3. Hello
I'm Jason Colman
I'm a PhD student at the School of Computing,
University of Portsmouth, UK
My supervisors:
Dr Paul Gnanayutham
Dr Jim Briggs
Dr Louise Turner
Dr Alice Good
4. In this presentation...
I will describe a pilot experiment
designed to find out if a
multi-player online video game
could provide a form of cognitive therapy
for people who have a brain injury.
5. Hypothesis
The hypothesis is that
Multi-player online video games can provide
a form of cognitive therapy for brain-injured
people
11. Experimental Design
Single subject (“n = 1”) research design
Time series data
The intervention is introduced, then removed
Each participant is their own control
Multiple participants improves external
validity
18. Actual Results
There was an overall improvement in reaction
time, but not between “game” and “no
game” weeks
No consistent improvement in Stroop test or
Trail-Making test results in “game” weeks
19.
20. Discussion
Tricky to get all participants logged in at the
same time
Tricky to recruit the participants who might
benefit most
Best values for experimental parameters are
not known
21. Next Steps
Recruit more participants
Maybe adjust experimental parameters, such
as phase duration
More game features to encourage
communication and collaboration
Different genres, which could be turn-based
Case studies
22. Last Word…
It is not easy to induce perceptual or
cognitive changes through video games…
(Green & Bavelier, 2006)
But it’s worth persevering, as the potential
gain is a new kind of therapy for braininjured people.
Green, C. S., & Bavelier, D. (2006). The cognitive neuroscience of video games.
Digital media: Transformations in human communication , pp. 211-223
23. Thanks!
Hypothesis is Multi-player online video
games can provide a form of cognitive
therapy for brain-injured people
www.amju.com/mygame
@VidGameTherapy