4. Brainstorming
Schedule
Time
Ac(vity
7:00-‐7:10pm
What
makes
an
idea
hot?
Break
into
groups
(HW/SW)
of
3
students,
1
mentor.
7:10-‐7:30pm
What
are
your
favorite
hobbies?
What
are
you
an
expert
in?
Create
a
chart
of
these
topics,
tape
it
to
the
wall.
7:30-‐7:45pm
List
~5
opportuniNes
on
paper
individually.
7:45-‐8:45pm
All
group
members
verbally
share
their
top
2
ideas.
Choose
one
idea
from
your
group
that
you
like
the
most.
8:45-‐8:55pm
Create
a
Lean
Canvas
for
your
top
idea.
Each
box,
1-‐5
should
have
1-‐3
very
clear
sentences.
End
at
8:55pm,
then
begin
pitches.
5. What
makes
an
idea
hot?
• Within
your
team’s
area
of
experNse
and/or
hobbies
• Something
that
affects
at
least
100
people
• Has
a
soluNon
that
your
team
could
build
6. Fast
Pitch
• Each
group
presents
one
idea
to
the
enNre
group
of
students
and
mentors.
• 3
minutes
to
present,
4
minutes
for
Q&A.
Timing
is
strict.
• Begin
by
reading
your
Lean
Canvas
boxes
1-‐5.
• Groups
can
rearrange
a[er
the
last
pitch.
Team
sizes
of
2-‐4.
Exit
Criteria:
• Roster
for
each
team,
including
team
name
and
mentor
name(s).
• Lean
Canvas
of
your
idea.
• That’s
it—go
home!
7.
8. BrainstorMentoring
• Keep
discussion
rapid
and
posiNve,
there
will
be
Nme
to
criNcize
later
• Immediately
neutralize
mean
comments/behavior
• To
criNcize
ideas,
say
2
things
you
like,
then
say
“I’m
concerned
that
____”
• Keep
an
eye
on
the
Nme
• Get
all
students
to
share
• Students
will
value
your
opinion
a
lot—be
careful
• If
you
have
Kickstarter
ideas,
consider
introducing
them
as
quesNons:
“Do
you
think
that
we
could
_____”
9. Brainstorming
QuesNons
• Really
clearly
arNculate
the
problem,
who
specifically
it
affects,
and
how
they
are
solving
that
problem
right
now
• How
could
we
get
in
touch
with
those
people?
What
do
they
read,
who
do
they
listen
to,
and
what
clubs
are
they
in?
• What
are
the
3
important
features
of
the
soluNon?