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Dan Roam

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Dan Roam is the author
of two international
bestsellers, The Bac k of

10

the Napkin: Solving
Share

Problems and Selling
Ideas with Pic tures and

5

28

Unfolding the Napkin:

The Ten (and a half)
Commandments of Visual
Thinking

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The Hands- On Method
for Solving Complex
Prob..

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Innovating From Within:
Book Excerpt By Dan Roam | January 22, 2014
Share
Share Share Share
Share More The Rise of the
Intrapreneur
Entrepreneurship and
Visual thinking is the future of business problem solving. Using
leadership have a natural
our innate ability to see – both with our eyes and our mind’s
correlation. How would
eye – gives us entirely new ways to discover hidden ideas,
entrepreneurs build
successful companies
develop those ideas intuitively, and then share those ideas with
without Read More ›

other people in a way they are simply going to “get”.

In fact – as we all know – visual thinking isn’t “new” at all: it’s
our oldest problem-solving toolkit of all, predating verbal
communications in the evolutionary chain by eons, and giving
us as Kindergartners the ability to explore and explain our
ideas long before we could read and write.
As globalized supply chains and emerging markets flatten the
world, as information overload becomes the status quo, and as

10 Effective Ways Leaders
Can Influence Others
Through Nonverbal
Communications
After a 25-year career,
former FBI Special Agent
Joe Navarro, who
specialized in human
behavior and nonverbal
communica Read More ›

communication channels proliferate, problem-solving
complexity is only going to increase. In other words, there’s
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The End Of Work-Life
Balance
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more data out there in more forms and languages than ever
before, there’s a greater need than ever for businesspeople to
make good decisions and communicate their thinking to
others.
As businesspeople, becoming comfortable with our visual

Balance
We have a problem when it
comes to work-life
balance. There is no such
thing. This past May, I
attended a conference in
Read More ›

abilities again – improving our ability to look at complex
information, see important patterns emerge, imagine new
possibilities, and clearly show those discoveries to others – is
about to become our most valuable skill.
In my book, BLAH BLAH BLAH: WHAT TO DO WHEN WORDS
DON’T WORK, I give dozens of examples of how businesspeople
have solved complex problems through learning to think with
their eyes. But more importantly, I introduce my simple set of
four basic visual thinking tools that anyone can use to address
any problem at any time.
In order to keep the book as focused as possible on the “howto”, I decided to remove one of my favorite chapters. Entitled
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“The Ten and a Half Commandments of Visual Thinking”, I’m
pleased to present that missing chapter here in its entirety. I
hope you find it useful and eye-opening.

1. Any problem can be solved with a
picture.

Strategic, financial, operational, conceptual, personal, and
emotional: it doesn't matter the nature of the problem we face
– if we can imagine it, we can draw it. By drawing it we will see
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otherwise invisible aspects and potential solutions emerge.
Drawing out our problem is always worth a try: even in the
worst case – if no solution becomes visible – we'll still end up
with an infinitely clearer view of our situation.

2. Everyone starts by saying, "I can't
draw, but..."

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If you think you can't draw, you're in good company. The only
demographic group who really knows they can draw is in
Kindergarten today. Wait a minute... weren't you once in
Kindergarten, too? The fact is, we are all born excellent visual
thinkers. If you're visual enough to walk into a room without
falling down, you're visual enough to solve problems with
pictures.

3. Avoid drawing on the linen.

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The whole point of "napkin sketching" is that you never know
when you might want to visually explore an idea. Any paper
napkin will work as a drawing surface, which is why cafes and
bars are great idea-sharing places. But when you're in a more
proper establishment with fancy linens, you'll need to BYOP
(Bring Your Own Paper). Best lesson: always carry a little
notebook and a pen. (Tip: while waiters in proper
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establishments are always willing to loan a pen, be sure to give
it back.)

4. To start, draw a circle and give it a
name.

The hardest line to draw is the first one – so don't even think
about it. Just draw a circle in the middle of your page and label
it with the first name that comes to mind: "me", "you", "them",
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"today", "yesterday", "tomorrow", "profit", "loss", "our
product", "our company", "our competitor", "the globe", "the
weather" – whatever. It really doesn't matter what you select
at this point; all that matters is you get started.

