SlideShare a Scribd company logo
1 of 5
Poster
Trailer
Social networking
Official Website
The purpose of this presentation is to make sure that you;
1. Research and collect examples of recent gaming marketing campaigns that you believe
to be successfully in producing consistency across different media forms.
2. Should you be asked in the exam, explain the need to have consistency across different
media forms when planning a successful gaming campaign. (A* approach = student are
more likely to explain as opposed to just listing advantages of consistency across
different media forms).
3. Have knowledge of media platforms (forms) that are commonly as part of media
campaigns to promote new games. Secondly, that you have a good understanding of the
strengths of each media form in helping to reach audiences and facilitate (make more
likely) the buying of a new video game. (A* approach = student are likely to also have
good knowledge and understanding of each media platform’s limitations (weakness)
and how to try and address these).
Your task
• Work in pairs to create a case study (like the Fifa 14
one, look at it on the blog if you want to remind
yourself of it).
• Add it to your powerpoints you already have
o work on one persons then copy to the seconds so you both have a
copy in the end
• The following slide has lots of games to choose but
each one can only be chosen by ONE pair!
• Your work will be shared with the rest of the class
afterwards so make it good.
Possible games
Batman Arkham Origins
Tomb Raider
Red Dead Redemption
Bioshock Infinite
The Last of us
Infamous Second Son
Far Cry 3
Fallout 3
Ryse Son of Rome
Titanfall
Disney: Infinity
Super Mario 3D World
Tearaway
Knack
Skylanders
Lego Marvel Super Heroes
World of Warcraft
L.A. Noire
Skyrim
Assassins Creed 4 Black Flag
Things to include in your case study
• Intro to the game
o context, basic description,
details (year, dev’, pub’)
• Main poster campaign
• Main trailers (maybe a gameplay
one and a cinematic one)
• Viral
• Website
• Other online presence
o ie, social media?
• Look for consistency and
representation issues you
can bring up.
• Make sure to evaluate each
bit, don’t just describe!
• The overall aim is to
understand how a game is
marketed so that people want
to buy it.

More Related Content

Viewers also liked

Action adventure a star-exemplar-2011
Action adventure a star-exemplar-2011Action adventure a star-exemplar-2011
Action adventure a star-exemplar-2011Graveney School
 
Video Gaming Genre and Marketing of Main Characters
Video Gaming  Genre and Marketing of Main CharactersVideo Gaming  Genre and Marketing of Main Characters
Video Gaming Genre and Marketing of Main CharactersGraveney School
 
Unit 4 Responding To a Media Brief Question
Unit 4 Responding To a Media Brief QuestionUnit 4 Responding To a Media Brief Question
Unit 4 Responding To a Media Brief QuestionGraveney School
 
Unit 4 AQA - A* -star-exemplar-2011
Unit 4 AQA - A* -star-exemplar-2011Unit 4 AQA - A* -star-exemplar-2011
Unit 4 AQA - A* -star-exemplar-2011Graveney School
 
Video Games Marketing: Representations Across a Campaign
Video Games Marketing: Representations Across a CampaignVideo Games Marketing: Representations Across a Campaign
Video Games Marketing: Representations Across a CampaignGraveney School
 
48104 responding to a media brief 2013
48104 responding to a media  brief 2013 48104 responding to a media  brief 2013
48104 responding to a media brief 2013 Alan Fairnie
 
Unit 4 Responding to a Media Brief Sample Work
Unit 4  Responding to a Media Brief Sample WorkUnit 4  Responding to a Media Brief Sample Work
Unit 4 Responding to a Media Brief Sample WorkGraveney School
 
Narrative On ‘Hide And Seek’
Narrative On ‘Hide And Seek’Narrative On ‘Hide And Seek’
Narrative On ‘Hide And Seek’guest7d6423
 
Gcse media pre release 2010
Gcse media pre release  2010Gcse media pre release  2010
Gcse media pre release 2010Belinda Raji
 
