This portofolio of work, demonstrates the process behind my architectural thesis project. It focuses on the conditions behind my written thesis as well as the development of an interactive wall prototype through material investigations.
2. [com_modifying urban activation] ---- -- - - - - - --
PROJECT
---- -- - ----- - -- - -- -- -- - - - - -- - - --- -- - --- ----- - - -- -- - --- --- - -
TITLE:
- -- - --- - -- -- - --- --- - --- - - --- --- -
CRITIC: BOB TREMPE [THESIS ADVISER]
STUDIO: ARCH 442/432 FALL 2006[DOCUMENT] - SPRING 2007[PROJECT]
USER: THE TYPICAL URBANITE IN WAITING
PHASES: 4 DESIGN AND RESEARCH PHASES
[DOCUMENT TRANSLATION, PARAMETRIC RESEARCH, MAPPING & MATERIALS , DESIGN & TECHNOLOGY]
THIS PROJECT IS A PHYSICAL INTERPRETATION AND MANIFESTATION OF THE RESEARCH
CONCEPT:
AND FINDINGS OF MY WRITTEN DOCUMENT. IT IS A RESPONSE TO A SOCIAL
CONDITION ARISING WITHIN THE URBAN FABRIC, WHERE INDIVIDUALS ARE LOSING THE
PHYSICAL AND PHENOMENOLOGICAL INTERACTION WITH “THE CITY” [HUMAN & EDIFICE].
THIS THESIS INVESTIGATES THE CONDITION CREATED BY “MEDIA APPENDAGES,” AND
DEVELOPS A SERIES OF PROGRAMS AND RESPONSES WHICH DON’T IGNORE OR
REMOVE MEDIA, BUT ADOPTS AND ADAPTS TO FORMULATE A NEW FACILITATOR OF
INTERACTIONS.
PROGRAM: THE PRIMARY PROGRAM FOR THIS PROJECT WAS TO DESIGN A SYSTEM OF SKINS
WHICH COULD MANIFEST AND INSTIGATE A NEW POINT OF INTERACTION WITHIN THE
CITY. THERE IS A SECONDARY PROGRAM FACILITATING AN ARCHITECTURAL
RESPONSE, BY DESIGNING A DISTRIBUTION HUB FOR A NETWORK OF AUTOMATED
COFFEE DISPENSING UNITS. THIS INCLUDED THE DEVELOPMENT OF INDIVIDUAL UNITS,
WAITING STATIONS, AND THE DISTRIBUTION HUB / LOUNGE. ALL ASPECTS OF THE
PROGRAM USED THE “FACILITATOR” OR “SKIN SYSTEM” AS THE PRIMARY ELEMENT.
THIS PROJECT RESEARCHED AND INVESTIGATED THE URBANITE AND THEIR ACTIVITIES
S I T E :
TO FORMULATE AREAS OR NODES WHICH WOULD BE USED FOR THE DEPLOYMENT OF
THE DISPENSING UNITS. THE PRIMARY STUDIES WERE TO FIND URBAN VOIDS TO USE
AS TEMPORARY & ROTATING SITES DURING DAILY CONSUMPTION. THE DISTRIBUTION
HUB WAS LOCATED AT AN URBAN VOID ON THE CORNER OF VAN PELT STREET AND
WALNUT STREET JUST OFF OF 21ST STREET IN PHILADELPHIA, PA.
FOCUSES: TO DESIGN A PROTOTYPE WALL ASSEMBLY FOR HUMAN INTERACTION, THROUGH THE
USES OF MECHANICAL TECHNOLOGY AND MATERIAL PROPERTIES. INVESTIGATIONS
INTO RESINS, SILICONES, AND LIGHT TRANSLUCENCY AS WELL AS FABRICATING
PROCESSES WERE A FOCUS.
AWARDS: GRADUATING THESIS AWARD, “THE DA VINCI PRIZE: AWARDED IN RECOGNITION OF HIS
THESIS PROJECT, JUDGED BY THE FACULTY TO DEMONSTRATE THE MOST INNOVATIVE
AND INVENTIVE USE OF TECHNOLOGY AS AN INTEGRAL PART OF THE PROJECT’S
THEORETICAL AND AESTHETIC EXPRESSION.”
