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SL9B Presentation
Making Virtual
Learning Spaces
AReality
The Team                      Alexis Tokhes
                              Digital Media Specialist




    Troy Vogel
    Senior Programmer
    SL Builder
                        Niko Acropolis
                        Instructional Designer
The Team                       Atomilux Nikolaid
                               Graphic Artist / Programmer
                               Maya / Unity Builder




    DrBrockBrownAboma
    Geography Professor

                          LT
                          Graphic Designer
El Cerrito Village

El Cerrito, New Mexico
San Miguel County
Founded        1824
Population     approx. 13
Elevation      5712 feet
From San Marcos
725 miles
12 hours and 32 minutes
Statement of Goals
Virtual Field School Project



          A comparitive study that breaks our team out of
          the habit of using Second Life for every virtual
          reality / simulation project that comes our way.

          A chance to compare different development
          platforms and assess their offerings.

          End result will be used in GEO4190 Class.
Comparative Study of Virtual
Environments for Teaching

        Criteria for selection
        of development platform
         Portability      Longevity
         Affordability    Fidelity
         Compatibility
Comparative Study of Virtual
Environments for Teaching

        Development Environments Evaluated
          Second Life    Google Earth
          OpenSim        Unity Engine
Development of the Village
in Second Life
Gathering Data
for the Simulation

    Data Gathered
     Building photographs
     Videos of village tour and interviews
     Elevation data
     Publications on the history of the village
     Ambient sound clips
Layout of the Simulator

                                       Pecos River


                                     The School House



                                       The Church




                                         Acequia
                                          Madre




   El Cerrito Village, Second Life                      El Cerrito Village, New Mexico
Building the Village in SL

    Scale and Placement
     Limited space on a simulator
     Orientation & layout of the village
     Building scale vs. avatar scale
     Terrain scale vs. building scale
    Photo Sourced Textures
     Captured on digital camera
     Edited in Photoshop to SL requirements
     Uploaded and applied to objects in SL
Field School Sim in SL
Simulation Requirements

   Village Structures        River
    Church & Plaza            Dam
    Houses & yards            Acequia
    Water pump & tank        Long Lots
    Walls, fences             Gates for fields
    Domesticated animals      Irrigation runoff to river
    Foliage                  Roads
    Vehicles &Litter          Bridges that provide access
   Surrounding Elements       to the village
                              Village streets
    Mesa Cliffs
    Trees
    Low lying ground cover
Additional Items
in the Virtual Field School
  Info Cones                     Virtual Classroom
    Video tours                    Hay bales
    Interviews                     Slide projector
    Information pages
    Self-Assessment activities   Signage Displays
    Surveys                        Instructions
                                   Map & guides
Porting the Sim to OpenSim


    OpenSim Campus
     Our own servers on campus
     We administer the accounts
     Still in BETA stage


    Virtual Field School in Opensim
     Exported with Imprudence & SecondInventory
     Imported raw files and terrain textures
     Imported linked objects and placed them
Porting the Sim to OpenSim

    TXSTATE has her own OpenSim grid
Google Earth Building Process
  Textures                       Building Shapes
    Edited in Photoshop             Modeled in SketchUp
    Imported into Sketchup          Exported as KMZ file


  Information                    Geographic Data
    Pop up info pages               Terrain in Google Earth
                                    Village placed at location

  Flyby Tour
                                   Final Product
     A fly by tour scripted in XML
                                     An XML file (KMZ)
Authoring
in SketchUp
Field School in Google Earth
Unity Engine Building Process
  1. Building Shapes      3. Village Assembled
    Modeled in Maya         Unity imports
    Exported as Collada     Terrain from USGS



  2. Textures Created     4. Final Exports
    Edited in Photoshop     Web enabled plugin
    Imported into Maya      Stand alone application
    Exported as UVMap
Authoring
in Maya
Import
into Unity
Convergence of Platforms
   After the implementation of mesh, the building process
   in SL is quite similar to the building processes in most
   other professional 3D authoring packages.

