 23, 2010   © Ramesh Jain
Aggregation of operators




      NSF III Workshop April 23, 2010   © Ramesh Jain
Swine flu social image and operation
        on it (segmentation)




            NSF III Workshop April 23, 2010   © Ramesh Jain
Situation awareness: Swine Flu




         NSF III Workshop April 23, 2010   © Ramesh Jain
Recommendation System: Swine Flu




           NSF III Workshop April 23, 2010   © Ramesh Jain
From Micro-events to
               Environments and Situations


                                EventBas
  Sensors                          e


                                                Situation
 Physical        Environment                                  Environment      Network/
                                 MMDB         Detection and
Environment         Model                                        Server        Transmis
                                                 Control
                                                                                 sion
 Actuators /
Presentation                    Actuator /
  Devices                      Presentation
                                  Model




                               NSF III Workshop April 23, 2010              © Ramesh Jain
Connecting Environments
                             Env. 2


  Env. 1



                    JSM
                      1



                 JSM 2                           Env. 3
Env. 5




                           Env. 4



               NSF III Workshop April 23, 2010      © Ramesh Jain
Extending Environments




TCS mKrishi: If experts can not go to a farm;
      lets bring the farm to experts.
               NSF III Workshop April 23, 2010   © Ramesh Jain
Sensors in the field




    NSF III Workshop April 23, 2010   © Ramesh Jain
Query No. 276
               In text:
               I think because of salt in water, the leaves are getting
               damages. I am sending pictures of leaves. Please advise.




Expert’s Advise


Meaning:
Please use compost in the soil in large quantity for next two years

                                  Irvine TLG October 30, 2009         © Ramesh Jain   60
Expert Console


            Info specific   From public
            to crop         website




                                                              Sensor data – if
                                                              applicable




   Voice
   query
                                          Ready references
                                          for expert
Picture




             NSF III Workshop April 23, 2010                 © Ramesh Jain
Building an ‘AVIARY’

  Humans Tweeting
  Sensors Tweeting
  Environments detecting Situations and
   reporting
  Aggregating and analyzing
  Indexing
  Accessing the Web


    For every day use.

                  NSF III Workshop April 23, 2010   © Ramesh Jain
NSF III Workshop April 23, 2010   © Ramesh Jain
NSF III Workshop April 23, 2010   © Ramesh Jain
NSF III Workshop April 23, 2010   © Ramesh Jain
NSF III Workshop April 23, 2010   © Ramesh Jain
Goal: Person-context-sensitive
         just-in-time Information

    Data from various sensors, including human
     sensors, to understand situations.
         Sensor Networks (including Billions of cameras)
         Social Networks
  Building (evolving) personal profile from social
   graph and status updates for filtering immense
   amount of data.
  Crowd-source knowledge to improve social and
   environmental conditions


                        NSF III Workshop April 23, 2010   © Ramesh Jain
Thanks for your time and attention.




   For questions: jain@ics.uci.edu
            NSF III Workshop April 23, 2010   © Ramesh Jain

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Nsf iii events and experiences 100422