3.
4. PHASE ONE: [MEDIA APPENDAGES AND THE RESPONSIVE EDIFICE] :A CONTEMPORARY MECHANISM OF SOCIAL REPRESENTATION AND ACTIVATION:
PHASE ONE OF THE PROJECT WAS TO INTERPRET THE WRITTEN
THESIS INTO A COMPOSITION OF SELECTED RESEARCH POINTS
AS A MEANS OF DEPARTURE. THE POINTS OF RESEARCH
DEVELOPED DURING THE DOCUMENTATION PHASE ARE THE
UNDERLYING PRINCIPLES FOR WHICH THE DESIGN PROJECT
FOLLOWS. THE WRITTEN DOCUMENT BECAME A SYSTEM OF
SPECIFIED VARIABLES DEFINING A CODE OF DESIGN. IT IS A
NETWORK IN ITS SELF, A GRAPHIC LAYERING OF INFORMATION
WHICH BOUND THE CONCEPTUAL FRAMEWORK AS A GUIDELINE
FOR THE ENSUING PROJECT.
FOR THIS PROJECT IT WAS VERY IMPORTANT TO UNDERSTAND
THE HUMAN BODY IN MULTIPLE SCALES AND AS A SYSTEM OF
INTERCONNECTED PARTS. THE MEDIA APPENDAGES ARE THE
INITIAL CATALYST FOR THE SEPARATION BETWEEN THE
INDIVIDUAL AND THE EDIFICE, BUT ARE ADAPTED AS A MEANS
FOR INTEGRATION AND INTERACTION. THESE SERIES OF
RESEARCH AND GRAPHIC INTERPRETATIONS ARE WAYS TO
INVESTIGATE HOW TO USE THE BODY AND MEDIA AS A SYSTEM
Christobal Balenciaga - “Bride in White Gazar,” 1967; Lynn Hershman - “Phantom Limbs,” 1980; Spencer Tunick - “Times Squarete, 1997”
TO RE-ACTIVATE THE USER WITH THE BUILT ENVIRONMENT.
5. Today’s consumer society is heavily blended with popular
com-modifying ----- rivers
culture. It has consumed the individual, becoming the fabric
of our represented landscape. is Society has provided for to
a service succumbed the
Com-modifying
consumer capitalism affected by design, publicity, and market
research. These factors It is athe power of manipulating altered
urbanite. have catalogue of information who
we are and attempt tuned to providesociety should points. Yet It
and to suggest what interaction be.
imagine what would society be withoutwithin the urban fabric,
communicates activities mass media? This
tension, between contemporary society’s one zone toconsume
relaying information from desire to another.
and the exploitation the this desire through personalized media
It is of satisfaction of adapting to commercial
and marketing propagandawill be integrating ourselves into the
imagery, and investigated in this thesis.
----- square/free_space
Cities of mass developing consumer environment. It is the
urban congestion, such as New York, London,
and Tokyo, aresimple pleasure ofshift with response to of good
in a perpetual having the commodity media
coffee available.
and consumerism. The urban environment is effected by this
response, and in reaction to this continuous flux, the city is slowly
being secluded urban the urbanite while architecture continues to
from activation
grow in consumer propaganda. The ever expanding development
of media in the consumerist age is re-adapting our lifestyle,
What does this mean? It is first and foremost
and incorporating marketing strategies and product design as ----- urban_growth
a key cognitivea connection to the city. The daily interactionsof
definition of user groups. It is a study
individuals…urbanites, classified by design
within public spaces are in a process of transformation and ----- distribution_centers
the individual’s parameters with surroundings is fluctuating.[17 –
attention to its a range of age types In
response to these characteristics, theare the activators of a
35]. the urbanites presence of the city
could find it’s system of services and networks embedded
self removed from the individual and therefore
separating the role of architecture Urbanitespublic defined by their
within the city. from the are and the street.