   Digital asset formats are similar or identical. This brings
   the luxury of streamlining the process of developing for
   several 3D simulation platforms.
SL9B Booth Demonstrates
Various Dev. Platforms Used




        Click the image to teleport to our booth in SL9B
El Cerrito in Second Life




     Click the image to view a video tour
El Cerrito in Unity Engine




   Click the image to launch the Unity Web Plugin
El Cerrito in Google Earth




  Click the image to launch the Google Earth Version
Questions & Answers

                                                         “   The ability to independently walk around
                                                             EL Cerrito to get a sense of the
                                                             environment and peer into the (digitally)
                                                             well preserved history of the village is
                                                             nothing less than extraordinary.”
                                                                                       -student comments




“   It is amazing to me that we are able to recreate
    a real life village on the computer, and allow
    people to tour and research this place. I am all
    for Texas State and other universities pursuing
    more opportunities like this one.”
                                     -student comments




                                                         Project Website: http://bit.ly/IRB5pF

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Second Life 9th Birthday: Making Virtual Learning Spaces A Reality

  • 2. The Team Alexis Tokhes Digital Media Specialist Troy Vogel Senior Programmer SL Builder Niko Acropolis Instructional Designer
  • 3. The Team Atomilux Nikolaid Graphic Artist / Programmer Maya / Unity Builder DrBrockBrownAboma Geography Professor LT Graphic Designer
  • 4. El Cerrito Village El Cerrito, New Mexico San Miguel County Founded 1824 Population approx. 13 Elevation 5712 feet From San Marcos 725 miles 12 hours and 32 minutes
  • 5. Statement of Goals Virtual Field School Project A comparitive study that breaks our team out of the habit of using Second Life for every virtual reality / simulation project that comes our way. A chance to compare different development platforms and assess their offerings. End result will be used in GEO4190 Class.
  • 6. Comparative Study of Virtual Environments for Teaching Criteria for selection of development platform Portability Longevity Affordability Fidelity Compatibility
  • 7. Comparative Study of Virtual Environments for Teaching Development Environments Evaluated Second Life Google Earth OpenSim Unity Engine
  • 8. Development of the Village in Second Life
  • 9. Gathering Data for the Simulation Data Gathered Building photographs Videos of village tour and interviews Elevation data Publications on the history of the village Ambient sound clips
  • 10. Layout of the Simulator Pecos River The School House The Church Acequia Madre El Cerrito Village, Second Life El Cerrito Village, New Mexico
  • 11. Building the Village in SL Scale and Placement Limited space on a simulator Orientation & layout of the village Building scale vs. avatar scale Terrain scale vs. building scale Photo Sourced Textures Captured on digital camera Edited in Photoshop to SL requirements Uploaded and applied to objects in SL
  • 13.
  • 14.
  • 15.
  • 16.
  • 17. Simulation Requirements Village Structures River Church & Plaza Dam Houses & yards Acequia Water pump & tank Long Lots Walls, fences Gates for fields Domesticated animals Irrigation runoff to river Foliage Roads Vehicles &Litter Bridges that provide access Surrounding Elements to the village Village streets Mesa Cliffs Trees Low lying ground cover
  • 18. Additional Items in the Virtual Field School Info Cones Virtual Classroom Video tours Hay bales Interviews Slide projector Information pages Self-Assessment activities Signage Displays Surveys Instructions Map & guides
  • 19. Porting the Sim to OpenSim OpenSim Campus Our own servers on campus We administer the accounts Still in BETA stage Virtual Field School in Opensim Exported with Imprudence & SecondInventory Imported raw files and terrain textures Imported linked objects and placed them
  • 20. Porting the Sim to OpenSim TXSTATE has her own OpenSim grid
  • 21. Google Earth Building Process Textures Building Shapes Edited in Photoshop Modeled in SketchUp Imported into Sketchup Exported as KMZ file Information Geographic Data Pop up info pages Terrain in Google Earth Village placed at location Flyby Tour Final Product A fly by tour scripted in XML An XML file (KMZ)
  • 23. Field School in Google Earth
  • 24. Unity Engine Building Process 1. Building Shapes 3. Village Assembled Modeled in Maya Unity imports Exported as Collada Terrain from USGS 2. Textures Created 4. Final Exports Edited in Photoshop Web enabled plugin Imported into Maya Stand alone application Exported as UVMap
  • 27. Convergence of Platforms After the implementation of mesh, the building process in SL is quite similar to the building processes in most other professional 3D authoring packages. Digital asset formats are similar or identical. This brings the luxury of streamlining the process of developing for several 3D simulation platforms.
  • 28. SL9B Booth Demonstrates Various Dev. Platforms Used Click the image to teleport to our booth in SL9B
  • 29. El Cerrito in Second Life Click the image to view a video tour
  • 30. El Cerrito in Unity Engine Click the image to launch the Unity Web Plugin
  • 31. El Cerrito in Google Earth Click the image to launch the Google Earth Version
  • 32. Questions & Answers “ The ability to independently walk around EL Cerrito to get a sense of the environment and peer into the (digitally) well preserved history of the village is nothing less than extraordinary.” -student comments “ It is amazing to me that we are able to recreate a real life village on the computer, and allow people to tour and research this place. I am all for Texas State and other universities pursuing more opportunities like this one.” -student comments Project Website: http://bit.ly/IRB5pF