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Products Evaluation



       Muhammad Zeeshan, Mohammed Zafraan, Judah Chandra
Roles within our group

   Zeeshan produced the ancillary tasks
   Zafraan’s role was to edit the music video efficiently
    and precisely.
   Judah completed the research-
   Together we completed the planning which meant
    that it was done better, faster, and with a top quality
    finish.
   Additionally, we helped each other if their was any
    difficulties so the overall production was a shared
    effort
In what ways does your media product use,
develop or challenged forms and
conventions of real life products?

   Before we even started to create a music video we had to
    know what a music video is.
   A music video is a video accompanying a song. Within the
    modern age the music videos have now become a medium,
    not only for expressing ideology but also for marketing
    and commercial promotion purposes. An artist can gain
    fame and influence by simply making a good track and an
    efficient music video.
Music Video

   Music videos are music videos because they contain
    moving clips accompanied by music. We used and further
    developed this code and convention by using movie clips
    within our music video. The images and clips indirectly
    signify the power of the artist and the record label, if any,
    thus has a strong consequential effect upon the influence,
    publicity of the artist and record label, this is due to the fact
    that better influential and more famous record labels are
    able to attract better artists and sell more albums simply
    due to their fame.
Plan

   But that is not all there is to that, we had to then sort
    out the costumes and find the actors to work with us
    in our creation of our music video. This was solved
    by appointing duties to each member of the group to
    ease the stress and pressure upon each of the group
    member while shortening the time span of the
    production. We had to do this in order to complete
    the product and double check for any mistakes thus
    making the product more efficient in promoting the
    artists. A flawless media product gains better rating
    and is a better commercial tool.
Costume – Part 1

   As we previously mentioned, costumes are an important part of
    the music as the codes and conventions of our chosen music
    tribe are to be followed and further developed to create links
    within our products and their origins within the music. Due to
    this ZEESHAN had to selectively choose our clothing to match
    the codes and conventions to further interest the targeted
    audience. This is because a product which is better efficient at
    following the codes and conventions is more likely to attract
    attention of the audience because the codes and conventions
    are made to increase the profit, thus a controversial product
    would only degrade our product.
Costumes Examples – Part 2

   Certain clothing had to be worn to illustrate
    the background and profession of the
    actors (if any).
   For Example –
   Doctor – White Coats to illustrate the
    profession as it a typical stereotype of
    doctors to wear white coats.
   Artist – Have hip-hop clothing
   Hitch Hiker – Outdoor Clothing to better
    survive.
Costume and props (Part 3)
   We also used the appropriate costume and make-up to
    portray a positive representation through clothing and
    behaviour.
   Moreover if the costumes of the artist did not match the
    codes and conventions of the chosen music tribe, the
    entire music video would have been for nothing.
   Doctor within a ward holding a baby. This is
    represented by the blue background which illustrates
    the colours of NHS while the baby in the arms of the
    doctor further enforces this notion of the actor being a
    doctor. This is because the codes and conventions of
    the not the music tribe but the stereotypical hospital
    and doctor were followed resulting in an efficient shot.
Body Language & Language

   Moreover, Body language & Language is an
    extremely important part of our chosen music tribe.
    This is to identify the Music tribe and differentiate
    them from the others. Thus attention to this code
    was crucial. JUDAH tackled this problem by
    individually researching on it and ended up changing
    our way of talking, walking and dressing to gain the
    end achievement of creating a traditional music
    video which follows all of the codes and convention.
Types of Music Videos
   Music Video Types are an interesting thing as they define the purpose of the
    music video. A concept and narrative based music video will contain a meaning
    within the music videos, music or movie clips while a performance based music
    video is generally for promoting and advertising the artist, brands, lifestyle and
    the record label. Zafraan decided to base our music video on a mix of concept,
    narrative and performance, as a mixture of themes always creates a better
    music video by having the advantages of all of the themes. This was a crucial
    decision; probably the most important because this is was the main factor
    within our decision making for what song we will use within our music video.
    After careful counsel with the group members, we decided to use Fort Minor –
    Right Now. This was due to the meaning behind the song, each of us could
    image the music video each time we heard the song. While Right Now carried
    significant concept and narrative values, it also carried strong performance
    potential; we used this to promote the artist by the use of expressive emotion,
    body language and costume.



                             +                              =
Effects
   Finally, the effects and transitions used within our music video can
    reflect reality and emotions of the artist. For example a Grey scale is
    usually a symbol of a memory, thus the use of grey scale to illustrate
    memories makes the music video more efficient as it follows the codes
    and conventions much more competently, while a cut can represent a
    sudden change of mood, while also signifying and depicting an event
    similarly a fade can illustrate the vice versa; a gradual change of
    emotions and life.
   Thus the effects Zafraan created were important as the correct use of
    effects could mean the difference between the efficient and successful
    music video and a failed one.
   Pixilation was a problem we came across as the resolution of the
    camera could not be fixed. However we then used this pixilation effect
    to our advantage as this portrays the uncertainty in life as the camera
    blurs the shots which enforces the uncertainty in life.
Camerawork and editing
We used various angles such as High, low, and tilted, and extreme shots- e.g. long-shots or
    mid-shots to follow action and offer new perspectives of the narrative.
Additionally, we used Subjective or objective camera work for our Moving image. For example,
    a series of quick shots which energy and lots of things happening.
Adding on to this, Zafraan used transition techniques such as a cut/jump cut between 2
    sections of the text and edited for some type of transitions, for a desired effect.
Consequently, the use of editing creates link between characters, music and the movie clips
    within the music video.
Lastly we used the notion of looking we learnt within our AS and progressed it within our music
    video and other products (Promotional Magazine & DVD Cover) to make the audience
    relate with the artist much more easily as they feel at the centre of attention when the artist
    in the Music Video/Promo/DVD Cover look at them.
Rhythm and pace
Throughout, the video we kept a Steady rhythm which keeps audience content and reassured.
Urban Street Area