This media driven “rainforest” which has boundaries, which is
animation within a city’s emerged within the
urban fabric, brings students [17-24] + young between the
why cause for a re-investigation professionals ----- temp_kiosk
role of the urbanite and the ephemeral city. primary between
[25-35] become the Studies analytical
[the urbanite and media] for design considerations. Within
framework and [architecture and media] will ----- urban_voids
develop the conditions, specifications, and parameters to exceeds
Philadelphia, the student population design
for. These parameters found through the mapping of research,
95.000,00 between 11 colleges and ----- no_build ZONE
can potentially imply a new code for design and a re-activation
universities. It also retains twice as many
between the urbanite, the street, and architecture. This attempt
to adopt media graduates than any through region, composing
and translate program other consumer culture,
30% of center city’s population [26.400,00].
is a prototype for creating a facilitator of interaction within the
urban fabric. The activation by the user from the layering of
what this begins to surface is a street will
integrate and become thebehaviors and responsive mechanism
adaptive and habits, formulating
specific
to re-define and re-instate the physical and phenomenological
activation hot-spots.
interaction between architecture and the urbanite.
[temporary fillers]_programming voids
6. the Matriarchal lineage _ [the human body] - analyzationdeconstructionre-construction - site and communication development
The control of the human body is referenced
as a collection of movements and gestures
translated as one mechanism and not a series
of independent parts. This is important to
apply within this project, because it integrates
the three design programs as one mechanical
body working in unison. These design
programs have individual qualities [retail], but
become communicative as a whole. The
project is then modified simultaneously by
human bodies…working as a mechanism.
“…scale of the control: it was question not of
treating the body, en masse, ‘wholesale’, as if
it were an in dissociable unity, but of working
it ‘retail,’ individually; of exercising upon a
subtle coercion, of obtaining holds upon it at
the level of the mechanism itself – movements,
gestures, attitudes, rapidity: an infinitesimal
power over the active body.” (Foucault)
the Patriarchal lineage _ [consumer media] - interactionactivationhabitation - skin and programmatic development
We…the individual…the human body, within the
realm of our physical and phenomenological
interaction to urbanity, are becoming
deactivated machines.
point B
“We are “desiring-machines,” man and nature
combined as one system of relationships, and
that these influences are a cycle with which we
+ =
share in nature.” (Deleuze & Guattari)
This idea of a homogenous cycle is a very
important variable in this design code. The
presence of consumer media is not a factor
that can be removed from society, and in turn
should be incorporated with design as an
adapted mode of thinking. They are creating point A
new anti-social/personalized environments
within the psyche and are re-formulating the
presence of the urban environment upon our
senses. What happens when urban public
space is filled with an infinite amount of private
existing_
environments?
modified_
7. interpretation[diagrams]:
The first diagram focuses on media as an inhibitor and source for
information, communication, and entertainment. It focuses at how module_f
information can be shared and transferred through the distribution
units. Working within a network users can access live feed and
events from other units located throughout the city. The second module_a
diagram is “the bubble effect” which represents how urbanites are
experiencing the city and how that condition can be modified by
inserting elements. The modification of the transient “bubble”
through the deployment of outposts as communication and instiga-
tion environments will allow for the un-privatization of environments.
existing_
modified_
8. PHASE TWO: [PARAMETRIC RESEARCH]
PHASE TWO IS THE RESEARCH AND CLASSIFICATION
OF THE USER & CITY IN AN EXTENSIVE DOCUMENTA-
TION INTO HOW URBANITES MOVE, USE, OCCUPY,
INTERACT, AND ACTIVATE THE CITY. THIS WAS THE
PRIMARY ANALYSIS FOR UNDERSTANDING THE USER
AND HOW PLACE, TIME, AND LEVEL OF OCCUPATION
COULD TRANSLATE INTO A CODE FOR POTENTIAL
SITING, AS WELL AS FORMULATING A METHOD OF
DESIGN. BOTH DESIGN PRINCIPALS WILL ANALYZE
AND INTERPRET THE DATA COLLECTED IN ORDER TO
BEST INFORM ON HOW TO TRANSLATE THE
INFORMATION INTO A DESIGN METHODOLOGY.
