Refer to article: In terms of learning, digital games in the early part of the 21st century are not seen as merely involving low-level skills, such as hand-eye coordination and fast reflexes (Greenfield, 1984), but as powerful emerging tools for higher-order learning, such as information analysis and synthesis, decision making, and problem solving. However, today’s games, such as role playing, adventure, simulation, strategy, and puzzle games, often proceed at a slower pace that offers more built-in reflective 'space' and 'time' for reflection (Prensky, 2003; Squire, 2004). More and more studies take the stance that game-based learning is experiential learning, and therefore learning from the experience of gameplay must include reflection (Gee, 2003, 2005; Prensky, 2005; Squire, 2004; Squire & Jenkins, 2003; Vaupel, 2002; Wallace, 2005). Studies have shown that the emphasis on the importance of reflection in learning most often focus attention on the reflection that occurs as a game player consciously and purposefully applies ideas while strategizing and implementing each phase of problem solving. The reflection through gameplay and narrative may promote a type of learning that is more significant than that which may occur through play.
Online 3D Virtual World Able to create and customize your own digital 3D persona, also known as your avatar. (in our case we use political figures) Social platform to connect with people Journey through landscapes and regions in Singapore
Why not take a tech platform that secondary school kids are already nuts about and put it to use? The Wii features a motion-sensitive controller that looks like a television remote control but can quickly sense the user's movements and translate them into on-screen action. The system also includes Internet access. Ongoing research shows that students learn more quickly and easily with instruction across multiple modalities or through a variety of media. Voice recognition is "the technology by which sounds, words or phrases spoken by humans are converted into electrical signals, and these signals are transformed into coding patterns to which meaning has been assigned“
The ability of the Wii to motivate reluctant students and better engage them. High interactivity – Multimodal interaction