The document outlines the design thinking process which includes 5 stages: 1) Empathize to understand people's needs and perspectives, 2) Define the problem by developing a point of view statement, 3) Ideate potential solutions by brainstorming alternatives, 4) Prototype low-fidelity versions to test ideas, and 5) Test prototypes by getting feedback and iterating. It provides rules for brainstorming during ideation and advises keeping prototypes low-resolution, creating experiences, acting ideas out with props, and iterating quickly based on testing. The challenge is to redesign an ideal outdoor playground experience using this process within 1 hour.
13. The Rules of Brainstorming:
1. defer judgement
2. wild ideas
3. build on ideas
4. lots of ideas
5. be visual
6. headline
7. one conversation at a time
IDEAT
E
methodology, for unlocking the innovator in everyone; mixed philosophies; IDEO - testing, revisitng , questionsing, asking; contrasting it with scientific method - defining all the parameters in order to design solution ; [stay longer in the problem space] EMPATH analystis and synthesis - end goal
human centered design , engage, prototype driven, low res prototypes, use other brains - innovate healthcare - how to engage, make, build, bring out into the worl do impact people’s lives analysis vs. synthesis; go through both processes - break down and put back together problem solving
Do you need to understand your users better and find new inspiration for your work? Do you need start building, to stop planning and just try something? Do you need to reframe the challenge and generate new solution possibilities?
define the problem - how to dig deeper
many solutions - divergent
BRAINSTORM - with others
BRAINSTORM - with others
BRAINSTORM - with others
convergent in 1
what is prototyping: examples:
KEEP IT LO RES: props, scenes, notes ipad app sticky notes: you dont have to write a custom app to know if it will be good
KEEP IT LO RES: props, scenes, notes ipad app sticky notes: you dont have to write a custom app to know if it will be good
KEEP IT LO RES: props,act out
arduino is a prototype
prototype user experiences: user experience [google glasses] - you can do this by acting , so make it hands on USE PROPS - google glasses took 20 minutes
BRAINSTORM - with others
actually test it
BRAINSTORM - with others
GO through these steps one by one: start with empathy
GO through these steps one by one: start with empathy
GO through these steps one by one: start with empathy
GO through these steps one by one: start with empathy
GO through these steps one by one: start with empathy
GO through these steps one by one: start with empathy
GO through these steps one by one: start with empathy