THE INFORMATION COLLECTED SHOWED VERY
STRONG USER ACTIVATION ALONG A CENTRALIZED
CORRIDOR THROUGH THREE MAIN SECTORS OF
PHILADELPHIA. THIS INFORMED A POTENTIAL
PRIMARY SITE IN SECTOR z-1, DUE TO ITS CENTRAL-
IZED LOCATION AND LOCATED THE MOST USER
ACTIVATED ZONES FOR THE DEPLOYMENT OF MOBILE
UNITS. THE DEPLOYMENT OF THE MOBILE UNITS
THROUGHOUT THE CITY’S UNDERLYING NETWORK
ALLOWS FOR A SERIES OF PROGRAMMATIC
INSTALLATIONS TO GROW AND BECOME MODIFIED BY
A CONTINUOUS LEVEL OF USER INTERACTION.
re
ta re
il si
_a de
ct nt
iv ia
it l_
y ty
[s pe
ho
pp -
in
g]
ca
fe of
b fi
ar ce
_a _a
ct ct
iv iv
it it
y y
[d [w
in or
in ke
g] r]
se
re rv
si ic
de e_
nt ac
ia ti
l_ vi
ty ty
pe
[s
+ ho
pp
in
g]
[urban buffers]_deconstructing user activity
9. center city statistics_
population - 88,000
per square mile - 14,667
age distribution - 15-19 yrs = 5%
- 20-24 yrs = 9%
- 25-44 yrs = 39%
retail stores - 2,146
retail under construction - 48
retail occupancy - 90%
average annual expenditures - $40,986
food away from home - $2,232
apparel and services - $2,106
entertainment - $2,031
university city statistics_
population - 46,490
students - 40,714
drexel university - 16,348
university of penn. - 19,983
u. of sciences - phila. - 2,518
lincoln u. urban center - 600
the resturant school - 565
retail stores - 3.2%
dining, food, + spirits - 97
entertainment - 16
arts - 20
old city statistics_
population - 8,588
per square mile - 6,689
levels of education:
associate degree - 268
bachelors degree - 2,561 0.1 1700 block of walnut
graduate degree - 2,465
retail stores - 106
0.2 1600 block of chestnut
dining, food + spirits - 92
pedestrian street activation [daily average_2006]
annual expenditures - above average
0.3 0100 block of s.18th
food away from home - 40%
apparel and services - 47%
entertainment - 47%
week_1...08.19.2007.M week_4...09.09.2007.M
10. [networks]_user activity & transportation
z-1
’
60
z-2
R6
quot;
-0
0'
32
R1
z-7
quot;
-0
0'
64
R2
quot;
-0
0'
96
R3
quot;
-0
0'
28
R5
quot;
-0
0'
60
R6
quot;
-0
0'
92
R7
1 inch
1000'-0quot;
A B C D E F
D16266'-7quot;
D12051'-3quot;
D3776'-0quot;
D1834'-0quot;
D5829'-8quot;
11. 1 D4657'-6quot;
2 _broad street + ridge express subway
D3976'-4quot;
_market + frankford El
_patco train
_regional rail
z-6 _activation zones - [retail + commercial + residential]
_bus routes
_lucy green shuttle
_lucy gold shuttle
_surface trolleys
_phlash bus
3 D0000'-0quot;
_center city activation boundary
z-1
z-2
z-3
_university city activation boundary
z-3 _old city activation boundary
z-4 _society hill activation boundary
4 D2009'-0quot;
z-4 z-5 _south street activation boundary
z-6 _chinatown activation boundary
z-5 z-7 _cc residents association activation boundary
5 D3381'-0quot;
_user activity [retail 1999-2006]
