Apollon - 22/5/12 - 09:00 - User-driven Open Innovation Ecosystems
Ecrea1a Van Audenhove Leo Ppt
1. Towards a political economy of the Internet
Control over space, time, speed, quality and access on
the Internet. An analysis of mechanisms and
instruments.
Leo Van Audenhove (IBBT-SMIT)
John Vanhoucke (Telindus)
Luciano Morganti (IBBT-SMIT)
2. Overview
Introduction
Cultural industry (audiovisual)
Current position on digitalization
Current business models - versioning
Regulation: definition and reasoning
Controlling what, why, with what mechanisms and instruments?
Space - who can access content from where
Time - who can access content when
Speed - who can access at what speed
Quality - who can access what quality
Access - who can access what content
Relations between regulation and self-regulation
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3. Introduction: Audiovisual industries
Current position on digitalization
Fear of piracy in a real broadband era
Do not want to go same road as music industry
Play active role in debate on protection
New possibilities through digitalization
HDTV, video-on-demand, long tail, etc.
Existing business models
Music industry
Limited amount of channels same time
For majors already global market
Video market
Based on ‘repurposing’ or versioning of content
On different platforms and media
Within different geographies
Much of work based on experience music industry
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4. Introduction: Audiovisual industries
Main question
Are we evolving towards global market?
Are we staying within national and regional markets?
Hypothesis:
Content industry will try to protect existing Business Models
In what way with what effect?
How will existing power relations change?
What is the interplay with other actors
Electronics industry
Internet industry players: Google, Overture, etc.
Telco and ISP industry
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5. Regulation
Definition
Start from a broad definition of regulation
Formal regulation:
codified rules endorsed by law
Self regulation:
norms, habits and practices influencing behavior and
structures but not codified
Hypothesis
Self regulation plays an important role in Internet governance
Instruments to ‘govern’ content distribution and protect BM
Being developed
DRM, encryption, etc.
Already in place
DRM, GeoIP, CDN, Identity Management, etc.
Not all of these supported by formal regulation
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6. Control over Space
Two specific characteristics of business models
Dependent on versioning of content in time
Sequentially introduced:
theatre, airplane, pay-per-view, etc.
Sold in different geographic spaces at different times
especially TV productions
Instruments of control
GeoIP, personal and financial information
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7. Control over Space: GeoIP
GeoIP
Information about users
location (nation, region, city) 98% accuracy at national level
ISP, network connection, speed, etc.
Based on IP address
Information about infrastructure, distribution of IP
Information from sites who ask users addresses
Information from partnering ISPs
Often used to
Control fraud
Use in marketing
Control access to content geographically
New GeoIP can control for IP circumvention/anonimizers
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8. Control over Space: GeoIP Example
BBC iPlayer
Access to on demand content of TV broadcasts
Restricted to the UK by GeoIP
Reason License Fee
Channel 4 4oD
Restricted to GB and Ireland by GeoIP
Movielink
US based movie site Paramount, Sony Pictures,
Universal Studios, Warner Bros
First legal store for movies
Restricted to the US by GeoIP
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9. Control over Space: Financial and personal info
Financial / Personal information
iTunes restricts access on basis of personal and bank
card info
More restrictive then GeoIP
European accessing from local US computer no access
No access to certain music and video
TV series not yet scheduled outside US
Movies not yet released on other media
Reason ‘repurposing’ and ‘versioning’ strategies
Dualspeak on copyright and DRM
According to Jobs not applicable to music
No word in text on visual content
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10. Control over Time
Related to control over space
GeoIP and personal/banking information allow windowing
Audiovisual industries interested to limit access to content in time
To prevent copying and distribution over the Internet
To use price discrimination for its products
To saveguard existing business models
DRM main instrument
Access control mechanisms (software and technical)
BM Music industry and audiovisual again often different
Music once purchased (mostly) unlimited use in time
TV and Movies limited time to use
E.g. Cinema and DVD - two time for same product
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11. Control over Time: BBC iPlayer - Movielink
BBC iPlayer
Access to content 7 days after broadcasting
Remains on disk of user for 30 days
Once started viewing 24 hours to view
Uses Windows DRM
Many complaints that service under TV license fee
Should be open to all systems
Only accessible in Britain (Channel 4 similar service)
Movielink
Difference between rental and purchase
Rental: 30 days, once started 24 hours - Price in line with DVD rental
Purchase: infinate use (on 1 to 3 devices) - Price close to DVD purchase
Only accessible to US
Both services go beyond fair use (no possibility to have own copy)
Protection through copyright law and contract law
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12. Control over Speed/Quality
Not the same
Gaming versus streaming put different requirements on network
Related and taken together here
Internet made out of different independently managed networks
Agreements exist between ISPs to connect networks
People tend to forget that content providers and ISPs
Are constrained by the underlying biases in infrastructure
Can make choices which affect speed and quality
Control over network
Only partly influenced by content industry
Mainly domain of ISPs and Telcos
In process of better controling speed over networks
Brings up whole discussion of ‘net neutrality’
Fast lane and slow lane on the Internet
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13. Control over Speed/Quality: Instruments
Content Delivery Networks
Akamai, etc. have large servers all over the world
Brings content closer to the edges of the network
Large players host their content with international CDNs
Gives them faster access to consumers
Gives them some control over quality of their services
Peering Agreements
ISPs interconnects to other networks on the Internet
80% of peering agreements with private partners
SLAs between parties define quality of service
Technological tendency
To be able to control speed and quality of content
To differentiate between content e.g. Prioritization of video
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14. Control over access
ISP can filter information and sites from their networks
Used by authoritarian states to filter content
Used by Western states to filter harmful content
Might in future be used to filter sites
Whole debate on Net Neutrality
Threath of ISPs in Brittain with BBC iPlayer
ISPs fear that iPlayer traffic would clog their networks
Threaten to block BBC iPlayer traffic unless BBC contributes
Instruments
Filters
Walled Gardens
Net neutrality
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15. Regulation and self-regulation
Regulation
Legal environment is changing and will be different for video
than for audio
Slow globalization of copyright law - but stronger in centre
Millenium Copyright Act in US
EU Copyright Directive
Take into account transition to digital environment
Much more restrictive
Bias to strong protection of copyrights holders
Copy and access control technology supported by law
Self-regulation
Although certain globalisation of copyright law
Remains to be seen whether audiovisual industry is going global
Control over time and space used to sustain existing business models
Better control over speed/quality and access might strengthen this
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