9 out of the top 10 Facebook games and the top iOS and Android are powered by Flash. Understand why companies like Rovio, Zynga, Amanita, Gamegoo, Unity, and others choose Flash for their casual and social games. Get inspired by visionary examples of the next generation of cross platform GPU enabled Flash experiences, and learn how to target the desktop, iOS and Android.
6. GAME CONSOLE REACH
11x
PlayStation 3
Xbox 360
Wii
Flash Player
Flash Player brings an audience 11x
greater than game consoles.
7. FLASH PLAYER UPDATE
4 weeks ago we released Flash Player 11.2
with a new silent auto-update feature, similar
to Google Chrome.
Since then over 103,000,000 people have
opted into receiving the silent background
updates.
That means we can update those millions of
users to a new version of the Flash Player in
less than 24 hours.
8. 9 OF THE TOP 10 GAMES
* This list was compiled by looking at the top games
on Facebook with more than 100,000 monthly active
users and giving priority to those games with the
highest user satisfaction scores.
9. ANGRY BIRDS
Built using Stage3D and the Starling Framework
11. ANGRY BIRDS
From mobile game to social browser game on Facebook
Revenue model change
High reach with Flash
GPU acceleration
Rendering: Starling Framework / Stage3D
Physics: Box2D AS3 port
19. MOUSE CONTROL
MouseEvent.WHEEL
MouseEvent.MIDDLE_CLICK
MouseEvent.CLICK
MouseEvent.RIGHT_CLICK
Mouse lock for FPS games
Right and middle click events
28. LATEST RUNTIMES
Flash Player 11.3
Adobe AIR 3.3
(Now available on Adobe Labs)
29. FLASH PLAYER 11.3
§ Keyboard input support in full-screen
§ Background updating (Mac)
§ Audio streaming using NetStream
§ Improvements for low-latency audio
§ Stage3D progressive texture streaming
§ Context3D.driverinfo
§ Unsupported, Blacklisted, HW box unchecked
§ Native bitmap encoding to PNG and JPG
§ BitmapData.drawWithQuality
§ Frame label events
30. ADOBE AIR 3.3
§ All of Flash Player 11.3
§ USB debugging for iOS
§ Native iOS simulator support
§ Enhanced background support for iOS
§ Android 4 stylus support
§ Mac App Store compatibility
32. FLASH PLAYER Dolores
§ ActionScript workers ( Concurrency )
§ Support for advanced profiling using Monocle
§ Support for more hardware-accelerated video cards (from
2005/2006)
§ Improved ActionScript performance when targeting iOS
§ Performance index API to inform about performance
capabilities (Stage3DPerfBenchmark)
§ Release outside mouse event API
33. FLASH PLAYER Next
§ Refactoring and modernizing the current core code base
§ Work on the ActionScript Virtual Machine
§ Updates to the ActionScript language
§ Stringent static typing as defaultHardware-oriented
numeric types
§ Type inference