Influencing policy (training slides from Fast Track Impact)
PSM-Professional Scrum Master-Lesson-01
1. Scrum
Covering the PSM I (Professional Scrum Master) exam
by Frank Turley, Management Plaza
PRINCE2®
Prac--oner,
PRINCE2
Trainer,
AgilePM®
Prac--oner,
AgilePM®
Trainer,
PSM
I,
PSPO
I,
EXIN
Agile
Scrum,
Human
J
6. !6
Agile Vs. agile
agile adjective
1 able to move quickly and easily
synonym: nimble
2 able to think quickly and in an
intelligent way
Ø An agile mind/brain
agility noun
Ø He had the agility of a man half
his age.
A type of project delivery and
project management methods.
Such as
Ø Scrum
Ø XP
Ø DSDM Atern
Ø Crystal
all have adaptive lifecycles in common.
7. Development lifecycle
Specifica-on
Design
Build
Integrate
Test
implement
High-level
project plan
Detailed
project plan
Scope
Prediction
Architecture
Prediction
Product
Alternative 1: Predictive Lifecycle
8. Development lifecycle
Specifica-on
Design
Build
Integrate
Test
implement
a document:
Product
Requirements
Specification
another
document:
Software
Architecture
unusable
code
unusable
code
unusable
code
working
software
Alternative 1: Predictive Lifecycle
9. Development lifecycle
Itera-on
1
Itera-on
2
Itera-on
3
Itera-on
4
Itera-on
5
Itera-on
6
working
software
working
software
working
software
working
software
working
software
working
software
Specification
Design
Build
Integrate
Test
Implement
Specification
Design
Build
Integrate
Test
Implement
Specification
Design
Build
Integrate
Test
Implement
Specification
Design
Build
Integrate
Test
Implement
Specification
Design
Build
Integrate
Test
Implement
Specification
Design
Build
Integrate
Test
Implement
Alternative 2: Adaptive Lifecycle
10. Development lifecycle
Itera-on
1
Itera-on
2
Itera-on
3
Itera-on
4
Itera-on
5
Itera-on
6
working
software
working
software
working
software
working
software
working
software
working
software
new
business
value
created
Time to
stop?
Time to
stop?
12. !12
Fixed
Scope
Fixed
Time
Scrum
Atern
Waterfall
’
Quality?
Cost
Features
Time Features
CostTime
Quality
Variable
Fixed
Traditional
Approach
Atern
Approach
14. !14
Defining elements of scope:
Œ specification
use cases
Ž user stories
«««««
«««««
«««««
15. !15
Defining elements of scope:
Ž user stories «««««
As a …, I want to …, [so
that…]
As a user, I want to reset my password.
Purpose/result
or
Business benefit (value)