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MEDIA TYPES
AND THE
CONSUMER
                                                                                 02. 12.12
                                                                                 A dverti sin g
                                                                                 San Fr an cis co




 C     O      N     N        E   C   T   I   N   G   T   H   E   D   O   T   S
THE COLLECTIVE FACTORY LLC
Gene Keenan - The Collective Factory LLC
SUMMARY


Todays consumer has 1000’s of media touch points. Digital has changed the way we
look at media because we can now measure it and analyze it in real time. Nielsen
recently released a study that looked at media by type and how the consumer
thought of those media types. This short presentation will look at:

•   What is the background behind media consumption

•   What are the results of that study

•   What are the implication of that study?

•   Creative solutions




3
BACKGROUND
Todays Media Consumption Is Concurrent and non-discriminatory




    Usage is focused on
    constant entertainment
    and truth seeking
    through information.




5
STUDY RESULTS (CONSUMER MEDIA PERCEPTIONS)
The universal access to truth has changed our perceptions.
                 Regardless of format and contrary to belief, advertising does
                                not control how people think.

    Emails I signed up for                           Editorial content such as a newspaper article   Ads in magazines                         Brand websites
    4%                                        3%                                 11%                 3%                               6%
                                                     3%                                 4%                                                   4%                            4%
          36% 46%                     12%
                                                           34%        49%
                                                                                                           22%      52%        17%
                                                                                                                                                    31%        49%   11%




    Ads served in search engine results              Products shown embedded in TV                   Ads on mobile devices                    Ads in radio

    2%
                                            7%
                                                    2%                                               2%                                       3%                           6%   universal in
         19%         52%           19%                    15%     53%        18%     11%                  11%    50%          22%    15%           24%       51%     16%
                                                                                                                                                                                lack of trust
    Online video ads                                 Online banner ads                               Ads on social networks                   Ads on TV

    2%                                              2%                                               2%                                                                    7%
                                                                                                                                              3%
         17%        52%            20%      9%           14%
                                                                 51%         23%       11%                13%     48% 24%            13%
                                                                                                                                                    26%        45%   19%




       Trust Completely                     Trust Somewhat            Neither Trust nor Distrust                Don’t Trust Much           Don’t Trust At All




7        Nielsen, Global Online Survey, Q1 2011
INDIVIDUAL RELATIONSHIPS AND COLLECTIVE WISDOM DO HOWEVER WORK




           RECOMMENDATIONS FROM PEOPLE I KNOW                                          CONSUMER OPINIONS POSTED ONLINE
                                                                                                                                            note drop off

           #1                                                                          #2
                                                                                                4%
                                                              2%
                                                                   1%
                                                                                                                                      2%   between friends
                               18%           58%        21%                                            45%          38%         10%
                                                                                                                                               and just
                                                                                                                                             consumers
              Trust Completely               Trust Somewhat    Neither Trust nor Distrust   Don’t Trust Much   Don’t Trust At All




8   Nielsen, Global Online Survey, Q1 2011
HISTORY (A BRIEF LOOK AT HOW WE GOT TO TODAY)
BEGINNING OF INDUSTRIAL REVOLUTION




                       advertising started with
                        functional attributes

                     It focused on NEEDS of
                            consumers

10   source: adam curtis: century of the self vol 1.
INDUSTRIAL REVOLUTION: SUBCONSCIOUS DESIRES


     To address the concerns of companies that
     eventually consumers would stop buying things
     because they had the wares that they needed
     Eddy Bernay’s championed the idea of tying the
     subconscious desires of consumers to the product

     Shifting from needs to desires

     To create need where none existed
     The availability of consumer credit on a mass scale also drove consumption by making it
     possible to buy “desires.”


