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Trends & Insights
                 Games vs Screens

                    Let’s lean back for a moment.

                       Peter Warman | CEO Newzoo | peter@newzoo.com
© 2012 Newzoo
                                             Offenbach, November 2012
www.newzoo.com
Newzoo Company
All you need for your global business development.




         B2B Marketing Tools




           business decisions                   international partners
Newzoo | The Total Picture
 Consumer, Transactional & Financial Data


 Newzoo research portfolio
                             US   EU*   UK   GER   FR   IT   ES   BE   NL   RU   BR   PL   TR    AUS   JP   CN




    Several US
clients cannot be
    disclosed.




                                                                                 © 2012 Newzoo         4
Dramatic Changes
The upside | What can happen in 6 months time


         February 2012                          November 2012
Dramatic Changes
The upside |SuperCell challenging EA for nr1 position




    Based on total iOS (iPad/iPhone) revenues in the following countries   © Newzoo/Distimo
Top 5 Games the Netherlands September 2012
Based on total iPad, iPhone and Google Play store revenues

       Rank Game                                           Last Month   Publisher
       1      Clash of Clans                               2            Supercell
       2      Ruzzle                                       4            MAG Interactive
       3
              Rage of Bahamut                              3            Mobage, Inc.
       4      Kingdoms of Camelot: Battle for the North    8            Kabam
       5      Smurfs' Village
                               How many iOS games do1the Dutch Beeline Interactive, Inc.
                                                               download?
       Rank Game                                    Last Month Publisher
        1
                                    September 2012 | top 300 games
              Clash of Clans                               2            Supercell
        2     Smurfs' Village                              1            Beeline Interactive, Inc.
        3
        4
              Hay Day
                        63,000 iPad Games a Day
              Kingdoms of Camelot: Battle for the North
                                                           10
                                                           5
                                                                        Supercell
                                                                        Kabam


                       79,000 iPhone Games a Day
        5     Tap Paradise Cove                            4            Pocket Gems, Inc.

       Rank    Game                                        Last Month   Publisher
       1       Rage of Bahamut                             1            Mobage
       2       Airport City                                3            Game Insight International
       3       Smurfs' Village                             2            Beeline Interactive, Inc.
       4       Blood Brothers (RPG)                        45           Mobage
       5       Ruzzle                                      4            MAG Interactive




                                                                                               © 2012 Newzoo   8
Dramatic Changes
The downside | What can happen in 6 months time
investors are lost




          “social gaming is dead”
“social gaming was a bubble. Its gone now.”
game companies are extremly busy




“Which country? Which screen? Which business model?”
                 “How to market?”
Let’s lean back and…..
Try to understand change
consumers drive change
Consumers vs Screens
Newzoo Screen Segmentation Model TM




          market growth
time     payers




                players   money

© 2012 Newzoo                      16
Key Growth Indicators | With Key Trends In Betweenpayers
              time


                          2011-2012                          2011-2012

                          +26%                               +36%




                          2011-2012                          2011-2012

                          +8%                                +1%

                players                             money

© 2012 Newzoo                                                            17
Key Growth Indicators | With Key Trends In Betweenpayers
              time


       2011-2012             2011-2012     2011-2012           2011-2012

       +18%                  +26%          +17%                +36%




       2011-2012             2011-2012     2011-2012           2011-2012

        +8%                  +8%           +3%                 +1%

                   players                             money

© 2012 Newzoo                                                              18
Key Growth Indicators | With Key Trends In Betweenpayers
              time


       2011-2012             2011-2012     2011-2012           2011-2012

       +18%                  +5%           +17%                +14%




       2011-2012             2011-2012     2011-2012           2011-2012

        +8%                  +0%           +3%                 +1%

                   players                             money

© 2012 Newzoo                                                              19
Lean back and…..
Try to understand change
The 4 Key Trends
 Key Growth Indicators | With Key Trends In Betweenpayers
             time




                                         bizz models
                                free
             screens                                     services

                                                       organisation
             access



                                            value
                                profit




             players                                      money
Key Take-Away
Why big publishers struggle amidst all the change




  “free-to-play is not a
business model but a way
  to run your business”
                      - Peter Warman, CEO Newzoo




                                                    22
F2P vs P2P on Mobile
Example: Infinity Blade I/II vs Kingdoms of Camelot

              iOS Downloads                                iOS Revenues
                     US                                         US




                                   © 2012 Newzoo/Distimo

 F2P: Downloads drop but revenues keep rising.
 P2P: Price changes have big effect (April).
 NB: iPad revenues overtake iPhone revenues for immersive mid-core games


                                                                           23
Community Services Crucial to New Games
League of Legends | Competitions & Viewer Mode




                                                 24
Community Services Crucial to New Games
League of Legends | Competitions & Viewer Mode




                         8% growth in users
                         per month and even   Watch Live Games
                         faster growth in
                         time per month



                                                                 25
New Players with New Business Models
Dust 514 | CCP

                                                    CCP (Eve Online)
                                                    launches Free-to-
                                                    play PS3 game this
                                                    year.