Setting/location

For mise-en-scene we used various scenes within the
  city to offer a real perspective to the audience
The setting changed depending on the scene to show
  transition of not only the scene, but life and narrative.
We used a variety of Colour to convey meaning to give
  a realistic, not an abstract view of the video.
As well as props, other aspects have symbolic
  importance and represent a positive Ideology to our
  chosen audience
Doctor with a traditional White
                                Coat




Characters

The characters are wearing correct clothing to help the
  audience relate.
The way they move, speak and appear, have all been
  relevant to the song with open body posture. The
  only closed body posture was in the promotional
  cover when Zeeshan was crossing his arms to show
  dominance and control.
Especially to each scene, the actors are presented as
  belonging to setting and the stereotype of the actors.
Narrative
Our music video has a Narrative
With various action Actions and events
With 3 uses of time within it:
  Discourse- time taken to narrate events
  Story time- real time of events
  Time- summary- fades
We also used Ellipsis- which establishes discourse time rather than story time. The
   Viewer assumes what happens between cuts such as walking in the apartment
   then a cut to looking out for where the car went.
Various scenes are a realistic convention to captivate audience.
Additionally, we used Stretch which is longer discourse time to show emotions. The
   use of Zafraan’s Flashbacks for the chorus was a change linear progression of
   the text-; therefore moving away from realistic convention to allow audience to
   judge or gain perspective on events through flashbacks
Critical theory links

Judah made sure the product fulfils the Uses and gratifications
   theory as it is a Diversion from everyday problems,
The product creates meaning as the reader will read the magazine
   and create their own Personal identity by constructing identity
   from the characters in this media text. The song itself is about
   change which in itself is a powerful word indicating that life will
   never be the same.
Therefore, by reading this the viewer will be reinforced of personal
   values, models of behaviour, gaining insight themselves and
   challenging their own behaviour and values.
SOUND


   The song used within our music video
    contains the potential to create a music video
    based on narrative, concept and
    performance.
   Moreover the Non-Diegetic sound (music)
    had a rhythm just like any other song, thus
    the movie clips were planned to fit the rhythm
    and the lyrics.
Promotional Cover
Box Out

   The box out is the fishing line of the both
    magazines and promotional cover. It advertises
    various freebies to the targeted audience due
    to the usually bright colouring and placement of
    the box out. ZEESHAN, however used the box
    out to advertise the artist and bands we were
    promoting thus developing the codes and
    conventions of the promotional cover. We
    found this during JUDAH’S research.
    Moreover, we found that magazines are
    stacked on shelves with only the left third of the
    magazine viewable. We believe this makes a
    significant place to place our box out, and as
    we embedded this code and convention,
    Zeeshan has created a much better promo with
    a higher rate of promoting the artist and selling
    lifestyles to the targeted audience. Similarly to
    what we have mentioned before, this continues
    the use of house style colour palette which has
    enabled us to create a better magazine as a
    repetition of these colours created a stereotype
    within the minds of the readers which
    automatically related these colours to our
    promotional cover.
Typography
   Mast heads and Strap lines are basically for
    further interesting the audience into buying the
    Magazine which in turn advertise the artist as
    they have been featured within the magazine
    promotional cover. Furthermore, as we have
    found out a well placed Mast Head (which is
    mostly at the top of the magazine) followed by
    a strap line, this is enough to interest the
    targeted audience into buying promotional
    cover and thus the album. We developed this
    by finding a relevant font and built the mast
    head according to the genre chosen. We
    believe the font chosen is relative to the genre
    as it is interesting while still looking ‘heavy’ and
    ‘phat’ (both words mean really nice [slang
    term]). We used the Mast Head and strap line
    to relate the promotion cover not only to the
    artist but to the magazine which sponsored the
    promotion. This in turn increased the publicity
    of both artist and the magazine.
   Also, other than the mast heads, text such as
    website addresses Zeeshan placed upon the
    magazine to promote the artist as the target
    audience will be tempted to find out more
    about the band, thus the provided
    information makes it easier for the audience
    to reach the artist which effectively increases
    their public relationship from such a small
    feature within the promotional cover.
   Moreover, we developed the codes and
    conventions of the promotional cover by making
    the name of the artist band the large text upon
    the promotional cover which made the text more
    eye-catching, thus increasing the probability of
    the targeted audience reading the promotional
    cover. Furthermore, the large text used the
    correct colour to match the house palette. This
    made the promo more effective as the codes
    and conventions were matched to increase the
    efficiency of the cover. This will consequently
    make the promotional cover much better at
    attracting the audience and promoting the artist.
    During this, Zeeshan also used a simple font to
    increase the readability of the magazine,
    making it easier for the targeted audience to
    read the promotional cover. Due to this
    simplicity the correct messages were conveyed
    about the ideals and intentions of the artist while
    the simple nature of the text made it more eye
    catching as it can easily be read thus increasing
    the publicity of the band and increasing the
    amount of the in turn from the promotional cover
    sales.
   Furthermore, the cover lines and puff pieces
    are for marketing the artist and their albums.
    We followed the codes and conventions by
    creating the cover lines and placing them
    within the left third of the promotional cover,
    increasing the probability of the targeted
    audience reading the promo and buying the
    album. However we developed & challenged
    the puff piece code and convention by using
    the logo of the artist to attract the audience.
   The colour variation of the house style
    palette made the typography much more
    interesting to look at thus increasing the
    chance of the audience buying the album
    due to the promo.
Images
   The main image of the
    endorsement is the image of
    the main band or artists,
    more the placement of the
    featured article artists or
    band images placed on the
    promotional cover. Judah
    found this as he looked
    through some magazines of
    our chosen genre and of
    other genres. For example,
    Hip-Hop Connection.
    Zeeshan used the main
    image of the promotional
    page to further enforce the
    ideals of this artist portrayed.
    However much research had
    taken place by Judah within
    the images of the
    promotional cover as they
    have to reflect the chosen
    music tribe by the correct
    clothing and body language.
   This information helped us take
    the correct images containing
    the correct codes and
    conventions which related to the
    chosen music tribe of hip-hop.
    Moreover, due to the fact that
    the codes and conventions were
    followed efficiently, the
    promotion of the artist to the
    targeted hip-hop music tribe
    increased immensely as the
    targeted audience were able to
    relate with the artist much more
    easily.
DVD Cover
Images
   Similarly to the promotional cover,
    size and proxemics of the images
    extremely important, Zafraan
    learnt this within his As Media and
    the research enforced his ideas
    about how we wanted to portray
    our artist to the public. The light
    also played an important part as
    we wanted to portray a relaxed
    happy artist. Thus the use of high
    key lighting within the
    photography was completely
    essential. This also makes the
    public image of the artist
    admirable as the light can reflect
    the sought after spotlight, thus
    artist and readers will admire and
    relate themselves with the artist.
    This is the desired result of the
    DVD production.
Typography
   Typography plays, without a
    doubt a Major Part in the
    Persuasion Procedure,
    Making the Typography
    Bold and Eye Catching is
    very essential, but it must
    be balanced out from the
    Others like features, and
    Codes on Conventions on
    the Page. It Should Not
    ‘Steal the Show’ but
    simultaneously be Very
    Enticing. Furthermore,
    Zafraan’s use of different
    fonts allowed us to link the
    Font with the Title of the
    DVD Cover
Structure/Layout
   The Layout is Very
    Important as it gives the
    Final Look a
    Professional one, if the
    Layout is all over the
    Place, The Whole Piece
    comes apart. Thus the
    proxemics of everything
    is extremely essential to
    make the layout work.
    Layout is also a Way to
    link the Different
    Components on the DVD
    Cover together, for         The highlighted boxes above show how individual parts of the DVD
    example the images can      Come together to make a single, spectacular product.