11   source: adam curtis: century of the self vol 1.
THEN THE INTERNET CAME ALONG



     • Making it possible for consumers to talk to
       a greater pool of consumers and to seek
       the truth about a particular product



                          Truth about any product
                          became a mouse click away


12
NET RESULT (IMPLICATIONS)
ACCESS TO INFORMATION HAS
     CHANGED BUT ADS HAVE NOT
        (we still seek simple reach impressions instead of dialog)




14
AND WE WONDER WHY CMOS ARE UNHAPPY WITH THEIR AGENCIES




     9% of marketers believe
     traditional ad agencies are doing a                                                                   stop

     good job of evolving and extending
     their service capabilities.

     Only 36% of marketers are
     committed to their agency
     relationships
                                                                                              as an agency, we keep driving off
                                                                                              the cliff expecting a different result


15     http://www.mediabizbloggers.com/uwe-hook/The-State-of-Agency-Brand-Relationships---Uwe-Hook.html
SO… REGARDLESS OF MEDIA CHANNEL OR AD FORMAT, THE COLLECTIVE STORY IS WHAT STICKS.




  While, there is no magical ad placement
 that can control the stories people share
             about your brand…


You can be a part of shaping the story that
 is told. In the age of connected devices
 and connected consumers the key is to
      focus on a story that is true and
                 compelling.




16
We need to move the messaging to storying
     telling not a better/more flash ad format or
         targeting capability via DSP’s/DMP’s
          media agencies are mindlessly obsessed with targeting




17
WHY FOCUS ON CREATIVE?
BETTER CREATIVE IS 4X MORE EFFECTIVE THAN A MEDIA PLAN




     According to Comscore:
                                                                                                                                SIDE BAR
     52 percent of sales lift variance
     is attributable to the quality of                                                                       Every agency is focused on optimizing media
                                                                                                             through DSP’s and DMP’s but better creative
     the advertising creative                                                                                will make a bigger impact every time.

                                                                                                             ADVANTAGE:

                      FOUR TIMES                                                                             While everyone else is focused on optimizing an
                                                                                                             internal combustion engine we will focus on a
                  the importance of the                                                                      hybrid approach which is better creative driven
                                                                                                             by technology married with strong media.
                       media plan



19   http://www.comscore.com/Products_Services/Advertising_Effectiveness/Creative_Messaging_Optimization?articleid=90&zoneid=4
In case you missed the last slide:

                    Better creative is 4X more
                  effective than the BEST media
                          optimization.

http://www.comscore.com/Products_Services/Advertising_Effectiveness/Creative_Messaging_Optimization?articleid=90&zoneid=4
HOW WILL WE KNOW THE
 CREATIVE IS BETTER?
BY TESTING IT!!!
CREATIVE TESTING WILL BE AT THE CORE OF SUCCESS




        58% of CMO’s are unsatisfied with                                                                UNMET NEED
        the evaluation process associated                                                                    =
        with benchmarking their agencies'                                                                CREATIVE
        creative advertising effectiveness.                                                                TESTING




     “The most important word in the vocabulary of advertising is
     TEST. If you pretest… you will do well in the marketplace.”
     - David Ogilvy


23   http://www.mediabizbloggers.com/uwe-hook/The-State-of-Agency-Brand-Relationships---Uwe-Hook.html
ISN’T CREATIVE TESTED ALREADY?




                                 Not really.

                            WHY?
                Because of the cost of Flash
            production, clients rarely pay for the
           creation of additional units for testing.


24
CREATIVE CASE STUDY
P&G Febreze | Triumph of Creative Over Targeting | P&G The King Of Creative Testing

BACKGROUND                                                                                           Lot’s of great examples of
P&G spends millions developing a new product and millions more marketing it. They                 creative winning but this P&G
apply the right media targeting to expose the right audience to this new product.                    example is great because
Sales of the product started small and got smaller as the weeks rolled on despite                   better creative married with
heavy media spends against the right target                                                       insight made a failing product
                                                                                                             successful
INSIGHT
P&G focused on using Febreze to eliminate odors instead of making it a habit as
part of your cleaning process. “Spraying feels like a little mini celebration when I’m
done with a room.”

SOLUTION
The marketers needed to position Febreze as something that came at the end of the
cleaning ritual, the reward, rather than as a whole new cleaning routine.