Storyboard: GCSE Media Examiner Example
Storyboard: GCSE Media Examiner ExampleStoryboard: GCSE Media Examiner Example
Storyboard: GCSE Media Examiner ExampleGraveney School
 
Different camera shots (students)
Different camera shots (students)Different camera shots (students)
Different camera shots (students)jakerolt
 
Camera distances and angles summer 13b
Camera distances and angles summer 13bCamera distances and angles summer 13b
Camera distances and angles summer 13bMatthew Hartman
 
Researching & Applying Narrative Theory G321 Coursework Version
Researching & Applying Narrative Theory G321 Coursework VersionResearching & Applying Narrative Theory G321 Coursework Version
Researching & Applying Narrative Theory G321 Coursework VersionGraveney School
 
Video Games Genre Definitions and Examples
Video Games Genre Definitions and ExamplesVideo Games Genre Definitions and Examples
Video Games Genre Definitions and ExamplesGraveney School
 
Gcse YR 11 Final Media Assignment - 3 choices
Gcse YR 11 Final Media Assignment - 3 choicesGcse YR 11 Final Media Assignment - 3 choices
Gcse YR 11 Final Media Assignment - 3 choicesGraveney School
 
Analysing opening sequences
Analysing opening sequencesAnalysing opening sequences
Analysing opening sequencesKeith Roberts
 
Children tv research planning coursework
Children tv  research  planning courseworkChildren tv  research  planning coursework
Children tv research planning courseworkkrober4
 

Viewers also liked (20)

Action adventure a star-exemplar-2011
Action adventure a star-exemplar-2011Action adventure a star-exemplar-2011
Action adventure a star-exemplar-2011
 
Video Gaming Genre and Marketing of Main Characters
Video Gaming  Genre and Marketing of Main CharactersVideo Gaming  Genre and Marketing of Main Characters
Video Gaming Genre and Marketing of Main Characters
 
Unit 4 Responding To a Media Brief Question
Unit 4 Responding To a Media Brief QuestionUnit 4 Responding To a Media Brief Question
Unit 4 Responding To a Media Brief Question
 
Unit 4 AQA - A* -star-exemplar-2011
Unit 4 AQA - A* -star-exemplar-2011Unit 4 AQA - A* -star-exemplar-2011
Unit 4 AQA - A* -star-exemplar-2011
 
Video Games Marketing: Representations Across a Campaign
Video Games Marketing: Representations Across a CampaignVideo Games Marketing: Representations Across a Campaign
Video Games Marketing: Representations Across a Campaign
 
48104 responding to a media brief 2013
48104 responding to a media  brief 2013 48104 responding to a media  brief 2013
48104 responding to a media brief 2013
 
Unit 4 Responding to a Media Brief Sample Work
Unit 4  Responding to a Media Brief Sample WorkUnit 4  Responding to a Media Brief Sample Work
Unit 4 Responding to a Media Brief Sample Work
 
Narrative On ‘Hide And Seek’
Narrative On ‘Hide And Seek’Narrative On ‘Hide And Seek’
Narrative On ‘Hide And Seek’
 
Camera shots
Camera shotsCamera shots
Camera shots
 
Gcse media pre release 2010
Gcse media pre release  2010Gcse media pre release  2010
Gcse media pre release 2010
 
Storyboard: GCSE Media Examiner Example
Storyboard: GCSE Media Examiner ExampleStoryboard: GCSE Media Examiner Example
Storyboard: GCSE Media Examiner Example
 
Different camera shots (students)
Different camera shots (students)Different camera shots (students)
Different camera shots (students)
 
Camera distances and angles summer 13b
Camera distances and angles summer 13bCamera distances and angles summer 13b
Camera distances and angles summer 13b
 
Researching & Applying Narrative Theory G321 Coursework Version
Researching & Applying Narrative Theory G321 Coursework VersionResearching & Applying Narrative Theory G321 Coursework Version
Researching & Applying Narrative Theory G321 Coursework Version
 
Analysing openings 1
Analysing openings 1Analysing openings 1
Analysing openings 1
 