  • 1. Events and Experiences Ramesh Jain Department of Computer Science University of California, Irvine jain@ics.uci.edu NSF III Workshop April 23, 2010 © Ramesh Jain
  • 2. Data Data Everywhere but Not a relevant byte of Information/Knowledge/Wisdom to help. Too many silos with too much data = CONFUSION NSF III Workshop April 23, 2010 © Ramesh Jain
  • 3. Inventing the Future by Learning from the Past NSF III Workshop April 23, 2010 © Ramesh Jain
  • 4. What is most Important in inventing the future?   Imagination is more important than knowledge. For knowledge is limited to all we now know and understand, while imagination embraces the entire world, and all there ever will be to know and understand. Albert Einstein NSF III Workshop April 23, 2010 © Ramesh Jain
  • 5. The only source of knowledge is experience. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 6. Mechanics: Statics and Dynamics Issac Newton 1687 1643- 1727 Statics is the branch of mechanics concerned with the analysis of loads (force, torque/moment) on physical systems in static equilibrium, that is, in a state where the relative positions of subsystems do not vary over time, or where components and structures are at a constant velocity. The study of moving bodies is known as dynamics, and in fact the entire field of statics is a special case of dynamics. From Wikipedia NSF III Workshop April 23, 2010 © Ramesh Jain
  • 7. Newton’s Laws   Law 1: Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it.   Law 2: The relationship between an object's mass m, its acceleration a, and the applied force F is F = ma.   Law 3: For every action there is an equal and opposite reaction. http://teachertech.rice.edu/Participants/louviere/Newton/ NSF III Workshop April 23, 2010 © Ramesh Jain
  • 8. The role of these laws NSF III Workshop April 23, 2010 © Ramesh Jain
  • 9. What is the most important invention in the last 1000 years?   Newton: Mechanics   Einstein: Theory of relativity.   Babbage: Digital Computer.   Tesla: AC   Gutenberg: Moveable print   Edison: Electric Bulb   . . . NSF III Workshop April 23, 2010 © Ramesh Jain
  • 10. Life is a set of experiences. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 11. Events Life = + Experiences NSF III Workshop April 23, 2010 © Ramesh Jain
  • 12. The Story of Human Civilization is the Story of Experiential Communication among Humans. Sharing Experiences Recording Experiences NSF III Workshop April 23, 2010 © Ramesh Jain
  • 13. Share experiences: Languages NSF III Workshop April 23, 2010 © Ramesh Jain
  • 14. Across Time: Writing NSF III Workshop April 23, 2010 © Ramesh Jain
  • 15. Making it portable: Paper NSF III Workshop April 23, 2010 © Ramesh Jain
  • 16. Democratization: Gutenberg’s Movable Press NSF III Workshop April 23, 2010 © Ramesh Jain
  • 17. Telegraph: Instantaneous Remote NSF III Workshop April 23, 2010 © Ramesh Jain
  • 18. Telephone: Remote Speech NSF III Workshop April 23, 2010 © Ramesh Jain
  • 19. Photography: Recording Visual Experience NSF III Workshop April 23, 2010 © Ramesh Jain
  • 20. Audio Recording: Electrical Signals enter recording space NSF III Workshop April 23, 2010 © Ramesh Jain
  • 21. Radio: Live Broadcast NSF III Workshop April 23, 2010 © Ramesh Jain
  • 22. Television: Live Broadcast combines two Media NSF III Workshop April 23, 2010 © Ramesh Jain
  • 23. Digital Processing NSF III Workshop April 23, 2010 © Ramesh Jain
  • 24. Internet: The Game Changer Medium is the message. – McLuhan was right THEN. Medium is just that – Medium. NOW NSF III Workshop April 23, 2010 © Ramesh Jain
  • 25. Communicating Experiences: Spatial and Temporal Inventions Application Impact Languages Communicate symbolic experiences Written Languages Record Symbolic experiences (time) Paper Portability (space) Most influential Print Invention in history distribution (time and space) Mass Telegraph Remote narrow communication (space) Telephone Remote analog communication (space) Radio Analog broadcasting of sound (space) Television Combining two senses – media (space) Recording media Photos, audio, video (time) Digital processing Machine enhancement and processing Future of Internet Communication Interactive Multimedia communication NSF III Workshop April 23, 2010 © Ramesh Jain
  • 26. Why is Gutenberg’s Moveable Print so influential?   Brought knowledge to masses: creation, dissemination, and access .   Resulted in increased awareness of scientific approaches.   Reduced misinformation and influence of religions. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 27. History: Gopher to Google   We had Internet.   Lots of computers were connected to each other.   Computers had files on them.   We had GOPHER and other FTP mechanisms. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 28. Tim Berners-Lee thought:   Suppose all the information stored on computers everywhere were linked.   Suppose I could program my computer to create a space in which anything could be linked to anything. Others – including Bush -- had that idea earlier but the technology was not ready. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 29. That gave us WWW, Google, …   Search   Maps   Instantaneous access to immense amount of knowledge in documents NSF III Workshop April 23, 2010 © Ramesh Jain
  • 30. Continuing On The 4 most popular companies that emerged in the last 4 years.   Flickr   YouTube   Facebook   Twitter NSF III Workshop April 23, 2010 © Ramesh Jain
  • 31. And the 4 most popular Internet concepts in the last 4 years.   Social Networks   Micro-blogging (Ambient Awareness)   Tags   Real Time Search Surprisingly, they did not come from Academia or GYM. Why??? NSF III Workshop April 23, 2010 © Ramesh Jain
  • 32. Interesting!!!   Flickr   Social Networks   YouTube   Microblogging   Facebook   Tags   Twitter   Real Time Search What does this tell us? NSF III Workshop April 23, 2010 © Ramesh Jain
  • 33. Messages are clear   New media: Text based media is not enough.   Medium is NOT the message: medium is just the medium.   Experiences: People want to experience and share experiences – with minimal latency.   Socialize: Family and friends remain a strong influence in all facets of life.   Family and friends are closer to each other today than ever!!! NSF III Workshop April 23, 2010 © Ramesh Jain
  • 34. Crossing the Structure Chasm: Semantic Gap Transforma)ons
 Lists, Arrays, Documents, Images … Alphanumeric Characters Bits and Bytes NSF III Workshop April 23, 2010 © Ramesh Jain
