27. Technology and how Knowledge takes Place Explicite Knowledge Instructivistic design Distributive Technologies Knowledge as process Collaborative design Social Technologies Emerging Knowledge Explorative Learning: Experiments - Knowledge Sharing - Feed Back from Peers(P to P) Authentic and Utility - Consumers and producers are interacting and coverging - for the expert and the novice ” New” Technologies
34. Learning Landscape The learning landscape..it is a design which affords a sudden interplay or context..which again potentially generates a re-configuration of the learning landscape