News Production
News ProductionNews Production
News Production
 
Video Games Genre Definitions and Examples
Video Games Genre Definitions and ExamplesVideo Games Genre Definitions and Examples
Video Games Genre Definitions and Examples
 
Gcse YR 11 Final Media Assignment - 3 choices
Gcse YR 11 Final Media Assignment - 3 choicesGcse YR 11 Final Media Assignment - 3 choices
Gcse YR 11 Final Media Assignment - 3 choices
 
Analysing opening sequences
Analysing opening sequencesAnalysing opening sequences
Analysing opening sequences
 
Children tv research planning coursework
Children tv  research  planning courseworkChildren tv  research  planning coursework
Children tv research planning coursework
 

Similar to Gaming Media Campaigns: Achieving Consistency Across Media Varying Forms.

1 structure of the videogame industry
1   structure of the videogame industry1   structure of the videogame industry
1 structure of the videogame industryCharis Creber
 
F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)Charlie Moseley
 
Assassin's creed-3---liberation
Assassin's creed-3---liberationAssassin's creed-3---liberation
Assassin's creed-3---liberationLuigiBruno12
 
Assassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power pointAssassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power pointJessicaJohn20
 
Assassin's creed-3---liberation (1)
Assassin's creed-3---liberation (1)Assassin's creed-3---liberation (1)
Assassin's creed-3---liberation (1)EmyrBenYoussef
 
Assassin's creed-3---liberation
Assassin's creed-3---liberationAssassin's creed-3---liberation
Assassin's creed-3---liberationEmilyDomingos
 
Practice Publish
Practice PublishPractice Publish
Practice PublishEthanWard9
 
Assassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power pointAssassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power pointJessicaJohn20
 
Assassins Creed Liberation
Assassins Creed Liberation Assassins Creed Liberation
Assassins Creed Liberation AlexanderOShea
 
Assassin's creed iii
Assassin's creed iiiAssassin's creed iii
Assassin's creed iiiKevin Cano
 
Assassin's Creed-3---Liberation
Assassin's Creed-3---LiberationAssassin's Creed-3---Liberation
Assassin's Creed-3---LiberationDylanFernandes10
 
Assassin's Creed 3 - Liberation 2
Assassin's Creed 3 - Liberation 2Assassin's Creed 3 - Liberation 2
Assassin's Creed 3 - Liberation 2AmberChopra1
 

Similar to Gaming Media Campaigns: Achieving Consistency Across Media Varying Forms. (20)

Key revision
Key revisionKey revision
Key revision
 
1 structure of the videogame industry
1   structure of the videogame industry1   structure of the videogame industry
1 structure of the videogame industry
 
Detailed evaluation guidance
Detailed evaluation guidanceDetailed evaluation guidance
Detailed evaluation guidance
 
Games prese
Games preseGames prese
Games prese
 
GTA IV
GTA IVGTA IV
GTA IV
 
Video games audiences
Video games audiencesVideo games audiences
Video games audiences
 
F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)F2P Monetization Secrets & Breaking Into China (or Anywhere)
F2P Monetization Secrets & Breaking Into China (or Anywhere)
 
Assassin's creed-3---liberation
Assassin's creed-3---liberationAssassin's creed-3---liberation
Assassin's creed-3---liberation
 
Assassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power pointAssassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power point
 
Assassin's creed-3---liberation (1)
Assassin's creed-3---liberation (1)Assassin's creed-3---liberation (1)
Assassin's creed-3---liberation (1)
 
Assassin's creed-3---liberation
Assassin's creed-3---liberationAssassin's creed-3---liberation
Assassin's creed-3---liberation
 
Assassin's creed-3
Assassin's creed-3Assassin's creed-3
Assassin's creed-3
 
Practice publish
Practice publishPractice publish
Practice publish
 
Practice Publish
Practice PublishPractice Publish
Practice Publish
 
Assassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power pointAssassin's creed-3-liberation-2 power point
Assassin's creed-3-liberation-2 power point
 