RESULTS
The Febreze revamp occurred in the summer of 1998. Within two months, sales
doubled. A year later, the product brought in $230 million. Since then Febreze has
spawned dozens of spinoffs — air fresheners, candles and laundry detergents — that
now account for sales of more than $1 billion a year.


25       source: http://www.nytimes.com/2012/02/19/magazine/shopping-habits.html?pagewanted=all
CHALLENGES OF SUCCESS (CREATIVE)




25
WHAT ARE THE CHALLENGES OF CREATIVE TODAY?




     Not measured (in most cases)

     Were using formats ill suited for the medium

     Media formats consumers find annoying


27
WHAT ARE THE REASONS BEHIND THIS?


                CHALLENGE                                                        REASON

                                             Cost	
  is	
  too	
  high	
  for	
  most	
  clients	
  to	
  run	
  A/B	
  tes4ng	
  on	
  
     Not measured (in most cases)            crea4ve	
  because	
  of	
  the	
  use	
  of	
  Flash	
  or	
  poorly	
  informed	
  
                                             media	
  and	
  crea4ve	
  teams



     Were using formats ill suited for the   These	
  formats	
  (flash	
  banners,	
  take	
  overs)	
  are	
  more	
  
     medium                                  profitable	
  than	
  sta4c	
  ones



     Media formats consumers find             These	
  formats	
  (flash	
  banners,	
  take	
  overs)	
  are	
  more	
  
     annoying                                profitable	
  than	
  sta4c	
  ones




28
A QUICK REVIEW OF EXISTING
       CREATIVE BENCHMARKS



29
ONLINE AD FORMATS AND CTR


                                                      0.11%
0.11%

               0.09%             0.09%                                                      0.09%              0.09%
0.08%                                                                   0.08%

                                                                                                                                      Statistically, there
0.06%                                                                                                                                 is little difference
                                                                                                                                       between any of
0.03%                                                                                                                                   the ad formats

     0%
                         ds                ds                           eo              eo                      eo               eo
                     eA
                                   Flas
                                        hA                         -Vid            /Vid                    -Vid             /Vid
                 mag                                            on              age                    Non              able
                I                                          ge/N            In-P                   ble/              and
                                                       -Pa             RM                  pan
                                                                                               da
                                                                                                            ME
                                                                                                                 xp
                                                R M In                                   Ex               R
                                                                                     RM

                       CTR
30
          source: google/double click ad benchmarks
ONLINE AD FORMATS AND TIME SPENT

                              Average Display Time
                              6.3
     Half page Ad Non-Video
                                          9.9                                       64.2
                              9.3
         Half Page Ad Video
                                            13.3                                60.1
                              8.4
      Large Rectangle Video
                                                 16.0                                  68.2
      Large Rectangle Video
                              7.5
                              0                                                               78.2      Regardless of unit
     Leaderboard Non Video
                              5.9
                                          11.0                     32.7                                  type, interaction
                              7.1
         Leaderboard Video
                                                    20.0            34.3                                 times are about
                              6.1
               Medium Rec
                                           12.0                    32.3                                     the same
                              7.3
      Skyscraper Non-Video
                                                        21.3        33.7
                              2.5
           Skyscraper Video
                                    4.5                            33.4
                              7.3
                                                    19.9 25.6
 Wide Skyscraper Non Video

                              7.9
     Wide Skyscraper Video                                 26.1
                                                            27.2

                              0                   20                      40   60             80     Average Interaction Time
                                                                                                     Average Display Time
                                                                                                     Average Expanding Time

31
MOBILE AD FORMATS AND CONSUMERS
                                30%                                                                              Full Page Ad
                                          High click                                     High click
                                          potential/Low                                  potential/High          Sponsored App
                                          noticeability                                  noticeability
                                25%                                                                              Mobile Internet Banner
% Saying Ad would click on Ad




