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inleiding tot chi


                                        erik duval
                                       K.U.Leuven
                             http://www.cs.kuleuven.be/~erikd
                                            1
Tuesday, February 10, 2009
2
Tuesday, February 10, 2009
http://www.slideshare.net/erik.duval




Tuesday, February 10, 2009
                             3
Waarom koos je dit vak?
   • connectie wat er opvalten laten gebruiken
                  ontwikkelen
   • begrijpen en dus belangrijkgui
                               aan
   • altijdweet je of het goed is
            nodig
   • hoe dan andere vakken: aanpak
   • anders
   • creativiteit in, waar op letten
   • ben genoeg stpten
           ik slecht
   • net
   • mede-studenten
   • andere kant je het leren?
   • soft skill -dikijls
                  kan
   • erger mij op goed geluk gebaseerd
   • lijkt te veel
   • facebook applicatiesen ongelooflijk toffe prof
                           zijn cool
   • geen papegaaiwerk
Tuesday, February 10, 2009
Vorig jaar...
   • interessant
   • iets anders                   • interactief
   • ik weet er niet veel van      • aangeraden
   • MMI                           • UI belangrijk
   • MOP, PENO: GUI                • weet niet meer
   • nuttig                        • zelf gebruiken en toepassing
   • nog niet aan bod gekomen      • praktisch vak
   • belangrijk                    • nuttig
   • geheim van de goede GUI       • later mee te maken
   • kan je echt gebruiken
Tuesday, February 10, 2009
Bad day…




                                        http://www.web42.com/badday/

Tuesday, February 10, 2009
Doelstelling
        • Begrijpen
         • trade-off factoren
              • Diversiteit gebruikers en taken
              • Beperkingen van methodes
         • Bijdragen verschillende disciplines
        • Kunnen
              • Ontwerpen, “implementeren” en
                evalueren

Tuesday, February 10, 2009
Tuesday, February 10, 2009
There is a conflict of interest in the world of
          software development because the people
          who build it are also the people who design it.




Tuesday, February 10, 2009
There is a conflict of interest in the world of
          software development because the people
          who build it are also the people who design it.
          If carpenters designed houses, they would
          certainly be easier or more interesting to
          build, but not necessarily better to live in. The
          architect, besides being trained in the art of
          what works and what doesn't, is an advocate
          for the client, for the user.

                               Alan Cooper. About Face, 1995
                             (http://www.chesco.com/~cmarion/Design/UIDesign.html)


Tuesday, February 10, 2009
Niet onbelangrijk…




                    •http://www.boston.com/campaign2000/vote/florida_voters.htm


                                                                                 http://www.ntk.net/nielsen2004/
Tuesday, February 10, 2009
http://www.designinginteractions.com/
Tuesday, February 10, 2009
• Ben Shneiderman, Designing the
       User Interface. Strategies for
             Effective Human-Computer
             Interaction.
     •       Jakob Nielsen, Designing Web
             Usability.
     •       Jakob Nielsen & Marie Tahir,
             Homepage Usability.
     •       Donald A. Norman, The Invisible
             Computer & Emotional Design.
     •       Jef Raskin, The Humane Interface.
     •       Peter Morville, Ambient Findability.
     •       Jennu Preece, Yvonne Rogers, David
             Benyon, Simon Holland & Tom
             Carey, Human-Computer Interaction.
     •       Alan Dix, Janet Finlay, Gregory
             Abowd & Russell Beale, Human-
             Computer Interaction.

Tuesday, February 10, 2009
GUI - probleem uit jouw leven?
     • 3D gratis blender: http://freeware.odlican.net/images/
       blender.jpg
      • <> te veel iconen en geen snelkoppelingen
     • windows XP en vista: nietandere vensters verbergt, ook
                                   resizebare vensters (wireless
       networks) en pop-up die
            macos en pda
     • spelletjes voor pcs en consoles: strategy op playstation:pijl
       boven voor enter
     • aandacht trekken: banners web, toledo ISP
     • HTML form alles wissen
     • omeletnog langerkookplat gelockt bij afwassen, handleiding
                bakken -
       nodig!,            induwen
     • linksonder ingedrukt om te unlocken
     • silent mode ongewid uitschakelen
Tuesday, February 10, 2009
reele wereld
                    • laptop afsluiten door op start-knop te
                             drukken

