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Pixel Art-2D
Pixel Art is a form of digital are, It is created on
Raster images software and is typically stored as
PNG’s or GIF’s to prevent loss of quality. Pixel art
comes in two states, 2D and Isometric. 2D pixel art
include simple images like Mario or Pac-man
Pixel Art-Isometric
Isometric Pixel art is essentially 3D, It involves lining
the pixels up with an Isometric Grid as I have shown
in the lower left Image. This technic is especially
useful when creating buildings or cars, or any Box
like image.
Concept Art
Concept art can range form anything like
characters to environment, weapons and
even Vehicles. The concept can be
considered one of the most important part
of any game. Without it, Non of the
technical workers would be able to
visualise what the game should look or feel
like.
Texture Art
Texture Art is a 2D image (rarely 3D) used
to get a more realistic and less flat look
with 3d models. It can be used to make an
otherwise plain model seem almost real. It
can create the look of skin, denim, steel
and pretty much anything.
Background Graphics
Background art is and important factor for
giving a game it final touch, it can include
menu backgrounds, skyboxes or maybe in
game backgrounds. They are important for
give a game a specific feel, using colours like
red to represent danger or frustration.
Print Media Art
Print media art includes the images on the
game box, posters, Booklets, Pretty much
any physical art received Upon purchasing
the game. It is useful to attract people to
the product and an interesting cover can
make people believe the [product it worth
buying.

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Computer game graphics

  • 1. Pixel Art-2D Pixel Art is a form of digital are, It is created on Raster images software and is typically stored as PNG’s or GIF’s to prevent loss of quality. Pixel art comes in two states, 2D and Isometric. 2D pixel art include simple images like Mario or Pac-man
  • 2. Pixel Art-Isometric Isometric Pixel art is essentially 3D, It involves lining the pixels up with an Isometric Grid as I have shown in the lower left Image. This technic is especially useful when creating buildings or cars, or any Box like image.
  • 3. Concept Art Concept art can range form anything like characters to environment, weapons and even Vehicles. The concept can be considered one of the most important part of any game. Without it, Non of the technical workers would be able to visualise what the game should look or feel like.
  • 4. Texture Art Texture Art is a 2D image (rarely 3D) used to get a more realistic and less flat look with 3d models. It can be used to make an otherwise plain model seem almost real. It can create the look of skin, denim, steel and pretty much anything.
  • 5. Background Graphics Background art is and important factor for giving a game it final touch, it can include menu backgrounds, skyboxes or maybe in game backgrounds. They are important for give a game a specific feel, using colours like red to represent danger or frustration.
  • 6. Print Media Art Print media art includes the images on the game box, posters, Booklets, Pretty much any physical art received Upon purchasing the game. It is useful to attract people to the product and an interesting cover can make people believe the [product it worth buying.