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This is no Game Design “Presentation” Press              to play  Tutorial V0.5
Game Design Isaak Kraft van Ermel ikraft89@gmail.com @isaak_kve
Achievements to Get + a few more...
What is Game Design? “Game Design is evoking emotions through means of play.”
What does this mean? “Evoking Emotions...”: Emotions are why we play (games)
Evoking Emotions... For Example: Fiero
Fiero = Challenge Flow:
Fiero = Challenge
Evoking Emotions... For Example: Naches
Naches = Pride
Naches =
Naches =
Naches =
More to explore... Like... Curiosity Wonderment Nervosity... More:
...Through Means of Play Means? Not just games. Games are very strict and focused acts of play
...Through Means of Play Means? A child who plays fireman has little in the sense of rules, only the make-believe of being a fireman. 		     More:
Short Walkthrough
Fiero in Burnout Paradise Everything is Challenging
Fiero in Burnout Paradise Everything is Challenging
Naches in Burnout Paradise Everything can be shown off
Naches in Burnout Paradise Everything can be shown off
Naches in Burnout Paradise Everything can be shown off
Tip of the iceberg... This was a videogame...
Tip of the iceberg...
Tip of the iceberg...
Tip of the iceberg...
Tip of the iceberg...
Tip of the iceberg...
What does this Mean? Game Design is...
What does this Mean? Game Design is... EVERYWHERE
What does this Mean? Game Design is applicable to...
What does this Mean? Game Design is applicable to...  ANYTHING
Continue?
Continue? [Q Achievement 2: Second Shot]
Continue? [Q Achievement 2: Second Shot]
Continue? [Q Achievement 2: Second Shot]
3 Big Achievements Name?
3 Big Achievements Name?
3 Big Achievements Awkward photos?
3 Big Achievements Awkward photos?
3 Big Achievements Brains?
3 Big Achievements Brains?
Final Achievement
New Game?

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