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Interaction Design

hereiswzm@gmail.com
The general process of a website development


    Initiate a       Identify       Competitive
     project          needs           analysis



      Code           Graphic         Interaction
    webpages         design            design



    Build the       Evaluate the
    website           website
What is interaction design?
Traditional design pays attention to

        • visual feeling --- graphic design, industrial
          design
Traditional design pays attention to

        • tactile feeling --- human engineering
The three design dimensions

According to Norman in his emotional design, visual
and tactile design are belong to one of the three
design dimensions -- Visceral design.


                                              Visceral design is
                                              about how things
                                              look,    feel  and
                                              sound. It brings
                                              surprise      from
                                              perspective      of
                                              sense.
The three design dimensions




  Visceral design   >   form
  Behavioral design >   use & performance
  Reflective design >   the meaning of things, self-image
The three design dimensions


Simple explanations:

Visceral design pays attentions to user’s first feeling of the
product, for example: beauty.
The three design dimensions


Simple explanations:

Behavioral design pays attentions to user experience, such as
usability and functional design.




                             v.s.
The three design dimensions


Simple explanations:

Reflective design pays attentions to user’s feeling after use this
product, for example, users will feel satisfied and fun after use
roller coaster .
The three design dimensions


A good design would contain these three dimensions, and
make the product:




     • Beautiful

     • Practical

     • Pleasant


   Interaction design was mainly about the second
   dimension: behavioral design.
Definition of interaction design


Interaction design is about defining the behaviour of artefacts,
environments, and systems (for example, products).

                                 Jodi Forlizzi & Robert Reimann



 Unlike traditional design that focuses on style/form,
 interaction design first define behavioral process, and then
 try to find the most efficient way to convey this process.
A simple explanation of interaction design by myself:


 Interaction design is to design interactive process
between user and product based on investigation of
user behavior, so that it could help user to achieve
their goal easier and better.
Example of interaction design
Please try to point out the playing song inside this player.
Please try to point out the playing song inside this player.




                                                               ?


                                                               ?


                                                               ?

                                                               ?




       In fact it is this song, but can you find it quickly?
Compared to previous player, you could noticed the playing
song quickly in this player.
The squint test (squint your eyes to check design frame work in
blur)
The squint test (squint your eyes to check design frame work in
blur)




There is three main parts in these players: play part, list part,
recommendation part. It is obviously that the right one is more
distinct.
Although the left player mimicked windows media player, it
didn’t catch the distinct point.
Interaction design includes not only mini details, but also
whole process such as flow chart, and translates it into wire
flame.


             进入活动首页,点击预定或者查询




                Qq会员登录验证,弹出登
                录框


非会员,弹出框中
提示,更换qq号码     会员,跳转页面进入深航页面,选择
成为会员          机票(头等舱和商务舱都无座),下
(弹出框可以关闭)     一步




            填写旅客信息和人数,显示机票价格,上一步
            下一步



               生成订单,上一步 财付通支付




                 Qq会员登录验证
User experience

The objective of interaction design is to support better user
experience.




Definition of user experience :

User experience (UX) is the way a person feels about using
a product, system or service.
According to Alan Cooper, user experience
design contains three aspects: form,content,
behavior. Interaction design is behavioral part of
it.

                                        Content
                Form              Information architects
           Graphic designers           Copywriters
          Industrial designers          animators
                                     Sound designers




                             Behavior
                       Interaction designers
Interaction design methods
Card Sorting
it is tool to observe how users categorize information, which
could help you organize the website information.
-------------------------------------------------
Contextual Interviews
It is a user research method that applies ethnographic
observation and one-on-one interviewing to understand the
task procedures that users follow to reach their goals.
-------------------------------------------------
Focus Groups
A Moderator facilitates a small group of participants for
discussion, so that you could understand users’ ideas,
attitudes and needs.
-------------------------------------------------
Heuristic Evaluation
 Heuristic evaluation involves having a small set of evaluators
examine the interface and judge its compliance with
recognized usability principles.
Interaction design methods
Individual Interviews
Individual interviews typically refer to talking with one user at a
time , which c can give you a deep understanding of the people
who come to your site.
--------------------------------------------------
 Parallel Design
Several people create an initial design from the same set of
requirements. This process helps to generate many different,
diverse ideas and ensures that the best ideas from each
design are integrated into the final concept.
--------------------------------------------------
Personas
A persona is a fictional person who represents a major user
group for your website site, which could help the team focus on
the users’ goals and needs.
--------------------------------------------------
Prototyping
It is a draft version of a Web site, which could be used for
testing before investing time and money into development .
Interaction design methods
Surveys
It is a way to conduct online or paper questionnaires among
users to collect their responses of the web site.
--------------------------------------------------
Task Analysis
It means learning about specific task users must do to meet
those goals and what steps they take to accomplish those
tasks.
--------------------------------------------------
Usability Testing
Usability testing is a technique used to evaluate a product by
testing it with representative users. In the test, these users will
try to complete typical tasks while observers watch, listen and
takes notes.
--------------------------------------------------
Use Cases
 Use cases describe the interaction between a primary actor
(the initiator of the action) and the system itself.
--------------------------------------------------