                    •        CD eject op apple met forced reboot

                    • betaalterminals met knoppen waarop je niet
                             mocht/kon op duwen

                     • geld terug voor kaart?
                    • Q8-E19

                    • aansturen AV in auditoria
Tuesday, February 10, 2009
GUI - probleem uit jouw leven?
     • 7: word auto-opmaak moeilijk weg te krijgen
     • 12: vlc media player versies (macos-xp)
     • 5: vista, te veel kaders rond tekst
     • 9: kul web site - sport info
     • 3: dvd recorder taalfout (ja<>neen)
     • 4: visual paradigm - lifeline in lus via menu
     • 1: evolution email - wissen zoekveld of email boodschap?
     • 11: toledo - onoverzichtelijk wanneer iets toegevoegd is
     • 2: startmenu vista: lange scrollvensters
     • 6=9
     • 8: deredactie.be te druk
     • 10: outlook versus express - accounts instellen (ook: eclips)
Tuesday, February 10, 2009
GUI - probleem uit jouw leven?

     • apotheker-site: registratie -> telefoon
     • uurrooster onbeschikbaar -> back-up lijst
     • lessenrooster vinden -> kuleuven googlen
     • PC-lab -> numlock standaard af
     • ADSL helpdesk -> laat iemand terugbellen die er iets van kent
     • download uit mail -> beveiligde map, overschrijving
     • delijn.be
     • toledo -> assignment indienen
     • laserprinter -> r0x32 boodschap
     • SMIL -> “error”
Tuesday, February 10, 2009
Human-computer interaction
            “a discipline concerned with the
              design
              evaluation and
              implementation
            of interactive computing systems
            for human use and with the study
            of major phenomena surrounding
            them.quot; [ACM]
Tuesday, February 10, 2009
task
 organisational &
 social




                             CHI


       technology                   user
Tuesday, February 10, 2009
Human Factors




Tuesday, February 10, 2009
Human factors




Tuesday, February 10, 2009
You are not the user!

             (if you are the developer)

Tuesday, February 10, 2009
Four Myths




Tuesday, February 10, 2009
Four Myths
    Only experts create good designs
     experts faster, simple and effective techniques anyone can apply




Tuesday, February 10, 2009
Four Myths
    Only experts create good designs
     experts faster, simple and effective techniques anyone can apply

    We can fix the user interface at the end
      good design is more than just user interface
      having right features, building those features right




Tuesday, February 10, 2009
Four Myths
    Only experts create good designs
     experts faster, simple and effective techniques anyone can apply

    We can fix the user interface at the end
      good design is more than just user interface
      having right features, building those features right

    Good design takes too long / costs too much
      simple and effective techniques can reduce total development time & cost
    (finds problems early on)




Tuesday, February 10, 2009
Four Myths
    Only experts create good designs
     experts faster, simple and effective techniques anyone can apply

    We can fix the user interface at the end
      good design is more than just user interface
      having right features, building those features right

    Good design takes too long / costs too much
      simple and effective techniques can reduce total development time & cost
    (finds problems early on)

    Good design is just cool graphics
      graphics part of bigger picture of what to communicate & how

Tuesday, February 10, 2009
If the user does something
      “wrong”, it is the fault of the
             system designer!


Tuesday, February 10, 2009
Tuesday, February 10, 2009
“logical analysis is not a good way to
          predict people's behavior (nor are focus
          groups or surveys): observation is the
          key”




Tuesday, February 10, 2009
“logical analysis is not a good way to
          predict people's behavior (nor are focus
          groups or surveys): observation is the
          key”




Tuesday, February 10, 2009
“logical analysis is not a good way to
          predict people's behavior (nor are focus
          groups or surveys): observation is the
          key”

          “I caution that the time frame for
          adoption of new technologies is measured
          in decades, not the months everyone
          would prefer”

Tuesday, February 10, 2009
“logical analysis is not a good way to
          predict people's behavior (nor are focus
          groups or surveys): observation is the
          key”

          “I caution that the time frame for
          adoption of new technologies is measured
          in decades, not the months everyone
          would prefer”
                                       Donald A. Norman

