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Sociology and, of and inWeb 2.0: Some Initial Considerationsby David Beer and Roger Burrows, 2007 Summary and Presentation by Filiz Efe Master of Communication in Digital Media,  U N I V E R S I T Y   O F   W A S H I N G T O N 2009
ABOUT In their research (2007) “Sociology and, of and in Web 2.0: Some Initial Considerations”, David Beer and Roger Burrows introduce the Web 2.0 by providing definitions and examples of  the wikis, folksonomies, mashupsand social networking sites and point towards agendas for the development of a viable sociology of Web 2.0.
Main sections The paper is divided into three sections:
Sociology and Web 2.0  Web 2.0:  They are second generation platforms where users are involved as producers and consumers of the information. (O'Reilly, 2005) Both operating software and applications move above the level of a single device. (O'Reilly, 2005). Technology moves from the desktop to the webtop. (Lash, 2006) Users are involved in processes of production and consumption as they generate and browse online content, as they tag and blog, post and share.
Sociology and Web 2.0
Sociology and Web 2.0 They focus on four types of Web 2.0 application: Wikis:User-generated resources constructed and edited by anyone who wishes to contribute by adding and/or modifying the information. Ex. Wikipedia, OneLook Folksonomies: Social online platforms where users label (tagging), locate, mark or classify a webpage. (content describing/classifying content and enabling it searchable). Ex. YouTube, Del.icio.us.com and Flickr Mashups: Hybrid applications, where two or more technologies or services are conflated into a completely new, novel, service' (Maness, 2006: 9). They present and repurpose existing information in new ways. Ex. Gizoogle Social Networking Sites (SNS):  Online platforms where users build profiles about themselves, posting photos, information about their backgrounds, views, work, and so on, and make 'friends' with other users.
Sociology of Web 2.0 They point towards threeagendas for the development of a viable sociology of Web 2.0:
The changing relations between the production and consumption of content  The line between the creation and consumption of content in these environments was blurred' (Maness, 2006).  Usersare taking active role in producing commodities. (Thrift, 2005) The feed they generate about their everyday lives; the content posted on profiles and connections are the commodities of Web 2.0. This content is the informational archive of the individuals’ everyday lives.
The mainstreaming of private information posted to the public domain  Especially SNS creates a situation in which private information (Thoughts, views, education/employment information, personal photographs) becomes open and accessible to anyone with access to the Internet.  As users participate in generating or producing content they build up an archive of their 'everyday life' that is openly accessible. Their preferences, choices, and other personal details.
A new rhetoric of 'democratisation'  Web 2.0 has been ushered in by rhetoric of 'democratization'.  This is defined by stories and images of 'the people' reclaiming the Internet and taking control of its content; a kind of 'people's internet' or less positively, the emergence of the cult of the amataur (Keen, 2007).  This has led to a new collaborative, participatory or open culture, where anyone can get involved, and everyone has the potential to be seen or heard.  According to this vision there are opportunities for our thoughts to get heard, our videos to be seen, and our music to be listened to.  This rhetoric demands sociological examination: how it is formed; the formation of new hierarchies, patterns of social participation.
Sociology in Web 2.0 “we need to be inside of the networks, online communities, and collaborative movements to be able to see what is going on and describe it. “ “once inside these networks we may explore the possibilities of using Web 2.0 applications, and particularly the interactive potentials of SNS, as research tools or research technologies.”  “Web 2.0 has a range of implications for sociologists. Not only does it create for us new opportunities for research, and maybe teaching, but these applications are already being used to say things about us, about the concepts and writers that we use, about our teaching, and about our institutions. Whatever we may choose to call it, it is important that we at least acknowledge that we are being subject to processes of remediation, and to begin to think through how we might respond.”
reference Beer, D and Burrows, R (2007). “Sociology and, of and in Web 2.0: Some Initial Considerations”. Sociological Research Online, Volume 12, Issue 5.  Retrieved on July 19, 2009 from http://www.socresonline.org.uk/12/5/17.html

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Sociology And, Of And In Web 2.0 - Summary

  • 1. Sociology and, of and inWeb 2.0: Some Initial Considerationsby David Beer and Roger Burrows, 2007 Summary and Presentation by Filiz Efe Master of Communication in Digital Media, U N I V E R S I T Y   O F   W A S H I N G T O N 2009
  • 2. ABOUT In their research (2007) “Sociology and, of and in Web 2.0: Some Initial Considerations”, David Beer and Roger Burrows introduce the Web 2.0 by providing definitions and examples of the wikis, folksonomies, mashupsand social networking sites and point towards agendas for the development of a viable sociology of Web 2.0.