                                                                                                                 Take Over                      Static Mobile
                                20%                                                                              App-Integrated Top Banner   Internet Banner is
                                                                                                                 Sponsored SMS                 least annoying
                                15%                                                                              Conversational SMS          and most effective
                                                                                                                 App-bottom banner               from a click
                                10%                                                                                                                through
                                                                                                                                                 perspective
                                5%
                                          Low click                                      Low click          Size = % who say ad
                                          potential/Low                                  potential/High     in context is annoying
                                0%        noticeability                                  noticeability

                                     0%          20%             40%       60%           80%              100%
                                                     % Saying Ad is Obvious in Context

32                                         source: Insight Express
                                                                                          32
MAKING STATIC WORK
MATCHING CREATIVE TO THE MEDIUM


     WE NEED TO THINK ABOUT HOW
     MEDIUMS BEST TELL STORIES:
                                                     Which Format Will
     People are not on content pages long            Work Best Here?
     enough to watch our 30 second 4 loop
     flash banner. Instead a “static
     billboard” might be more effective
     (and cheaper).

      Make static work by combining         Imagine driving down the highway and
     the medium with the capabilities       there is a billboard. You only have a few
                                            seconds to get your message across to
              of ad servers.
                                            the driver. Is a 30 second banner going
                                            to get your message across?

34
END FOR NOW
CONTACT:
Gene Keenan
gene@thecollectivefactory.com
415-218.7369

http://www.thecollectivefactory.com

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Creative Versus Better Targeting - Connecting the Dots

