2. OUR PURPOSE
To Provide A Platform
Where
Participants Can Startup
&
Compete with Each Other
In
Real Time
3. SIMULATION TERMINOLOGY
• It is an exercise involving reality of
function in an artificial
environment.
• It is essentially a case study but
the participants are on the inside.
• Ideal case for use of simulations in
teaching business subjects.
4. Simulation Games
• Experiential in nature, focus on doing
• “Business games” are interactive, competitive, stimulates major
elements of profit seeking behavior
• Enables students to evaluate rather than reproduce concepts
LEARNING
FROM
SIMULATION
GAMES
Final Decision
Weighing
Costs
Weighing
Benefits
Risk Taking
5. Who We Are
• Globalexperts4u founded in 2005, is a global
management education solutions provider company.
• We provide products like SimVenture, BSG-online,
MarkStrat, Ephorus, Education Conference Mobile
App, Bizdemy online courses, Globalexperts4u.com
etc. and services like training, consulting, content
development and mentoring which help the faculties
and students to impart business education in an
effective manner
• Recently we have been awarded a training project on
Social entrepreneurship by UK government.
8. SimVenture
• Triple award winning business
simulation that allows people to set
up and run a virtual company.
• Developed by entrepreneurs for
entrepreneurs.
• Awards won
1. BETT (post 16 Education and Training)
2. Serious Game of the Year
3. Silver award for the Best Learning
Game
9. It is well supported by online materials and
services support the creation of a dynamic,
highly interactive learning experience.
SimVenture
16. WHY USE SIMULATIONS?
Easy To Use
Assists Lecturers
Skills Gap Analysis
Cuts Down Your Effort In Class
Is Engaging
17. UNBIASED ADVICE
• We care about you
• We will always pick
the right simulation
for use rather than
ask you to adapt
your teaching
• Making your
teaching a success
is our mission
18. EXPERT KNOWLEDGE
• Years of academic
experience with
simulations
• Board member of
ABSEL
(Association for
Business
Simulations and
Experiential
Learning)
19. POWER WORKSHOPS
• Class room Training and Online follow up
• Class room component
• Online Component
• 360 Degree Learning Methodology
• Customized and Personalized
• Certification after successful completion
20. Call us for Supporting &
Organizing
• Licensing & Consulting on Simulations,
AntiPlagiarism & Other innovative Business
education solutions
• Events & Competition based on Simulations
• Business Plan Competitions
• Faculty Development Programs
• Management Development Programs
• Corporate Trainings & Workshops
24. OUR Products & Services
• BizWiz Workshop & Courses
• SIMVENTURE – For teaching business start up,
Entrepreneurship & Business skills
• SIM-U – For learning business subjects in an online
multi-player environment
• BSG Online- MultiPlayer- Online Strategy
Simulation
• MarkStrat- Marketing Simulations
• Ephorus- AntiPlagiarism Services
• Bizdemy- Online Business Courses
• Globalexperts4U.com- Portal for sharing business
knowledge
• Training & Consultancy on Business Simulations
• Conducting Workshops/ Competitions/Orientation
Programs
• Curriculum development/ Quality Management of
Learning
25. WORKSHOP TOPICS
• Workshop on enhancing Business
Skills using Simulations
•Workshop on Learning Finance using
Simulations
•Workshop on Project Management
•Workshop on Team Building
•Workshop on Understanding
Strategies using Simulations
•Workshop on Finance for Non finance
•Programs as per your requirements
26. WORKSHOPS TOPICS
•Unleash your Potential: Inculcating
Winning habits
•Business Plan/Entrepreneurship
•Making your Faculties -Star
performers
•Basics of Financial literacy and
Investments
•Learning Business Through
Simulations
•G/D, Interview, Team Building and
soft skills
•Programs as per your requirements
27. Top Tips
• Allow all participants time before any competition to
familiarise themselves with SimVenture. The Driving
Lesson Scenario is an ideal environment to do this.
• Teams of between 2 & 4 people work best. If the team
is any larger some people will not be able to contribute
as much as others.
• Advise all participants that the judge’s decision is final
and let them know you will need at least 30minutes
after the competition to communicate the results
because time is needed to collect and analyse results.
A good idea is to ask all teams to save their game at
the end of the competition so a permanent record is
always available.
28. Rules of the Game
Each Team can consists Only Three members
Each Team have to decide their company
name before start the game
Total time allotted is 30 minutes only
Every team must have to complete at least
Three months of the game
Winner will be decided on the following basis:-
Efficiency-50%
Profitability-50%