    be placed close to the
    text to compliment the
    text
Colour
   Colour is essential as it can
    denote meanings within the
    text and images. Colours are
    essential in the codes and
    conventions of the DVD
    cover as a colourful cover is
    more likely to attract the
    audiences and sell the
    promotion. While a black and
    white typography is less
    attractive than the colourful
    text. We however believe the
    fonts used with the black and
    white text can create an
    interesting yet simple effect
    which is also efficient at
    attracting the audience.
Logos & Accreditation
   Logos are important as they relate the
    DVD to other institution such as 20th
    Century Fox; this can help the publicity
    of the artist and can help with the
    marketing and advertising of the artist.
    Moreover, Zeeshan believed the use of
    logos can further advertise the actual
    companies themselves thus increasing
    the public images as wealthy companies
    can represent the artist’s influence and
    power.
   The accreditations are a crucial code
    and convention of the DVD cover.
    Judah wanted famous star personas &
    directors within our DVD cover
    accreditations to increase the fame and
    ratings of my product, which in turn
    makes it much more efficient.
How effective is the combination of
your main product and ancillary texts?

   The purpose of a music video is to promote the artist
    through the song of choice while promoting the
    actual music video. Zafraan believes this
    combination is effective because each of the text is
    supporting a single band using various codes and
    conventions of completely different products.
Music Video –

   The music video is efficient at creating the public
    image of the artist through the use of effects, movies
    clips and music.
   Movie Clips & Music within the music video are an
    individual and unique contribution of the music video
    within the combination of the main products and
    ancillary text. This is due to the fact that the text and
    interview magazine will go so far, while a moving
    image will depict much more of the artists' attributes.
   Zafraan believes this makes the contribution leads a
    much more effective combination of products.
Promotional Cover
Promotional Cover

   Use of Movie clips is a single matter, colours
    fonts and images a whole different one
    altogether. The promotion is extremely
    essential because the back bones of any
    artist are the promotional work done for him,
    this is important as the construction of the
    correct public image is essential. Judah
    wanted the promotional cover to contribute to
    the mix by the use of typography & images.
This font illustrates graffiti
                                             tagging, which is quite
                                             common within the hip-hop
                                             culture Graffiti Tagging is
                                             done by a spray paint, and is
                                             mostly use to illustrate ones
                                             Hip-Hop Tag Name, thus the
                                             name of such an action is
                                             Tagging.

Typography

   The Typography is important due to the fact
    that the right font is essential in relating the
    promotional cover and the artist to the
    relative music tribe. We were successful at
    this due to the research taken by Judah. This
    helped Zeeshan create a better promo as the
    Fonts, Colour & Language could directly
    relate to the targeted audience.
Font                The Artist name in Graffiti Font, typical of the hip-hop
                    subculture




   Fonts used within the promotional cover are
    important as we have mentioned previously,
    Zeeshan however had to ensure that all text upon
    the promo was of the relative music tribe while
    keeping the size relative to importance. The sizes
    were different to illustrate the importance of the each
    individual text. This helped by making the Artist
    name more eye catching through the combination of
    font, size and colour thus making the promo much
    more efficient at advertising the artist and the articles
    within.
                             Artist Name
The colour signifies
                                                                     the fading memory of
                                                                     Tupac it is the same
                                                                     colour as the
                                                                     background and the
                                                                     main image


Colour

   Colours of the font were equally important as the fonts themselves.
    Colours are essential codes and convention of the promotional cover
    as the denote meanings, thus had to be related to the music tribe while
    also conveying the correct meanings and message to the audience.
    Zafraan chose colours such as Gold and Red to denote certain
    meanings. Gold signifies wealth and power which illustrates the
    exclusive status of the artist depicting their rise of power and influence;
    this was chosen as it fit in the hip-hop music tribe conventions of
    ‘Bling’ (Slang for Jewellery). While red on the other hand meant
    resilience, this colour indicated the struggles and hard work the band
    underwent. This was exactly the image we were trying to create and
    were successful due to us following the codes and conventions which
    furthermore increased the ratings of the promo and heightened the
    fame of the artist.