5. Select the best picture type from
the "Basic Six"

Once we've got that first circle drawn, all we need to do to keep
our sketch going is select which of the "Basic Six" frameworks
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that best supports the type of problem we're solving:
1) a PORTRAIT for a "Who" or "What" problem;
2) a CHART for a "how much" problem;
3) a MAP for a "where" problem;
4) a TIMELINE for a "when" problem;
5) a FLOWCHART for a "how" problem; or
6) a MULTI-VARIABLE PLOT for a "why" problem.
From just these six, we have the backbone framework for
any problem-solving picture.

6. Anthropomorphize everything.

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People respond to people. Faces and stick-figures, however
crudely drawn, immediately elicit attention, understanding,
and reaction. Whether to show relationships and quantities,
emphasize a point, or just provide a sense of scale, draw people
in by drawing in people. (In a similar vein, the reason handdrawn sketches are particularly powerful in sales and
communications is their visibly human imperfections -- and
their 'work-in-progress' appearance – invite participatory
input from the audience.)
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7. Take advantage of every mental
trigger you can. (a.k.a. Use precognitive attributes.)

The human mind has evolved to process a wide range of visual
cues instantly, even before we consciously "see" them – hence
the term "pre-cognitive". We recognize and apply meaning to
size, shape, orientation, direction, and position – and make
associations and distinctions between these traits – long before
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we have time to think about them. Since we don't waste any
"higher-level" cognitive cycles processing these basic
attributes, the more information we convey through them the
more we free up our minds (and those of our audience) to look
for deeper meaning.

8. Doodle aloud -- and erase even
louder.

When the first person said, "A picture is worth a thousand
words", he or she permanently warped our understanding of
pictures. The point of a good picture isn't to eliminate words,
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it's to replace as many as possible so that the words we do use
are the important ones. (Rather than spending time verbally
describing coordinates, positions, percentages, qualities and
quantities, if we simply show them, we have more time to talk
about what they mean.) So as you work through your picture,
make a point of describing – even if it's only to yourself – what
the pieces mean and why you're drawing them where you are.
Even a stream-of-consciousness babble makes sense when it
supports an emerging picture. And when something looks
wrong, go ahead and erase it, talking through that as well. The
combination of simultaneous creation and narration is magic.

9. Don't draw what's out there, draw
what's in here. (a.k.a. The sky is blue,
except when I think it isn't.)

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Everybody has his or her own idea of what things "really look
like", and we're all wrong. The point of problem solving
pictures isn't to create great art. We're not trying to show to
ourselves and to others what things look like "out there" (in
the real world), we're trying to show what things look like "in
here" (what we see in our own heads). The human brain is a
remarkable problem-solving device: more often than not, we
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already know the solution to our problem – usually because
we've already seen it somewhere before – but it's locked away
just out of grasp. When we see our problem mapped out in
front of us pictorially, the solution often jumps right off the
page. Don't worry about what your picture looks like,
concentrate on what it shows.

10. Draw a conclusion.

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The simple act of creating our picture is the most important
part of visual problem solving: drawing things out helps us
look, see, imagine, and show ideas that would have remained
hidden had we not picked up the pen. That said, it's always
worth it to take our picture to the point where something new
emerges. When you think you're done, push that pen one more
time to write a title, a conclusion, an insight, or a comment.
Squeezing one last drop out of your visual thinking muscle
almost always delivers a "eureka!”