Assassins Creed Liberation
Assassins Creed Liberation Assassins Creed Liberation
Assassins Creed Liberation
 
Assassin's creed iii
Assassin's creed iiiAssassin's creed iii
Assassin's creed iii
 
Assassin's Creed-3---Liberation
Assassin's Creed-3---LiberationAssassin's Creed-3---Liberation
Assassin's Creed-3---Liberation
 
Assassin's Creed 3 - Liberation 2
Assassin's Creed 3 - Liberation 2Assassin's Creed 3 - Liberation 2
Assassin's Creed 3 - Liberation 2
 
UPenn Wharton Gamification
UPenn Wharton Gamification UPenn Wharton Gamification
UPenn Wharton Gamification
 

More from Graveney School

Happiness short film and Website tv briefs
Happiness short film and Website  tv briefsHappiness short film and Website  tv briefs
Happiness short film and Website tv briefsGraveney School
 
Bfi film language glossary
Bfi  film language glossaryBfi  film language glossary
Bfi film language glossaryGraveney School
 
Q1b language phoebe b may 2014
Q1b language  phoebe b may 2014Q1b language  phoebe b may 2014
Q1b language phoebe b may 2014Graveney School
 
G324 comments marking summer 2016 3
G324 comments marking summer 2016 3G324 comments marking summer 2016 3
G324 comments marking summer 2016 3Graveney School
 
Hannah lenane genre essay
Hannah lenane   genre essayHannah lenane   genre essay
Hannah lenane genre essayGraveney School
 
Homework task-science-fiction-poster-design
Homework task-science-fiction-poster-designHomework task-science-fiction-poster-design
Homework task-science-fiction-poster-designGraveney School
 
G325 Q1A Conventions Essay
G325 Q1A  Conventions EssayG325 Q1A  Conventions Essay
G325 Q1A Conventions EssayGraveney School
 
AS/A2 Exam Example candidate-answers-June 2013
AS/A2 Exam Example candidate-answers-June 2013AS/A2 Exam Example candidate-answers-June 2013
AS/A2 Exam Example candidate-answers-June 2013Graveney School
 
G324 interim summary of student’s feedback comments 2016
G324 interim  summary of student’s feedback comments 2016G324 interim  summary of student’s feedback comments 2016
G324 interim summary of student’s feedback comments 2016Graveney School
 
G324 excellent examples of evaluation tasks
G324 excellent examples of evaluation tasksG324 excellent examples of evaluation tasks
G324 excellent examples of evaluation tasksGraveney School
 
Gcse contolled trainers assessment evaluation Dec 2016
Gcse contolled trainers assessment evaluation Dec 2016 Gcse contolled trainers assessment evaluation Dec 2016
Gcse contolled trainers assessment evaluation Dec 2016 Graveney School
 
G324 excellent examples of research and planning
G324  excellent examples of research and planning G324  excellent examples of research and planning
G324 excellent examples of research and planning Graveney School
 
Sci fi mise en scene presentation: student collection
Sci fi  mise en scene presentation: student collectionSci fi  mise en scene presentation: student collection
Sci fi mise en scene presentation: student collectionGraveney School
 
Characteristics of a Sci-Fi Heroes, Villain and Anti Hero
Characteristics of a Sci-Fi Heroes, Villain and Anti HeroCharacteristics of a Sci-Fi Heroes, Villain and Anti Hero
Characteristics of a Sci-Fi Heroes, Villain and Anti HeroGraveney School
 
Summarise and give examples of each decade
Summarise and give examples of each decadeSummarise and give examples of each decade
Summarise and give examples of each decadeGraveney School
 

More from Graveney School (20)

Happiness short film and Website tv briefs
Happiness short film and Website  tv briefsHappiness short film and Website  tv briefs
Happiness short film and Website tv briefs
 
Crime Gcse Media
Crime Gcse MediaCrime Gcse Media
Crime Gcse Media
 
Bfi film language glossary
Bfi  film language glossaryBfi  film language glossary
Bfi film language glossary
 