_user activity [dining / sidewalk cafes / bars]
_user activity [residential +]
_user activity [residential -]
_user activity [office and institutional]
_user activity [services / arts / entertainment]
E F G H I J 6 D6251'-8quot;
_user activity [existing coffee distribution]
D1834'-0quot;
D7990'-0quot;
D0000'-0quot;
D1963'-0quot;
D3761'-0quot;
D5137'-0quot;
12. [networks]_urban voids & activity sectors
C H
F
z-1
z-2 D E J
B
G
’
60
R6
0quot;
I
-
0'
A 32
R1
quot;
-0
0'
64
R2
quot;
-0
0'
96
R3
quot;
-0
0'
28
R5
_u
quot;
-0
0'
60
R6 _u
1 inch
1000'-0quot;
A B C D E F
D16266'-7quot;
D12051'-3quot;
D3776'-0quot;
D1834'-0quot;
D5829'-8quot;
13. 1 D4657'-6quot;
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
A
2 D3976'-4quot;
B
C
D
E
F
G
V
L H
T
z-3
O I
X
M
U
S J
3 D0000'-0quot;
K
Y
P R L
J Q W
M
N
N
I O
4 D2009'-0quot;
K P
Q
R
5 D3381'-0quot;
S
_concentration sectors [primary displacement zones]
_urban voids - large
T
_urban voids - small _communication streams [information & networking pathways]
U
_distribution zone [central activation & displacement hub]
V
_ordr
crio of cneto
ogsin [market + chestnut + walnut]
_activated zones [center city + old city + university city] W
_radiating markers [distancing of proposed appendages]
X
E F G H I J 6 D6251'-8quot;
Y
D1834'-0quot;
D7990'-0quot;
D0000'-0quot;
D1963'-0quot;
D3761'-0quot;
D5137'-0quot;
[a-y] _ activity sector
[1-15] _ void cycle
14. 3 1
3 4
2
3
2 1 4
4 4
2 2
4 4 4 4
1
2 2 1 2 2 2 2 2
1 2 2 2
1
2 2 4 1
2
3 1 2 2 2
4 2 2 2
4 4
2 3 4
2
3
2 2 2 2 2
2 2 2
3
2
2 2 1
1
2 2 2 2 2
2
3 1 2
4 4 2 4
2 2
2 2 4
3 2 3 2 2
1
2 4 1 1 4
4 4
1
3 1 2
4 2
4 4
3 4
2
4 2
3 3
2 3 4 4 2
1
3 2 4 2 1 2 4
3 1 1
3 2 2
2
1 1 2
3 2
4
1 3 1 4
4 1 2
2 3 2 3
4
4
3 2
4 4 2
4 2
3 4 4 2
z-1
4 4
z-1
3
2
2 2
activity saturation[existing layering] activity saturation[hybrid mosaic]
4 4
2 2
4 4
4 4
2 2
2 2 2 2
1 2 2 2
1 2 2 4 1
2
3 1 2 2 2
2 4 2 2
4 4
2 3 4
3
2 2 2 2 2
2 2 2
3
2 2
1
1 2 2 2 2 2 2
3 2 1
4
2 2
2 2
3 2 3 2 2
1
2 1 1 4 4
1
3 2
2 4
4
3 4
2 4 2
3 3
2 2 4 4 3
1
2 1 4 2 2 3
3 1 1 2 2 3
2
1 1 2
3 2
4
1
3 1
4 1 2 3
3 2 2
4
4
3
2 2
2
4
3 4 4
4 4
3 2
2 2
RGB_saturation[retail/cafe] RGB_saturation[on + off the clock] RGB_saturation[residential +/-]
PHASE THREE: [PARAMETRIC MAPPING & MATERIALS]
PHASE THREE BEGINS WITH USING PARAMETRIC MAPPING AS A MEANS TO INTERPRET THE DATA COLLECTED INTO A DESIGN FORMULA. IT TOOK THE LEVELS OF 2 inch
1 pure
SATURATION WITHIN THE AREAS OF INTEREST AND TRANSFORMED IT INTO A SERIES OF THREE DIMENSIONAL MAPPING STUDIES [PLASTER, SILICONE & RESIN]. THE
PROPERTIES AND FABRICATION TECHNIQUES DEVELOPED AND RESEARCHED THROUGH THESE STUDIES BEGAN THE DEVELOPMENT INTO HOW THE BODY AND MATERIALS 1-3/4 inch
2
TOGETHER DEFINED THE DESIGN PROCESS.