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Interaction design

  • 2. The general process of a website development Initiate a Identify Competitive project needs analysis Code Graphic Interaction webpages design design Build the Evaluate the website website
  • 4. Traditional design pays attention to • visual feeling --- graphic design, industrial design
  • 5. Traditional design pays attention to • tactile feeling --- human engineering
  • 6. The three design dimensions According to Norman in his emotional design, visual and tactile design are belong to one of the three design dimensions -- Visceral design. Visceral design is about how things look, feel and sound. It brings surprise from perspective of sense.
  • 7. The three design dimensions Visceral design > form Behavioral design > use & performance Reflective design > the meaning of things, self-image
  • 8. The three design dimensions Simple explanations: Visceral design pays attentions to user’s first feeling of the product, for example: beauty.
  • 9. The three design dimensions Simple explanations: Behavioral design pays attentions to user experience, such as usability and functional design. v.s.
  • 10. The three design dimensions Simple explanations: Reflective design pays attentions to user’s feeling after use this product, for example, users will feel satisfied and fun after use roller coaster .
  • 11. The three design dimensions A good design would contain these three dimensions, and make the product: • Beautiful • Practical • Pleasant Interaction design was mainly about the second dimension: behavioral design.
  • 12. Definition of interaction design Interaction design is about defining the behaviour of artefacts, environments, and systems (for example, products). Jodi Forlizzi & Robert Reimann Unlike traditional design that focuses on style/form, interaction design first define behavioral process, and then try to find the most efficient way to convey this process.
  • 13. A simple explanation of interaction design by myself: Interaction design is to design interactive process between user and product based on investigation of user behavior, so that it could help user to achieve their goal easier and better.
  • 15. Please try to point out the playing song inside this player.
  • 16. Please try to point out the playing song inside this player. ? ? ? ? In fact it is this song, but can you find it quickly?
  • 17. Compared to previous player, you could noticed the playing song quickly in this player.
  • 18. The squint test (squint your eyes to check design frame work in blur)
  • 19. The squint test (squint your eyes to check design frame work in blur) There is three main parts in these players: play part, list part, recommendation part. It is obviously that the right one is more distinct.
  • 20. Although the left player mimicked windows media player, it didn’t catch the distinct point.
  • 21. Interaction design includes not only mini details, but also whole process such as flow chart, and translates it into wire flame. 进入活动首页,点击预定或者查询 Qq会员登录验证,弹出登 录框 非会员,弹出框中 提示,更换qq号码 会员,跳转页面进入深航页面,选择 成为会员 机票(头等舱和商务舱都无座),下 (弹出框可以关闭) 一步 填写旅客信息和人数,显示机票价格,上一步 下一步 生成订单,上一步 财付通支付 Qq会员登录验证
  • 22. User experience The objective of interaction design is to support better user experience. Definition of user experience : User experience (UX) is the way a person feels about using a product, system or service.
  • 23. According to Alan Cooper, user experience design contains three aspects: form,content, behavior. Interaction design is behavioral part of it. Content Form Information architects Graphic designers Copywriters Industrial designers animators Sound designers Behavior Interaction designers
  • 24. Interaction design methods Card Sorting it is tool to observe how users categorize information, which could help you organize the website information. ------------------------------------------------- Contextual Interviews It is a user research method that applies ethnographic observation and one-on-one interviewing to understand the task procedures that users follow to reach their goals. ------------------------------------------------- Focus Groups A Moderator facilitates a small group of participants for discussion, so that you could understand users’ ideas, attitudes and needs. ------------------------------------------------- Heuristic Evaluation Heuristic evaluation involves having a small set of evaluators examine the interface and judge its compliance with recognized usability principles.
  • 25. Interaction design methods Individual Interviews Individual interviews typically refer to talking with one user at a time , which c can give you a deep understanding of the people who come to your site. -------------------------------------------------- Parallel Design Several people create an initial design from the same set of requirements. This process helps to generate many different, diverse ideas and ensures that the best ideas from each design are integrated into the final concept. -------------------------------------------------- Personas A persona is a fictional person who represents a major user group for your website site, which could help the team focus on the users’ goals and needs. -------------------------------------------------- Prototyping It is a draft version of a Web site, which could be used for testing before investing time and money into development .
  • 26. Interaction design methods Surveys It is a way to conduct online or paper questionnaires among users to collect their responses of the web site. -------------------------------------------------- Task Analysis It means learning about specific task users must do to meet those goals and what steps they take to accomplish those tasks. -------------------------------------------------- Usability Testing Usability testing is a technique used to evaluate a product by testing it with representative users. In the test, these users will try to complete typical tasks while observers watch, listen and takes notes. -------------------------------------------------- Use Cases Use cases describe the interaction between a primary actor (the initiator of the action) and the system itself. --------------------------------------------------
  • 27. THANKS, THE END…. Zumei 2012-09-28