  • 1. MEDIA TYPES AND THE CONSUMER 02. 12.12 A dverti sin g San Fr an cis co C O N N E C T I N G T H E D O T S THE COLLECTIVE FACTORY LLC
  • 2. Gene Keenan - The Collective Factory LLC
  • 3. SUMMARY Todays consumer has 1000’s of media touch points. Digital has changed the way we look at media because we can now measure it and analyze it in real time. Nielsen recently released a study that looked at media by type and how the consumer thought of those media types. This short presentation will look at: • What is the background behind media consumption • What are the results of that study • What are the implication of that study? • Creative solutions 3
  • 5. Todays Media Consumption Is Concurrent and non-discriminatory Usage is focused on constant entertainment and truth seeking through information. 5
  • 6. STUDY RESULTS (CONSUMER MEDIA PERCEPTIONS)
  • 7. The universal access to truth has changed our perceptions. Regardless of format and contrary to belief, advertising does not control how people think. Emails I signed up for Editorial content such as a newspaper article Ads in magazines Brand websites 4% 3% 11% 3% 6% 3% 4% 4% 4% 36% 46% 12% 34% 49% 22% 52% 17% 31% 49% 11% Ads served in search engine results Products shown embedded in TV Ads on mobile devices Ads in radio 2% 7% 2% 2% 3% 6% universal in 19% 52% 19% 15% 53% 18% 11% 11% 50% 22% 15% 24% 51% 16% lack of trust Online video ads Online banner ads Ads on social networks Ads on TV 2% 2% 2% 7% 3% 17% 52% 20% 9% 14% 51% 23% 11% 13% 48% 24% 13% 26% 45% 19% Trust Completely Trust Somewhat Neither Trust nor Distrust Don’t Trust Much Don’t Trust At All 7 Nielsen, Global Online Survey, Q1 2011
  • 8. INDIVIDUAL RELATIONSHIPS AND COLLECTIVE WISDOM DO HOWEVER WORK RECOMMENDATIONS FROM PEOPLE I KNOW CONSUMER OPINIONS POSTED ONLINE note drop off #1 #2 4% 2% 1% 2% between friends 18% 58% 21% 45% 38% 10% and just consumers Trust Completely Trust Somewhat Neither Trust nor Distrust Don’t Trust Much Don’t Trust At All 8 Nielsen, Global Online Survey, Q1 2011
  • 9. HISTORY (A BRIEF LOOK AT HOW WE GOT TO TODAY)
  • 10. BEGINNING OF INDUSTRIAL REVOLUTION advertising started with functional attributes It focused on NEEDS of consumers 10 source: adam curtis: century of the self vol 1.
  • 11. INDUSTRIAL REVOLUTION: SUBCONSCIOUS DESIRES To address the concerns of companies that eventually consumers would stop buying things because they had the wares that they needed Eddy Bernay’s championed the idea of tying the subconscious desires of consumers to the product Shifting from needs to desires To create need where none existed The availability of consumer credit on a mass scale also drove consumption by making it possible to buy “desires.” 11 source: adam curtis: century of the self vol 1.
  • 12. THEN THE INTERNET CAME ALONG • Making it possible for consumers to talk to a greater pool of consumers and to seek the truth about a particular product Truth about any product became a mouse click away 12
  • 14. ACCESS TO INFORMATION HAS CHANGED BUT ADS HAVE NOT (we still seek simple reach impressions instead of dialog) 14
  • 15. AND WE WONDER WHY CMOS ARE UNHAPPY WITH THEIR AGENCIES 9% of marketers believe traditional ad agencies are doing a stop good job of evolving and extending their service capabilities. Only 36% of marketers are committed to their agency relationships as an agency, we keep driving off the cliff expecting a different result 15 http://www.mediabizbloggers.com/uwe-hook/The-State-of-Agency-Brand-Relationships---Uwe-Hook.html
  • 16. SO… REGARDLESS OF MEDIA CHANNEL OR AD FORMAT, THE COLLECTIVE STORY IS WHAT STICKS. While, there is no magical ad placement that can control the stories people share about your brand… You can be a part of shaping the story that is told. In the age of connected devices and connected consumers the key is to focus on a story that is true and compelling. 16
  • 17. We need to move the messaging to storying telling not a better/more flash ad format or targeting capability via DSP’s/DMP’s media agencies are mindlessly obsessed with targeting 17
  • 18. WHY FOCUS ON CREATIVE?
  • 19. BETTER CREATIVE IS 4X MORE EFFECTIVE THAN A MEDIA PLAN According to Comscore: SIDE BAR 52 percent of sales lift variance is attributable to the quality of Every agency is focused on optimizing media through DSP’s and DMP’s but better creative the advertising creative will make a bigger impact every time. ADVANTAGE: FOUR TIMES While everyone else is focused on optimizing an internal combustion engine we will focus on a the importance of the hybrid approach which is better creative driven by technology married with strong media. media plan 19 http://www.comscore.com/Products_Services/Advertising_Effectiveness/Creative_Messaging_Optimization?articleid=90&zoneid=4
  • 20. In case you missed the last slide: Better creative is 4X more effective than the BEST media optimization. http://www.comscore.com/Products_Services/Advertising_Effectiveness/Creative_Messaging_Optimization?articleid=90&zoneid=4