THE EXISTING ACTIVITY DATA MAP IS THE DEPARTURE POINT FOR CREATING A PHYSICAL DESIGN CONNECTION. THE COLOR CODED INFORMATION WAS “DILUTED” AND 1-1/2 inch
3
“SATURATED” THROUGH A PROGRAM FILTER TO ANALYZE THE MOST ACTIVATED CITY PROGRAMS. THE Z-1 SECTOR WAS THEN FOCUSED ON DUE TO IS CENTRAL
LOCATION THROUGH THE CITY’S ACTIVATION CORRIDORS. THIS INFORMATION WAS THEN SEPARATED INTO RGB COLOR GROUPS AND ANALYZED AGAIN THROUGH LEVELS 4
1-1/4 inch
diluted
OF INTENSITY. WHAT THIS DOES IS CREATE A LEVEL OF INFORMATION THAT CAN BE PLUGGED INTO A THREE DIMENSIONAL MODELING STUDY. THE DATA USED HAD
[saturation] intensity map
FOUR LEVELS OF SATURATION INTENSITY WITHIN EACH COLOR GROUP, AND THEN WERE ASSIGNED HEIGHT MAXIMUMS FOR THE USE OF THREE DIMENSIONAL MAPPING.
15. parametric[mapping]
These three dimensional mapping studies are parametric models created using the intensity data as variables for curvature manipulation. The data collected was represented by nails and
inserted as a physical variable for the RGB levels analyzed in the saturation maps. Once the three individual boards were created, a process involving the properties of plaster and fabric
formed the parametric data through the use of weight, density, and elasticity. The liquid plaster was poured onto a fixed elastic fabric, which then shaped the spacial environment and
presented the conceptual framework for the skin system [habitation dents]. These materials represented how the body and skin could conceptually form space through weight and mass.
17. habitation_dents[material studies] Resin and Silicone casted parametric models which continued the study of space and form, as well as investigating light, translucency, and elasticity.
18. PHASE FOUR: [TECHNOLOGY AND MECHANICS] :CREATING AN INTERACTIVE AND RESPONSIVE SKIN SYSTEM:
PHASE FOUR IS THE REALIZATION OF THE CONCEPTUAL FRAMEWORK AND MATERIAL INVESTIGATIONS STUDIED THROUGHOUT ALL THE PREVIOUS DESIGN PHASES. IT BEGINS BY DIGITALLY RECREATING THE PARAMETRIC
MODELS TO FURTHER STUDY THE POINTS OF INTENSITY. THESE MOMENTS I CALL “HABITATION DENTS,” BECOME THE PRIMARY DESIGN FOCUS AS AREAS IN WHICH A PERSON CAN ALTER AN EXISTING STATE BY
MANIPULATING THE SURFACE AND CREATING A USER SPECIFIC DEFINED SPACE. THIS ALLOWS FOR A UNIQUE EXPERIENCE WHERE THE HUMAN BODY CAN DICTATE THE SPACE IN WHICH IT INHABITS. HOW A PERSON
APPLES WEIGHT AND PRESSURE IN COMBINATION WITH THEIR PHYSICAL PROPERTIES, DEFINES THE VARIABLES WHICH WILL ACTIVATE AND FORM THE “SKIN SYSTEM.” IN ADDITION, AS MORE PEOPLE INTERACT WITH
A SINGLE “SKIN SYSTEM” THE PROPERTIES OF THE MATERIALS FLUCTUATE TO ADAPT TO MULTIPLE USERS. THIS IS SIGNIFICANT IN INSTIGATING AN INTERACTION BETWEEN MULTIPLE USERS AS THEIR PERSONALIZED
SPACE BECOME ALTERED DUE TO THE ADDITION OF NEW PARAMETRIC PROPERTIES AND THEREFORE CHANGING THE ENVIRONMENT ONE IS EXPERIENCING.
