6. 3. MENGHITUNG LUAS DAN KELILING SEGITIGA USES CRT; VAR A,B,C,K,L : REAL; BEGIN CLRSCR; WINDOW(5,5,35,70); TEXTBACKGROUND(WHITE); TEXTCOLOR(BLUE); WRITELN('---------------------------------------------------'); WRITELN(' PROGRAM MENGHITUNG LUAS DAN KELILING SEGITIGA '); WRITELN('---------------------------------------------------'); A := 17; B := 12; C := 8; WRITELN('MASUKKAN NILAI A = 17'); WRITELN('MASUKKAN NILAI B = 12'); WRITELN('MASUKKAN NILAI C = 8'); WRITELN('HASILNYA ADALAH'); K := A + B + C; GOTOXY(9,9); WRITELN('KELILING = ',K); L := (A+B)/2; GOTOXY(9,10); WRITELN('LUAS = ',L); READLN; END.
8. 4. MENENTUKAN NILAI SIN, COS, DAN TANGEN USES CRT; VAR X : REAL; BEGIN CLRSCR; WINDOW(5,5,35,68); TEXTBACKGROUND(WHITE); TEXTCOLOR(GREEN); SOUND(70); WRITELN('-------------------------------------'); WRITELN('MENENTUKAN NILAI SIN, COS, DAN TANGEN'); WRITELN('-------------------------------------'); WRITE('BESAR SUDUT = '); READLN(X); WRITELN('SIN = ',SIN(X):4:2); WRITELN('COS = ',COS(X):4:2); WRITELN('TAN = ',ARCTAN(X):4:2); NOSOUND; READLN; END.
10. 5. MENCARI AKAR DAN KUADRAT DARI SUATU NILAI USES CRT; VAR X : REAL; BEGIN CLRSCR; WINDOW(5,5,35,68); TEXTBACKGROUND(WHITE); TEXTCOLOR(BLACK); SOUND(270); WRITELN('-----------------------------------------'); WRITELN('MENCARI AKAR DAN KUADRAT DARI SUATU NILAI'); WRITELN('-----------------------------------------'); WRITE('MASUKKAN NILAI = ');READLN(X); GOTOXY(7,7); WRITELN('AKAR = ',SQRT(X):9:3); GOTOXY(9,8); WRITELN('PANGKAT = ',SQR(X):9:3); NOSOUND; READLN; END.
12. 6. MENCARI NILAI BULAT DAN PECAHAN USES CRT; VAR X : REAL; BEGIN CLRSCR; WINDOW(5,7,32,70); TEXTBACKGROUND(WHITE); TEXTCOLOR(BLUE); SOUND(1000); WRITELN('-----------------------------------'); WRITELN(' MENCARI NILAI BULAT DAN PECAHAN '); WRITELN('-----------------------------------'); WRITE('MASUKKAN NILAI = '); READLN(X); GOTOXY(5,8); WRITELN('PECAHAN= ',FRAC(X):5:3); GOTOXY(5,11); WRITELN('BILANGAN BULAT = ',INT(X):5:3); NOSOUND; READLN; END.