Film language
Film languageFilm language
Film language
 
Q1b language phoebe b may 2014
Q1b language  phoebe b may 2014Q1b language  phoebe b may 2014
Q1b language phoebe b may 2014
 
G325 1b narrative
G325 1b narrativeG325 1b narrative
G325 1b narrative
 
G324 comments marking summer 2016 3
G324 comments marking summer 2016 3G324 comments marking summer 2016 3
G324 comments marking summer 2016 3
 
Hannah lenane genre essay
Hannah lenane   genre essayHannah lenane   genre essay
Hannah lenane genre essay
 
Homework task-science-fiction-poster-design
Homework task-science-fiction-poster-designHomework task-science-fiction-poster-design
Homework task-science-fiction-poster-design
 
G325 Q1 B INTRO
G325 Q1 B INTROG325 Q1 B INTRO
G325 Q1 B INTRO
 
G325 Q1A Conventions Essay
G325 Q1A  Conventions EssayG325 Q1A  Conventions Essay
G325 Q1A Conventions Essay
 
AS/A2 Exam Example candidate-answers-June 2013
AS/A2 Exam Example candidate-answers-June 2013AS/A2 Exam Example candidate-answers-June 2013
AS/A2 Exam Example candidate-answers-June 2013
 
G324 interim summary of student’s feedback comments 2016
G324 interim  summary of student’s feedback comments 2016G324 interim  summary of student’s feedback comments 2016
G324 interim summary of student’s feedback comments 2016
 
G324 excellent examples of evaluation tasks
G324 excellent examples of evaluation tasksG324 excellent examples of evaluation tasks
G324 excellent examples of evaluation tasks
 
Gcse contolled trainers assessment evaluation Dec 2016
Gcse contolled trainers assessment evaluation Dec 2016 Gcse contolled trainers assessment evaluation Dec 2016
Gcse contolled trainers assessment evaluation Dec 2016
 
G324 excellent examples of research and planning
G324  excellent examples of research and planning G324  excellent examples of research and planning
G324 excellent examples of research and planning
 
Sci fi mise en scene presentation: student collection
Sci fi  mise en scene presentation: student collectionSci fi  mise en scene presentation: student collection
Sci fi mise en scene presentation: student collection
 
Characteristics of a Sci-Fi Heroes, Villain and Anti Hero
Characteristics of a Sci-Fi Heroes, Villain and Anti HeroCharacteristics of a Sci-Fi Heroes, Villain and Anti Hero
Characteristics of a Sci-Fi Heroes, Villain and Anti Hero
 
Character roles matrix
Character roles matrixCharacter roles matrix
Character roles matrix
 
Summarise and give examples of each decade
Summarise and give examples of each decadeSummarise and give examples of each decade
Summarise and give examples of each decade
 

Recently uploaded

4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptxmary850239
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Projectjordimapav
 
Oppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and FilmOppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and FilmStan Meyer
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataBabyAnnMotar
 
The Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsThe Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsRommel Regala
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4MiaBumagat1
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 
Activity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translationActivity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translationRosabel UA
 
How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17Celine George
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfErwinPantujan2
 
Millenials and Fillennials (Ethical Challenge and Responses).pptx
Millenials and Fillennials (Ethical Challenge and Responses).pptxMillenials and Fillennials (Ethical Challenge and Responses).pptx
Millenials and Fillennials (Ethical Challenge and Responses).pptxJanEmmanBrigoli
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management systemChristalin Nelson
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Celine George
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfJemuel Francisco
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4JOYLYNSAMANIEGO
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptxiammrhaywood
 

Recently uploaded (20)

4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx4.16.24 Poverty and Precarity--Desmond.pptx
4.16.24 Poverty and Precarity--Desmond.pptx
 
ClimART Action | eTwinning Project
ClimART Action    |    eTwinning ProjectClimART Action    |    eTwinning Project
ClimART Action | eTwinning Project
 
Oppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and FilmOppenheimer Film Discussion for Philosophy and Film
Oppenheimer Film Discussion for Philosophy and Film
 
