1. GAMERS IN THE STACKS: A BRIEF LOOK AT WHO THE GAMERS ARE, AND WAYS PUBLIC LIBRARIES CAN SERVE THEM Presented for the PLA Virtual Conference by Beth Gallaway, http://informationgoddess.info March 2008
7. GAMING IS THE MEDIUM OF CHOICE FOR THE MILLENNIAL GENERATION
8. POLL #2: WHAT IS THE AVERAGE AGE OF A GAMER? * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 33
9. POLL #3: WHAT PERCENT OF PEOPLE OVER 50 PLAY GAMES?* * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 24%
12. POLL #4: WHAT % OF GAMERS ARE FEMALE? * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 38%
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17. POLL #5: HOW MANY BILLIONS DID COMPUTER & VIDEO GAME SALES GROSS IN 2006?* $7.4 * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php
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22. POLL #7: WHAT PERCENTAGE OF GAMES SOLD IN 2006 WERE RATED M?* * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 15%
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30. POLL #9: WHAT % OF PUBLIC LIBRARIES ALLOW PATRONS TO PLAY COMPUTER GAMES?* 82% *Nicholson, Scott. (2007). The Role of Gaming in Libraries: Taking the Pulse. July 2007. http://boardgameswithscott.com/pulse2007.pdf . Accessed October 8, 2007.
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33. POLL #11: WHAT % OF PUBLIC LIBRARIES HOST VIDEO GAME PROGRAMS?* 13% *Nicholson, Scott. (2007). The Role of Gaming in Libraries: Taking the Pulse. July 2007. http://boardgameswithscott.com/pulse2007.pdf . Accessed October 8, 2007.
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37. POLL #12: WHAT % OF GAMERS PLAY ON HANDHELDS? * Entertainment Software Association. Top 10 Facts. http://www.theesa.com/facts/top_10_facts.php 32 % 32%
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41. POLL #13: DOES YOUR LIBRARY CIRCULATE VIDEO GAMES?* *Nicholson, Scott. (2007). The Role of Gaming in Libraries: Taking the Pulse. July 2007. http://boardgameswithscott.com/pulse2007.pdf . Accessed October 8, 2007. YES NO
42. POLL #14: WHAT % OF PUBLIC LIBRARIES CIRCULATE VIDEO GAMES?* 30% *Nicholson, Scott. (2007). The Role of Gaming in Libraries: Taking the Pulse. July 2007. http://boardgameswithscott.com/pulse2007.pdf . Accessed October 8, 2007.