                                 One of the first
                           triple A Free-to-play
                              games on console



                                                                    26
New Players with New Business Models
World of Tanks | Wargaming.net

                                       Free-to-play MMO
                                       surpasses $100M
                                       revenues in 2012


                                       Retail: Free-to-play
                                       boxed MMOs




                                                         27
Cross-Screen Spending
Of (paying) players per IP    US   UK   GER   FR   IT     ES   BE   NL   RU   BR   PL   TR   AUS




             World of Tanks                             Bubble Shooter
Cross-Screen Spending
Of World of Tank players         US   UK    GER   FR   IT   ES    BE   NL   RU   BR   PL   TR   AUS


                                                                       4.1M WoT players also spend
                                                                       money on games on their
 >$100M                    52%                    49%                  phone or tablet

                                                                            30%




                                                                 7.9M WoT players spend money on
                                                                 MMO games (WoT or any otherF2P
                                                                 or P2P MMO).

                           MMO Spenders                7,900,000

                                           Players                          13,500,000
Key Take-Away
Paying players spend money across screens




  “your paying players
spend a maximum of 30%
 of their budget on your
   single screen game”
                    - Peter Warman, CEO Newzoo



                                                 30
Lean back and…..
Think how we can predict, size and seize future
opportunities
Consumers vs Screens
Newzoo Screen Segmentation Model TM


All-Screen Gamers

          21%
          22%
          14%

           market growth
The Personal Screen | 2012
Newzoo Screen Segmentation Model TM




38.6M                                 3.97M
euro                                    players
7%                                     50%



22%                                    13%
payers                                 hrs/week
0.78M                                 8.80M
The Floating Screen | 2012
Newzoo Screen Segmentation Model TM




94.0M                                 2.64M
euro                                    players
16%                                    33%



37%                                    10%
payers                                 hrs/week
1.31M                                 6.65M
Lean back and…..
Think how we can help each other
We need each other
(to make sure these guys understand our stuff)
peter@newzoo.com
Trends & Insights
                 Games vs Screens

                    Let’s lean back for a moment.

                       Peter Warman | CEO Newzoo | peter@newzoo.com
© 2012 Newzoo
                                             Offenbach, November 2012
www.newzoo.com

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Peter Warman (Newzoo) @ CMC Game in the City