    ‘Bling’ illustrated through the Gold and Silver colours used.
Images

   Images within the promotional cover are one of the core codes
    and conventions of the promotional cover. Images were used as
    they illustrate a thousand things, thus this philosophy was used in
    combination of costume, body language and proxemics to create
    the perfect pictures to illustrate the artists individuality. Judah was
    successful at this to due the fact that the previous research and
    planning lent us a hand in the creation of the final promotional
    cover. Zeeshan chose the costume and proxemics were helpful in
    illustrating the belonging of the artist to the hip-hop music tribe
    while also promoting a life style to the reader.
   Images within the magazine also have effects of saturation and
    hue; this is to make the images more interesting they appear to be
    faded. Zafraan came to do this because he saw the beneficial
    attributes of this effect as it made the artist someone who other
    artist looked up to. Moreover, the colour fading effect also conveys
    the idea of the artist fading away without an equal which further
    promoted them within the music industry. This in turn made the
    promo much more efficient in attracting the targeted audience.
DVD Cover
DVD Cover
   The DVD cover is an interesting
    piece of work as it represents the
    individual artists themselves. This
    is due to the fact that the imagery
    created through effects and filters
    are extremely efficient in
    attracting the audience which is a
    compulsory code of the DVD
    Cover. Judah followed this code
    through the conventional way
    through manipulating images of
    the artist themselves and a piece
    of work Zeeshan contributed to
    the group, which made the DVD
    cover much more authentic and
    interesting.
Images

   The Images used within the
    magazine were chosen through
    the collaboration of the group and
    picking the images through the
    quality and concept of the image.
    This in turn made the image
    much more than an image,
    resulting in the artist becoming
    icons of the music industry due to
    the correct meaning illustrated
    through the right image and the
    right effect on the image.
Image Effects                     The crimson on the and text and the capes of the Spartans
                                  relates the colours to the battle of Thermopile.



   As we mentioned before the
    saturation and hue effect had
    really interested and attracted
    Zafraan, this resulted with
    most of the images containing
    the mentioned effect.
    Moreover we tried to create a
    link within our ancillary text
    and music video to further
    make the promotion a success
    as the targeted audience will
    easily relate the promotional
    cover to the DVD and the DVD
    to the Music video.
Typography & Logos

   Through Judah’s research we found out that
    logos and text are as important as the
    images in the DVD cover. The narrative
    summary was used by Zeeshan to attract the
    audience into buying the DVD cover, while
    the text was simple and plain, it was easily
    read by any member of the audience and the
    group. This made it more efficient in
    illustrating our meaning.
Logo

   Zeeshan created the logos which attracted the
    audience through signifying the institutions involved
    within the production of the DVD. For example the
    fame of a company such as Fox 20th Century
    Institution could help better promote the DVD as they
    are well known for block busters and classics. This
    helped the DVD cover gain publicity within the
    targeted audience, while other logos such as 1080p
    HD logo further signifies the quality of the DVD
    making the marketing process of the DVD much
    easier due to better value of movie clips.
What have you learnt from your
audience feedback?

   We have learnt that Audience feedback is extremely important in
    determining the outcome of each product. Audience feedback is
    important due to the fact that certain flaws within your works and
    designs can only be spotted by other while the variation of answer also
    increased the quality of our product. This is due to the final products
    being suited for a wide range of targeted audience thus increasing the
    product sold, which indirectly and directly increases the fame and
    publicity of the artists.
   Moreover, audience feedback is also crucial for Judah’s research as
    he learned what is within the minds and hearts of the modern
    audiences, this helps in the creation of a better product because the
    product will be made to specific specifications thus resulting in a
    product which is popular and sought after.
Audience feedback

   DVD cover Most critical, “The overall effect
    was great and my first initial impression was
    that it was a professional and an official DVD
    cover due to the main codes and
    conventions addressed as well as the logo’s
    which are very realistic. Great cover 5/5!”
Audience feedback

   Promotional cover. Most critical, “The advert
    is brilliant and interesting and as a Hip hop
    fan I am very interested to find out more
    about this band Fortminor. The cover was
    sleek, stylish and captivating and I can’t wait
    to visit the website and see the DVD and
    music video”
Audience Feedback

   Music video. Most critical, “What can I really
    say? WOW it is sooo good. I mean the
    scenes are really realistic and the narrative is
    really interesting with the unfortunate stories
    how people are dealt with life- which in reality
    is unfair and the music video perfectly
    depicts and reflects that.”
How did you use new media technologies in
your construction and research, planning
and evaluation stages?

   Technology is now at the heart of our every
    day lives, from mobile phones to computer,
    similar to this every stage in our construction
    contain use of media technology ranging
    from softwares to hardwares.
   During the Construction stage of our products Zafraan used the
    internet surfing technology to get inspiration from other
    professional media producer whose product matched or criteria.
    We did this to further widen our thoughts and ideas and this is a
    sort of audience feedback but instead the audience feedback is
    in the actual products of the professionals. Internet allowed us
    to use other facilities such as search engines, video sharing
    websites etc to help Judah’s research and help Zafraan and
    Zeeshan produce the products. However we kept our hands
    clean of plagiarism and used the internet as a mean to gain
    knowledge and information which helped us progress further.
   In addition soft wares such as InDesign and
    Photoshop eased our burden while creating a
    product such as a promotion cover. These soft
    wares allowed Zeeshan to manipulate images to
    such his desire and design a product which all of the
    members of the group contributed towards by
    creating smaller pieces which connected into a
    single large product. We also used the previous
    mentioned technology and new technology such as
    a word processor to create audience feed back
    questionnaire to maximise the products likeability
    within the targeted audience.
   Moreover in the productive part of each stage, technology such
    as Green Screens and Lights helped us create much more
    dynamic images simply by clicking the camera.
   The green screen helped us during the editing within
    Photoshop by allowing us to easily manipulate images; this is
    helped as such techniques decreased our production time.
    While the light set the mood by decreasing or increasing the
    brightness on the character illustrating happiness or sadness.
    Moreover, Zafraan used new digital cameras allowing high
    resolution images to be created simply by clicking a button.
    This increased the overall quality of the image and of the
    products as the clarity and quality of the image reflects the
    qualities and attributes of the artists themselves.
   Similarly, the technologies such as Microsoft
    PowerPoint created a more creative and interactive
    perspective of evaluation, this software allowed us to
    manipulate text, colour, placement of text and
    relative images. As we have mentioned before, the
    interactive perspective of the PowerPoint allowed a
    more interesting and creative effect as the
    examiners can simply link all the information
    together, simply by clicking the mouse or pressing
    space.
   Further more, because we used technologies such as In Design
    within out As Media we decided to use the technology again to
    illustrate our progression in skill and ability. Also the abilities we
    gain within such softwares are a perk, which helps us reach the
    summit of our ability. Similarly the use of blogger within the As
    Media is exceptional however to progress is to gain knowledge
    and new abilities with which we can present our work much
    more easily. We decided to use the Word Press to illustrate our
    coursework for our A2 Media. Thus illustrating our progression
    as we developed from Blogger to Word Press, which
    consequently further demonstrates our abilities and skill.
Uploading Video

