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GMIC Keynote 2012
Phil Larsen
•   CMO at Halfbrick
•   In charge of marketing, PR, advertising
•   Brand expansion and strategy
•   Works across all projects with different
    development teams
Cool guys
• Shainiel Deo, CEO
• Rinal Deo, CFO
• Daniel John, Distribution Manager
History
• Founded in 2001
• Worked on contract projects, DS, PSP, GBA
• Began transitioning to take advantage of
  digital distribution platforms
• Established as leader in casual, independent
  platform markets
• Created original App Store content
Original IP
Inside the studio
• Big family – 60 members of the team
• 5 internal teams working on individual
  projects
• Flat, creative structure with unique
  management team – MOA
• Enjoy quality work/life balance
• Brisbane, Sydney and Valencia studio
Multi-talented
Success
• #2 Paid app of all time on iOS
• 200 MILLION downloads
• Top 10 game in over 80   countries
Strengths
•   Theme resonates with China market
•   Fruit culture
•   Simple gameplay
•   Easily ported
•   Multiple modes
•   No language barriers
Future plans
•   Fruit for every phone
•   Widespread platform and device reach
•   Multimedia and web content
•   Partner with market leading consumer brands
•   Build premium licensing deals in China
•   Biggest update in May – Global
    Announcement next week
Overview
•   Halfbrick’s newest hit IP
•   Action arcade – fly experimental jetpacks!
•   Luke Muscat, Adam Wood, Sierra Asher
•   Barry Steakfries – rising franchise
•   Free with IAP
•   Available iOS, Android launch June 2012
Success
• Over 25million downloads
• 500 billion coins purchased
• Our players have taken a joyride to the Sun
  and back – TWICE
Goals
•   Bring Jetpack Joyride to success in China
•   Increase distribution
•   Build the story of Barry
•   Make game accessible for whole family
•   Full gameplay and licensing support
•   Showcase at GMIC!
Thanks from Halfbrick!
           Moving Forward
• New IP for 2012 – games are the future!
• Expanding Fruit Ninja and Barry Steakfries
  franchises
• Partner with key groups all over the world to
  maximize distribution and revenue
• Establish as #1 mobile developer in the world
  with multi-channel approach and focus on our
  fans
Thanks from Halfbrick!




   See you online!

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GMIC 2012 - Halfbrick, presentation by Mr Phil Larsen, 水果忍者开发商

  • 2. Phil Larsen • CMO at Halfbrick • In charge of marketing, PR, advertising • Brand expansion and strategy • Works across all projects with different development teams
  • 3. Cool guys • Shainiel Deo, CEO • Rinal Deo, CFO • Daniel John, Distribution Manager
  • 4. History • Founded in 2001 • Worked on contract projects, DS, PSP, GBA • Began transitioning to take advantage of digital distribution platforms • Established as leader in casual, independent platform markets • Created original App Store content
  • 6.
  • 7. Inside the studio • Big family – 60 members of the team • 5 internal teams working on individual projects • Flat, creative structure with unique management team – MOA • Enjoy quality work/life balance • Brisbane, Sydney and Valencia studio
  • 8.
  • 9.
  • 11. Success • #2 Paid app of all time on iOS • 200 MILLION downloads • Top 10 game in over 80 countries
  • 12. Strengths • Theme resonates with China market • Fruit culture • Simple gameplay • Easily ported • Multiple modes • No language barriers
  • 13. Future plans • Fruit for every phone • Widespread platform and device reach • Multimedia and web content • Partner with market leading consumer brands • Build premium licensing deals in China • Biggest update in May – Global Announcement next week
  • 14.
  • 15.
  • 16.
  • 17.
  • 18. Overview • Halfbrick’s newest hit IP • Action arcade – fly experimental jetpacks! • Luke Muscat, Adam Wood, Sierra Asher • Barry Steakfries – rising franchise • Free with IAP • Available iOS, Android launch June 2012
  • 19.
  • 20. Success • Over 25million downloads • 500 billion coins purchased • Our players have taken a joyride to the Sun and back – TWICE
  • 21. Goals • Bring Jetpack Joyride to success in China • Increase distribution • Build the story of Barry • Make game accessible for whole family • Full gameplay and licensing support • Showcase at GMIC!
  • 22. Thanks from Halfbrick! Moving Forward • New IP for 2012 – games are the future! • Expanding Fruit Ninja and Barry Steakfries franchises • Partner with key groups all over the world to maximize distribution and revenue • Establish as #1 mobile developer in the world with multi-channel approach and focus on our fans
  • 23. Thanks from Halfbrick! See you online!