Measures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped dataMeasures of Position DECILES for ungrouped data
Measures of Position DECILES for ungrouped data
 
The Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World PoliticsThe Contemporary World: The Globalization of World Politics
The Contemporary World: The Globalization of World Politics
 
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptxLEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
LEFT_ON_C'N_ PRELIMS_EL_DORADO_2024.pptx
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4ANG SEKTOR NG agrikultura.pptx QUARTER 4
ANG SEKTOR NG agrikultura.pptx QUARTER 4
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 
Activity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translationActivity 2-unit 2-update 2024. English translation
Activity 2-unit 2-update 2024. English translation
 
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptxFINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
FINALS_OF_LEFT_ON_C'N_EL_DORADO_2024.pptx
 
How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17How to Add Barcode on PDF Report in Odoo 17
How to Add Barcode on PDF Report in Odoo 17
 
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdfVirtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
Virtual-Orientation-on-the-Administration-of-NATG12-NATG6-and-ELLNA.pdf
 
Millenials and Fillennials (Ethical Challenge and Responses).pptx
Millenials and Fillennials (Ethical Challenge and Responses).pptxMillenials and Fillennials (Ethical Challenge and Responses).pptx
Millenials and Fillennials (Ethical Challenge and Responses).pptx
 
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptxINCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
INCLUSIVE EDUCATION PRACTICES FOR TEACHERS AND TRAINERS.pptx
 
Concurrency Control in Database Management system
Concurrency Control in Database Management systemConcurrency Control in Database Management system
Concurrency Control in Database Management system
 
Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17
 
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdfGrade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
Grade 9 Quarter 4 Dll Grade 9 Quarter 4 DLL.pdf
 
Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4Daily Lesson Plan in Mathematics Quarter 4
Daily Lesson Plan in Mathematics Quarter 4
 
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptxAUDIENCE THEORY -CULTIVATION THEORY -  GERBNER.pptx
AUDIENCE THEORY -CULTIVATION THEORY - GERBNER.pptx
 

Gaming Media Campaigns: Achieving Consistency Across Media Varying Forms.

  • 2. The purpose of this presentation is to make sure that you; 1. Research and collect examples of recent gaming marketing campaigns that you believe to be successfully in producing consistency across different media forms. 2. Should you be asked in the exam, explain the need to have consistency across different media forms when planning a successful gaming campaign. (A* approach = student are more likely to explain as opposed to just listing advantages of consistency across different media forms). 3. Have knowledge of media platforms (forms) that are commonly as part of media campaigns to promote new games. Secondly, that you have a good understanding of the strengths of each media form in helping to reach audiences and facilitate (make more likely) the buying of a new video game. (A* approach = student are likely to also have good knowledge and understanding of each media platform’s limitations (weakness) and how to try and address these).
  • 3. Your task • Work in pairs to create a case study (like the Fifa 14 one, look at it on the blog if you want to remind yourself of it). • Add it to your powerpoints you already have o work on one persons then copy to the seconds so you both have a copy in the end • The following slide has lots of games to choose but each one can only be chosen by ONE pair! • Your work will be shared with the rest of the class afterwards so make it good.
  • 4. Possible games Batman Arkham Origins Tomb Raider Red Dead Redemption Bioshock Infinite The Last of us Infamous Second Son Far Cry 3 Fallout 3 Ryse Son of Rome Titanfall Disney: Infinity Super Mario 3D World Tearaway Knack Skylanders Lego Marvel Super Heroes World of Warcraft L.A. Noire Skyrim Assassins Creed 4 Black Flag
  • 5. Things to include in your case study • Intro to the game o context, basic description, details (year, dev’, pub’) • Main poster campaign • Main trailers (maybe a gameplay one and a cinematic one) • Viral • Website • Other online presence o ie, social media? • Look for consistency and representation issues you can bring up. • Make sure to evaluate each bit, don’t just describe! • The overall aim is to understand how a game is marketed so that people want to buy it.