  • 1. Trends & Insights Games vs Screens Let’s lean back for a moment. Peter Warman | CEO Newzoo | peter@newzoo.com © 2012 Newzoo Offenbach, November 2012 www.newzoo.com
  • 2.
  • 3. Newzoo Company All you need for your global business development. B2B Marketing Tools business decisions international partners
  • 4. Newzoo | The Total Picture Consumer, Transactional & Financial Data Newzoo research portfolio US EU* UK GER FR IT ES BE NL RU BR PL TR AUS JP CN Several US clients cannot be disclosed. © 2012 Newzoo 4
  • 5.
  • 6. Dramatic Changes The upside | What can happen in 6 months time February 2012 November 2012
  • 7. Dramatic Changes The upside |SuperCell challenging EA for nr1 position Based on total iOS (iPad/iPhone) revenues in the following countries © Newzoo/Distimo
  • 8. Top 5 Games the Netherlands September 2012 Based on total iPad, iPhone and Google Play store revenues Rank Game Last Month Publisher 1 Clash of Clans 2 Supercell 2 Ruzzle 4 MAG Interactive 3 Rage of Bahamut 3 Mobage, Inc. 4 Kingdoms of Camelot: Battle for the North 8 Kabam 5 Smurfs' Village How many iOS games do1the Dutch Beeline Interactive, Inc. download? Rank Game Last Month Publisher 1 September 2012 | top 300 games Clash of Clans 2 Supercell 2 Smurfs' Village 1 Beeline Interactive, Inc. 3 4 Hay Day 63,000 iPad Games a Day Kingdoms of Camelot: Battle for the North 10 5 Supercell Kabam 79,000 iPhone Games a Day 5 Tap Paradise Cove 4 Pocket Gems, Inc. Rank Game Last Month Publisher 1 Rage of Bahamut 1 Mobage 2 Airport City 3 Game Insight International 3 Smurfs' Village 2 Beeline Interactive, Inc. 4 Blood Brothers (RPG) 45 Mobage 5 Ruzzle 4 MAG Interactive © 2012 Newzoo 8
  • 9. Dramatic Changes The downside | What can happen in 6 months time
  • 10.
  • 11. investors are lost “social gaming is dead” “social gaming was a bubble. Its gone now.”
  • 12. game companies are extremly busy “Which country? Which screen? Which business model?” “How to market?”
  • 13. Let’s lean back and….. Try to understand change
  • 15. Consumers vs Screens Newzoo Screen Segmentation Model TM market growth
  • 16. time payers players money © 2012 Newzoo 16
  • 17. Key Growth Indicators | With Key Trends In Betweenpayers time 2011-2012 2011-2012 +26% +36% 2011-2012 2011-2012 +8% +1% players money © 2012 Newzoo 17
  • 18. Key Growth Indicators | With Key Trends In Betweenpayers time 2011-2012 2011-2012 2011-2012 2011-2012 +18% +26% +17% +36% 2011-2012 2011-2012 2011-2012 2011-2012 +8% +8% +3% +1% players money © 2012 Newzoo 18
  • 19. Key Growth Indicators | With Key Trends In Betweenpayers time 2011-2012 2011-2012 2011-2012 2011-2012 +18% +5% +17% +14% 2011-2012 2011-2012 2011-2012 2011-2012 +8% +0% +3% +1% players money © 2012 Newzoo 19
  • 20. Lean back and….. Try to understand change
  • 21. The 4 Key Trends Key Growth Indicators | With Key Trends In Betweenpayers time bizz models free screens services organisation access value profit players money
  • 22. Key Take-Away Why big publishers struggle amidst all the change “free-to-play is not a business model but a way to run your business” - Peter Warman, CEO Newzoo 22
  • 23. F2P vs P2P on Mobile Example: Infinity Blade I/II vs Kingdoms of Camelot iOS Downloads iOS Revenues US US © 2012 Newzoo/Distimo F2P: Downloads drop but revenues keep rising. P2P: Price changes have big effect (April). NB: iPad revenues overtake iPhone revenues for immersive mid-core games 23
  • 24. Community Services Crucial to New Games League of Legends | Competitions & Viewer Mode 24
  • 25. Community Services Crucial to New Games League of Legends | Competitions & Viewer Mode 8% growth in users per month and even Watch Live Games faster growth in time per month 25
  • 26. New Players with New Business Models Dust 514 | CCP CCP (Eve Online) launches Free-to- play PS3 game this year. One of the first triple A Free-to-play games on console 26
  • 27. New Players with New Business Models World of Tanks | Wargaming.net Free-to-play MMO surpasses $100M revenues in 2012 Retail: Free-to-play boxed MMOs 27
  • 28. Cross-Screen Spending Of (paying) players per IP US UK GER FR IT ES BE NL RU BR PL TR AUS World of Tanks Bubble Shooter
  • 29. Cross-Screen Spending Of World of Tank players US UK GER FR IT ES BE NL RU BR PL TR AUS 4.1M WoT players also spend money on games on their >$100M 52% 49% phone or tablet 30% 7.9M WoT players spend money on MMO games (WoT or any otherF2P or P2P MMO). MMO Spenders 7,900,000 Players 13,500,000
  • 30. Key Take-Away Paying players spend money across screens “your paying players spend a maximum of 30% of their budget on your single screen game” - Peter Warman, CEO Newzoo 30
  • 31. Lean back and….. Think how we can predict, size and seize future opportunities
  • 32. Consumers vs Screens Newzoo Screen Segmentation Model TM All-Screen Gamers 21% 22% 14% market growth
  • 33. The Personal Screen | 2012 Newzoo Screen Segmentation Model TM 38.6M 3.97M euro players 7% 50% 22% 13% payers hrs/week 0.78M 8.80M
  • 34. The Floating Screen | 2012 Newzoo Screen Segmentation Model TM 94.0M 2.64M euro players 16% 33% 37% 10% payers hrs/week 1.31M 6.65M
  • 35. Lean back and….. Think how we can help each other
  • 36. We need each other (to make sure these guys understand our stuff)
  • 38. Trends & Insights Games vs Screens Let’s lean back for a moment. Peter Warman | CEO Newzoo | peter@newzoo.com © 2012 Newzoo Offenbach, November 2012 www.newzoo.com