10.5 Don't lie (not to yourself, not to
your audience, and most of all not to
your picture).

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Pictures are powerful. Because processing images activates
more corners of our minds than words alone, we have a greater
tendency to believe what we see – and the images we create are
far stickier than things we only hear. While any problem can be
helped with a picture, the wrong picture can make any problem
worse. So when you're done with your image, go back and take
one more look, if only to make sure that you haven't gotten so
caught in the marvelous act of drawing that you've mislead
even yourself.
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The ten (and a half) commandments of visual thinking

  • 1. Home 2 EVENTS Sponsor Press Careers Contact ARTICLES VIDEOS SPEAKERS MAGAZINE ABOUT search SHARE 76 Like Dan Roam 63 Dan Roam is the author of two international bestsellers, The Bac k of 10 the Napkin: Solving Share Problems and Selling Ideas with Pic tures and 5 28 Unfolding the Napkin: The Ten (and a half) Commandments of Visual Thinking open in browser PRO version Are you a developer? Try out the HTML to PDF API The Hands- On Method for Solving Complex Prob.. Full Profile › pdfcrowd.com
  • 2. Trending Innovating From Within: Book Excerpt By Dan Roam | January 22, 2014 Share Share Share Share Share More The Rise of the Intrapreneur Entrepreneurship and Visual thinking is the future of business problem solving. Using leadership have a natural our innate ability to see – both with our eyes and our mind’s correlation. How would eye – gives us entirely new ways to discover hidden ideas, entrepreneurs build successful companies develop those ideas intuitively, and then share those ideas with without Read More › other people in a way they are simply going to “get”. In fact – as we all know – visual thinking isn’t “new” at all: it’s our oldest problem-solving toolkit of all, predating verbal communications in the evolutionary chain by eons, and giving us as Kindergartners the ability to explore and explain our ideas long before we could read and write. As globalized supply chains and emerging markets flatten the world, as information overload becomes the status quo, and as 10 Effective Ways Leaders Can Influence Others Through Nonverbal Communications After a 25-year career, former FBI Special Agent Joe Navarro, who specialized in human behavior and nonverbal communica Read More › communication channels proliferate, problem-solving complexity is only going to increase. In other words, there’s open in browser PRO version Are you a developer? Try out the HTML to PDF API The End Of Work-Life Balance pdfcrowd.com
  • 3. more data out there in more forms and languages than ever before, there’s a greater need than ever for businesspeople to make good decisions and communicate their thinking to others. As businesspeople, becoming comfortable with our visual Balance We have a problem when it comes to work-life balance. There is no such thing. This past May, I attended a conference in Read More › abilities again – improving our ability to look at complex information, see important patterns emerge, imagine new possibilities, and clearly show those discoveries to others – is about to become our most valuable skill. In my book, BLAH BLAH BLAH: WHAT TO DO WHEN WORDS DON’T WORK, I give dozens of examples of how businesspeople have solved complex problems through learning to think with their eyes. But more importantly, I introduce my simple set of four basic visual thinking tools that anyone can use to address any problem at any time. In order to keep the book as focused as possible on the “howto”, I decided to remove one of my favorite chapters. Entitled open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 4. “The Ten and a Half Commandments of Visual Thinking”, I’m pleased to present that missing chapter here in its entirety. I hope you find it useful and eye-opening. 1. Any problem can be solved with a picture. Strategic, financial, operational, conceptual, personal, and emotional: it doesn't matter the nature of the problem we face – if we can imagine it, we can draw it. By drawing it we will see open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 5. otherwise invisible aspects and potential solutions emerge. Drawing out our problem is always worth a try: even in the worst case – if no solution becomes visible – we'll still end up with an infinitely clearer view of our situation. 2. Everyone starts by saying, "I can't draw, but..." open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 6. If you think you can't draw, you're in good company. The only demographic group who really knows they can draw is in Kindergarten today. Wait a minute... weren't you once in Kindergarten, too? The fact is, we are all born excellent visual thinkers. If you're visual enough to walk into a room without falling down, you're visual enough to solve problems with pictures. 3. Avoid drawing on the linen. open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 7. The whole point of "napkin sketching" is that you never know when you might want to visually explore an idea. Any paper napkin will work as a drawing surface, which is why cafes and bars are great idea-sharing places. But when you're in a more proper establishment with fancy linens, you'll need to BYOP (Bring Your Own Paper). Best lesson: always carry a little notebook and a pen. (Tip: while waiters in proper open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 8. establishments are always willing to loan a pen, be sure to give it back.) 4. To start, draw a circle and give it a name. The hardest line to draw is the first one – so don't even think about it. Just draw a circle in the middle of your page and label it with the first name that comes to mind: "me", "you", "them", open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 9. "today", "yesterday", "tomorrow", "profit", "loss", "our product", "our company", "our competitor", "the globe", "the weather" – whatever. It really doesn't matter what you select at this point; all that matters is you get started. 