22. 1. What is the average age of a gamer? * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 33
23. 2. What % of teens report playing games online*? * Pew Internet & American Life Project. Teens and Technology, July 2005. 81 %
24. 3. What percent of people over 50 play games?* * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 24% 24 %
25. 4. What % of gamers are female? * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 38%
26. 5. How much money did computer & video game sales gross in 2005?* $7.6 Billion * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php
27. 6. What % of gamers play on handhelds? * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 32 %
28. 7. What percentage of games sold in 2005 were rated M?* * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 15%
29. 8. X% fewer mistakes are made by laproscopic surgeons.* 37% * James C. Rosser, Jr, MD; Paul J. Lynch, MD; Laurie Cuddihy, MD; Douglas A. Gentile, PhD; Jonathan Klonsky, MD; Ronald Merrell, MD. “The Impact of Video Games on Training Surgeons in the 21st Century.” Beth Israel Medical Center, Iowa State University. Arch Surg. 2007;142:181-186. . Accessed October 8, 2007.
30. 9. Laproscopic surgery is completed X% faster by surgeons who play video games.* 27% * James C. Rosser, Jr, MD; Paul J. Lynch, MD; Laurie Cuddihy, MD; Douglas A. Gentile, PhD; Jonathan Klonsky, MD; Ronald Merrell, MD. “The Impact of Video Games on Training Surgeons in the 21st Century.” Beth Israel Medical Center, Iowa State University. Arch Surg. 2007;142:181-186. . Accessed October 8, 2007.
31. 10. What % of public libraries allow patrons to play computer games?* 82% *Nicholson, Scott. (2007). The Role of Gaming in Libraries: Taking the Pulse. July 2007. http://boardgameswithscott.com/pulse2007.pdf . Accessed October 8, 2007.
32. 11. What % of public libraries circulate video games?* 30% *Nicholson, Scott. (2007). The Role of Gaming in Libraries: Taking the Pulse. July 2007. http://boardgameswithscott.com/pulse2007.pdf . Accessed October 8, 2007.
33. 12. What % of public libraries host video game programs?* 13% *Nicholson, Scott. (2007). The Role of Gaming in Libraries: Taking the Pulse. July 2007. http://boardgameswithscott.com/pulse2007.pdf . Accessed October 8, 2007.