Tuesday, February 10, 2009
People unpredictable




Tuesday, February 10, 2009
http://www.cs.berkeley.edu/~jfc/cs160/SP03/

                                      Chrossing the chasm
     features




                                                     reliability,
                                                     convenience
                                                     “no fuss or bother”


Tuesday, February 10, 2009
Tuesday, February 10, 2009
Tuesday, February 10, 2009
Tuesday, February 10, 2009
Dank!
Tuesday, February 10, 2009
Vragen?
                               Dank!
Tuesday, February 10, 2009
Vragen?
                   http://www.cs.kuleuven.ac.be/~erikd


                               Dank!
Tuesday, February 10, 2009

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Inleiding tot CHI

  • 1. inleiding tot chi erik duval K.U.Leuven http://www.cs.kuleuven.be/~erikd 1 Tuesday, February 10, 2009
  • 4. Waarom koos je dit vak? • connectie wat er opvalten laten gebruiken ontwikkelen • begrijpen en dus belangrijkgui aan • altijdweet je of het goed is nodig • hoe dan andere vakken: aanpak • anders • creativiteit in, waar op letten • ben genoeg stpten ik slecht • net • mede-studenten • andere kant je het leren? • soft skill -dikijls kan • erger mij op goed geluk gebaseerd • lijkt te veel • facebook applicatiesen ongelooflijk toffe prof zijn cool • geen papegaaiwerk Tuesday, February 10, 2009
  • 5. Vorig jaar... • interessant • iets anders • interactief • ik weet er niet veel van • aangeraden • MMI • UI belangrijk • MOP, PENO: GUI • weet niet meer • nuttig • zelf gebruiken en toepassing • nog niet aan bod gekomen • praktisch vak • belangrijk • nuttig • geheim van de goede GUI • later mee te maken • kan je echt gebruiken Tuesday, February 10, 2009
  • 6. Bad day… http://www.web42.com/badday/ Tuesday, February 10, 2009
  • 7. Doelstelling • Begrijpen • trade-off factoren • Diversiteit gebruikers en taken • Beperkingen van methodes • Bijdragen verschillende disciplines • Kunnen • Ontwerpen, “implementeren” en evalueren Tuesday, February 10, 2009
  • 9. There is a conflict of interest in the world of software development because the people who build it are also the people who design it. Tuesday, February 10, 2009
  • 10. There is a conflict of interest in the world of software development because the people who build it are also the people who design it. If carpenters designed houses, they would certainly be easier or more interesting to build, but not necessarily better to live in. The architect, besides being trained in the art of what works and what doesn't, is an advocate for the client, for the user. Alan Cooper. About Face, 1995 (http://www.chesco.com/~cmarion/Design/UIDesign.html) Tuesday, February 10, 2009
  • 11. Niet onbelangrijk… •http://www.boston.com/campaign2000/vote/florida_voters.htm http://www.ntk.net/nielsen2004/ Tuesday, February 10, 2009
  • 13. • Ben Shneiderman, Designing the User Interface. Strategies for Effective Human-Computer Interaction. • Jakob Nielsen, Designing Web Usability. • Jakob Nielsen & Marie Tahir, Homepage Usability. • Donald A. Norman, The Invisible Computer & Emotional Design. • Jef Raskin, The Humane Interface. • Peter Morville, Ambient Findability. • Jennu Preece, Yvonne Rogers, David Benyon, Simon Holland & Tom Carey, Human-Computer Interaction. • Alan Dix, Janet Finlay, Gregory Abowd & Russell Beale, Human- Computer Interaction. Tuesday, February 10, 2009
  • 14. GUI - probleem uit jouw leven? • 3D gratis blender: http://freeware.odlican.net/images/ blender.jpg • <> te veel iconen en geen snelkoppelingen • windows XP en vista: nietandere vensters verbergt, ook resizebare vensters (wireless networks) en pop-up die macos en pda • spelletjes voor pcs en consoles: strategy op playstation:pijl boven voor enter • aandacht trekken: banners web, toledo ISP • HTML form alles wissen • omeletnog langerkookplat gelockt bij afwassen, handleiding bakken - nodig!, induwen • linksonder ingedrukt om te unlocken • silent mode ongewid uitschakelen Tuesday, February 10, 2009
  • 15. reele wereld • laptop afsluiten door op start-knop te drukken • CD eject op apple met forced reboot • betaalterminals met knoppen waarop je niet mocht/kon op duwen • geld terug voor kaart? • Q8-E19 • aansturen AV in auditoria Tuesday, February 10, 2009