  • 35. Computer Science: Modeling the World   Data   Objects   Events Both Objects and Events are essential to model the real world. Remember mechanics? NSF III Workshop April 23, 2010 © Ramesh Jain
  • 36. Events   Take place in the real world.   Captured using different sensory mechanism.   Each sensor captures only a limited aspect of the event.   Are used to understand a Situation. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 37. Event Representation EXPERIENTIAL NSF III Workshop April 23, 2010 © Ramesh Jain
  • 38. Events: Different types and Granularities   Conferences   Days   Sessions   Talks   Purpose of the talk   Clicking for the next slide-event   Wedding   An Earthquake   The Big Bang   9/11   Formation of Google   Attending WWW   Me   My Birth,   Being here, and   Dying in 100 years. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 39. Events Events Everywhere, … 1- dimensional Space Time NSF III Workshop April 23, 2010 © Ramesh Jain
  • 40. Butterfly effect: Does the flap of a butterfly’s wings in Brazil set off a hurricane in Florida? NSF III Workshop April 23, 2010 © Ramesh Jain
  • 41. Continuing the Evolution of the Web   Consider a Web in which each node   Is an event   Has informational as well as experiential data   Is connected to other nodes using   Referential links   Structural links   Relational links   Causal links   Explicit links can be created by anybody   This EventWeb is connected to other Webs. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 42. EventWeb 1- dimensional Space Time NSF III Workshop April 23, 2010 © Ramesh Jain
  • 43. Stages in EventWeb   Cyberspace: Every event is ‘created’ in cyberspace and exists there.   Calendars, Status updates, Twitter,   Physical and Cyberspace: Events in real space are also linked. Sentient EventWeb linked with the Web.   Foursquare, Geomapping, my camera, … NSF III Workshop April 23, 2010 © Ramesh Jain
  • 44. Sensors are the Bridge   Our 5 Senses are connectors to the world.   We use our sensors (vision, audio, …) to experience the world.   Sensors are placed for ‘detecting events’.   Would you put a sensor if nothing interesting ever happens at a place?   Sensors are the bridge connecting the Cyberspace and the Real World. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 45. Creating a Sentient EventWeb   Imagine Sensors Tweeting – in addition to human sensors.   All video cameras   Your refrigerator   Each Phone   Many more …   Infrastructure to create and link all such events.   Filter – in Real Time   Detect Situations   Create proper Situation Indexes   Create alerts for relevant recipients. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 46. Social Pixels   Traditional Pixels   Photons aggregating at locations   Social Pixels   User interest at geo-locations   Create social Image, social Video…   Image Processing operators Situation Detection operators NSF III Workshop April 23, 2010 © Ramesh Jain
  • 47. Spatio-temporal aggregation using social pixels   Intuitive visualization   Dashboards   Effective representation for spatio-temporal data   Acts as common format for representing any geo-spatial data e.g. weather, demographics, laws, interest levels …   Applicability of media processing inspired tools e.g. Convolution   Image processing inspired, but semantics are geo- spatial NSF III Workshop April 23, 2010 © Ramesh Jain
  • 48. Architecture Situation Detection Engine NSF III Workshop April 23, 2010 © Ramesh Jain
  • 49. Micro-blogs: Twitter   Each Tweet:   Used to be: What are you doing   Now it is: What’s happening   Really an event reported by human sensors   Can associate experiential data along with information.   Time and location associated with each Tweet I consider Twitter as a phenomena – have no investment in the company. Also, this concept can be further extended to more interesting cases. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 50. iPhone Expression of interest in iPhone release. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 51. Operators NSF III Workshop April 23, 2010 © Ramesh Jain
  • 52. Aggregation of operators NSF III Workshop April 23, 2010 © Ramesh Jain
  • 53. Swine flu social image and operation on it (segmentation) NSF III Workshop April 23, 2010 © Ramesh Jain
  • 54. Situation awareness: Swine Flu NSF III Workshop April 23, 2010 © Ramesh Jain
  • 55. Recommendation System: Swine Flu NSF III Workshop April 23, 2010 © Ramesh Jain
  • 56. From Micro-events to Environments and Situations EventBas Sensors e Situation Physical Environment Environment Network/ MMDB Detection and Environment Model Server Transmis Control sion Actuators / Presentation Actuator / Devices Presentation Model NSF III Workshop April 23, 2010 © Ramesh Jain
  • 57. Connecting Environments Env. 2 Env. 1 JSM 1 JSM 2 Env. 3 Env. 5 Env. 4 NSF III Workshop April 23, 2010 © Ramesh Jain
  • 58. Extending Environments TCS mKrishi: If experts can not go to a farm; lets bring the farm to experts. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 59. Sensors in the field NSF III Workshop April 23, 2010 © Ramesh Jain
  • 60. Query No. 276 In text: I think because of salt in water, the leaves are getting damages. I am sending pictures of leaves. Please advise. Expert’s Advise Meaning: Please use compost in the soil in large quantity for next two years Irvine TLG October 30, 2009 © Ramesh Jain 60
  • 61. Expert Console Info specific From public to crop website Sensor data – if applicable Voice query Ready references for expert Picture NSF III Workshop April 23, 2010 © Ramesh Jain
  • 62. Building an ‘AVIARY’   Humans Tweeting   Sensors Tweeting   Environments detecting Situations and reporting   Aggregating and analyzing   Indexing   Accessing the Web   For every day use. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 63. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 64. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 65. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 66. NSF III Workshop April 23, 2010 © Ramesh Jain
  • 67. Goal: Person-context-sensitive just-in-time Information   Data from various sensors, including human sensors, to understand situations.   Sensor Networks (including Billions of cameras)   Social Networks   Building (evolving) personal profile from social graph and status updates for filtering immense amount of data.   Crowd-source knowledge to improve social and environmental conditions NSF III Workshop April 23, 2010 © Ramesh Jain
  • 68. Thanks for your time and attention. For questions: jain@ics.uci.edu NSF III Workshop April 23, 2010 © Ramesh Jain