   We decided uploaded our music video on YouTube. This is
    because YouTube is a casual video sharing website. However
    due to heavy copyright restriction in Youtube we had to give the
    rights to the owners of the music (Fort Minor) to stop YouTube
    from deleting our videos.
   Furthermore we installed two links within our blogs to the music
    video in case once stopped working and the link was dead. We
    also had a hard DVD copy of the music video made in case non
    of the links were working.
   This planning helped us overcome obstacles which might be
    present in the near future.
   Finally, the use of technologies was simple, to aid
    students such as us in reaching the heights of our
    abilities, to push our imagination out of any barriers
    which may confine it. We believe this will help any
    student and examiner have a more enjoyable time
    working and marking. Moreover as technology
    evolves from time to time, the adaptive capabilities of
    students are shown. We believe all this can be
    reflected within our work.

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Music video evaluation

  • 1. Products Evaluation Muhammad Zeeshan, Mohammed Zafraan, Judah Chandra
  • 2. Roles within our group  Zeeshan produced the ancillary tasks  Zafraan’s role was to edit the music video efficiently and precisely.  Judah completed the research-  Together we completed the planning which meant that it was done better, faster, and with a top quality finish.  Additionally, we helped each other if their was any difficulties so the overall production was a shared effort
  • 3. In what ways does your media product use, develop or challenged forms and conventions of real life products?  Before we even started to create a music video we had to know what a music video is.  A music video is a video accompanying a song. Within the modern age the music videos have now become a medium, not only for expressing ideology but also for marketing and commercial promotion purposes. An artist can gain fame and influence by simply making a good track and an efficient music video.
  • 4. Music Video  Music videos are music videos because they contain moving clips accompanied by music. We used and further developed this code and convention by using movie clips within our music video. The images and clips indirectly signify the power of the artist and the record label, if any, thus has a strong consequential effect upon the influence, publicity of the artist and record label, this is due to the fact that better influential and more famous record labels are able to attract better artists and sell more albums simply due to their fame.
  • 5. Plan  But that is not all there is to that, we had to then sort out the costumes and find the actors to work with us in our creation of our music video. This was solved by appointing duties to each member of the group to ease the stress and pressure upon each of the group member while shortening the time span of the production. We had to do this in order to complete the product and double check for any mistakes thus making the product more efficient in promoting the artists. A flawless media product gains better rating and is a better commercial tool.
  • 6. Costume – Part 1  As we previously mentioned, costumes are an important part of the music as the codes and conventions of our chosen music tribe are to be followed and further developed to create links within our products and their origins within the music. Due to this ZEESHAN had to selectively choose our clothing to match the codes and conventions to further interest the targeted audience. This is because a product which is better efficient at following the codes and conventions is more likely to attract attention of the audience because the codes and conventions are made to increase the profit, thus a controversial product would only degrade our product.
  • 7. Costumes Examples – Part 2  Certain clothing had to be worn to illustrate the background and profession of the actors (if any).  For Example –  Doctor – White Coats to illustrate the profession as it a typical stereotype of doctors to wear white coats.  Artist – Have hip-hop clothing  Hitch Hiker – Outdoor Clothing to better survive.
  • 8. Costume and props (Part 3)  We also used the appropriate costume and make-up to portray a positive representation through clothing and behaviour.  Moreover if the costumes of the artist did not match the codes and conventions of the chosen music tribe, the entire music video would have been for nothing.  Doctor within a ward holding a baby. This is represented by the blue background which illustrates the colours of NHS while the baby in the arms of the doctor further enforces this notion of the actor being a doctor. This is because the codes and conventions of the not the music tribe but the stereotypical hospital and doctor were followed resulting in an efficient shot.
  • 9. Body Language & Language  Moreover, Body language & Language is an extremely important part of our chosen music tribe. This is to identify the Music tribe and differentiate them from the others. Thus attention to this code was crucial. JUDAH tackled this problem by individually researching on it and ended up changing our way of talking, walking and dressing to gain the end achievement of creating a traditional music video which follows all of the codes and convention.
  • 10. Types of Music Videos  Music Video Types are an interesting thing as they define the purpose of the music video. A concept and narrative based music video will contain a meaning within the music videos, music or movie clips while a performance based music video is generally for promoting and advertising the artist, brands, lifestyle and the record label. Zafraan decided to base our music video on a mix of concept, narrative and performance, as a mixture of themes always creates a better music video by having the advantages of all of the themes. This was a crucial decision; probably the most important because this is was the main factor within our decision making for what song we will use within our music video. After careful counsel with the group members, we decided to use Fort Minor – Right Now. This was due to the meaning behind the song, each of us could image the music video each time we heard the song. While Right Now carried significant concept and narrative values, it also carried strong performance potential; we used this to promote the artist by the use of expressive emotion, body language and costume. + =
  • 11. Effects  Finally, the effects and transitions used within our music video can reflect reality and emotions of the artist. For example a Grey scale is usually a symbol of a memory, thus the use of grey scale to illustrate memories makes the music video more efficient as it follows the codes and conventions much more competently, while a cut can represent a sudden change of mood, while also signifying and depicting an event similarly a fade can illustrate the vice versa; a gradual change of emotions and life.  Thus the effects Zafraan created were important as the correct use of effects could mean the difference between the efficient and successful music video and a failed one.  Pixilation was a problem we came across as the resolution of the camera could not be fixed. However we then used this pixilation effect to our advantage as this portrays the uncertainty in life as the camera blurs the shots which enforces the uncertainty in life.
  • 12. Camerawork and editing We used various angles such as High, low, and tilted, and extreme shots- e.g. long-shots or mid-shots to follow action and offer new perspectives of the narrative. Additionally, we used Subjective or objective camera work for our Moving image. For example, a series of quick shots which energy and lots of things happening. Adding on to this, Zafraan used transition techniques such as a cut/jump cut between 2 sections of the text and edited for some type of transitions, for a desired effect. Consequently, the use of editing creates link between characters, music and the movie clips within the music video. Lastly we used the notion of looking we learnt within our AS and progressed it within our music video and other products (Promotional Magazine & DVD Cover) to make the audience relate with the artist much more easily as they feel at the centre of attention when the artist in the Music Video/Promo/DVD Cover look at them. Rhythm and pace Throughout, the video we kept a Steady rhythm which keeps audience content and reassured.