  • 3. Main sections The paper is divided into three sections:
  • 4. Sociology and Web 2.0 Web 2.0: They are second generation platforms where users are involved as producers and consumers of the information. (O'Reilly, 2005) Both operating software and applications move above the level of a single device. (O'Reilly, 2005). Technology moves from the desktop to the webtop. (Lash, 2006) Users are involved in processes of production and consumption as they generate and browse online content, as they tag and blog, post and share.
  • 6. Sociology and Web 2.0 They focus on four types of Web 2.0 application: Wikis:User-generated resources constructed and edited by anyone who wishes to contribute by adding and/or modifying the information. Ex. Wikipedia, OneLook Folksonomies: Social online platforms where users label (tagging), locate, mark or classify a webpage. (content describing/classifying content and enabling it searchable). Ex. YouTube, Del.icio.us.com and Flickr Mashups: Hybrid applications, where two or more technologies or services are conflated into a completely new, novel, service' (Maness, 2006: 9). They present and repurpose existing information in new ways. Ex. Gizoogle Social Networking Sites (SNS): Online platforms where users build profiles about themselves, posting photos, information about their backgrounds, views, work, and so on, and make 'friends' with other users.
  • 7. Sociology of Web 2.0 They point towards threeagendas for the development of a viable sociology of Web 2.0:
  • 8. The changing relations between the production and consumption of content The line between the creation and consumption of content in these environments was blurred' (Maness, 2006). Usersare taking active role in producing commodities. (Thrift, 2005) The feed they generate about their everyday lives; the content posted on profiles and connections are the commodities of Web 2.0. This content is the informational archive of the individuals’ everyday lives.
  • 9. The mainstreaming of private information posted to the public domain Especially SNS creates a situation in which private information (Thoughts, views, education/employment information, personal photographs) becomes open and accessible to anyone with access to the Internet. As users participate in generating or producing content they build up an archive of their 'everyday life' that is openly accessible. Their preferences, choices, and other personal details.
  • 10. A new rhetoric of 'democratisation' Web 2.0 has been ushered in by rhetoric of 'democratization'. This is defined by stories and images of 'the people' reclaiming the Internet and taking control of its content; a kind of 'people's internet' or less positively, the emergence of the cult of the amataur (Keen, 2007). This has led to a new collaborative, participatory or open culture, where anyone can get involved, and everyone has the potential to be seen or heard. According to this vision there are opportunities for our thoughts to get heard, our videos to be seen, and our music to be listened to. This rhetoric demands sociological examination: how it is formed; the formation of new hierarchies, patterns of social participation.
  • 11. Sociology in Web 2.0 “we need to be inside of the networks, online communities, and collaborative movements to be able to see what is going on and describe it. “ “once inside these networks we may explore the possibilities of using Web 2.0 applications, and particularly the interactive potentials of SNS, as research tools or research technologies.” “Web 2.0 has a range of implications for sociologists. Not only does it create for us new opportunities for research, and maybe teaching, but these applications are already being used to say things about us, about the concepts and writers that we use, about our teaching, and about our institutions. Whatever we may choose to call it, it is important that we at least acknowledge that we are being subject to processes of remediation, and to begin to think through how we might respond.”
  • 12. reference Beer, D and Burrows, R (2007). “Sociology and, of and in Web 2.0: Some Initial Considerations”. Sociological Research Online, Volume 12, Issue 5. Retrieved on July 19, 2009 from http://www.socresonline.org.uk/12/5/17.html

Hinweis der Redaktion

  1. Brands and marketers need to:1) Look beyond the ‘friend’ and ‘fan’ metric which is a simple numbers game and place more emphasis on the quality of conversations2) Plan engagement marketing both pre and post campaign launch and offer value beyond the first transaction - you get out of a relationship what you put in3) Build trust first online or offline before requesting users to friend or fan brand and look to integrate all communications 4) Understand what the brand stands for in a user’s mind by crowd sourcing data to assist with market research 5) Develop transparent communication as a key between a brand and the user. Users could be regarded as part employees being in control of the brand-not you.6) Use the social network conceptual map in planning and managing a social network marketing campaign.