THIS “SKIN SYSTEM IS TESTED IN A WALL ASSEMBLY AND A FLOOR ASSEMBLY [LOUNGE]. THE WALL ASSEMBLIES ARE INTENDED TO BE MOBILE AND USED WITH THE AUTOMATED DISTRIBUTION MODULES AS WAITING
STATIONS. THE FLOOR ASSEMBLY IS LOCATED IN THE CENTRAL DISTRIBUTION HUB AS AN INTERACTION NODE AND LOUNGE. THE DISTRIBUTION HUB IS ALSO COMPRISED OF A MODULATING “SKIN SYSTEM” THAT IS
DEFINED AND FORMED BY THE PLUGGING AND UN-PLUGGING OF DISTRIBUTION MODULES. THIS SYSTEM WORKS WITH THE SAME PRINCIPALS OF THE BODY / SKIN SYSTEM, BUT USES THE PHYSICAL PROPERTIES OF
THE DISTRIBUTION MODULES AS THE VARIABLES TO ALTER THE SHAPE OF THE SKIN. AS THE MODULES DISPERSE OR RE-CHARGE THE INTERIOR SKIN BECOMES MANIPULATED BY THE INDIVIDUAL MODULES AND ALTERS
THE PHYSICAL ENVIRONMENT WITHIN THE HUB.
MATERIALS THAT WERE FOCUSED ON PREVIOUSLY ARE NOW GIVEN SPECIFIC APPLICATIONS FOR THEIR RESPECTIVE PROPERTIES. RESIN BECOMES THE FUNDAMENTAL STRUCTURE FOR ALL THE INSTALLATION MODULES
AND A TRANSLUCENT SILICONE IS USED FOR THE “SKIN.” ADDITIONAL MATERIALS SUCH AS ALUMINUM RODS, STEEL SPRING COMPONENTS, AND HYDRAULICS WERE USED AS THE MECHANICAL SYSTEM. SEVERAL WALL
PROTOTYPES WERE CREATED: A DUAL SKIN_HAND PROTOTYPE AND A FULL SCALE WALL SYSTEM.
20. dent fields[surface_manipulation - cross legged] human pressure deformation field activation map dent field spot plan & rendering
dent fields[surface_manipulation - lounged] human pressure deformation field activation map dent field spot plan & rendering
21. dent fields[surface_manipulation] human pressure deformation field activation map dent field spot plan & rendering
prototype_one[material studies] This initial prototype was a study in creating a responsive mechanical system while benefitting from material properties such as translucency.
30. Storage &
Restrooms
Areas of Responsive
Interaction [lounges]
Docking Bays
Interior Responsive
Skin System
1
2
3
4
5
distribution_hub[responsive field map]
6
7
un-plugging[facade re-configuration]
31.
32. modulating roof system
removable coffee brewing
& dispensing unit
removable stocking containers
[coffee beans, water, cream, & sugar]
modulating aluminum rod mechanism
aluminum rod & locking
7'- 0quot;
clamp mechanism
2'
4'
injection molded poly-carbonate
structural frame
modulating silicone skin
5'0quot;
distribution units[factory_settings] scale: 1/2”=1’
33. modulating roof system
removable stocking containers
[coffee beans, water, cream, & sugar]
modulating alluminum
rod mechanism
removable coffee brewing
& dispencing unit
compartment
aluminum rod & locking
clamp mechanism
injection molded poly-carbonate
structural frame
dual-modulating
silicone skin system
distribution units[un-plugged section studies] scale: 1/2”=1’
34. distribution hub docking
frame
modulating silicone skin
distribution units[factory_settings] - not to scale
mobile dispensing unit
and/or waiting station
distribution hub docking
station
distribution units[docking & deformation diagram] scale: 1/2”=1’