3. Long long time ago
IT Evolution
• 1.0
• Dictated by the IT Dept
• They were Experts/Specialists
• Static, utilitarian
• Fixed
• Computers were a ‘Black Art’
• They had total Control
• They Drove the Business
• What they ‘Allowed’ - went !
• . . . .we were in awe of them!
4. Long time ago
Business Drives IT
IT 2.0
• Responsive to the needs of
the business
• Flexible, agile
• Mobile
• Business drove IT
• IT begins to deliver Value
5. Today
The Age of Human IT y
• Users Drive IT
• Built around their lives
and preferences
• leveraging the power and
mobility of smart devices
and applications
• Adaptive to individual
user habits
• Intuitive; Real time
• Social
11. Smarter...Ways of Working
• Work is a thing they do, NOT a Place they go . .
• Time Shifting
• Day Extending
• Adapting Apps
• www.workliveplay.com
14. Some specifics
• 2009 1 billion apps downloaded
• 2013 2 billion Apps/Week
• 26,000 apps submitted weekly to
App Store
• >10 billion Smart Devices 2015
• >24 billion By 2024
• Average Users Have >100 Apps
• . . . . . When the App is free, the
user is usually the product!!!!
16. Smarter Devices
Smarter Attacks
• The smart mobile landscape is changing more
rapidly than many enterprises can manage
• Diverse app markets with millions of apps, billions
of app downloads
• “Bring Your Own Device” (BYOD)
– 80% of apps on employee devices do not
comply with enterprise security requirements
[1]
• Mobile Platforms are attractive target for malware
developers
– 50% of Android phones have unpatched
vulnerabilities [2]
– Number of mobile malware increased from
14,000 to 40,000 from July ’11 to May ’12 [3]
Sources:
[1] Managing cybersecurity risks: mobile and cloud open doors to opportunities and threats, Aug 2012
[2] Duo Security, X-Ray tool report, Sep 2012
[3] Cybersecurity Policy Report, Sep 2012