5. Select the best picture type from the "Basic Six" Once we've got that first circle drawn, all we need to do to keep our sketch going is select which of the "Basic Six" frameworks open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 10. that best supports the type of problem we're solving: 1) a PORTRAIT for a "Who" or "What" problem; 2) a CHART for a "how much" problem; 3) a MAP for a "where" problem; 4) a TIMELINE for a "when" problem; 5) a FLOWCHART for a "how" problem; or 6) a MULTI-VARIABLE PLOT for a "why" problem. From just these six, we have the backbone framework for any problem-solving picture. 6. Anthropomorphize everything. open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 11. People respond to people. Faces and stick-figures, however crudely drawn, immediately elicit attention, understanding, and reaction. Whether to show relationships and quantities, emphasize a point, or just provide a sense of scale, draw people in by drawing in people. (In a similar vein, the reason handdrawn sketches are particularly powerful in sales and communications is their visibly human imperfections -- and their 'work-in-progress' appearance – invite participatory input from the audience.) open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 12. 7. Take advantage of every mental trigger you can. (a.k.a. Use precognitive attributes.) The human mind has evolved to process a wide range of visual cues instantly, even before we consciously "see" them – hence the term "pre-cognitive". We recognize and apply meaning to size, shape, orientation, direction, and position – and make associations and distinctions between these traits – long before open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 13. we have time to think about them. Since we don't waste any "higher-level" cognitive cycles processing these basic attributes, the more information we convey through them the more we free up our minds (and those of our audience) to look for deeper meaning. 8. Doodle aloud -- and erase even louder. When the first person said, "A picture is worth a thousand words", he or she permanently warped our understanding of pictures. The point of a good picture isn't to eliminate words, open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 14. it's to replace as many as possible so that the words we do use are the important ones. (Rather than spending time verbally describing coordinates, positions, percentages, qualities and quantities, if we simply show them, we have more time to talk about what they mean.) So as you work through your picture, make a point of describing – even if it's only to yourself – what the pieces mean and why you're drawing them where you are. Even a stream-of-consciousness babble makes sense when it supports an emerging picture. And when something looks wrong, go ahead and erase it, talking through that as well. The combination of simultaneous creation and narration is magic. 9. Don't draw what's out there, draw what's in here. (a.k.a. The sky is blue, except when I think it isn't.) open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 15. Everybody has his or her own idea of what things "really look like", and we're all wrong. The point of problem solving pictures isn't to create great art. We're not trying to show to ourselves and to others what things look like "out there" (in the real world), we're trying to show what things look like "in here" (what we see in our own heads). The human brain is a remarkable problem-solving device: more often than not, we open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 16. already know the solution to our problem – usually because we've already seen it somewhere before – but it's locked away just out of grasp. When we see our problem mapped out in front of us pictorially, the solution often jumps right off the page. Don't worry about what your picture looks like, concentrate on what it shows. 10. Draw a conclusion. open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 17. The simple act of creating our picture is the most important part of visual problem solving: drawing things out helps us look, see, imagine, and show ideas that would have remained hidden had we not picked up the pen. That said, it's always worth it to take our picture to the point where something new emerges. When you think you're done, push that pen one more time to write a title, a conclusion, an insight, or a comment. Squeezing one last drop out of your visual thinking muscle almost always delivers a "eureka!” 10.5 Don't lie (not to yourself, not to your audience, and most of all not to your picture). open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
  • 18. Pictures are powerful. Because processing images activates more corners of our minds than words alone, we have a greater tendency to believe what we see – and the images we create are far stickier than things we only hear. While any problem can be helped with a picture, the wrong picture can make any problem worse. So when you're done with your image, go back and take one more look, if only to make sure that you haven't gotten so caught in the marvelous act of drawing that you've mislead even yourself. open in browser PRO version Are you a developer? Try out the HTML to PDF API pdfcrowd.com
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