  • 13. Urban Street Area Setting/location For mise-en-scene we used various scenes within the city to offer a real perspective to the audience The setting changed depending on the scene to show transition of not only the scene, but life and narrative. We used a variety of Colour to convey meaning to give a realistic, not an abstract view of the video. As well as props, other aspects have symbolic importance and represent a positive Ideology to our chosen audience
  • 14. Doctor with a traditional White Coat Characters The characters are wearing correct clothing to help the audience relate. The way they move, speak and appear, have all been relevant to the song with open body posture. The only closed body posture was in the promotional cover when Zeeshan was crossing his arms to show dominance and control. Especially to each scene, the actors are presented as belonging to setting and the stereotype of the actors.
  • 15. Narrative Our music video has a Narrative With various action Actions and events With 3 uses of time within it:  Discourse- time taken to narrate events  Story time- real time of events  Time- summary- fades We also used Ellipsis- which establishes discourse time rather than story time. The Viewer assumes what happens between cuts such as walking in the apartment then a cut to looking out for where the car went. Various scenes are a realistic convention to captivate audience. Additionally, we used Stretch which is longer discourse time to show emotions. The use of Zafraan’s Flashbacks for the chorus was a change linear progression of the text-; therefore moving away from realistic convention to allow audience to judge or gain perspective on events through flashbacks
  • 16. Critical theory links Judah made sure the product fulfils the Uses and gratifications theory as it is a Diversion from everyday problems, The product creates meaning as the reader will read the magazine and create their own Personal identity by constructing identity from the characters in this media text. The song itself is about change which in itself is a powerful word indicating that life will never be the same. Therefore, by reading this the viewer will be reinforced of personal values, models of behaviour, gaining insight themselves and challenging their own behaviour and values.
  • 17. SOUND  The song used within our music video contains the potential to create a music video based on narrative, concept and performance.  Moreover the Non-Diegetic sound (music) had a rhythm just like any other song, thus the movie clips were planned to fit the rhythm and the lyrics.
  • 19. Box Out  The box out is the fishing line of the both magazines and promotional cover. It advertises various freebies to the targeted audience due to the usually bright colouring and placement of the box out. ZEESHAN, however used the box out to advertise the artist and bands we were promoting thus developing the codes and conventions of the promotional cover. We found this during JUDAH’S research. Moreover, we found that magazines are stacked on shelves with only the left third of the magazine viewable. We believe this makes a significant place to place our box out, and as we embedded this code and convention, Zeeshan has created a much better promo with a higher rate of promoting the artist and selling lifestyles to the targeted audience. Similarly to what we have mentioned before, this continues the use of house style colour palette which has enabled us to create a better magazine as a repetition of these colours created a stereotype within the minds of the readers which automatically related these colours to our promotional cover.
  • 20. Typography  Mast heads and Strap lines are basically for further interesting the audience into buying the Magazine which in turn advertise the artist as they have been featured within the magazine promotional cover. Furthermore, as we have found out a well placed Mast Head (which is mostly at the top of the magazine) followed by a strap line, this is enough to interest the targeted audience into buying promotional cover and thus the album. We developed this by finding a relevant font and built the mast head according to the genre chosen. We believe the font chosen is relative to the genre as it is interesting while still looking ‘heavy’ and ‘phat’ (both words mean really nice [slang term]). We used the Mast Head and strap line to relate the promotion cover not only to the artist but to the magazine which sponsored the promotion. This in turn increased the publicity of both artist and the magazine.
  • 21. Also, other than the mast heads, text such as website addresses Zeeshan placed upon the magazine to promote the artist as the target audience will be tempted to find out more about the band, thus the provided information makes it easier for the audience to reach the artist which effectively increases their public relationship from such a small feature within the promotional cover.
  • 22. Moreover, we developed the codes and conventions of the promotional cover by making the name of the artist band the large text upon the promotional cover which made the text more eye-catching, thus increasing the probability of the targeted audience reading the promotional cover. Furthermore, the large text used the correct colour to match the house palette. This made the promo more effective as the codes and conventions were matched to increase the efficiency of the cover. This will consequently make the promotional cover much better at attracting the audience and promoting the artist. During this, Zeeshan also used a simple font to increase the readability of the magazine, making it easier for the targeted audience to read the promotional cover. Due to this simplicity the correct messages were conveyed about the ideals and intentions of the artist while the simple nature of the text made it more eye catching as it can easily be read thus increasing the publicity of the band and increasing the amount of the in turn from the promotional cover sales.
  • 23. Furthermore, the cover lines and puff pieces are for marketing the artist and their albums. We followed the codes and conventions by creating the cover lines and placing them within the left third of the promotional cover, increasing the probability of the targeted audience reading the promo and buying the album. However we developed & challenged the puff piece code and convention by using the logo of the artist to attract the audience.  The colour variation of the house style palette made the typography much more interesting to look at thus increasing the chance of the audience buying the album due to the promo.
  • 24. Images  The main image of the endorsement is the image of the main band or artists, more the placement of the featured article artists or band images placed on the promotional cover. Judah found this as he looked through some magazines of our chosen genre and of other genres. For example, Hip-Hop Connection. Zeeshan used the main image of the promotional page to further enforce the ideals of this artist portrayed. However much research had taken place by Judah within the images of the promotional cover as they have to reflect the chosen music tribe by the correct clothing and body language.
  • 25. This information helped us take the correct images containing the correct codes and conventions which related to the chosen music tribe of hip-hop. Moreover, due to the fact that the codes and conventions were followed efficiently, the promotion of the artist to the targeted hip-hop music tribe increased immensely as the targeted audience were able to relate with the artist much more easily.