  • 21. HOW WILL WE KNOW THE CREATIVE IS BETTER?
  • 23. CREATIVE TESTING WILL BE AT THE CORE OF SUCCESS 58% of CMO’s are unsatisfied with UNMET NEED the evaluation process associated = with benchmarking their agencies' CREATIVE creative advertising effectiveness. TESTING “The most important word in the vocabulary of advertising is TEST. If you pretest… you will do well in the marketplace.” - David Ogilvy 23 http://www.mediabizbloggers.com/uwe-hook/The-State-of-Agency-Brand-Relationships---Uwe-Hook.html
  • 24. ISN’T CREATIVE TESTED ALREADY? Not really. WHY? Because of the cost of Flash production, clients rarely pay for the creation of additional units for testing. 24
  • 25. CREATIVE CASE STUDY P&G Febreze | Triumph of Creative Over Targeting | P&G The King Of Creative Testing BACKGROUND Lot’s of great examples of P&G spends millions developing a new product and millions more marketing it. They creative winning but this P&G apply the right media targeting to expose the right audience to this new product. example is great because Sales of the product started small and got smaller as the weeks rolled on despite better creative married with heavy media spends against the right target insight made a failing product successful INSIGHT P&G focused on using Febreze to eliminate odors instead of making it a habit as part of your cleaning process. “Spraying feels like a little mini celebration when I’m done with a room.” SOLUTION The marketers needed to position Febreze as something that came at the end of the cleaning ritual, the reward, rather than as a whole new cleaning routine. RESULTS The Febreze revamp occurred in the summer of 1998. Within two months, sales doubled. A year later, the product brought in $230 million. Since then Febreze has spawned dozens of spinoffs — air fresheners, candles and laundry detergents — that now account for sales of more than $1 billion a year. 25 source: http://www.nytimes.com/2012/02/19/magazine/shopping-habits.html?pagewanted=all
  • 26. CHALLENGES OF SUCCESS (CREATIVE) 25
  • 27. WHAT ARE THE CHALLENGES OF CREATIVE TODAY? Not measured (in most cases) Were using formats ill suited for the medium Media formats consumers find annoying 27
  • 28. WHAT ARE THE REASONS BEHIND THIS? CHALLENGE REASON Cost  is  too  high  for  most  clients  to  run  A/B  tes4ng  on   Not measured (in most cases) crea4ve  because  of  the  use  of  Flash  or  poorly  informed   media  and  crea4ve  teams Were using formats ill suited for the These  formats  (flash  banners,  take  overs)  are  more   medium profitable  than  sta4c  ones Media formats consumers find These  formats  (flash  banners,  take  overs)  are  more   annoying profitable  than  sta4c  ones 28
  • 29. A QUICK REVIEW OF EXISTING CREATIVE BENCHMARKS 29
  • 30. ONLINE AD FORMATS AND CTR 0.11% 0.11% 0.09% 0.09% 0.09% 0.09% 0.08% 0.08% Statistically, there 0.06% is little difference between any of 0.03% the ad formats 0% ds ds eo eo eo eo eA Flas hA -Vid /Vid -Vid /Vid mag on age Non able I ge/N In-P ble/ and -Pa RM pan da ME xp R M In Ex R RM CTR 30 source: google/double click ad benchmarks
  • 31. ONLINE AD FORMATS AND TIME SPENT Average Display Time 6.3 Half page Ad Non-Video 9.9 64.2 9.3 Half Page Ad Video 13.3 60.1 8.4 Large Rectangle Video 16.0 68.2 Large Rectangle Video 7.5 0 78.2 Regardless of unit Leaderboard Non Video 5.9 11.0 32.7 type, interaction 7.1 Leaderboard Video 20.0 34.3 times are about 6.1 Medium Rec 12.0 32.3 the same 7.3 Skyscraper Non-Video 21.3 33.7 2.5 Skyscraper Video 4.5 33.4 7.3 19.9 25.6 Wide Skyscraper Non Video 7.9 Wide Skyscraper Video 26.1 27.2 0 20 40 60 80 Average Interaction Time Average Display Time Average Expanding Time 31
  • 32. MOBILE AD FORMATS AND CONSUMERS 30% Full Page Ad High click High click potential/Low potential/High Sponsored App noticeability noticeability 25% Mobile Internet Banner % Saying Ad would click on Ad Take Over Static Mobile 20% App-Integrated Top Banner Internet Banner is Sponsored SMS least annoying 15% Conversational SMS and most effective App-bottom banner from a click 10% through perspective 5% Low click Low click Size = % who say ad potential/Low potential/High in context is annoying 0% noticeability noticeability 0% 20% 40% 60% 80% 100% % Saying Ad is Obvious in Context 32 source: Insight Express 32
  • 34. MATCHING CREATIVE TO THE MEDIUM WE NEED TO THINK ABOUT HOW MEDIUMS BEST TELL STORIES: Which Format Will People are not on content pages long Work Best Here? enough to watch our 30 second 4 loop flash banner. Instead a “static billboard” might be more effective (and cheaper). Make static work by combining Imagine driving down the highway and the medium with the capabilities there is a billboard. You only have a few seconds to get your message across to of ad servers. the driver. Is a 30 second banner going to get your message across? 34

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