  2. Brands and marketers need to:1) Look beyond the ‘friend’ and ‘fan’ metric which is a simple numbers game and place more emphasis on the quality of conversations2) Plan engagement marketing both pre and post campaign launch and offer value beyond the first transaction - you get out of a relationship what you put in3) Build trust first online or offline before requesting users to friend or fan brand and look to integrate all communications 4) Understand what the brand stands for in a user’s mind by crowd sourcing data to assist with market research 5) Develop transparent communication as a key between a brand and the user. Users could be regarded as part employees being in control of the brand-not you.6) Use the social network conceptual map in planning and managing a social network marketing campaign.
  3. Brands and marketers need to:1) Look beyond the ‘friend’ and ‘fan’ metric which is a simple numbers game and place more emphasis on the quality of conversations2) Plan engagement marketing both pre and post campaign launch and offer value beyond the first transaction - you get out of a relationship what you put in3) Build trust first online or offline before requesting users to friend or fan brand and look to integrate all communications 4) Understand what the brand stands for in a user’s mind by crowd sourcing data to assist with market research 5) Develop transparent communication as a key between a brand and the user. Users could be regarded as part employees being in control of the brand-not you.6) Use the social network conceptual map in planning and managing a social network marketing campaign.
  4. Brands and marketers need to:1) Look beyond the ‘friend’ and ‘fan’ metric which is a simple numbers game and place more emphasis on the quality of conversations2) Plan engagement marketing both pre and post campaign launch and offer value beyond the first transaction - you get out of a relationship what you put in3) Build trust first online or offline before requesting users to friend or fan brand and look to integrate all communications 4) Understand what the brand stands for in a user’s mind by crowd sourcing data to assist with market research 5) Develop transparent communication as a key between a brand and the user. Users could be regarded as part employees being in control of the brand-not you.6) Use the social network conceptual map in planning and managing a social network marketing campaign.
  5. Brands and marketers need to:1) Look beyond the ‘friend’ and ‘fan’ metric which is a simple numbers game and place more emphasis on the quality of conversations2) Plan engagement marketing both pre and post campaign launch and offer value beyond the first transaction - you get out of a relationship what you put in3) Build trust first online or offline before requesting users to friend or fan brand and look to integrate all communications 4) Understand what the brand stands for in a user’s mind by crowd sourcing data to assist with market research 5) Develop transparent communication as a key between a brand and the user. Users could be regarded as part employees being in control of the brand-not you.6) Use the social network conceptual map in planning and managing a social network marketing campaign.
  6. Brands and marketers need to:1) Look beyond the ‘friend’ and ‘fan’ metric which is a simple numbers game and place more emphasis on the quality of conversations2) Plan engagement marketing both pre and post campaign launch and offer value beyond the first transaction - you get out of a relationship what you put in3) Build trust first online or offline before requesting users to friend or fan brand and look to integrate all communications 4) Understand what the brand stands for in a user’s mind by crowd sourcing data to assist with market research 5) Develop transparent communication as a key between a brand and the user. Users could be regarded as part employees being in control of the brand-not you.6) Use the social network conceptual map in planning and managing a social network marketing campaign.
  7. Brands and marketers need to:1) Look beyond the ‘friend’ and ‘fan’ metric which is a simple numbers game and place more emphasis on the quality of conversations2) Plan engagement marketing both pre and post campaign launch and offer value beyond the first transaction - you get out of a relationship what you put in3) Build trust first online or offline before requesting users to friend or fan brand and look to integrate all communications 4) Understand what the brand stands for in a user’s mind by crowd sourcing data to assist with market research 5) Develop transparent communication as a key between a brand and the user. Users could be regarded as part employees being in control of the brand-not you.6) Use the social network conceptual map in planning and managing a social network marketing campaign.