  • 16. GUI - probleem uit jouw leven? • 7: word auto-opmaak moeilijk weg te krijgen • 12: vlc media player versies (macos-xp) • 5: vista, te veel kaders rond tekst • 9: kul web site - sport info • 3: dvd recorder taalfout (ja<>neen) • 4: visual paradigm - lifeline in lus via menu • 1: evolution email - wissen zoekveld of email boodschap? • 11: toledo - onoverzichtelijk wanneer iets toegevoegd is • 2: startmenu vista: lange scrollvensters • 6=9 • 8: deredactie.be te druk • 10: outlook versus express - accounts instellen (ook: eclips) Tuesday, February 10, 2009
  • 17. GUI - probleem uit jouw leven? • apotheker-site: registratie -> telefoon • uurrooster onbeschikbaar -> back-up lijst • lessenrooster vinden -> kuleuven googlen • PC-lab -> numlock standaard af • ADSL helpdesk -> laat iemand terugbellen die er iets van kent • download uit mail -> beveiligde map, overschrijving • delijn.be • toledo -> assignment indienen • laserprinter -> r0x32 boodschap • SMIL -> “error” Tuesday, February 10, 2009
  • 18. Human-computer interaction “a discipline concerned with the design evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them.quot; [ACM] Tuesday, February 10, 2009
  • 19. task organisational & social CHI technology user Tuesday, February 10, 2009
  • 22. You are not the user! (if you are the developer) Tuesday, February 10, 2009
  • 24. Four Myths Only experts create good designs  experts faster, simple and effective techniques anyone can apply Tuesday, February 10, 2009
  • 25. Four Myths Only experts create good designs  experts faster, simple and effective techniques anyone can apply We can fix the user interface at the end  good design is more than just user interface  having right features, building those features right Tuesday, February 10, 2009
  • 26. Four Myths Only experts create good designs  experts faster, simple and effective techniques anyone can apply We can fix the user interface at the end  good design is more than just user interface  having right features, building those features right Good design takes too long / costs too much  simple and effective techniques can reduce total development time & cost (finds problems early on) Tuesday, February 10, 2009
  • 27. Four Myths Only experts create good designs  experts faster, simple and effective techniques anyone can apply We can fix the user interface at the end  good design is more than just user interface  having right features, building those features right Good design takes too long / costs too much  simple and effective techniques can reduce total development time & cost (finds problems early on) Good design is just cool graphics  graphics part of bigger picture of what to communicate & how Tuesday, February 10, 2009
  • 28. If the user does something “wrong”, it is the fault of the system designer! Tuesday, February 10, 2009
  • 30. “logical analysis is not a good way to predict people's behavior (nor are focus groups or surveys): observation is the key” Tuesday, February 10, 2009
  • 31. “logical analysis is not a good way to predict people's behavior (nor are focus groups or surveys): observation is the key” Tuesday, February 10, 2009
  • 32. “logical analysis is not a good way to predict people's behavior (nor are focus groups or surveys): observation is the key” “I caution that the time frame for adoption of new technologies is measured in decades, not the months everyone would prefer” Tuesday, February 10, 2009
  • 33. “logical analysis is not a good way to predict people's behavior (nor are focus groups or surveys): observation is the key” “I caution that the time frame for adoption of new technologies is measured in decades, not the months everyone would prefer” Donald A. Norman Tuesday, February 10, 2009
  • 35. http://www.cs.berkeley.edu/~jfc/cs160/SP03/ Chrossing the chasm features reliability, convenience “no fuss or bother” Tuesday, February 10, 2009
  • 40. Vragen? Dank! Tuesday, February 10, 2009
  • 41. Vragen? http://www.cs.kuleuven.ac.be/~erikd Dank! Tuesday, February 10, 2009

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