Tackling your first enterprise mobile app development project? These 5 tips can help get you started.
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5 Tips for Getting Started with Mobile App Development
1. GET IN THE
MOBILE DEV GAME
IBM’s keys to starting mobile development.
1
MY SCREEN,
YOUR SCREEN.
Size it right.
Mobile screens vary widely, so one-size-fits-all…
won’t. Plan accordingly. Pick and choose only the
most essential data to display.
2
TAKING IT ALL IN.
UX an d i n puts.
Once, the keyboard was king. But for mobile,
you’ll have to accommodate a range of user
inputs like voice, location and image, and
gather feedback constantly for updates.
GO NATIVE! OR DON'T.
3 ways to implement mobile.
You’ve got a few options when it comes to writing the software.
Native: Apps written specifically for one device and OS. Supports
more features but needs more versions.
Web: Apps using code that works on most devices, but lacks
extensive mobile features.
Hybrid: Apps that work across devices—optimized with snippets
of native code.
DEADLINE?
UM...NOW.
Mobile has to be agile.
You'll need to collaborate on continuous
build, test, integration and deployment.
Respond rapidly to feedback.
4
5
TESTING, TESTING ,
1,2,3,4, 5…
It’s complicated. But it’s crucial.
You’ll find more app-dev guidance in our Mobile DDeevveellooppmmeenntt PPrriimmeerr
Get into it!
3
Many testing matrices have thousands of permutations. And
you’ve got to address user experience and feedback, too.
There are three ways to do it:
Manual: Testing the app on every device is invaluable—but
expensive and time-consuming.
Automatic: Running key UX scenarios on a device emulator
is quicker and easier—but less thorough.
Cloud: Testing actual releases on actual devices without
buying them saves you time and money.