Digital Kids Summit 2013: Joby Otero, Former VP Art and Technology, Activision, Creative Director Skylanders
1. Connecting via People
not Products
Joby Otero
Using Human Qualities to Make Products That People Love
Friday, September 27, 13
2. Howdy! I’m blah, blah...
20+ yrs in games. Many roles.
• Studio Head/CCO,AD, LD, CD,
R&D, Prod, Etc
3+ yrs as corporate / creativeVP on
Skylanders
• Creative guide for Skylanders
toys, games, licensed,
marketing, etc
• Hands-on work on many
elements, including design of
Portal of Power
Friday, September 27, 13
10. Sections
1. What: What is “more human”?
2. Why: Why is a more human product better?
3. How: How do we make products more
“human”
1. Impact on development, production,
marketing?
4. Examples
Friday, September 27, 13
11. What does “more human” mean... for
products?
1:What
2:Why
3: How
4: Examples
Friday, September 27, 13
12. What is “Humanity”
in a Product?
“The aspects of the product/brand, not
limited to features, designed to trigger
positive feelings in the user.”
What
Friday, September 27, 13
16. “Symptoms” of
Humanity in Products
Makes Life
Better:
Easier, More
Fun, Faster,
Cheaper, More
Beautiful
What
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17. “Symptoms” of
Humanity in Products
•It feels like someone cares
•We find excuses to use it
•Pet-like / “cherish” response
What
Users say "Love".
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18. “Symptoms” of
Humanity in Products
What
You know, like this guy...
Yeah, that’s what we wantsss.
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19. Why is a more human product better?
2:Why
3: How
4: Examples
1:What
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22. Evolution
We’re wired to
respond to other
humans.
• Much of our brain
is devoted to this.
• We see human
traits even when
they’re not there.
Why
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24. Humanized Interactions
Ignite the Brain
Humanized products
can activate more of
the brain, particularly
emotional response.
Why
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25. Enhanced Memory
Incidental areas may also
be triggered, improving
memory. Helpful for
more complex products
and increased loyalty.
Why
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27. Why Even when they’re
imperfect
As in strong human
relationships, these
traits can create an
emotional safety
net for bumps in
the road
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28. How do we make products more “human”
3: How
4: Examples
2:Why
1:What
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36. Roomba
Great example of:
• Focus
• Choosing battles
wisely
• Setting expectations
• Anthropomorphizing
Examples
Friday, September 27, 13
37. Roomba
When a product
does these things,
we remain open to
positive feelings for
it. Even when it
occasionally fails.
Examples
Friday, September 27, 13