  • 27. Images  Similarly to the promotional cover, size and proxemics of the images extremely important, Zafraan learnt this within his As Media and the research enforced his ideas about how we wanted to portray our artist to the public. The light also played an important part as we wanted to portray a relaxed happy artist. Thus the use of high key lighting within the photography was completely essential. This also makes the public image of the artist admirable as the light can reflect the sought after spotlight, thus artist and readers will admire and relate themselves with the artist. This is the desired result of the DVD production.
  • 28. Typography  Typography plays, without a doubt a Major Part in the Persuasion Procedure, Making the Typography Bold and Eye Catching is very essential, but it must be balanced out from the Others like features, and Codes on Conventions on the Page. It Should Not ‘Steal the Show’ but simultaneously be Very Enticing. Furthermore, Zafraan’s use of different fonts allowed us to link the Font with the Title of the DVD Cover
  • 29. Structure/Layout  The Layout is Very Important as it gives the Final Look a Professional one, if the Layout is all over the Place, The Whole Piece comes apart. Thus the proxemics of everything is extremely essential to make the layout work. Layout is also a Way to link the Different Components on the DVD Cover together, for The highlighted boxes above show how individual parts of the DVD example the images can Come together to make a single, spectacular product. be placed close to the text to compliment the text
  • 30. Colour  Colour is essential as it can denote meanings within the text and images. Colours are essential in the codes and conventions of the DVD cover as a colourful cover is more likely to attract the audiences and sell the promotion. While a black and white typography is less attractive than the colourful text. We however believe the fonts used with the black and white text can create an interesting yet simple effect which is also efficient at attracting the audience.
  • 31. Logos & Accreditation  Logos are important as they relate the DVD to other institution such as 20th Century Fox; this can help the publicity of the artist and can help with the marketing and advertising of the artist. Moreover, Zeeshan believed the use of logos can further advertise the actual companies themselves thus increasing the public images as wealthy companies can represent the artist’s influence and power.  The accreditations are a crucial code and convention of the DVD cover. Judah wanted famous star personas & directors within our DVD cover accreditations to increase the fame and ratings of my product, which in turn makes it much more efficient.
  • 32. How effective is the combination of your main product and ancillary texts?  The purpose of a music video is to promote the artist through the song of choice while promoting the actual music video. Zafraan believes this combination is effective because each of the text is supporting a single band using various codes and conventions of completely different products.
  • 33. Music Video –  The music video is efficient at creating the public image of the artist through the use of effects, movies clips and music.  Movie Clips & Music within the music video are an individual and unique contribution of the music video within the combination of the main products and ancillary text. This is due to the fact that the text and interview magazine will go so far, while a moving image will depict much more of the artists' attributes.  Zafraan believes this makes the contribution leads a much more effective combination of products.
  • 35. Promotional Cover  Use of Movie clips is a single matter, colours fonts and images a whole different one altogether. The promotion is extremely essential because the back bones of any artist are the promotional work done for him, this is important as the construction of the correct public image is essential. Judah wanted the promotional cover to contribute to the mix by the use of typography & images.
  • 36. This font illustrates graffiti tagging, which is quite common within the hip-hop culture Graffiti Tagging is done by a spray paint, and is mostly use to illustrate ones Hip-Hop Tag Name, thus the name of such an action is Tagging. Typography  The Typography is important due to the fact that the right font is essential in relating the promotional cover and the artist to the relative music tribe. We were successful at this due to the research taken by Judah. This helped Zeeshan create a better promo as the Fonts, Colour & Language could directly relate to the targeted audience.
  • 37. Font The Artist name in Graffiti Font, typical of the hip-hop subculture  Fonts used within the promotional cover are important as we have mentioned previously, Zeeshan however had to ensure that all text upon the promo was of the relative music tribe while keeping the size relative to importance. The sizes were different to illustrate the importance of the each individual text. This helped by making the Artist name more eye catching through the combination of font, size and colour thus making the promo much more efficient at advertising the artist and the articles within. Artist Name
  • 38. The colour signifies the fading memory of Tupac it is the same colour as the background and the main image Colour  Colours of the font were equally important as the fonts themselves. Colours are essential codes and convention of the promotional cover as the denote meanings, thus had to be related to the music tribe while also conveying the correct meanings and message to the audience. Zafraan chose colours such as Gold and Red to denote certain meanings. Gold signifies wealth and power which illustrates the exclusive status of the artist depicting their rise of power and influence; this was chosen as it fit in the hip-hop music tribe conventions of ‘Bling’ (Slang for Jewellery). While red on the other hand meant resilience, this colour indicated the struggles and hard work the band underwent. This was exactly the image we were trying to create and were successful due to us following the codes and conventions which furthermore increased the ratings of the promo and heightened the fame of the artist. ‘Bling’ illustrated through the Gold and Silver colours used.
  • 39. Images  Images within the promotional cover are one of the core codes and conventions of the promotional cover. Images were used as they illustrate a thousand things, thus this philosophy was used in combination of costume, body language and proxemics to create the perfect pictures to illustrate the artists individuality. Judah was successful at this to due the fact that the previous research and planning lent us a hand in the creation of the final promotional cover. Zeeshan chose the costume and proxemics were helpful in illustrating the belonging of the artist to the hip-hop music tribe while also promoting a life style to the reader.  Images within the magazine also have effects of saturation and hue; this is to make the images more interesting they appear to be faded. Zafraan came to do this because he saw the beneficial attributes of this effect as it made the artist someone who other artist looked up to. Moreover, the colour fading effect also conveys the idea of the artist fading away without an equal which further promoted them within the music industry. This in turn made the promo much more efficient in attracting the targeted audience.
  • 41. DVD Cover  The DVD cover is an interesting piece of work as it represents the individual artists themselves. This is due to the fact that the imagery created through effects and filters are extremely efficient in attracting the audience which is a compulsory code of the DVD Cover. Judah followed this code through the conventional way through manipulating images of the artist themselves and a piece of work Zeeshan contributed to the group, which made the DVD cover much more authentic and interesting.
  • 42. Images  The Images used within the magazine were chosen through the collaboration of the group and picking the images through the quality and concept of the image. This in turn made the image much more than an image, resulting in the artist becoming icons of the music industry due to the correct meaning illustrated through the right image and the right effect on the image.
  • 43. Image Effects The crimson on the and text and the capes of the Spartans relates the colours to the battle of Thermopile.  As we mentioned before the saturation and hue effect had really interested and attracted Zafraan, this resulted with most of the images containing the mentioned effect. Moreover we tried to create a link within our ancillary text and music video to further make the promotion a success as the targeted audience will easily relate the promotional cover to the DVD and the DVD to the Music video.
  • 44. Typography & Logos  Through Judah’s research we found out that logos and text are as important as the images in the DVD cover. The narrative summary was used by Zeeshan to attract the audience into buying the DVD cover, while the text was simple and plain, it was easily read by any member of the audience and the group. This made it more efficient in illustrating our meaning.
  • 45. Logo  Zeeshan created the logos which attracted the audience through signifying the institutions involved within the production of the DVD. For example the fame of a company such as Fox 20th Century Institution could help better promote the DVD as they are well known for block busters and classics. This helped the DVD cover gain publicity within the targeted audience, while other logos such as 1080p HD logo further signifies the quality of the DVD making the marketing process of the DVD much easier due to better value of movie clips.
  • 46. What have you learnt from your audience feedback?  We have learnt that Audience feedback is extremely important in determining the outcome of each product. Audience feedback is important due to the fact that certain flaws within your works and designs can only be spotted by other while the variation of answer also increased the quality of our product. This is due to the final products being suited for a wide range of targeted audience thus increasing the product sold, which indirectly and directly increases the fame and publicity of the artists.  Moreover, audience feedback is also crucial for Judah’s research as he learned what is within the minds and hearts of the modern audiences, this helps in the creation of a better product because the product will be made to specific specifications thus resulting in a product which is popular and sought after.
  • 47. Audience feedback  DVD cover Most critical, “The overall effect was great and my first initial impression was that it was a professional and an official DVD cover due to the main codes and conventions addressed as well as the logo’s which are very realistic. Great cover 5/5!”
  • 48. Audience feedback  Promotional cover. Most critical, “The advert is brilliant and interesting and as a Hip hop fan I am very interested to find out more about this band Fortminor. The cover was sleek, stylish and captivating and I can’t wait to visit the website and see the DVD and music video”
  • 49. Audience Feedback  Music video. Most critical, “What can I really say? WOW it is sooo good. I mean the scenes are really realistic and the narrative is really interesting with the unfortunate stories how people are dealt with life- which in reality is unfair and the music video perfectly depicts and reflects that.”
  • 50. How did you use new media technologies in your construction and research, planning and evaluation stages?  Technology is now at the heart of our every day lives, from mobile phones to computer, similar to this every stage in our construction contain use of media technology ranging from softwares to hardwares.
  • 51. During the Construction stage of our products Zafraan used the internet surfing technology to get inspiration from other professional media producer whose product matched or criteria. We did this to further widen our thoughts and ideas and this is a sort of audience feedback but instead the audience feedback is in the actual products of the professionals. Internet allowed us to use other facilities such as search engines, video sharing websites etc to help Judah’s research and help Zafraan and Zeeshan produce the products. However we kept our hands clean of plagiarism and used the internet as a mean to gain knowledge and information which helped us progress further.
  • 52. In addition soft wares such as InDesign and Photoshop eased our burden while creating a product such as a promotion cover. These soft wares allowed Zeeshan to manipulate images to such his desire and design a product which all of the members of the group contributed towards by creating smaller pieces which connected into a single large product. We also used the previous mentioned technology and new technology such as a word processor to create audience feed back questionnaire to maximise the products likeability within the targeted audience.
  • 53. Moreover in the productive part of each stage, technology such as Green Screens and Lights helped us create much more dynamic images simply by clicking the camera.  The green screen helped us during the editing within Photoshop by allowing us to easily manipulate images; this is helped as such techniques decreased our production time. While the light set the mood by decreasing or increasing the brightness on the character illustrating happiness or sadness. Moreover, Zafraan used new digital cameras allowing high resolution images to be created simply by clicking a button. This increased the overall quality of the image and of the products as the clarity and quality of the image reflects the qualities and attributes of the artists themselves.
  • 54. Similarly, the technologies such as Microsoft PowerPoint created a more creative and interactive perspective of evaluation, this software allowed us to manipulate text, colour, placement of text and relative images. As we have mentioned before, the interactive perspective of the PowerPoint allowed a more interesting and creative effect as the examiners can simply link all the information together, simply by clicking the mouse or pressing space.
  • 55. Further more, because we used technologies such as In Design within out As Media we decided to use the technology again to illustrate our progression in skill and ability. Also the abilities we gain within such softwares are a perk, which helps us reach the summit of our ability. Similarly the use of blogger within the As Media is exceptional however to progress is to gain knowledge and new abilities with which we can present our work much more easily. We decided to use the Word Press to illustrate our coursework for our A2 Media. Thus illustrating our progression as we developed from Blogger to Word Press, which consequently further demonstrates our abilities and skill.
  • 56. Uploading Video  We decided uploaded our music video on YouTube. This is because YouTube is a casual video sharing website. However due to heavy copyright restriction in Youtube we had to give the rights to the owners of the music (Fort Minor) to stop YouTube from deleting our videos.  Furthermore we installed two links within our blogs to the music video in case once stopped working and the link was dead. We also had a hard DVD copy of the music video made in case non of the links were working.  This planning helped us overcome obstacles which might be present in the near future.
  • 57. Finally, the use of technologies was simple, to aid students such as us in reaching the heights of our abilities, to push our imagination out of any barriers which may confine it. We believe this will help any student and examiner have a more enjoyable time working and marking. Moreover as technology evolves from time to time, the adaptive capabilities of students are shown. We believe all this can be reflected within our work.